mirror of
https://github.com/Beanzilla/OreTracker.git
synced 2024-12-27 16:17:29 +01:00
Converted to modpack
Renamed original mod to Orehud. Added planned feature (2nd mod) Xray. Documented what features are currently avalible and what are planned.
This commit is contained in:
parent
22f54039ca
commit
206536834c
58
README.md
58
README.md
@ -1,54 +1,32 @@
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# Ore Tracker
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# Oretracker
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A useful mod for tracking what ores are around the player.
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Combines various tech to allow advanced mining operations.
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## About this mod
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## What's in the box
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This mod provides a graphical HUD interface which displays a series of ores.
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* Orehud: The original Oretracker mod with a single command to toggle the mod on or off per individual player.
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* Xray: Based on Orehud except trackes non-ores and makes them appear invisible.
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## The ores
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### Planned features for both mods
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| Ore name | Text Shown | Color code (HEX) |
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|----------|------------|------------------|
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| Coal | Coa | 0xc8c8c8 |
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| Iron | Iro | 0xaf644b |
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| Gold | Gol | 0xc8c84b |
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| Mese\* | Mes | 0xffff4b |
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| Diamond | Dia | 0x4bfafa |
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| Quartz\*\*| Qua | 0xc8c8c8 |
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| Copper\*\*\*| Cop | 0xc86400 |
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| Tin\* | Tin | 0xc8c8c8 |
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| Ancient Debris\*\*| Deb | 0xaa644b |
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| Lapis | Lap | 0x4b4bc8 |
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| Redstone\*\* | Red | 0xc81919 |
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| Glowstone\*\* | Glo | 0xffff4b |
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* Require a priviledge for both mods to prevent every player from using all features. (Perhaps you allow your regulars only orehud but not xray)
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\* Only found in MTG.
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## Orehud
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\*\* Found in MCL5 or MCL2 with the proper mods.
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Displays ore positions via the player's HUD.
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\*\*\* Found in MTG and MCL5 or MCL2 with the proper mods.
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> `/orehud` toggles the rendering of the ore positions on or off.
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## Settings
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## Xray (Comming Soon)
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### Detect Range
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Hides unwanted stone (and other varients) from view, only showing a empty node in it's wake.
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The number of blocks away from the player the mod will scan/display for ores.
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> `/xray` toggles the unwanted stone from visible to invisible (on or off).
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> Recommended 8 blocks with no more than 16 (Bigger numbers equals much higher loads on server and possibly client)
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### To be done
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### Scan Frequency
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The time in seconds till the mod updates ores it is indicating and if any new ores enter the scaning area (Dictated by Detect Range)
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> Recommended no faster than 1 (for 1 second) (Lower numbers equals faster scans but can/will increase loads on server and possibly client)
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> Use 0 or negative number to indicate instantanious (no delay) scans. (Not recommended)
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# Future Plans
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* Make a hand held item that dictates if the mod runs (displays ores) for that player.
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* Possibly make a priviledge to limit what player can see ores.
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* Make a GUI for changing colors, what gets shown for what ore, what ore gets displayed. (Per player settings)
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* Make a longer range or faster scan priviledge for players (like admins or "ranked" players)
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* Use the pre-existing orehud code in a seperate mod for tracking stone (including varients).
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* Make replacement nodes that are "invisible" with a general category feature (light grey for stone, dark red for netherrack, etc.)\*
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* When wished to be on, swap nodes in the detect range from their visible to invisble counterparts.
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\* I need to make invisible counterparts for all varients so you still get the original resource.
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38
api.lua
38
api.lua
@ -1,38 +0,0 @@
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oretracker.add_ore = function(orename)
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if minetest.registered_nodes[orename] then
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table.insert(oretracker.ores, orename)
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else
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minetest.log("action", "[oretracker] Failed to add '"..orename.."' as it is a unregistered node.")
