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Add //ngroups, which lists the groups a given node is a member of
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@ -9,6 +9,7 @@ Note to self: See the bottom of this file for the release template text.
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- Added a (rather nuclear) fix (attempt 4) at finally exterminating all zombie region marker walls forever
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- Added a (rather nuclear) fix (attempt 4) at finally exterminating all zombie region marker walls forever
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- This is not a hotfix to avoid endless small releases fixing the bug, as it's clear it's much more difficult to fix on all systems than initially expected
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- This is not a hotfix to avoid endless small releases fixing the bug, as it's clear it's much more difficult to fix on all systems than initially expected
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- Added [`//nodeapply`](https://worldeditadditions.mooncarrot.space/Reference/#nodeapply), a generalisation of [`//airapply`](https://worldeditadditions.mooncarrot.space/Reference/#airapply) that works with a defined list of nodes. Check out [the reference](https://worldeditadditions.mooncarrot.space/Reference/#nodeapply) - it has some cool tricks to it! (thanks for suggesting, @kliv91 from the Discord server!)
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- Added [`//nodeapply`](https://worldeditadditions.mooncarrot.space/Reference/#nodeapply), a generalisation of [`//airapply`](https://worldeditadditions.mooncarrot.space/Reference/#airapply) that works with a defined list of nodes. Check out [the reference](https://worldeditadditions.mooncarrot.space/Reference/#nodeapply) - it has some cool tricks to it! (thanks for suggesting, @kliv91 from the Discord server!)
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- Added [`//ngroups`](https://worldeditadditions.mooncarrot.space/Reference/#ngroups), which lists the groups that a given node is a member of. Useful when paired with [`//nodeapply`](https://worldeditadditions.mooncarrot.space/Reference/#nodeapply)!
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## v1.14.5: The multipoint update, hotfix 5 (1st August 2023)
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## v1.14.5: The multipoint update, hotfix 5 (1st August 2023)
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@ -1401,6 +1401,42 @@ This command is intended for development and modding. You will not normally need
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```
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```
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### `//ngroups <node_name> [v[erbose]]`
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Lists the groups that a given node is a member of. For example:
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```weacmd
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//ngroups sand
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```
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Might return:
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```
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default:sand ∈ sand crumbly falling_node
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```
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Groups in Minetest can also have a numerical value greater than 0. Append `v` or `verbose` to see those values:
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```weacmd
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//ngroups sand v
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//ngroups sand verbose
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```
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...both of the above might produce an output like this:
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```
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default:sand ∈ sand=1 crumbly=3 falling_node=1
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```
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Finally, the customary misc examples:
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```weacmd
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//ngroups sand
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//ngroups bakedclay:orange v
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//ngroups cactus
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//ngroups default:dry_shrub v
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```
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## Extras
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## Extras
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<!--
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<!--
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███████ ██ ██ ████████ ██████ █████ ███████
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███████ ██ ██ ████████ ██████ █████ ███████
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11
worldeditadditions_commands/commands/nodes/init.lua
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11
worldeditadditions_commands/commands/nodes/init.lua
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@ -0,0 +1,11 @@
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-- ███ ██ ██████ ██████ ███████ ███████
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-- ████ ██ ██ ██ ██ ██ ██ ██
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-- ██ ██ ██ ██ ██ ██ ██ █████ ███████
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-- ██ ██ ██ ██ ██ ██ ██ ██ ██
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-- ██ ████ ██████ ██████ ███████ ███████
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-- Commands that operate on information about nodes, and NOT on the world itself..
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local we_cmdpath = worldeditadditions_commands.modpath .. "/commands/nodes/"
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dofile(we_cmdpath .. "ngroups.lua")
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52
worldeditadditions_commands/commands/nodes/ngroups.lua
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52
worldeditadditions_commands/commands/nodes/ngroups.lua
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local wea_c = worldeditadditions_core
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local Vector3 = wea_c.Vector3
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-- ███ ██ ██████ ██████ ██████ ██ ██ ██████ ███████
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-- ████ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██
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-- ██ ██ ██ ██ ███ ██████ ██ ██ ██ ██ ██████ ███████
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-- ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██
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-- ██ ████ ██████ ██ ██ ██████ ██████ ██ ███████
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worldeditadditions_core.register_command("ngroups", {
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params = "<node_name> [v[erbose]]",
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description =
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"Lists the groups that a given node is a part of. If v or verbose are tagged on the end, then group values are also displayed. See also //nodeapply, which pairs well with this command.",
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privs = {},
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parse = function(params_text)
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local parts = wea_c.split_shell(params_text)
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if #parts == 0 or parts[1] == "" then
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return false, "Error: No node name specified."
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end
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local node_name = worldedit.normalize_nodename(parts[1])
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if not node_name then
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return false, "Error: Unknown node "..parts[1].."."
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end
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local verbose = false
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if parts[2] == "v" or parts[2] == "verbose" then
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verbose = true
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end
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return true, node_name, verbose
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end,
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nodes_needed = function()
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return 0
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end,
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func = function(_, node_name, verbose)
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local node_def = minetest.registered_nodes[node_name]
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if not node_def then return false, "Error: Failed to find definition for node "..node_name.."." end
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local msg = { node_name, "∈" }
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for group_name, value in pairs(node_def.groups) do
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local part = group_name
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if verbose then
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part = part.."="..tostring(value)
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end
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table.insert(msg, part)
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end
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return true, table.concat(msg, " ")
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end
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})
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@ -40,7 +40,10 @@ dofile(wea_cmd.modpath.."/commands/spline.lua")
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dofile(wea_cmd.modpath.."/commands/revolve.lua")
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dofile(wea_cmd.modpath.."/commands/revolve.lua")
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-- Meta Commands
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-- Meta Commands
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dofile(wea_cmd.modpath.."/commands/meta/init.lua")
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dofile(wea_cmd.modpath .. "/commands/meta/init.lua")
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-- Node Informational Commands
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dofile(wea_cmd.modpath .. "/commands/nodes/init.lua")
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-- Selection Tools
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-- Selection Tools
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dofile(wea_cmd.modpath.."/commands/selectors/init.lua")
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dofile(wea_cmd.modpath.."/commands/selectors/init.lua")
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@ -116,7 +116,7 @@ function NodeListMatcher.match_group(matcher, node_id, group_name)
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-- 2: Nope, not in the cache. Time to query!
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-- 2: Nope, not in the cache. Time to query!
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local node_name = minetest.get_name_from_content_id(node_id)
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local node_name = minetest.get_name_from_content_id(node_id)
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local group_value = minetest.get_item_group(node_name, "group:"..group_name)
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local group_value = minetest.get_item_group(node_name, group_name)
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if group_value == 0 then group_value = false
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if group_value == 0 then group_value = false
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else group_value = true end
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else group_value = true end
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