add breathing tube

This commit is contained in:
FaceDeer 2017-03-27 14:51:45 -06:00
parent ca5de11915
commit 756833b855
4 changed files with 110 additions and 24 deletions

@ -25,6 +25,10 @@ local function setting(stype, name, default, description)
end end
end end
setting("int", "steel_uses", 30, "Number of uses for a steel air tank")
setting("int", "copper_uses", 10, "Number of uses for a copper air tank")
setting("int", "bronze_uses", (config.steel_uses + config.copper_uses)/2, "Number of uses for a bronze air tank")
local full_tank_desc = S("A tank containing compressed air.") local full_tank_desc = S("A tank containing compressed air.")
local full_tank_help = S("If you're underwater and you're running out of breath, wield this item and use it to replenish 5 bubbles on your breath bar. When fully charged this tank has %i uses before it becomes empty.") local full_tank_help = S("If you're underwater and you're running out of breath, wield this item and use it to replenish 5 bubbles on your breath bar. When fully charged this tank has %i uses before it becomes empty.")
@ -34,13 +38,12 @@ local empty_tank_help = S("This tank can be recharged with compressed air by usi
local compressor_desc = S("A machine for filling air tanks with compressed air.") local compressor_desc = S("A machine for filling air tanks with compressed air.")
local compressor_help = S("Place this machine somewhere that it has access to air (one of its adjacent nodes needs to have air in it). When you click on it with an empty or partly-empty compressed air tank the tank will be refilled.") local compressor_help = S("Place this machine somewhere that it has access to air (one of its adjacent nodes needs to have air in it). When you click on it with an empty or partly-empty compressed air tank the tank will be refilled.")
setting("int", "steel_uses", 30, "Number of uses for a steel air tank") local tube_desc = S("A breathing tube to allow automatic hands-free use of air tanks.")
setting("int", "copper_uses", 10, "Number of uses for a copper air tank") local tube_help = S("If this item is present in your quick-use inventory then whenever your breath bar goes below 5 it will automatically make use of any air tanks that are present in your quick-use inventory to replenish your breath supply. Note that it will not use air tanks that are present elsewhere in your inventory, only ones in your quick-use bar.")
setting("int", "bronze_uses", (config.steel_uses + config.copper_uses)/2, "Number of uses for a bronze air tank")
local cardinal_dirs = {{x=1,y=0,z=0},{x=-1,y=0,z=0},{x=0,y=1,z=0},{x=0,y=-1,z=0},{x=0,y=0,z=1},{x=0,y=0,z=-1},} local cardinal_dirs = {{x=1,y=0,z=0},{x=-1,y=0,z=0},{x=0,y=1,z=0},{x=0,y=-1,z=0},{x=0,y=0,z=1},{x=0,y=0,z=-1},}
local recharge_airtank = function(itemstack, user, pointed_thing, full_item) local function recharge_airtank(itemstack, user, pointed_thing, full_item)
if pointed_thing.type ~= "node" then return itemstack end if pointed_thing.type ~= "node" then return itemstack end
local node = minetest.get_node(pointed_thing.under) local node = minetest.get_node(pointed_thing.under)
if minetest.get_item_group(node.name, "airtanks_compressor") > 0 then if minetest.get_item_group(node.name, "airtanks_compressor") > 0 then
@ -71,8 +74,10 @@ local recharge_airtank = function(itemstack, user, pointed_thing, full_item)
return itemstack return itemstack
end end
local use_airtank = function(itemstack, user, pointed_thing, uses, full_item, empty_item) local function use_airtank(itemstack, user, pointed_thing, full_item)
