mirror of
https://github.com/Ezhh/abriglass.git
synced 2024-08-19 19:34:03 +02:00
231 lines
6.4 KiB
Lua
231 lines
6.4 KiB
Lua
|
|
||
|
|
||
|
--[[
|
||
|
What it is: Simple mod for extra glass, including plain and patterned stained glass, and one way glass.
|
||
|
Who did it: Shara RedCat.
|
||
|
]]
|
||
|
|
||
|
|
||
|
--boring glass because why not?
|
||
|
|
||
|
minetest.register_node("abriglass:clear_glass", {
|
||
|
description = "Clear Glass",
|
||
|
tiles = {"abriglass_clearglass.png"},
|
||
|
groups = {cracky = 3},
|
||
|
use_texture_alpha = true,
|
||
|
sunlight_propagates = true,
|
||
|
paramtype = "light",
|
||
|
drawtype = "glasslike",
|
||
|
sounds = default.node_sound_glass_defaults(),
|
||
|
})
|
||
|
|
||
|
|
||
|
--glass lights
|
||
|
|
||
|
minetest.register_node("abriglass:glass_light_green", {
|
||
|
description = "Green Glass Light",
|
||
|
tiles = {"abriglass_lightgreen.png"},
|
||
|
groups = {cracky = 3},
|
||
|
use_texture_alpha = true,
|
||
|
sunlight_propagates = true,
|
||
|
light_source = 14,
|
||
|
drawtype = "glasslike",
|
||
|
sounds = default.node_sound_glass_defaults(),
|
||
|
})
|
||
|
|
||
|
minetest.register_node("abriglass:glass_light_blue", {
|
||
|
description = "Blue Glass Light",
|
||
|
tiles = {"abriglass_lightblue.png"},
|
||
|
groups = {cracky = 3},
|
||
|
use_texture_alpha = true,
|
||
|
sunlight_propagates = true,
|
||
|
light_source = 14,
|
||
|
drawtype = "glasslike",
|
||
|
sounds = default.node_sound_glass_defaults(),
|
||
|
})
|
||
|
|
||
|
minetest.register_node("abriglass:glass_light_red", {
|
||
|
description = "Red Glass Light",
|
||
|
tiles = {"abriglass_lightred.png"},
|
||
|
groups = {cracky = 3},
|
||
|
use_texture_alpha = true,
|
||
|
sunlight_propagates = true,
|
||
|
light_source = 14,
|
||
|
drawtype = "glasslike",
|
||
|
sounds = default.node_sound_glass_defaults(),
|
||
|
})
|
||
|
|
||
|
minetest.register_node("abriglass:glass_light_yellow", {
|
||
|
description = "Yellow Glass Light",
|
||
|
tiles = {"abriglass_lightyellow.png"},
|
||
|
groups = {cracky = 3},
|
||
|
use_texture_alpha = true,
|
||
|
sunlight_propagates = true,
|
||
|
light_source = 14,
|
||
|
drawtype = "glasslike",
|
||
|
sounds = default.node_sound_glass_defaults(),
|
||
|
})
|
||
|
|
||
|
--crystal, for later use in crafting recipes
|
||
|
|
||
|
minetest.register_node("abriglass:ghost_crystal", {
|
||
|
description = "Ghost Crystal",
|
||
|
tiles = {"abriglass_ghost_crystal.png"},
|
||
|
groups = {cracky = 3},
|
||
|
use_texture_alpha = true,
|
||
|
sunlight_propagates = true,
|
||
|
light_source = 14,
|
||
|
drawtype = "glasslike",
|
||
|
sounds = default.node_sound_glass_defaults(),
|
||
|
})
|
||
|
|
||
|
--patterned glass
|
||
|
|
||
|
local pattern_list = { --{name, description, image}
|
||
|
{"stainedglass_tiles_dark", "Stained Glass", "stainedglass_tiles1",},
|
||
|
{"stainedglass_tiles_pale", "Stained Glass", "stainedglass_tiles2",},
|
||
|
{"stainedglass_pattern01", "Stained Glass", "stainedglass_pattern01",},
|
||
|
{"stainedglass_pattern02", "Cage Glass", "stainedglass_pattern02",},
|
||
|
{"stainedglass_pattern03", "Stained Glass", "stainedglass_pattern03",},
|
||
|
{"stainedglass_pattern04", "Stained Glass Cross", "stainedglass_pattern04",},
|
||
|
{"stainedglass_pattern05", "Stained Glass", "stainedglass_pattern05",},
|
||
|
}
|
||
|
|
||
|
for i in ipairs(pattern_list) do
|
||
|
local name = pattern_list[i][1]
|
||
|
local description = pattern_list[i][2]
|
||
|
local image = pattern_list[i][3]
|
||
|
|
||
|
minetest.register_node("abriglass:"..name, {
|
||
|
description = description,
|
||
|
tiles = {"abriglass_"..image..".png"},
|
||
|
groups = {cracky = 3},
|
||
|
use_texture_alpha = true,
|
||
|
sunlight_propagates = true,
|
||
|
light_source = 5,
|
||
|
drawtype = "glasslike",
|
||
|
paramtype2 = "facedir",
|
||
|
sounds = default.node_sound_glass_defaults(),
|
||
|
})
|
||
|
end
|
||
|
|
||
|
--one-way glass
|
||
|
|
||
|
minetest.register_node("abriglass:oneway_glass_dark", {
|
||
|
description = "Dark One-Way Glass",
