diff --git a/Chat-Command-Reference.md b/Chat-Command-Reference.md index 041bf72..402364b 100644 --- a/Chat-Command-Reference.md +++ b/Chat-Command-Reference.md @@ -334,7 +334,7 @@ Additionally all the absolute axis names (`x`/`y`/`z`/`-x`/`-y`/`-z`) may also b ``` -## `//move+ [ [...]]` +### `//move+ [ [...]]` Identical to [`//copy+`](#copy), but instead moves the defined region instead of copying it. ``` @@ -801,7 +801,7 @@ Short for _select center_. Sets pos1 and pos2 to the centre point(s) of the curr //scentre ``` -## `//srel [ [ ]]` +### `//srel [ [ ]]` Short for _select relative_. Sets the pos2 at set distances along 3 axes relative to pos1. If pos1 is not set it will default to the node directly under the player. The axis arguments accept `x, y, z` as well as `up, down, left, right, front, back`. Left, right, front and back are relative to player facing direction. Negative (`-`) can be applied to the axis, the length or both. Implementation thanks to @VorTechnix. ```weacmd @@ -811,7 +811,7 @@ Short for _select relative_. Sets the pos2 at set distances along 3 axes relativ //srel -z 12 -y -2 x -2 ``` -## `//sshift [ [ ]]` +### `//sshift [ [ ]]` Short for _selection shift_. Shifts the WorldEdit region along 3 axes. The axis arguments accept `x, y, z` as well as `up, down, left, right, front, back`. Left, right, front and back are relative to player facing direction. Negative (`-`) can be applied to the axis, the length or both. Implementation thanks to @VorTechnix. ```weacmd