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https://github.com/Uberi/Minetest-WorldEdit.git
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@ -17,6 +17,7 @@ Many commands also have shorter names that can be typed faster. For example, if
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| `//s` | `//set` |
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| `//r` | `//replace` |
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| `//ri` | `//replaceinverse` |
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| `//hcube` | `//hollowcube` |
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| `//hspr` | `//hollowsphere` |
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| `//spr` | `//sphere` |
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| `//hdo` | `//hollowdome` |
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@ -143,6 +144,19 @@ Replace all nodes other than `<search node>` with `<replace node>` in the curren
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//replaceinverse dirt Bronze Block
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//replaceinverse mesecons:wire_00000000_off flowers:flower_tulip
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### `//hollowcube <width> <height> <length> <node>`
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Adds a hollow cube with its ground level centered at WorldEdit position 1 with dimensions `<width>` x `<height>` x `<length>`, composed of `<node>`.
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//hollowcube 6 5 6 Diamond Block
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### `//cube <width> <height> <length> <node>`
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Adds a cube with its ground level centered at WorldEdit position 1 with dimensions `<width>` x `<height>` x `<length>`, composed of `<node>`.
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//cube 6 5 6 Diamond Block
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//cube 7 2 1 default:cobble
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### `//hollowsphere <radius> <node>`
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Add hollow sphere centered at WorldEdit position 1 with radius `<radius>`, composed of `<node>`.
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@ -115,6 +115,12 @@ Primitives
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----------
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Contained in primitives.lua, this module allows the creation of several geometric primitives.
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### count = worldedit.cube(pos, width, height, length, node_name, hollow)
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Adds a cube with its ground level centered at `pos`, the dimensions `width` x `height` x `length`, composed of `node_name`.
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Returns the number of nodes added.
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### count = worldedit.sphere(pos, radius, node_name, hollow)
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Adds a sphere centered at `pos` with radius `radius`, composed of `node_name`.
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@ -4,6 +4,47 @@
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local mh = worldedit.manip_helpers
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--- Adds a cube
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-- @param pos Position of ground level center of cube
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-- @param width Cube width. (x)
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-- @param height Cube height. (y)
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-- @param length Cube length. (z)
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-- @param node_name Name of node to make cube of.
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-- @param hollow Whether the cube should be hollow.
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-- @return The number of nodes added.
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function worldedit.cube(pos, width, height, length, node_name, hollow)
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-- Set up voxel manipulator
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local basepos = vector.subtract(pos, {x=math.floor(width/2), y=0, z=math.floor(length/2)})
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local manip, area = mh.init(basepos, vector.add(basepos, {x=width, y=height, z=length}))
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local data = mh.get_empty_data(area)
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-- Add cube
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local node_id = minetest.get_content_id(node_name)
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local stride = {x=1, y=area.ystride, z=area.zstride}
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local offset = vector.subtract(basepos, area.MinEdge)
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local count = 0
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for z = 0, length-1 do
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local index_z = (offset.z + z) * stride.z + 1 -- +1 for 1-based indexing
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for y = 0, height-1 do
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local index_y = index_z + (offset.y + y) * stride.y
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for x = 0, width-1 do
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local is_wall = z == 0 or z == length-1
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or y == 0 or y == height-1
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or x == 0 or x == width-1
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if not hollow or is_wall then
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local i = index_y + (offset.x + x)
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data[i] = node_id
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count = count + 1
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end
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end
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end
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end
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mh.finish(manip, data)
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return count
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end
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--- Adds a sphere of `node_name` centered at `pos`.
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-- @param pos Position to center sphere at.
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-- @param radius Sphere radius.
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@ -455,6 +455,45 @@ minetest.register_chatcommand("/replaceinverse", {
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end, check_replace),
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})
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local check_cube = function(name, param)
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if worldedit.pos1[name] == nil then
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worldedit.player_notify(name, "no position 1 selected")
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return nil
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end
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local found, _, w, h, l, nodename = param:find("^(%d+)%s+(%d+)%s+(%d+)%s+(.+)$")
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if found == nil then
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worldedit.player_notify(name, "invalid usage: " .. param)
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return nil
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end
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local node = get_node(name, nodename)
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if not node then return nil end
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return tonumber(w) * tonumber(h) * tonumber(l)
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end
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minetest.register_chatcommand("/hollowcube", {
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params = "<width> <height> <length> <node>",
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description = "Add a hollow cube with its ground level centered at WorldEdit position 1 with dimensions <width> x <height> x <length>, composed of <node>.",
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privs = {worldedit=true},
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func = safe_region(function(name, param)
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local found, _, w, h, l, nodename = param:find("^(%d+)%s+(%d+)%s+(%d+)%s+(.+)$")
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local node = get_node(name, nodename)
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local count = worldedit.cube(worldedit.pos1[name], tonumber(w), tonumber(h), tonumber(l), node, true)
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worldedit.player_notify(name, count .. " nodes added")
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end, check_cube),
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})
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minetest.register_chatcommand("/cube", {
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params = "<width> <height> <length> <node>",
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description = "Add a cube with its ground level centered at WorldEdit position 1 with dimensions <width> x <height> x <length>, composed of <node>.",
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privs = {worldedit=true},
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func = safe_region(function(name, param)
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local found, _, w, h, l, nodename = param:find("^(%d+)%s+(%d+)%s+(%d+)%s+(.+)$")
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local node = get_node(name, nodename)
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local count = worldedit.cube(worldedit.pos1[name], tonumber(w), tonumber(h), tonumber(l), node)
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worldedit.player_notify(name, count .. " nodes added")
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end, check_cube),
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})
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local check_sphere = function(name, param)
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if worldedit.pos1[name] == nil then
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worldedit.player_notify(name, "no position 1 selected")
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@ -25,6 +25,7 @@ worldedit.alias_chatcommand("/v", "/volume")
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worldedit.alias_chatcommand("/s", "/set")
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worldedit.alias_chatcommand("/r", "/replace")
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worldedit.alias_chatcommand("/ri", "/replaceinverse")
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worldedit.alias_chatcommand("/hcube", "/hollowcube")
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worldedit.alias_chatcommand("/hspr", "/hollowsphere")
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worldedit.alias_chatcommand("/spr", "/sphere")
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worldedit.alias_chatcommand("/hdo", "/hollowdome")
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