# Oretracker Combines various tech to allow advanced mining operations. ## What's in the box * Orehud: The original Oretracker mod with a single command to toggle the mod on or off per individual player. * Xray: Based on Orehud except trackes non-ores and makes them appear invisible. ### Planned features for both mods * Require a priviledge for both mods to prevent every player from using all features. (Perhaps you allow your regulars only orehud but not xray) ## Orehud Displays ore positions via the player's HUD. > `/orehud` toggles the rendering of the ore positions on or off. ## Xray (Comming Soon) Hides unwanted stone (and other varients) from view, only showing a empty node in it's wake. > `/xray` toggles the unwanted stone from visible to invisible (on or off). ### To be done * Use the pre-existing orehud code in a seperate mod for tracking stone (including varients). * Make replacement nodes that are "invisible" with a general category feature (light grey for stone, dark red for netherrack, etc.)\* * When wished to be on, swap nodes in the detect range from their visible to invisble counterparts. \* I need to make invisible counterparts for all varients so you still get the original resource.