diff --git a/.docs/images/gallery-d.jpeg b/.docs/images/gallery-d.jpeg new file mode 100644 index 0000000..9bb51ad Binary files /dev/null and b/.docs/images/gallery-d.jpeg differ diff --git a/.docs/index.html b/.docs/index.html index 4c5d3e4..d948e92 100644 --- a/.docs/index.html +++ b/.docs/index.html @@ -16,7 +16,9 @@ date: 2000-01-01
Extra tools and commands to extend WorldEdit for Minetest
If you can dream of it, it probably belongs here!
- ++ Get Started +
//replacemix
, //ellipsoid
, //layers
, smoothadv
(aka convolve
and conv
), and //floodfill
- all of which are provided by WorldEditAdditions.
{% endgallerybox %}
- {% gallerybox "images/gallery-b.jpeg" "image-b" "image-first" "image-last" %}
+ {% gallerybox "images/gallery-b.jpeg" "image-b" "image-first" "image-c" %}
The inside of a 3d maze made with //maze3d
. Lighting was placed manually to improve screenshot quality.
{% endgallerybox %}
- {% gallerybox "images/gallery-c.jpeg" "image-last" "image-b" "image-first" %}
+ {% gallerybox "images/gallery-c.jpeg" "image-c" "image-b" "image-d" %}
A cliff made with //layers
and //erode
. A //forest
has been applied on top with multiple sapling / tree types.
{% endgallerybox %}
+ {% gallerybox "images/gallery-d.jpeg" "image-d" "image-c" "image-first" %}
+ A small mountain made with //layers
and //erode
, using the new optional //layers
slope constraints in WorldEditAdditions v1.13.
+ {% endgallerybox %}