Make object right-click work with wand

This commit is contained in:
sfan5 2019-11-10 00:40:31 +01:00
parent 9bb0ad0442
commit 5bab991e0b

@ -15,7 +15,7 @@ minetest.register_tool(":worldedit:wand", {
liquids_pointable = true, -- ground with only water on can be selected as well
on_use = function(itemstack, placer, pointed_thing)
if placer == nil or pointed_thing == nil then return itemstack end
if placer == nil or pointed_thing == nil then return end
local name = placer:get_player_name()
if pointed_thing.type == "node" then
-- set and mark pos1
@ -36,23 +36,29 @@ minetest.register_tool(":worldedit:wand", {
worldedit.mark_pos1(name)
end
end
return itemstack -- nothing consumed, nothing changed
end,
on_place = function(itemstack, placer, pointed_thing)
if placer == nil or pointed_thing == nil then return itemstack end
if placer == nil or (pointed_thing or {}).type ~= "node" then
return itemstack
end
local name = placer:get_player_name()
if pointed_thing.type == "node" then
-- set and mark pos2
worldedit.pos2[name] = above_or_under(placer, pointed_thing)
-- set and mark pos2
worldedit.pos2[name] = above_or_under(placer, pointed_thing)
worldedit.mark_pos2(name)
return itemstack -- nothing consumed, nothing changed
end,
on_secondary_use = function(itemstack, user, pointed_thing)
if user == nil or (pointed_thing or {}).type ~= "object" then
return itemstack
end
local name = user:get_player_name()
local entity = pointed_thing.ref:get_luaentity()
if entity and entity.name == "worldedit:pos1" then
-- set pos2 = pos1
worldedit.pos2[name] = worldedit.pos1[name]
worldedit.mark_pos2(name)
elseif pointed_thing.type == "object" then
local entity = pointed_thing.ref:get_luaentity()
if entity and entity.name == "worldedit:pos1" then
-- set pos2 = pos1
worldedit.pos2[name] = worldedit.pos1[name]
worldedit.mark_pos2(name)
end
end
return itemstack -- nothing consumed, nothing changed
end,