mirror of
https://github.com/sbrl/Minetest-WorldEditAdditions.git
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65 lines
2.8 KiB
Markdown
65 lines
2.8 KiB
Markdown
# Contributing Guide
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Hey there! So you like WorldEditAdditions enough to consider helping out? That's awesome! This guide should get you up and running in no time.
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## Code structure
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The WorldEditAdditions codebase is split into 3 main submods:
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Name | Description
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--------------------------------|------------------------
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`worldeditadditions` | The main mod. Core world manipulation implementations should go in here.
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`worldeditadditions_commands` | Chat commands. These interact with the core manipulators in `worldeditadditions` mod.
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`worldeditadditions_farwand` | Everything to do with the far wand tool. It's different enough to everything else that it warrants it's own separate mod to avoid muddling things.
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Additionally, every command should be implemented in its own file. This helps keep things organised and files short.
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Don't forget to update `init.lua` to `dofile()` the new file(s) you create in each submod :-)
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## Guidelines
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When actually implementing stuff, here are a few guidelines that I recommend to summarise everything:
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- Keep each command implementation to its own file
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- Split up files with more than 500 lines into smaller chunks (such as what I've done with the `//convolve` implementation in the `worldeditadditions` submod)
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- Try to follow the existing programming style
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- If you think of something helpful to add to this guide, please open an issue / PR :D
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- Being excellent to everyone shouldn't have to be on this list, but it is
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- @sbrl has the final say
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## Chat command template
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```lua
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-- ███ ██ █████ ███ ███ ███████
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-- ████ ██ ██ ██ ████ ████ ██
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-- ██ ██ ██ ███████ ██ ████ ██ █████
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-- ██ ██ ██ ██ ██ ██ ██ ██ ██
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-- ██ ████ ██ ██ ██ ██ ███████
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local wea = worldeditadditions
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worldedit.register_command("{name}", {
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params = "<argument> <argument=default> <option1|option2|...> [<optional_argument> <optional_argument2> ...] | [<optional_argument> [<optional_argument2>]]",
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description = "A **brief** description of what this command does",
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privs = { worldedit = true },
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require_pos = 0, -- Optional | (0|1|2)
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parse = function(params_text)
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-- Do stuff with params_text
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return true, param1, param2
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end,
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nodes_needed = function(name) --Optional
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return worldedit.volume(worldedit.pos1[name], worldedit.pos2[name])
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end,
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func = function(name, param1, param2)
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-- Start a timer
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local start_time = wea.get_ms_time()
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-- Do stuff
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-- Finish timer
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local time_taken = wea.get_ms_time() - start_time
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minetest.log("This is a logged message!")
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return true, "Completed command in " .. wea.format.human_time(time_taken)
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end
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})
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```
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