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https://github.com/sbrl/Minetest-WorldEditAdditions.git
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Vector3: Implement __concat operator overloading
Now you can do this: local v = wea.Vector3.new(3, 4, 5) print(v.."yay")
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parent
0b379c48cb
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28
.tests/Vector3/concat.test.lua
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28
.tests/Vector3/concat.test.lua
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@ -0,0 +1,28 @@
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local Vector3 = require("worldeditadditions.utils.vector3")
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describe("Vector3.__concat", function()
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it("should work when concatenating a Vector3 + Vector3", function()
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local a = Vector3.new(3, 4, 5)
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local b = Vector3.new(6, 7, 8)
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assert.are.is_true(
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type(tostring(a .. b)) == "string"
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)
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end)
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it("should work when concatenating a string + Vector3", function()
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local a = "yay"
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local b = Vector3.new(6, 7, 8)
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assert.are.is_true(
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type(tostring(a .. b)) == "string"
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)
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end)
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it("should work when concatenating a Vector3 + string", function()
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local a = Vector3.new(3, 4, 5)
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local b = "yay"
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assert.are.is_true(
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type(tostring(a .. b)) == "string"
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)
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end)
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end)
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@ -389,5 +389,11 @@ function Vector3.__tostring(a)
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return "("..a.x..", "..a.y..", "..a.z..")"
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return "("..a.x..", "..a.y..", "..a.z..")"
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end
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end
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function Vector3.__concat(a, b)
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if type(a) ~= "string" then a = tostring(a) end
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if type(b) ~= "string" then b = tostring(b) end
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return a .. b
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end
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return Vector3
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return Vector3
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