mirror of
https://github.com/sbrl/Minetest-WorldEditAdditions.git
synced 2024-12-11 08:23:19 +01:00
38 lines
1.4 KiB
Lua
38 lines
1.4 KiB
Lua
|
--- Creates vertical walls on the inside of the defined region.
|
||
|
-- @module worldeditadditions.walls
|
||
|
|
||
|
-- ██ ██ █████ ██ ██ ███████
|
||
|
-- ██ ██ ██ ██ ██ ██ ██
|
||
|
-- ██ █ ██ ███████ ██ ██ ███████
|
||
|
-- ██ ███ ██ ██ ██ ██ ██ ██
|
||
|
-- ███ ███ ██ ██ ███████ ███████ ███████
|
||
|
|
||
|
function worldeditadditions.walls(pos1, pos2, node_name)
|
||
|
pos1, pos2 = worldedit.sort_pos(pos1, pos2)
|
||
|
-- pos2 will always have the highest co-ordinates now
|
||
|
|
||
|
-- Fetch the nodes in the specified area
|
||
|
local manip, area = worldedit.manip_helpers.init(pos1, pos2)
|
||
|
local data = manip:get_data()
|
||
|
|
||
|
local node_id = minetest.get_content_id(node_name)
|
||
|
|
||
|
-- z y x is the preferred loop order (because CPU cache I'd guess, since then we're iterating linearly through the data array)
|
||
|
local count_replaced = 0
|
||
|
for z = pos2.z, pos1.z, -1 do
|
||
|
for y = pos2.y, pos1.y, -1 do
|
||
|
for x = pos2.x, pos1.x, -1 do
|
||
|
if x == pos1.x or x == pos2.x or z == pos1.z or z == pos2.z then
|
||
|
data[area:index(x, y, z)] = node_id
|
||
|
count_replaced = count_replaced + 1
|
||
|
end
|
||
|
end
|
||
|
end
|
||
|
end
|
||
|
|
||
|
-- Save the modified nodes back to disk & return
|
||
|
worldedit.manip_helpers.finish(manip, data)
|
||
|
|
||
|
return true, count_replaced
|
||
|
end
|