itemstack = recharge_airtank(itemstack, user, pointed_thing, full_item) -- first check if we're clicking on a compressor if pointed_thing then
itemstack = recharge_airtank(itemstack, user, pointed_thing, full_item) -- first check if we're clicking on a compressor
end
local breath = user:get_breath() local breath = user:get_breath()
if breath > 9 then return itemstack end if breath > 9 then return itemstack end
@ -82,14 +87,14 @@ local use_airtank = function(itemstack, user, pointed_thing, uses, full_item, em
if not minetest.setting_getbool("creative_mode") then if not minetest.setting_getbool("creative_mode") then
local wdef = itemstack:get_definition() local wdef = itemstack:get_definition()
itemstack:add_wear(65535/(uses-1)) itemstack:add_wear(65535/(wdef._airtank_uses-1))
if itemstack:get_count() == 0 then if itemstack:get_count() == 0 then
if wdef.sound and wdef.sound.breaks then if wdef.sound and wdef.sound.breaks then
minetest.sound_play(wdef.sound.breaks, minetest.sound_play(wdef.sound.breaks,
{pos = user:getpos(), gain = 0.5}) {pos = user:getpos(), gain = 0.5})
end end
local inv = user:get_inventory() local inv = user:get_inventory()
itemstack = inv:add_item("main", empty_item) itemstack = inv:add_item("main", wdef._airtank_empty)
end end
end end
return itemstack return itemstack
@ -117,17 +122,19 @@ local function register_air_tank(name, desc, color, uses, material)
description = desc, description = desc,
_doc_items_longdesc = full_tank_desc, _doc_items_longdesc = full_tank_desc,
_doc_items_usagehelp = string.format(full_tank_help, uses), _doc_items_usagehelp = string.format(full_tank_help, uses),
groups = {not_repaired_by_anvil = 1}, _airtank_uses = uses,
_airtank_empty = "airtanks:empty_"..name.."_tank",
groups = {not_repaired_by_anvil = 1, airtank = 1},
inventory_image = "airtanks_airtank.png^[multiply:"..color, inventory_image = "airtanks_airtank.png^[multiply:"..color,
wield_image = "airtanks_airtank.png^[multiply:"..color, wield_image = "airtanks_airtank.png^[multiply:"..color,
stack_max = 1, stack_max = 1,
on_place = function(itemstack, user, pointed_thing) on_place = function(itemstack, user, pointed_thing)
return use_airtank(itemstack, user, pointed_thing, uses, "airtanks:"..name.."_tank", "airtanks:empty_"..name.."_tank") return use_airtank(itemstack, user, pointed_thing, "airtanks:"..name.."_tank", "airtanks:empty_"..name.."_tank")
end, end,
on_use = function(itemstack, user, pointed_thing) on_use = function(itemstack, user, pointed_thing)
return use_airtank(itemstack, user, pointed_thing, uses, "airtanks:"..name.."_tank", "airtanks:empty_"..name.."_tank") return use_airtank(itemstack, user, pointed_thing, "airtanks:"..name.."_tank", "airtanks:empty_"..name.."_tank")
end, end,
}) })
@ -146,6 +153,9 @@ register_air_tank("steel", S("Steel Air Tank"), "#d6d6d6", config.steel_uses, "d
register_air_tank("copper", S("Copper Air Tank"), "#cd8e54", config.copper_uses, "default:copper_ingot") register_air_tank("copper", S("Copper Air Tank"), "#cd8e54", config.copper_uses, "default:copper_ingot")
register_air_tank("bronze", S("Bronze Air Tank"), "#c87010", config.bronze_uses, "default:bronze_ingot") register_air_tank("bronze", S("Bronze Air Tank"), "#c87010", config.bronze_uses, "default:bronze_ingot")
---------------------------------------------------------------------------------------------------------
-- Compressor
local sounds local sounds
if default.node_sound_metal_defaults then -- 0.4.14 doesn't have metal sounds if default.node_sound_metal_defaults then -- 0.4.14 doesn't have metal sounds
