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//subdivide: fix debug logging
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@ -84,7 +84,7 @@ local function subdivide_step_beforeload(state)
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end
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end
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local function subdivide_step_afterload(state_emerge, state_ours)
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local function subdivide_step_afterload(state_emerge, state_ours)
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print("[AFTER_EMERGE] c1", wea.vector.tostring(state_ours.cpos1), "c2", wea.vector.tostring(state_ours.cpos2), "volume", worldedit.volume(state.cpos1, state.cpos2))
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print("[AFTER_EMERGE] c1", wea.vector.tostring(state_ours.cpos1), "c2", wea.vector.tostring(state_ours.cpos2), "volume", worldedit.volume(state_ours.cpos1, state_ours.cpos2))
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state_ours.times.emerge_last = wea.get_ms_time() - state_ours.times.emerge_last
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state_ours.times.emerge_last = wea.get_ms_time() - state_ours.times.emerge_last
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table.insert(state_ours.times.emerge, state_ours.times.emerge_last)
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table.insert(state_ours.times.emerge, state_ours.times.emerge_last)
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if #state_ours.times.emerge > 25 then
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if #state_ours.times.emerge > 25 then
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