diff --git a/README.md b/README.md index 67c6ba4..0a230d3 100644 --- a/README.md +++ b/README.md @@ -2,9 +2,11 @@ Based on Mesecons by Jeija By @paly2 -With the participation of @LeMagnesium (bugfix), @Ataron (textures), and @JAPP (texture). +With the participation of @LeMagnesium (bugfix), @Ataron (textures), @JAPP (texture), and @HybridDog (many things). -MoreMesecons is a mod for minetest wich add some mesecons items. +MoreMesecons is a mod for minetest wich adds some mesecons items. + +![Screenshot](https://imgrush.com/XcGejYXNTbdm.png) ### New items @@ -16,6 +18,6 @@ MoreMesecons is a mod for minetest wich add some mesecons items. * `Sayer` : This node sends a message to every players inside a radius of 8 nodes. * `Signal Changer` : If it receives a signal on its pin "F", it turns on. If ti receives a signal on its pin "O", it turns off. * `Switch Torch` : It connects just like Mesecons Torch. If it receives a signal, it turns on, and if it receives a second signal, it turns off. -* `Teleporter` : If you place one teleporter, if it receives a mesecons, it teleports the nearest player on itself. If you place two teleporters on the same axis, if one receives a mesecons signal, it teleports the nearest player on the second. +* `Teleporter` : If you place one teleporter, if it receives a mesecons, it teleports the nearest player on itself. If you place two teleporters on the same axis, if one receives a mesecons signal, it teleports the nearest player on the second (with a maximal distance of 50 nodes by default). The player teleporter must be inside a radius of 25 nodes. * `Temporary Gate` : If it receives a mesecons signal, whatever its duration, a mesecons signal is send with a fixed duration. You can change it by right-click (in seconds) (you can write for example 0.2 to send a pulse, or 20 to send long signals). * `Wireless` : Place 2 (or more) wireless somewhere. Change their channel by right-click. If you send a signal to a wireless, every wireless wich have the same channel will send the signal.