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end
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end
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oretracker.add_pos = function(pname, pos, title, color)
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if not title then
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title = minetest.pos_to_string(pos)
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end
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local player = minetest.get_player_by_name(pname)
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local wps = minetest.deserialize(oretracker.store:get_string(pname)) or {}
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if not color then
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color = 0xffffff
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end
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table.insert(wps,
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player:hud_add({
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hud_elem_type = "waypoint",
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name = title,
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text = "m",
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number = color,
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world_pos = pos
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})
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)
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oretracker.store:set_string(pname, minetest.serialize(wps))
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end
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oretracker.clear_pos = function(pname)
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local player = minetest.get_player_by_name(pname)
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local wps = minetest.deserialize(oretracker.store:get_string(pname)) or {}
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for i, v in ipairs(wps) do
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player:hud_remove(v)
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end
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oretracker.store:set_string(pname, minetest.serialize({}))
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end
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163
init.lua
163
init.lua
@ -1,163 +0,0 @@
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-- https://rubenwardy.com/minetest_modding_book/en/map/environment.html#finding-nodes
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-- A public API
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oretracker = {}
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oretracker.S = minetest.get_translator("oretracker")
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oretracker.modpath = minetest.get_modpath("oretracker")
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oretracker.store = minetest.get_mod_storage()
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-- Settings
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-- Do not set detect_range to a very high number it may cause extreme loads when there are multiple players with this range
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-- Recommended range is 8 blocks
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oretracker.detect_range = 8 -- Range in blocks
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-- The prefered fastest is 1 second, 0 or negative is instantanious updates (Which greatly impacts the server/client)
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-- Recommended default is 3 seconds.
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oretracker.scan_frequency = 3 -- Frequency in seconds
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-- This attempts to detect the gamemode
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if not minetest.registered_nodes["default:stone"] then
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if not minetest.registered_nodes["mcl_core:stone"] then
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oretracker.gamemode = "N/A"
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else
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oretracker.gamemode = "MCL"
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-- Attempt to determine if it's MCL5 or MCL2
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if not minetest.registered_nodes["mcl_nether:ancient_debris"] then
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oretracker.gamemode = "MCL2"
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else
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oretracker.gamemode = "MCL5"
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end
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end
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else
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oretracker.gamemode = "MTG"
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end
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minetest.log("action", "[oretracker] Detected game "..oretracker.gamemode..".")
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-- Form a container to track what ores we want to follow
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oretracker.ores = {}
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dofile(oretracker.modpath .. "/api.lua")
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-- Use api to assign ores we know/should be caring about
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if oretracker.gamemode == "MCL2" or oretracker.gamemode == "MCL5" then
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oretracker.add_ore("mcl_core:stone_with_coal")
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oretracker.add_ore("mcl_core:stone_with_iron")
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oretracker.add_ore("mcl_core:stone_with_gold")
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oretracker.add_ore("mcl_core:stone_with_redstone")
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oretracker.add_ore("mcl_core:stone_with_redstone_lit")
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oretracker.add_ore("mcl_core:stone_with_lapis")
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oretracker.add_ore("mcl_core:stone_with_emerald")
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oretracker.add_ore("mcl_core:stone_with_diamond")
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oretracker.add_ore("mcl_nether:quartz_ore") -- This fails on MCL2 :S
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-- oretracker.add_ore("mcl_nether:glowstone") -- Same here, though by default this is disabled as glowstone isn't a "ore"
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end
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if oretracker.gamemode == "MCL5" then
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oretracker.add_ore("mcl_copper:stone_with_copper")
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oretracker.add_ore("mcl_nether:ancient_debris")
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oretracker.add_ore("mcl_nether_gold:nether_gold_ore")
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end
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if oretracker.gamemode == "MTG" then
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oretracker.add_ore("default:stone_with_coal")
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oretracker.add_ore("default:stone_with_iron")
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oretracker.add_ore("default:stone_with_gold")
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oretracker.add_ore("default:stone_with_copper")
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oretracker.add_ore("default:stone_with_tin")
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oretracker.add_ore("default:stone_with_mese")
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oretracker.add_ore("default:stone_with_diamond")
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end
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local size = 0
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local result = "Ores: "
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for i, v in ipairs(oretracker.ores) do
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result = result..v.." "
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size = size + 1
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end
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minetest.log("action", "[oretracker] Found "..size.." ores configured.")
