From af1640c4daee9bbf924132c52cf8a7471a8916d3 Mon Sep 17 00:00:00 2001 From: VorTechnix <45538536+VorTechnix@users.noreply.github.com> Date: Sun, 1 Aug 2021 10:41:52 -0700 Subject: [PATCH] Revert "added conventions header and DIR details" This reverts commit 9669e46ff83fdaac0d1c09d21473ffec76f8b604. --- Chat-Command-Reference.md | 18 ------------------ 1 file changed, 18 deletions(-) diff --git a/Chat-Command-Reference.md b/Chat-Command-Reference.md index 2edbdcd..3cde615 100644 --- a/Chat-Command-Reference.md +++ b/Chat-Command-Reference.md @@ -11,22 +11,6 @@ Other useful links: **Note:** If anything in this reference isn't clear, that's a bug. Please [open an issue](https://github.com/sbrl/Minetest-WorldEditAdditions/issues/new) (or even better a PR improving it) to let me know precisely which bit you don't understand and why. -## Conventions - -Conventions for command syntax. - -### DIR -WorldEditAdditions uses the `DIR` system in some of its selection modifier commands. `Dir`s are relative to the axis the player is facing and are defined as follows: - -|Name|Definition| -|---|---| -`front`|The horizontal axis (X or Z) which the player is mostly facing toward and the multiplier (1 or -1) corresponding to whether the value of the player's position vector corresponding to that axis would increase or decrease if they moved in the direction they are facing. -`back`|Same axis as `front` but the multiplier is inverted (m * -1). -`left`|The horizontal axis (X or Z) perpendicular to the player with the opposite multiplier to `front` if the front axis is Z or the same multiplier as `front` if the front axis is X. -`right`|Same axis as `left` but the multiplier is inverted (m * -1). -`up`|The Y axis with the multiplier 1. -`down`|The Y axis with the multiplier -1. - ## `//floodfill [ []]` Floods all connected nodes of the same type starting at _pos1_ with (which defaults to `water_source`), in a sphere with a radius of (which defaults to 50). @@ -389,7 +373,6 @@ The above functions just like `//replace` - nothing special going on here. It re - Let's make it more interesting: ```weacmd @@ -726,7 +709,6 @@ Short for _select point cloud_. Sets pos1 and pos2 to include the nodes you punc ``` - ## `//scentre` Short for _select center_. Sets pos1 and pos2 to the centre point(s) of the current selection area. 1, 2, 4 or 8 nodes may be selected depending on what parts of the original selection are even in distance. Implementation thanks to @VorTechnix.