mirror of
https://github.com/Uberi/Minetest-WorldEdit.git
synced 2024-12-04 21:33:43 +01:00
Rewrite command registration
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parent
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commit
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@ -1,28 +1,22 @@
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minetest.register_chatcommand("/outset", {
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worldedit.register_command("outset", {
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params = "[h|v] <amount>",
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description = "outset the selection",
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description = "Outset the selected region.",
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privs = {worldedit=true},
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func = function(name, param)
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require_pos = 2,
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parse = function(param)
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local find, _, dir, amount = param:find("(%a*)%s*([+-]?%d+)")
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if find == nil then
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return false, "invalid usage: " .. param
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end
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local pos1 = worldedit.pos1[name]
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local pos2 = worldedit.pos2[name]
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if pos1 == nil or pos2 == nil then
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return false,
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"Undefined region. Region must be defined beforehand."
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return false
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end
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local hv_test = dir:find("[^hv]+")
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if hv_test ~= nil then
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return false, "Invalid direction."
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end
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return true, dir, tonumber(amount)
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end,
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func = function(name, dir, amount)
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if dir == "" or dir == "hv" or dir == "vh" then
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assert(worldedit.cuboid_volumetric_expand(name, amount))
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elseif dir == "h" then
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@ -40,35 +34,28 @@ minetest.register_chatcommand("/outset", {
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worldedit.marker_update(name)
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return true, "Region outset by " .. amount .. " blocks"
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end,
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}
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)
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})
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minetest.register_chatcommand("/inset", {
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worldedit.register_command("inset", {
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params = "[h|v] <amount>",
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description = "inset the selection",
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description = "Inset the selected region.",
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privs = {worldedit=true},
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func = function(name, param)
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require_pos = 2,
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parse = function(param)
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local find, _, dir, amount = param:find("(%a*)%s*([+-]?%d+)")
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if find == nil then
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return false, "invalid usage: " .. param
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end
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local pos1 = worldedit.pos1[name]
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local pos2 = worldedit.pos2[name]
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if pos1 == nil or pos2 == nil then
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return false,
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"Undefined region. Region must be defined beforehand."
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return false
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end
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local hv_test = dir:find("[^hv]+")
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if hv_test ~= nil then
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return false, "Invalid direction."
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end
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return true, dir, tonumber(amount)
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end,
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func = function(name, dir, amount)
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if dir == "" or dir == "vh" or dir == "hv" then
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assert(worldedit.cuboid_volumetric_expand(name, -amount))
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elseif dir == "h" then
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@ -86,30 +73,23 @@ minetest.register_chatcommand("/inset", {
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worldedit.marker_update(name)
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return true, "Region inset by " .. amount .. " blocks"
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end,
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}
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)
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})
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minetest.register_chatcommand("/shift", {
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worldedit.register_command("shift", {
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params = "[x|y|z|?|up|down|left|right|front|back] [+|-]<amount>",
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description = "Moves the selection region. Does not move contents.",
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privs = {worldedit=true},
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func = function(name, param)
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local pos1 = worldedit.pos1[name]
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local pos2 = worldedit.pos2[name]
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require_pos = 2,
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parse = function(param)
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local find, _, direction, amount = param:find("([%?%l]+)%s*([+-]?%d+)")
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if find == nil then
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worldedit.player_notify(name, "invalid usage: " .. param)
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return
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end
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if pos1 == nil or pos2 == nil then
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worldedit.player_notify(name,
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"Undefined region. Region must be defined beforehand.")
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return
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return false
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end
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return true, direction, tonumber(amount)
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end,
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func = function(name, direction, amount)
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local axis, dir
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if direction == "x" or direction == "y" or direction == "z" then
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axis, dir = direction, 1
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@ -128,36 +108,31 @@ minetest.register_chatcommand("/shift", {
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return true, "Region shifted by " .. amount .. " nodes"
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end,
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}
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)
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})
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minetest.register_chatcommand("/expand", {
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worldedit.register_command("expand", {
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params = "[+|-]<x|y|z|?|up|down|left|right|front|back> <amount> [reverse-amount]",
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description = "expand the selection in one or two directions at once",
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privs = {worldedit=true},
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func = function(name, param)
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require_pos = 2,
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parse = function(param)
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local find, _, sign, direction, amount,
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rev_amount = param:find("([+-]?)([%?%l]+)%s*(%d+)%s*(%d*)")
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if find == nil then
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worldedit.player_notify(name, "invalid use: " .. param)
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return
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return false
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end
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if worldedit.pos1[name] == nil or worldedit.pos2[name] == nil then
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worldedit.player_notify(name,
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"Undefined region. Region must be defined beforehand.")
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return
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end
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local absolute = direction:find("[xyz?]")