sounds = default.node_sound_metal_defaults() sounds = default.node_sound_metal_defaults()
@ -184,4 +194,63 @@ minetest.register_craft({
{"group:wood", "default:steel_ingot", "group:wood"}, {"group:wood", "default:steel_ingot", "group:wood"},
}, },
output = "airtanks:compressor" output = "airtanks:compressor"
}) })
---------------------------------------------------------------------------------------------------------
-- breathing tube
minetest.register_craftitem("airtanks:breathing_tube", {
description = S("Breathing Tube"),
_doc_items_longdesc = tube_desc,
_doc_items_usagehelp = tube_help,
inventory_image = "airtanks_breathing_tube.png",
wield_image = "airtanks_breathing_tube.png",
stack_max = 99,
})
minetest.register_craft({
recipe = {
{"", "group:stick", ""},
{"", "group:stick", ""},
{"group:wood", "group:stick", ""},
},
output = "airtanks:breathing_tube"
})
local function tool_active(player, item)
local inv = player:get_inventory()
local hotbar = player:hud_get_hotbar_itemcount()
for i=1, hotbar do
if inv:get_stack("main", i):get_name() == item then
return true
end
end
return false
end
local function use_any_airtank(player)
local inv = player:get_inventory()
local hotbar = player:hud_get_hotbar_itemcount()
for i=1, hotbar do
local itemstack = inv:get_stack("main", i)
if minetest.get_item_group(itemstack:get_name(), "airtank") > 0 then
itemstack = use_airtank(itemstack, player)
inv:set_stack("main", i, itemstack)
return true
end
end
return false
end
local function player_event_handler(player, eventname)
assert(player:is_player())
if eventname == "breath_changed" and player:get_breath() < 5 and tool_active(player, "airtanks:breathing_tube") then
if not use_any_airtank(player) then
minetest.sound_play("airtanks_gasp", {pos = player:getpos(), gain = 0.5})
end
end
return false
end
minetest.register_playerevent(player_event_handler)

@ -8,7 +8,7 @@ msgid ""
msgstr "" msgstr ""
"Project-Id-Version: PACKAGE VERSION\n" "Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: \n" "Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2017-03-26 10:53-0600\n" "POT-Creation-Date: 2017-03-27 14:50-0600\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n" "Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n" "Language-Team: LANGUAGE <LL@li.org>\n"
@ -17,11 +17,11 @@ msgstr ""
"Content-Type: text/plain; charset=CHARSET\n" "Content-Type: text/plain; charset=CHARSET\n"
"Content-Transfer-Encoding: 8bit\n" "Content-Transfer-Encoding: 8bit\n"
#: C:\Users\Bryan\Downloads\minetest-0.4.15-win64\mods\airtanks\init.lua:28 #: C:\Users\Bryan\Downloads\minetest-0.4.15-win64\mods\airtanks\init.lua:32
msgid "A tank containing compressed air." msgid "A tank containing compressed air."
msgstr "" msgstr ""
#: C:\Users\Bryan\Downloads\minetest-0.4.15-win64\mods\airtanks\init.lua:29 #: C:\Users\Bryan\Downloads\minetest-0.4.15-win64\mods\airtanks\init.lua:33
#, lua-format #, lua-format
msgid "" msgid ""
"If you're underwater and you're running out of breath, wield this item and " "If you're underwater and you're running out of breath, wield this item and "
@ -29,44 +29,61 @@ msgid ""
"tank has %i uses before it becomes empty." "tank has %i uses before it becomes empty."
msgstr "" msgstr ""
#: C:\Users\Bryan\Downloads\minetest-0.4.15-win64\mods\airtanks\init.lua:31 #: C:\Users\Bryan\Downloads\minetest-0.4.15-win64\mods\airtanks\init.lua:35
msgid "A compressed air tank, currently empty." msgid "A compressed air tank, currently empty."