|
||
|
drawtype = "nodebox",
|
||
|
paramtype = "light",
|
||
|
paramtype2 = "facedir",
|
||
|
node_box = {
|
||
|
type = "fixed",
|
||
|
fixed = {
|
||
|
{-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
|
||
|
},
|
||
|
},
|
||
|
groups = {cracky = 3},
|
||
|
tiles = {"abriglass_oneway_plain_glass.png", -- up
|
||
|
"abriglass_oneway_plain_glass.png", -- down
|
||
|
"abriglass_oneway_plain_glass.png", -- right
|
||
|
"abriglass_oneway_plain_glass.png", -- left
|
||
|
"abriglass_oneway_face.png", -- back
|
||
|
"abriglass_oneway_wall.png"}, -- front
|
||
|
is_ground_content = false,
|
||
|
sunlight_propagates = true,
|
||
|
inventory_image = minetest.inventorycube("abriglass_oneway_face.png")
|
||
|
})
|
||
|
|
||
|
minetest.register_node("abriglass:oneway_glass_pale", {
|
||
|
description = "White One-Way Glass",
|
||
|
drawtype = "nodebox",
|
||
|
paramtype = "light",
|
||
|
paramtype2 = "facedir",
|
||
|
node_box = {
|
||
|
type = "fixed",
|
||
|
fixed = {
|
||
|
{-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
|
||
|
},
|
||
|
},
|
||
|
groups = {cracky = 3},
|
||
|
tiles = {"abriglass_oneway_plain_glass.png", -- up
|
||
|
"abriglass_oneway_plain_glass.png", -- down
|
||
|
"abriglass_oneway_plain_glass.png", -- right
|
||
|
"abriglass_oneway_plain_glass.png", -- left
|
||
|
"abriglass_oneway_face.png^[colorize:#F8F8FF:200", -- back
|
||
|
"abriglass_oneway_wall.png^[colorize:#E6E6FA:200"}, -- front
|
||
|
is_ground_content = false,
|
||
|
sunlight_propagates = true,
|
||
|
inventory_image = minetest.inventorycube("abriglass_oneway_face.png^[colorize:#F8F8FF:200")
|
||
|
})
|
||
|
|
||
|
|
||
|
--normal blocks to match one-way glass
|
||
|
|
||
|
minetest.register_node("abriglass:oneway_wall_dark", {
|
||
|
description = "Dark Block",
|
||
|
tiles = {"abriglass_oneway_wall.png"},
|
||
|
groups = {cracky = 3},
|
||
|
paramtype2 = "facedir",
|
||
|
})
|
||
|
|
||
|
minetest.register_node("abriglass:oneway_wall_pale", {
|
||
|
description = "Pale Block",
|
||
|
tiles = {"abriglass_oneway_wall.png^[colorize:#E6E6FA:200"},
|
||
|
groups = {cracky = 3},
|
||
|
paramtype2 = "facedir",
|
||
|
})
|
||
|
|
||
|
|
||
|
--light node
|
||
|
|
||
|
minetest.register_node("abriglass:hidden_light", {
|
||
|
description = "Hidden Light",
|
||
|
tiles = {"abriglass_oneway_plain_glass.png"},
|
||
|
groups = {cracky = 3, not_in_creative_inventory=1},
|
||
|
use_texture_alpha = true,
|
||
|
sunlight_propagates = true,
|
||
|
walkable = false,
|
||
|
light_source = 7,
|
||
|
drawtype = "glasslike",
|
||
|
})
|
||
|
|
||
|
|
||
|
--undecorated coloured glass, all using plain glass texture
|
||
|
|
||
|
local glass_list = { --{name, description, colour}
|
||
|
{"black", "Darkened", "292421", }, {"blue", "Blue", "0000FF", },
|
||
|
{"cyan", "Cyan", "00FFFF", }, {"green", "Green", "00FF00", },
|
||
|
{"magenta", "Magenta", "FF00FF", }, {"orange", "Orange", "FF6103", },
|
||
|
{"purple", "Purple", "800080", }, {"red", "Red", "FF0000", },
|
||
|
{"yellow", "Yellow", "FFFF00", },
|
||
|
}
|
||
|
|
||
|
for i in ipairs(glass_list) do
|
||
|
local name = glass_list[i][1]
|
||
|
local description = glass_list[i][2]
|
||
|
local colour = glass_list[i][3]
|
||
|
|
||
|
minetest.register_node("abriglass:stained_glass_"..name, {
|
||
|
description = description.." Glass",
|
||
|
tiles = {"abriglass_plainglass.png^[colorize:#"..colour..":122"},
|
||
|
groups = {cracky = 3},
|
||
|
use_texture_alpha = true,
|
||
|
sunlight_propagates = true,
|
||
|
light_source = 4,
|
||
|
drawtype = "glasslike",
|
||
|
sounds = default.node_sound_glass_defaults(),
|
||
|
})
|
||
|
end
|
||
|
|
||
|
minetest.register_node("abriglass:stained_glass_frosted", {
|
||
|
description = "Frosted Glass",
|
||
|
tiles = {"abriglass_plainglass.png"}, --base texture
|
||
|
groups = {cracky = 3},
|
||
|
use_texture_alpha = true,
|
||
|
sunlight_propagates = true,
|
||
|
light_source = 4,
|
||
|
drawtype = "glasslike",
|
||
|
sounds = default.node_sound_glass_defaults(),
|
||
|
})
|
||
|
|
||
|
|