local core = worldeditadditions_core local Vector3 = core.Vector3 -- ███ ██ ██████ ███████ ███████ -- ████ ██ ██ ██ ██ ██ -- ██ ██ ██ ██ ██ █████ █████ -- ██ ██ ██ ██ ██ ██ ██ -- ██ ████ ██████ ███████ ██ worldeditadditions_core.register_command("ndef", { params = "", description = "Prints the current definintion for the given node.", privs = {}, parse = function(params_text) params_text = core.trim(params_text) if params_text == "" then return false, "No node name specified." end local node_name = worldedit.normalize_nodename(params_text) if not node_name then return false, "Error: Unknown node " .. params_text .. "." end return true, node_name end, nodes_needed = function() return 0 end, func = function(_, node_name) local node_def = minetest.registered_nodes[node_name] if not node_def then return false, "Error: Failed to find definition for node " .. node_name .. "." end local msg = { node_name, core.inspect(node_def) } print(table.concat(msg, " ")) return true, table.concat(msg, " ") end })