msgstr "" msgstr ""
#: C:\Users\Bryan\Downloads\minetest-0.4.15-win64\mods\airtanks\init.lua:32 #: C:\Users\Bryan\Downloads\minetest-0.4.15-win64\mods\airtanks\init.lua:36
#, lua-format #, lua-format
msgid "" msgid ""
"This tank can be recharged with compressed air by using it on a compressor " "This tank can be recharged with compressed air by using it on a compressor "
"block. When fully charged this tank has %i uses before it becomes empty." "block. When fully charged this tank has %i uses before it becomes empty."
msgstr "" msgstr ""
#: C:\Users\Bryan\Downloads\minetest-0.4.15-win64\mods\airtanks\init.lua:34 #: C:\Users\Bryan\Downloads\minetest-0.4.15-win64\mods\airtanks\init.lua:38
msgid "A machine for filling air tanks with compressed air." msgid "A machine for filling air tanks with compressed air."
msgstr "" msgstr ""
#: C:\Users\Bryan\Downloads\minetest-0.4.15-win64\mods\airtanks\init.lua:35 #: C:\Users\Bryan\Downloads\minetest-0.4.15-win64\mods\airtanks\init.lua:39
msgid "" msgid ""
"Place this machine somewhere that it has access to air (one of its adjacent " "Place this machine somewhere that it has access to air (one of its adjacent "
"nodes needs to have air in it). When you click on it with an empty or partly-" "nodes needs to have air in it). When you click on it with an empty or partly-"
"empty compressed air tank the tank will be refilled." "empty compressed air tank the tank will be refilled."
msgstr "" msgstr ""
#: C:\Users\Bryan\Downloads\minetest-0.4.15-win64\mods\airtanks\init.lua:100 #: C:\Users\Bryan\Downloads\minetest-0.4.15-win64\mods\airtanks\init.lua:41
msgid "A breathing tube to allow automatic hands-free use of air tanks."
msgstr ""
#: C:\Users\Bryan\Downloads\minetest-0.4.15-win64\mods\airtanks\init.lua:42
msgid ""
"If this item is present in your quick-use inventory then whenever your "
"breath bar goes below 5 it will automatically make use of any air tanks that "
"are present in your quick-use inventory to replenish your breath supply. "
"Note that it will not use air tanks that are present elsewhere in your "
"inventory, only ones in your quick-use bar."
msgstr ""
#: C:\Users\Bryan\Downloads\minetest-0.4.15-win64\mods\airtanks\init.lua:105
msgid "Empty @1" msgid "Empty @1"
msgstr "" msgstr ""
#: C:\Users\Bryan\Downloads\minetest-0.4.15-win64\mods\airtanks\init.lua:145 #: C:\Users\Bryan\Downloads\minetest-0.4.15-win64\mods\airtanks\init.lua:152
msgid "Steel Air Tank" msgid "Steel Air Tank"
msgstr "" msgstr ""
#: C:\Users\Bryan\Downloads\minetest-0.4.15-win64\mods\airtanks\init.lua:146 #: C:\Users\Bryan\Downloads\minetest-0.4.15-win64\mods\airtanks\init.lua:153
msgid "Copper Air Tank" msgid "Copper Air Tank"
msgstr "" msgstr ""
#: C:\Users\Bryan\Downloads\minetest-0.4.15-win64\mods\airtanks\init.lua:147 #: C:\Users\Bryan\Downloads\minetest-0.4.15-win64\mods\airtanks\init.lua:154
msgid "Bronze Air Tank" msgid "Bronze Air Tank"
msgstr "" msgstr ""
#: C:\Users\Bryan\Downloads\minetest-0.4.15-win64\mods\airtanks\init.lua:157 #: C:\Users\Bryan\Downloads\minetest-0.4.15-win64\mods\airtanks\init.lua:167
msgid "Air Compressor" msgid "Air Compressor"
msgstr "" msgstr ""
#: C:\Users\Bryan\Downloads\minetest-0.4.15-win64\mods\airtanks\init.lua:203
msgid "Breathing Tube"
msgstr ""

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