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https://github.com/Uberi/Minetest-WorldEdit.git
synced 2025-01-05 20:37:41 +01:00
Add the ? axis, which represents the axis the player is facing.
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README.md
43
README.md
@ -12,6 +12,14 @@ WorldEdit has a huge potential for abuse by untrusted players. Therefore, users
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For in-game information about these commands, type `/help <command name>` in the chat. For example, to learn more about the `//copy` command, simply type `/help /copy` to display information relevant to copying a region.
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Axes
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----
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The coordinate system is the same as that used by MineTest; Y is upwards, X is perpendicular, and Z is parallel.
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When an axis is specified in a WorldEdit command, it is specified as one of the following values: x, y, z, or ?.
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The value ? represents the axis the player is currently facing. If the player is facing more than one axis, the axis the player face direction is closest to will be used.
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Regions
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-------
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Most WorldEdit commands operate on regions. Regions are a set of two positions that define a 3D cube. They are local to each player and chat commands affect only the region for the player giving the commands.
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@ -83,61 +91,68 @@ Replace all instances of <search node> with <place node> in the current WorldEdi
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//replace dirt flowers:flower_waterlily
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//replace flowers:flower_rose flowers:flower_tulip
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### //hollowcylinder x/y/z <length> <radius> <node>
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### //hollowcylinder x/y/z/? <length> <radius> <node>
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Add hollow cylinder at WorldEdit position 1 along the x/y/z axis with length <length> and radius <radius>, composed of <node>.
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Add hollow cylinder at WorldEdit position 1 along the x/y/z/? axis with length <length> and radius <radius>, composed of <node>.
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//hollowcylinder x +5 8 dirt
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//hollowcylinder y 28 10 default:glass
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//hollowcylinder z -12 3 mesecons:mesecon
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//hollowcylinder ? 2 4 stone
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### //cylinder x/y/z <length> <radius> <node>
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### //cylinder x/y/z/? <length> <radius> <node>
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Add cylinder at WorldEdit position 1 along the x/y/z axis with length <length> and radius <radius>, composed of <node>.
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Add cylinder at WorldEdit position 1 along the x/y/z/? axis with length <length> and radius <radius>, composed of <node>.
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//cylinder x +5 8 dirt
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//cylinder y 28 10 default:glass
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//cylinder z -12 3 mesecons:mesecon
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//cylinder ? 2 4 stone
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### //copy x/y/z <amount>
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### //copy x/y/z/? <amount>
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Copy the current WorldEdit region along the x/y/z axis by <amount> nodes.
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Copy the current WorldEdit region along the x/y/z/? axis by <amount> nodes.
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//copy x 15
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//copy y -7
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//copy z +4
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//copy ? 8
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### //move x/y/z <amount>
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### //move x/y/z/? <amount>
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Move the current WorldEdit region along the x/y/z axis by <amount> nodes.
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Move the current WorldEdit region along the x/y/z/? axis by <amount> nodes.
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//move x 15
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//move y -7
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//move z +4
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//move ? -1
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### //stack x/y/z <count>
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### //stack x/y/z/? <count>
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Stack the current WorldEdit region along the x/y/z axis <count> times.
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Stack the current WorldEdit region along the x/y/z/? axis <count> times.
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//stack x 3
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//stack y -1
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//stack z +5
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//stack ? 12
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### //transpose x/y/z x/y/z
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### //transpose x/y/z/? x/y/z/?
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Transpose the current WorldEdit region along the x/y/z and x/y/z axes.
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Transpose the current WorldEdit region along the x/y/z/? and x/y/z/? axes.
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//transpose x y
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//transpose x z
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//transpose y z
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//transpose ? y
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### //flip x/y/z
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### //flip x/y/z/?
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Flip the current WorldEdit region along the x/y/z axis.
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Flip the current WorldEdit region along the x/y/z/? axis.
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//flip x
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//flip y
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//flip z
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//flip ?
