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revised comments
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@ -73,7 +73,7 @@ worldedit.register_command("smake", {
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local delta = vector.subtract(p2,p1) -- local delta equation: Vd(a) = V2(a) - V1(a)
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local delta = vector.subtract(p2,p1) -- local delta equation: Vd(a) = V2(a) - V1(a)
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local _tl = #targ -- Get targ length as a variable incase mode is "average"/"avg"
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local _tl = #targ -- Get targ length as a variable incase mode is "average"/"avg"
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local targ = wea.tocharset(targ) -- Break up targ string into set table
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local targ = wea.tocharset(targ) -- Break up targ string into set table
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local _m = 0 -- _m is the container to hold the max, min or average (depending on the mode) of the axes in targ targ
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local _m = 0 -- _m is the container to hold the max, min or average (depending on the mode) of the axes in targ
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-- set _m to the max, min or mean of the target axes depending on mode or base if it exists
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-- set _m to the max, min or mean of the target axes depending on mode or base if it exists
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if base then _m = delta[base]
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if base then _m = delta[base]
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@ -99,7 +99,7 @@ worldedit.register_command("smake", {
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elseif mode == "shrink" and abs > 0 then int = abs - 1
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elseif mode == "shrink" and abs > 0 then int = abs - 1
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else int = abs + 1 end
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else int = abs + 1 end
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end
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end
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if neg then int = int * -1 end
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if neg then int = int * -1 end -- Ensure correct facing direction
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return int
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return int
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end
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end
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elseif oper == "odd" then
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elseif oper == "odd" then
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