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minetest.log("action", "[oretracker] "..result)
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-- Now to add the tracker notification system
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oretracker.check_player = function(player)
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local p = player
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if not minetest.is_player(p) then
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p = minetest.get_player_by_name(p)
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end
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local pos = p:get_pos()
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local pname = p:get_player_name()
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-- I need to clean up the player's ore waypoints added by the latter code
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oretracker.clear_pos(pname)
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local p1 = vector.subtract(pos, {x = oretracker.detect_range, y = oretracker.detect_range, z = oretracker.detect_range})
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local p2 = vector.add(pos, {x = oretracker.detect_range, y = oretracker.detect_range, z = oretracker.detect_range})
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local area = minetest.find_nodes_in_area(p1, p2, oretracker.ores)
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for i=1, #area do
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local node = minetest.get_node_or_nil(area[i])
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if node == nil then
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minetest.log("action", "[oretracker] Failed to obtain node at "..minetest.pos_to_string(area[1], 1)..".")
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else
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local delta = vector.subtract(area[i], pos)
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local distance = (delta.x*delta.x) + (delta.y*delta.y) + (delta.z*delta.z)
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if distance <= oretracker.detect_range*oretracker.detect_range then
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distance = string.format("%.0f", math.sqrt(distance))
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local block = "?"
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local color = 0xffffff
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if string.find(node.name, "coal") then
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block = "Coa"
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color = 0xc8c8c8
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elseif string.find(node.name, "iron") then
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block = "Iro"
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color = 0xaf644b
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elseif string.find(node.name, "gold") then
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block = "Gol"
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color = 0xc8c84b
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elseif string.find(node.name, "mese") then
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block = "Mes"
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color = 0xffff4b
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elseif string.find(node.name, "diamond") then
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block = "Dia"
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color = 0x4bfafa
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elseif string.find(node.name, "quartz") then
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block = "Qua"
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color = 0xc8c8c8
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elseif string.find(node.name, "copper") then
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block = "Cop"
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color = 0xc86400
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elseif string.find(node.name, "tin") then
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block = "Tin"
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color = 0xc8c8c8
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elseif string.find(node.name, "debris") then
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block = "Deb"
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color = 0xaa644b
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elseif string.find(node.name, "lapis") then
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block = "Lap"
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color = 0x4b4bc8
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elseif string.find(node.name, "redstone") then
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block = "Red"
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color = 0xc81919
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elseif string.find(node.name, "glowstone") then
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block = "Glo"
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color = 0xffff4b
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end
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if block == "?" then
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minetest.log("action", "[oretracker] Found '"..node.name.."' at "..minetest.pos_to_string(area[i], 1).." which is "..distance.." away from '"..pname..".")
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block = node.name
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end
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-- Make a waypoint with the nodes name
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oretracker.add_pos(pname, area[i], block, color)
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end
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end
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end
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end
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local interval = 0
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minetest.register_globalstep(function(dtime)
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interval = interval - dtime
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if interval <= 0 then
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for _, player in ipairs(minetest.get_connected_players()) do
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oretracker.check_player(player)
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end
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interval = oretracker.scan_frequency
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end
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end)
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4
mod.conf
4
mod.conf
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name = oretracker
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description = "A useful mod for tracking what ores are around the player."
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author = ApolloX
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optional_depends = default, mcl_core
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0
modpack.txt
Normal file
0
modpack.txt
Normal file
48
orehud/README.md
Normal file
48
orehud/README.md
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@ -0,0 +1,48 @@
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# Ore Tracker > Ore hud
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Displays ore position by using the HUD.
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## About this mod
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This mod provides a graphical HUD interface which displays a series of ores.
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Simply use `/orehud` to enable or disable displaying the ores on your HUD.