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### //rotate
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76
init.lua
76
init.lua
@ -16,6 +16,18 @@ worldedit.node_is_valid = function(temp_pos, nodename)
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or minetest.registered_nodes["default:" .. nodename] ~= nil
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end
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worldedit.player_axis = function(name)
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local dir = minetest.env:get_player_by_name(name):get_look_dir()
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if dir.x > dir.y then
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if dir.x > dir.z then
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return "x"
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end
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elseif dir.y > dir.z then
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return "y"
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end
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return "z"
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end
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minetest.register_chatcommand("/reset", {
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params = "",
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description = "Reset the region so that it is empty",
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@ -176,8 +188,8 @@ minetest.register_chatcommand("/replace", {
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})
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minetest.register_chatcommand("/hollowcylinder", {
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params = "x/y/z <length> <radius> <node>",
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description = "Add hollow cylinder at WorldEdit position 1 along the x/y/z axis with length <length> and radius <radius>, composed of <node>",
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params = "x/y/z/? <length> <radius> <node>",
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description = "Add hollow cylinder at WorldEdit position 1 along the x/y/z/? axis with length <length> and radius <radius>, composed of <node>",
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privs = {worldedit=true},
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func = function(name, param)
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local pos = worldedit.pos1[name]
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@ -186,11 +198,14 @@ minetest.register_chatcommand("/hollowcylinder", {
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return
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end
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local found, _, axis, length, radius, nodename = param:find("^([xyz])%s+([+-]?%d+)%s+(%d+)%s+([^%s]+)$")
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local found, _, axis, length, radius, nodename = param:find("^([xyz%?])%s+([+-]?%d+)%s+(%d+)%s+([^%s]+)$")
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if found == nil then
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minetest.chat_send_player(name, "Invalid usage: " .. param)
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return
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end
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if axis == "?" then
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axis = worldedit.player_axis(name)
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end
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if not worldedit.node_is_valid(pos, nodename) then
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minetest.chat_send_player(name, "Invalid node name: " .. param)
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return
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@ -202,8 +217,8 @@ minetest.register_chatcommand("/hollowcylinder", {
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})
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minetest.register_chatcommand("/cylinder", {
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params = "x/y/z <length> <radius> <node>",
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description = "Add cylinder at WorldEdit position 1 along the x/y/z axis with length <length> and radius <radius>, composed of <node>",
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params = "x/y/z/? <length> <radius> <node>",
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description = "Add cylinder at WorldEdit position 1 along the x/y/z/? axis with length <length> and radius <radius>, composed of <node>",
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privs = {worldedit=true},
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func = function(name, param)
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local pos = worldedit.pos1[name]
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@ -212,11 +227,14 @@ minetest.register_chatcommand("/cylinder", {
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return
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end
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local found, _, axis, length, radius, nodename = param:find("^([xyz])%s+([+-]?%d+)%s+(%d+)%s+([^%s]+)$")
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local found, _, axis, length, radius, nodename = param:find("^([xyz%?])%s+([+-]?%d+)%s+(%d+)%s+([^%s]+)$")
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if found == nil then
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minetest.chat_send_player(name, "Invalid usage: " .. param)
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return
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end
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if axis == "?" then
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axis = worldedit.player_axis(name)
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end
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if not worldedit.node_is_valid(pos, nodename) then
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minetest.chat_send_player(name, "Invalid node name: " .. param)
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return
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@ -228,8 +246,8 @@ minetest.register_chatcommand("/cylinder", {
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})
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minetest.register_chatcommand("/copy", {
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params = "x/y/z <amount>",
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description = "Copy the current WorldEdit region along the x/y/z axis by <amount> nodes",
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params = "x/y/z/? <amount>",
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description = "Copy the current WorldEdit region along the x/y/z/? axis by <amount> nodes",
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privs = {worldedit=true},
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func = function(name, param)
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local pos1, pos2 = worldedit.pos1[name], worldedit.pos2[name]
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@ -238,11 +256,14 @@ minetest.register_chatcommand("/copy", {
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return
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end
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local found, _, axis, amount = param:find("^([xyz])%s+([+-]?%d+)$")
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local found, _, axis, amount = param:find("^([xyz%?])%s+([+-]?%d+)$")
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if found == nil then
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minetest.chat_send_player(name, "Invalid usage: " .. param)
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return
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end
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if axis == "?" then
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axis = worldedit.player_axis(name)
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end
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local count = worldedit.copy(pos1, pos2, axis, tonumber(amount))
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minetest.chat_send_player(name, count .. " nodes copied")
