local wea_c = worldeditadditions_core -- local Vector3 = wea_c.Vector3 -- ██ ██ █████ ███████ ██████ █████ ██████ ███████ ███████ -- ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ -- ██ ██ ███████ ███████ ██████ ███████ ██████ ███████ █████ -- ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ -- ██████ ██ ██ ███████ ██ ██ ██ ██ ██ ███████ ███████ worldeditadditions_core.register_command("uasparse", { params = "", description = "Debug command. Returns min and max vectors for given inputs", privs = { worldedit = true }, -- require_pos = 2, parse = function(params_text) local ret = wea_c.split(params_text) if #ret < 1 then return false, "Error: No params found!" else return true, ret end end, func = function(name, params_text) local facing = wea_c.player_dir(name) local min, max = wea_c.parse.directions(params_text, facing) if not min then return false, max else return true, "Min: "..min.." Max: "..max end end })