diff --git a/.docs/images/gallery-e.jpeg b/.docs/images/gallery-e.jpeg
new file mode 100644
index 0000000..e0d23eb
Binary files /dev/null and b/.docs/images/gallery-e.jpeg differ
diff --git a/.docs/index.html b/.docs/index.html
index d948e92..99eb7f2 100644
--- a/.docs/index.html
+++ b/.docs/index.html
@@ -70,9 +70,12 @@ date: 2000-01-01
{% gallerybox "images/gallery-c.jpeg" "image-c" "image-b" "image-d" %}
A cliff made with //layers
and //erode
. A //forest
has been applied on top with multiple sapling / tree types.
{% endgallerybox %}
- {% gallerybox "images/gallery-d.jpeg" "image-d" "image-c" "image-first" %}
+ {% gallerybox "images/gallery-d.jpeg" "image-d" "image-c" "image-e" %}
A small mountain made with //layers
and //erode
, using the new optional //layers
slope constraints in WorldEditAdditions v1.13.
{% endgallerybox %}
+ {% gallerybox "images/gallery-e.jpeg" "image-e" "image-d" "image-first" %}
+ A small mesa canyons terrain scene made with //erode
, the new optional //layers
slope contraints, and //noiseapply2d
- the latter 2 of which are new in WorldEditAdditions v1.13. Minimal manual tuning was required.
+ {% endgallerybox %}