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@ -250,8 +271,8 @@ minetest.register_chatcommand("/copy", {
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})
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minetest.register_chatcommand("/move", {
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params = "x/y/z <amount>",
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description = "Move the current WorldEdit region along the x/y/z axis by <amount> nodes",
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params = "x/y/z/? <amount>",
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description = "Move the current WorldEdit region along the x/y/z/? axis by <amount> nodes",
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privs = {worldedit=true},
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func = function(name, param)
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local pos1, pos2 = worldedit.pos1[name], worldedit.pos2[name]
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@ -260,11 +281,14 @@ minetest.register_chatcommand("/move", {
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return
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end
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local found, _, axis, amount = param:find("^([xyz])%s+([+-]?%d+)$")
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local found, _, axis, amount = param:find("^([xyz%?])%s+([+-]?%d+)$")
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if found == nil then
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minetest.chat_send_player(name, "Invalid usage: " .. param)
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return
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end
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if axis == "?" then
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axis = worldedit.player_axis(name)
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end
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local count = worldedit.move(pos1, pos2, axis, tonumber(amount))
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minetest.chat_send_player(name, count .. " nodes moved")
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@ -272,8 +296,8 @@ minetest.register_chatcommand("/move", {
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})
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minetest.register_chatcommand("/stack", {
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params = "x/y/z <count>",
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description = "Stack the current WorldEdit region along the x/y/z axis <count> times",
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params = "x/y/z/? <count>",
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description = "Stack the current WorldEdit region along the x/y/z/? axis <count> times",
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privs = {worldedit=true},
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func = function(name, param)
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local pos1, pos2 = worldedit.pos1[name], worldedit.pos2[name]
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@ -282,11 +306,14 @@ minetest.register_chatcommand("/stack", {
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return
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end
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local found, _, axis, count = param:find("^([xyz])%s+([+-]?%d+)$")
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local found, _, axis, count = param:find("^([xyz%?])%s+([+-]?%d+)$")
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if found == nil then
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minetest.chat_send_player(name, "Invalid usage: " .. param)
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return
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end
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if axis == "?" then
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axis = worldedit.player_axis(name)
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end
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local count = worldedit.stack(pos1, pos2, axis, tonumber(count))
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minetest.chat_send_player(name, count .. " nodes stacked")
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@ -294,8 +321,8 @@ minetest.register_chatcommand("/stack", {
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})
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minetest.register_chatcommand("/transpose", {
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params = "x/y/z x/y/z",
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description = "Transpose the current WorldEdit region along the x/y/z and x/y/z axes",
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params = "x/y/z/? x/y/z/?",
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description = "Transpose the current WorldEdit region along the x/y/z/? and x/y/z/? axes",
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privs = {worldedit=true},
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func = function(name, param)
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local pos1, pos2 = worldedit.pos1[name], worldedit.pos2[name]
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@ -304,11 +331,17 @@ minetest.register_chatcommand("/transpose", {
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return
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end
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local found, _, axis1, axis2 = param:find("^([xyz])%s+([xyz])$")
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local found, _, axis1, axis2 = param:find("^([xyz%?])%s+([xyz%?])$")
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if found == nil then
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minetest.chat_send_player(name, "Invalid usage: " .. param)
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return
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end
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if axis1 == "?" then
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axis1 = worldedit.player_axis(name)
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end
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if axis2 == "?" then
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axis2 = worldedit.player_axis(name)
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end
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if axis1 == axis2 then
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minetest.chat_send_player(name, "Invalid usage: axes are the same")
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return
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@ -320,8 +353,8 @@ minetest.register_chatcommand("/transpose", {
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})
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minetest.register_chatcommand("/flip", {
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params = "x/y/z",
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description = "Flip the current WorldEdit region along the x/y/z axis",
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params = "x/y/z/?",
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description = "Flip the current WorldEdit region along the x/y/z/? axis",
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privs = {worldedit=true},
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func = function(name, param)
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local pos1, pos2 = worldedit.pos1[name], worldedit.pos2[name]
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@ -330,6 +363,9 @@ minetest.register_chatcommand("/flip", {
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return
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end
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if param == "?" then
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param = worldedit.player_axis(name)
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end
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if param ~= "x" and param ~= "y" and param ~= "z" then
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minetest.chat_send_player(name, "Invalid usage: " .. param)
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return
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