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local dir, axis
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if rev_amount == "" then
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rev_amount = 0
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rev_amount = "0"
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end
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return true, sign, direction, tonumber(amount), tonumber(rev_amount)
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end,
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func = function(name, sign, direction, amount, rev_amount)
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local absolute = direction:find("[xyz?]")
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local dir, axis
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if absolute == nil then
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axis, dir = worldedit.translate_direction(name, direction)
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@ -182,36 +157,31 @@ minetest.register_chatcommand("/expand", {
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worldedit.marker_update(name)
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return true, "Region expanded by " .. (amount + rev_amount) .. " nodes"
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end,
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}
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)
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})
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minetest.register_chatcommand("/contract", {
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worldedit.register_command("contract", {
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params = "[+|-]<x|y|z|?|up|down|left|right|front|back> <amount> [reverse-amount]",
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description = "contract the selection in one or two directions at once",
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privs = {worldedit=true},
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func = function(name, param)
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require_pos = 2,
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parse = function(param)
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local find, _, sign, direction, amount,
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rev_amount = param:find("([+-]?)([%?%l]+)%s*(%d+)%s*(%d*)")
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if find == nil then
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worldedit.player_notify(name, "invalid use: " .. param)
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return
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return false
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end
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if worldedit.pos1[name] == nil or worldedit.pos2[name] == nil then
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worldedit.player_notify(name,
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"Undefined region. Region must be defined beforehand.")
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return
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end
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local absolute = direction:find("[xyz?]")
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local dir, axis
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if rev_amount == "" then
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rev_amount = 0
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rev_amount = "0"
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end
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return true, sign, direction, tonumber(amount), tonumber(rev_amount)
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end,
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func = function(name, sign, direction, amount, rev_amount)
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local absolute = direction:find("[xyz?]")
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local dir, axis
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if absolute == nil then
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axis, dir = worldedit.translate_direction(name, direction)
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@ -236,5 +206,4 @@ minetest.register_chatcommand("/contract", {
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worldedit.marker_update(name)
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return true, "Region contracted by " .. (amount + rev_amount) .. " nodes"
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end,
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}
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)
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})
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File diff suppressed because it is too large
Load Diff
@ -1,53 +1,35 @@
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local safe_region_callback = {}
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local safe_region_param = {}
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worldedit._override_safe_regions = false -- internal use ONLY!
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local function check_region(name, param)
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local pos1, pos2 = worldedit.pos1[name], worldedit.pos2[name] --obtain positions
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if pos1 == nil or pos2 == nil then
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worldedit.player_notify(name, "no region selected")
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return nil
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end
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return worldedit.volume(pos1, pos2)
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end
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--`count` is the number of nodes that would possibly be modified
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--`callback` is a callback to run when the user confirms
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--`nodes_needed` is a function accepting `param`, `pos1`, and `pos2` to calculate the number of nodes needed
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local function safe_region(callback, nodes_needed)
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--default node volume calculation
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nodes_needed = nodes_needed or check_region
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return function(name, param)
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--check if the operation applies to a safe number of nodes
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local count = nodes_needed(name, param)
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if count == nil then return end --invalid command
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local function safe_region(name, count, callback)
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if worldedit._override_safe_regions or count < 10000 then
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return callback(name, param)
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return callback()
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end
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--save callback to call later
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safe_region_callback[name], safe_region_param[name] = callback, param
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safe_region_callback[name] = callback
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worldedit.player_notify(name, "WARNING: this operation could affect up to " .. count .. " nodes; type //y to continue or //n to cancel")
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end
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end
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local function reset_pending(name)
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safe_region_callback[name], safe_region_param[name] = nil, nil
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safe_region_callback[name] = nil
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end
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minetest.register_chatcommand("/y", {
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params = "",
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description = "Confirm a pending operation",
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func = function(name)
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local callback, param = safe_region_callback[name], safe_region_param[name]
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local callback = safe_region_callback[name]
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if not callback then
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worldedit.player_notify(name, "no operation pending")
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return
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end
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reset_pending(name)
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callback(name, param)
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callback(name)
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end,
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})
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@ -65,4 +47,4 @@ minetest.register_chatcommand("/n", {
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})
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return safe_region, check_region, reset_pending
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return safe_region, reset_pending
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@ -25,7 +25,7 @@ minetest.register_tool(":worldedit:wand", {
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local now = minetest.get_us_time()
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if now - (punched_air_time[name] or 0) < 1000 * 1000 then
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-- reset markers
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minetest.registered_chatcommands["/reset"].func(name, "")
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worldedit.registered_commands["reset"].func(name)
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end
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punched_air_time[name] = now
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elseif pointed_thing.type == "object" then
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