diff --git a/.docs/images/gallery-e.jpeg b/.docs/images/gallery-e.jpeg new file mode 100644 index 0000000..e0d23eb Binary files /dev/null and b/.docs/images/gallery-e.jpeg differ diff --git a/.docs/index.html b/.docs/index.html index d948e92..99eb7f2 100644 --- a/.docs/index.html +++ b/.docs/index.html @@ -70,9 +70,12 @@ date: 2000-01-01 {% gallerybox "images/gallery-c.jpeg" "image-c" "image-b" "image-d" %} A cliff made with //layers and //erode. A //forest has been applied on top with multiple sapling / tree types. {% endgallerybox %} - {% gallerybox "images/gallery-d.jpeg" "image-d" "image-c" "image-first" %} + {% gallerybox "images/gallery-d.jpeg" "image-d" "image-c" "image-e" %} A small mountain made with //layers and //erode, using the new optional //layers slope constraints in WorldEditAdditions v1.13. {% endgallerybox %} + {% gallerybox "images/gallery-e.jpeg" "image-e" "image-d" "image-first" %} + A small mesa canyons terrain scene made with //erode, the new optional //layers slope contraints, and //noiseapply2d - the latter 2 of which are new in WorldEditAdditions v1.13. Minimal manual tuning was required. + {% endgallerybox %}