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## The ores
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| Ore name | Text Shown | Color code (HEX) |
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|----------|------------|------------------|
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| Coal | Coa | 0xc8c8c8 |
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| Iron | Iro | 0xaf644b |
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| Gold | Gol | 0xc8c84b |
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| Mese\* | Mes | 0xffff4b |
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| Diamond | Dia | 0x4bfafa |
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| Quartz\*\*| Qua | 0xc8c8c8 |
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| Copper\*\*\*| Cop | 0xc86400 |
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| Tin\* | Tin | 0xc8c8c8 |
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| Ancient Debris\*\*| Deb | 0xaa644b |
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| Lapis | Lap | 0x4b4bc8 |
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| Redstone\*\* | Red | 0xc81919 |
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| Glowstone\*\* | Glo | 0xffff4b |
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\* Only found in MTG.
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\*\* Found in MCL5 or MCL2 with the proper mods.
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\*\*\* Found in MTG and MCL5 or MCL2 with the proper mods.
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## Settings
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### Detect Range
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The number of blocks away from the player the mod will scan/display for ores.
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> Recommended 8 blocks with no more than 16 (Bigger numbers equals much higher loads on server and possibly client)
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### Scan Frequency
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The time in seconds till the mod updates ores it is indicating and if any new ores enter the scaning area (Dictated by Detect Range)
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> Recommended no faster than 1 (for 1 second) (Lower numbers equals faster scans but can/will increase loads on server and possibly client)
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> Use 0 or negative number to indicate instantanious (no delay) scans. (Not recommended)
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41
orehud/api.lua
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41
orehud/api.lua
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-- Adds an "ore" node to track, only if that node actually is a valid node
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orehud.add_ore = function(orename)
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if minetest.registered_nodes[orename] then
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table.insert(orehud.ores, orename)
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else
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minetest.log("action", "[oretracker-orehud] Failed to add '"..orename.."' as it is a unregistered node.")
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end
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end
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-- Adds a waypoint to the given player's HUD, given title and color
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orehud.add_pos = function(pname, pos, title, color)
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if not title then
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title = minetest.pos_to_string(pos)
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end
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local player = minetest.get_player_by_name(pname)
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local wps = orehud.store[pname] or {}
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if not color then
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color = 0xffffff
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end
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table.insert(wps,
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player:hud_add({
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hud_elem_type = "waypoint",
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name = title,
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text = "m",
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number = color,
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world_pos = pos
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})
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)
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orehud.store[pname] = wps
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end
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-- Clears all waypoints from the given player's HUD
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orehud.clear_pos = function(pname)
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local player = minetest.get_player_by_name(pname)
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local wps = orehud.store[pname] or {}
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for i, v in ipairs(wps) do
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player:hud_remove(v)
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end
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orehud.store[pname] = {}
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end
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207
orehud/init.lua
Normal file
207
orehud/init.lua
Normal file
@ -0,0 +1,207 @@
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-- https://rubenwardy.com/minetest_modding_book/en/map/environment.html#finding-nodes
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-- A public API
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orehud = {}
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orehud.S = minetest.get_translator("orehud")
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orehud.modpath = minetest.get_modpath("orehud")
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orehud.store = {}
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orehud.p_stats = {}
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-- Settings
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-- Do not set detect_range to a very high number it may cause extreme loads when there are multiple players with this range
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-- Recommended range is 8 blocks
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orehud.detect_range = 8 -- Range in blocks
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-- The prefered fastest is 1 second, 0 or negative is instantanious updates (Which greatly impacts the server/client)
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-- Recommended default is 3 seconds.
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orehud.scan_frequency = 3 -- Frequency in seconds
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-- This attempts to detect the gamemode
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if not minetest.registered_nodes["default:stone"] then
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if not minetest.registered_nodes["mcl_core:stone"] then
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orehud.gamemode = "N/A"
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else
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orehud.gamemode = "MCL"
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-- Attempt to determine if it's MCL5 or MCL2
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if not minetest.registered_nodes["mcl_nether:ancient_debris"] then
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orehud.gamemode = "MCL2"
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else
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orehud.gamemode = "MCL5"
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end
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end
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else
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orehud.gamemode = "MTG"
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end
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minetest.log("action", "[oretracker-orehud] Detected game "..orehud.gamemode..".")
