mirror of
https://github.com/Uberi/Minetest-WorldEdit.git
synced 2024-12-04 21:33:43 +01:00
Major progress and simplification in /expand function
This commit is contained in:
parent
d475682d8f
commit
f49663902c
@ -217,7 +217,7 @@ minetest.register_chatcommand(
|
||||
minetest.register_chatcommand(
|
||||
"/expand",
|
||||
{
|
||||
params = "<amount> [reverse-amount] [direction]",
|
||||
params = "<amount> [reverse-amount] [x|y|z]",
|
||||
description = "expand the selection in one or two directions at once",
|
||||
privs = {worldedit=true},
|
||||
func = function(name, param)
|
||||
@ -233,24 +233,40 @@ minetest.register_chatcommand(
|
||||
return
|
||||
end
|
||||
|
||||
local axis, direction, closest_mark
|
||||
|
||||
if arg2 == "" and arg3 == "" then
|
||||
axis, direction = worldedit.player_axis(name)
|
||||
else
|
||||
worldedit.player_notify("WIP :)")
|
||||
return
|
||||
end
|
||||
local axis, direction, mark
|
||||
|
||||
closest_mark = worldedit.get_closest_marker(name)
|
||||
axis, direction = worldedit.player_axis(name)
|
||||
mark = worldedit.get_marker_in_axis(name, axis, direction)
|
||||
|
||||
if closest_mark == 1 then
|
||||
closest_mark = 2
|
||||
else
|
||||
closest_mark = 1
|
||||
if arg3 ~= "" then
|
||||
axis = arg3
|
||||
end
|
||||
|
||||
worldedit.move_marker(name, closest_mark, axis, amount * direction)
|
||||
if arg2 ~= "" then
|
||||
local tmp = tonumber(arg2)
|
||||
|
||||
if tmp == nil then
|
||||
if arg2:find("[xyz]") then
|
||||
axis = arg2
|
||||
else
|
||||
minetest.debug("worldedit: expand command. Something wrong.")
|
||||
return false
|
||||
end
|
||||
else
|
||||
local tmpmark
|
||||
if mark == 1 then
|
||||
tmpmark = 2
|
||||
else
|
||||
tmpmark = 1
|
||||
end
|
||||
|
||||
worldedit.move_marker(name, tmpmark, axis, tmp * direction * -1)
|
||||
end
|
||||
end
|
||||
|
||||
worldedit.player_notify(name, "mark1 x:" .. worldedit.pos1[name].x .. "y:" .. worldedit.pos1[name].y .. "z:" .. worldedit.pos1[name].z)
|
||||
worldedit.move_marker(name, mark, axis, amount * direction)
|
||||
worldedit.player_notify(name, "mark1 x:" .. worldedit.pos1[name].x .. "y:" .. worldedit.pos1[name].y .. "z:" .. worldedit.pos1[name].z)
|
||||
worldedit.update_markers(name)
|
||||
worldedit.player_notify(name, "Area expanded by " .. amount .. " on " .. axis)
|
||||
end,
|
||||
@ -270,6 +286,45 @@ worldedit.get_closest_marker = function(name)
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
-- returns which marker is closest to the specified axis and direction
|
||||
worldedit.get_marker_in_axis = function(name, axis, direction)
|
||||
local pos1 = {x = 0, y = 0, z = 0}
|
||||
local pos2 = {x = 0, y = 0, z = 0}
|
||||
|
||||
if direction ~= 1 and direction ~= -1 then
|
||||
return nil
|
||||
end
|
||||
|
||||
if axis == 'x' then
|
||||
pos1.x = worldedit.pos1[name].x * direction
|
||||
pos2.x = worldedit.pos2[name].x * direction
|
||||
if pos1.x > pos2.x then
|
||||
return 1
|
||||
else
|
||||
return 2
|
||||
end
|
||||
elseif axis == 'y' then
|
||||
pos1.y = worldedit.pos1[name].y * direction
|
||||
pos2.y = worldedit.pos2[name].y * direction
|
||||
if pos1.y > pos2.y then
|
||||
return 1
|
||||
else
|
||||
return 2
|
||||
end
|
||||
elseif axis == 'z' then
|
||||
pos1.z = worldedit.pos1[name].z * direction
|
||||
pos2.z = worldedit.pos2[name].z * direction
|
||||
if pos1.z > pos2.z then
|
||||
return 1
|
||||
else
|
||||
return 2
|
||||
end
|
||||
else
|
||||
minetest.debug("worldedit.get_marker_in_axis: invalid axis. Value was: " .. axis)
|
||||
end
|
||||
end
|
||||
|
||||
worldedit.move_marker = function(name, marker, axis, amount)
|
||||
local pos1 = worldedit.pos1[name]
|
||||
local pos2 = worldedit.pos2[name]
|
||||
|
Loading…
Reference in New Issue
Block a user