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1310dae884
This is just the start, if my plans work out. The eventual aim here is to implement a generic Heightmap2D class, just like Vector3. This will make interacting with heightmaps much easier. |
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.. | ||
engines | ||
apply_2d.lua | ||
init.lua | ||
make_2d.lua | ||
params_apply_default.lua | ||
run2d.lua |