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https://github.com/sbrl/Minetest-WorldEditAdditions.git
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stable axis1 processing
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@ -11,10 +11,12 @@ function parse_params_srect(params_text)
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-- If ax1 is bad set to player facing dir
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if ax1 == len or not ax1:match('[xyz]') then ax1 = "get"
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else
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local success, value = wea.getsign(ax1, "int")
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if not success then return success, value end
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if not success then return success, value
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else ax1 = { value, ax1:gsub('[^xyz]',''):sub(1,1) }
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end
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end
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-- If ax2 is bad set to +y
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if not ax2 or ax2 == len or not ax2:match('[xyz]') then ax2 = "y" end
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local success, value = wea.getsign(ax2, "int")
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@ -54,3 +56,9 @@ worldedit.register_command("srect", {
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-- Tests
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-- /multi //fp set1 -63 19 -20 //srect 5
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-- /multi //fp set1 -63 19 -20 //srect z 5
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-- /multi //fp set1 -63 19 -20 //srect a z 5
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-- /multi //fp set1 -63 19 -20 //srect z a 5
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-- /multi //fp set1 -63 19 -20 //srect -z 5
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-- /multi //fp set1 -63 19 -20 //srect a -x 5
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-- /multi //fp set1 -63 19 -20 //srect -x -a 5
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