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-- Form a container to track what ores we want to follow
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orehud.ores = {}
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dofile(orehud.modpath .. "/api.lua")
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-- Use api to assign ores we know/should be caring about
|
||||
if orehud.gamemode == "MCL2" or orehud.gamemode == "MCL5" then
|
||||
orehud.add_ore("mcl_core:stone_with_coal")
|
||||
orehud.add_ore("mcl_core:stone_with_iron")
|
||||
orehud.add_ore("mcl_core:stone_with_gold")
|
||||
orehud.add_ore("mcl_core:stone_with_redstone")
|
||||
orehud.add_ore("mcl_core:stone_with_redstone_lit")
|
||||
orehud.add_ore("mcl_core:stone_with_lapis")
|
||||
orehud.add_ore("mcl_core:stone_with_emerald")
|
||||
orehud.add_ore("mcl_core:stone_with_diamond")
|
||||
orehud.add_ore("mcl_nether:quartz_ore") -- This fails on MCL2 :S (LOL, I didn't realize my test suite was MCL2, I though it was MCL5)
|
||||
-- orehud.add_ore("mcl_nether:glowstone") -- By default this is disabled as glowstone isn't a "ore", but just uncomment this line to get it too
|
||||
end
|
||||
|
||||
if orehud.gamemode == "MCL5" then
|
||||
orehud.add_ore("mcl_copper:stone_with_copper")
|
||||
orehud.add_ore("mcl_nether:ancient_debris")
|
||||
orehud.add_ore("mcl_nether_gold:nether_gold_ore")
|
||||
end
|
||||
|
||||
if orehud.gamemode == "MTG" then
|
||||
orehud.add_ore("default:stone_with_coal")
|
||||
orehud.add_ore("default:stone_with_iron")
|
||||
orehud.add_ore("default:stone_with_gold")
|
||||
orehud.add_ore("default:stone_with_copper")
|
||||
orehud.add_ore("default:stone_with_tin")
|
||||
orehud.add_ore("default:stone_with_mese")
|
||||
orehud.add_ore("default:stone_with_diamond")
|
||||
end
|
||||
|
||||
local size = 0
|
||||
local result = "Ores: "
|
||||
for i, v in ipairs(orehud.ores) do
|
||||
result = result..v.." "
|
||||
size = size + 1
|
||||
end
|
||||
minetest.log("action", "[oretracker-orehud] Found "..size.." ores configured.")
|
||||
minetest.log("action", "[oretracker-orehud] "..result)
|
||||
|
||||
-- Itterates an area of nodes for "ores", then adds a waypoint at that nodes position for that "ore".
|
||||
orehud.check_player = function(player)
|
||||
local p = player
|
||||
if not minetest.is_player(p) then
|
||||
p = minetest.get_player_by_name(p)
|
||||
end
|
||||
local pos = p:get_pos()
|
||||
local pname = p:get_player_name()
|
||||
local p1 = vector.subtract(pos, {x = orehud.detect_range, y = orehud.detect_range, z = orehud.detect_range})
|
||||
local p2 = vector.add(pos, {x = orehud.detect_range, y = orehud.detect_range, z = orehud.detect_range})
|
||||
local area = minetest.find_nodes_in_area(p1, p2, orehud.ores)
|
||||
for i=1, #area do
|
||||
local node = minetest.get_node_or_nil(area[i])
|
||||
if node == nil then
|
||||
minetest.log("action", "[oretracker-orehud] Failed to obtain node at "..minetest.pos_to_string(area[1], 1)..".")
|
||||
else
|
||||
local delta = vector.subtract(area[i], pos)
|
||||
local distance = (delta.x*delta.x) + (delta.y*delta.y) + (delta.z*delta.z)
|
||||
if distance <= orehud.detect_range*orehud.detect_range then
|
||||
distance = string.format("%.0f", math.sqrt(distance))
|
||||
local block = "?"
