From 6af8bba9875b605099327af5484468f78cc0c96e Mon Sep 17 00:00:00 2001 From: Starbeamrainbowlabs Date: Sat, 20 Mar 2021 01:53:01 +0000 Subject: [PATCH] =?UTF-8?q?selector=5Fhelps=20=E2=86=92=20axes?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit It makes sense to me at least that we should keep stuff to do with parsing axes together. --- worldeditadditions/init.lua | 2 +- worldeditadditions/utils/{selector_helps.lua => axes.lua} | 1 + 2 files changed, 2 insertions(+), 1 deletion(-) rename worldeditadditions/utils/{selector_helps.lua => axes.lua} (99%) diff --git a/worldeditadditions/init.lua b/worldeditadditions/init.lua index fa4a8ac..f411071 100644 --- a/worldeditadditions/init.lua +++ b/worldeditadditions/init.lua @@ -19,7 +19,7 @@ dofile(worldeditadditions.modpath.."/utils/node_identification.lua") dofile(worldeditadditions.modpath.."/utils/tables.lua") dofile(worldeditadditions.modpath.."/utils/terrain.lua") dofile(worldeditadditions.modpath.."/utils/raycast_adv.lua") -- For the farwand -dofile(worldeditadditions.modpath.."/utils/selector_helps.lua") +dofile(worldeditadditions.modpath.."/utils/axes.lua") dofile(worldeditadditions.modpath.."/lib/compat/saplingnames.lua") diff --git a/worldeditadditions/utils/selector_helps.lua b/worldeditadditions/utils/axes.lua similarity index 99% rename from worldeditadditions/utils/selector_helps.lua rename to worldeditadditions/utils/axes.lua index ee70d44..0caab6c 100644 --- a/worldeditadditions/utils/selector_helps.lua +++ b/worldeditadditions/utils/axes.lua @@ -8,6 +8,7 @@ function worldeditadditions.player_axis2d(name) if x > z then return "x", dir.x > 0 and 1 or -1 else return "z", dir.z > 0 and 1 or -1 end end + -- Returns the axis and sign of the axis to the left of the input axis. -- @param axis string x or z. -- @param sign int Sign multiplier.