From 2384279884a6216f3921277d2a206547bf24be8e Mon Sep 17 00:00:00 2001 From: Starbeamrainbowlabs Date: Wed, 26 Aug 2020 19:42:11 +0100 Subject: [PATCH] Add //fillcaves to README and changelog Fixes #23 --- CHANGELOG.md | 1 + README.md | 10 ++++++++++ 2 files changed, 11 insertions(+) diff --git a/CHANGELOG.md b/CHANGELOG.md index 28ed75f..ddc7ddb 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -5,6 +5,7 @@ It's about time I started a changelog! This will serve from now on as the master ## v1.9 (unreleased) - Add `//many` for executing a command many times in a row - Add **experimental** `//erode` command + - Add `//fillcaves` command - fills in all air nodes beneath non air-nodes ## v1.8: The Quality of Life Update (17th July 2020) diff --git a/README.md b/README.md index de9977b..913fa21 100644 --- a/README.md +++ b/README.md @@ -38,6 +38,7 @@ _(Do you have a cool build that you used WorldEditAdditions to build? [Get in to ### Terrain - [`//overlay [] [] [ []] ...`](#overlay-node_name_a-chance_a-node_name_b-chance_b-node_name_n-chance_n-) - [`//layers [ []] [ []] ...`](#layers-node_name_1-layer_count_1-node_name_2-layer_count_2-) + - [`//fillcaves []`](#fillcaves-node_name) - [`//convolve [[,]] []`](#convolve-kernel-widthheight-sigma) - [`//erode [ [ []] [ []] ...]`](#erode-snowballs-key_1-value_1-key_2-value_2-) **experimental** @@ -96,6 +97,15 @@ The list of nodes has a form similar to that of a chance list you might find in //layers cobble 2 dirt ``` +### `//fillcaves []` +Fills in all airlike nodes beneath non airlike nodes, which gives the effect of filling in caves. Defaults to filling in with stone, but this can be customised. + +``` +//fillcaves +//fillcaves dirt +//fillcaves brick +``` + ### `//ellipsoid ` Creates a solid ellipsoid at position 1 with the radius `(rx, ry, rz)`.