|
||||
local color = 0xffffff
|
||||
if string.find(node.name, "coal") then
|
||||
block = "Coa"
|
||||
color = 0xc8c8c8
|
||||
elseif string.find(node.name, "iron") then
|
||||
block = "Iro"
|
||||
color = 0xaf644b
|
||||
elseif string.find(node.name, "gold") then
|
||||
block = "Gol"
|
||||
color = 0xc8c84b
|
||||
elseif string.find(node.name, "mese") then
|
||||
block = "Mes"
|
||||
color = 0xffff4b
|
||||
elseif string.find(node.name, "diamond") then
|
||||
block = "Dia"
|
||||
color = 0x4bfafa
|
||||
elseif string.find(node.name, "quartz") then
|
||||
block = "Qua"
|
||||
color = 0xc8c8c8
|
||||
elseif string.find(node.name, "copper") then
|
||||
block = "Cop"
|
||||
color = 0xc86400
|
||||
elseif string.find(node.name, "tin") then
|
||||
block = "Tin"
|
||||
color = 0xc8c8c8
|
||||
elseif string.find(node.name, "debris") then
|
||||
block = "Deb"
|
||||
color = 0xaa644b
|
||||
elseif string.find(node.name, "lapis") then
|
||||
block = "Lap"
|
||||
color = 0x4b4bc8
|
||||
elseif string.find(node.name, "redstone") then
|
||||
block = "Red"
|
||||
color = 0xc81919
|
||||
elseif string.find(node.name, "glowstone") then
|
||||
block = "Glo"
|
||||
color = 0xffff4b
|
||||
end
|
||||
if block == "?" then
|
||||
minetest.log("action", "[oretracker-orehud] Found '"..node.name.."' at "..minetest.pos_to_string(area[i], 1).." which is "..distance.." away from '"..pname..".")
|
||||
block = node.name
|
||||
end
|
||||
-- Make a waypoint with the nodes name
|
||||
orehud.add_pos(pname, area[i], block, color)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- Now register with minetest to actually do something
|
||||
|
||||
local interval = 0
|
||||
minetest.register_globalstep(function(dtime)
|
||||
interval = interval - dtime
|
||||
if interval <= 0 then
|
||||
for _, player in ipairs(minetest.get_connected_players()) do
|
||||
local p = player
|
||||
if not minetest.is_player(p) then
|
||||
p = minetest.get_player_by_name(p)
|
||||
end
|
||||
-- I need to clean up the player's ore waypoints added by the latter code
|
||||
orehud.clear_pos(p:get_player_name())
|
||||
if orehud.p_stats[p:get_player_name()] or false then
|
||||
-- Only run if that player wants to run
|
||||
orehud.check_player(p)
|
||||
end
|
||||
end
|
||||
interval = orehud.scan_frequency
|
||||
end
|
||||
end)
|
||||
|
||||
minetest.register_on_joinplayer(function(player, laston)
|
||||
orehud.p_stats[player:get_player_name()] = false
|
||||
end)
|
||||
|
||||
minetest.register_on_leaveplayer(function(player, timeout)
|
||||
local indx = 0
|
||||
local found = false
|
||||
for pname, val in ipairs(orehud.p_stats) do
|
||||
if pname == player:get_player_name() then
|
||||
found = true
|
||||
break
|
||||
end
|
||||
indx = indx + 1
|
||||
end
|
||||
if found then
|
||||
table.remove(orehud.p_stats, indx)
|
||||
end
|
||||
end)
|
||||
|
||||
minetest.register_chatcommand("orehud", {
|
||||
privs = {
|
||||
shout = true,
|
||||
},
|
||||
func = function(name, param)
|
||||
if orehud.p_stats[name] then
|
||||
orehud.p_stats[name] = false
|
||||
minetest.chat_send_player(name, "Orehud: OFF")
|
||||
else
|
||||
orehud.p_stats[name] = true
|
||||
minetest.chat_send_player(name, "Orehud: ON")
|
||||
end
|
||||
end,
|
||||
})
|
4
orehud/mod.conf
Normal file
4
orehud/mod.conf
Normal file
@ -0,0 +1,4 @@
|
||||
name = orehud
|
||||
description = Displays ore positions via the HUD.
|
||||
author = ApolloX
|
||||
optional_depends = default, mcl_core
|
Before Width: | Height: | Size: 405 KiB After Width: | Height: | Size: 405 KiB |
Loading…
Reference in New Issue
Block a user