mirror of
https://github.com/minetest-mods/airtanks.git
synced 2024-12-26 22:27:29 +01:00
fix a deprecated function, update translation template, add option to disable new tank types if a server wants the old version's limitations
This commit is contained in:
parent
53b0e55d04
commit
f123f8d3b6
30
init.lua
30
init.lua
@ -29,11 +29,13 @@ setting("int", "copper_uses", 10, "Number of uses for a copper air tank")
|
||||
setting("int", "bronze_uses", config.steel_uses + config.copper_uses, "Number of uses for a bronze air tank")
|
||||
|
||||
-- Double tanks
|
||||
setting("bool", "enable_double", true, "Enable double tanks")
|
||||
setting("int", "steel_2_uses", config.steel_uses * 2, "Number of uses for a pair of steel air tanks")
|
||||
setting("int", "copper_2_uses", config.copper_uses * 2, "Number of uses for a pair of copper air tanks")
|
||||
setting("int", "bronze_2_uses", config.bronze_uses * 2, "Number of uses for a pair of bronze air tanks")
|
||||
|
||||
-- Triple tanks
|
||||
setting("bool", "enable_triple", true, "Enable triple tanks")
|
||||
setting("int", "steel_3_uses", config.steel_uses * 3, "Number of uses for three steel air tanks")
|
||||
setting("int", "copper_3_uses", config.copper_uses * 3, "Number of uses for threee copper air tanks")
|
||||
setting("int", "bronze_3_uses", config.bronze_uses * 3, "Number of uses for three bronze air tanks")
|
||||
@ -93,7 +95,7 @@ local function use_airtank(itemstack, user, pointed_thing, full_item)
|
||||
if breath > 9 then return itemstack end
|
||||
breath = math.min(10, breath+5)
|
||||
user:set_breath(breath)
|
||||
minetest.sound_play("airtanks_hiss", {pos = user:getpos(), gain = 0.5})
|
||||
minetest.sound_play("airtanks_hiss", {pos = user:get_pos(), gain = 0.5})
|
||||
|
||||
if (not minetest.settings:get_bool("creative_mode")) or config.wear_in_creative then
|
||||
local wdef = itemstack:get_definition()
|
||||
@ -101,7 +103,7 @@ local function use_airtank(itemstack, user, pointed_thing, full_item)
|
||||
if itemstack:get_count() == 0 then
|
||||
if wdef.sound and wdef.sound.breaks then
|
||||
minetest.sound_play(wdef.sound.breaks,
|
||||
{pos = user:getpos(), gain = 0.5})
|
||||
{pos = user:get_pos(), gain = 0.5})
|
||||
end
|
||||
local inv = user:get_inventory()
|
||||
itemstack = inv:add_item("main", wdef._airtank_empty)
|
||||
@ -110,7 +112,7 @@ local function use_airtank(itemstack, user, pointed_thing, full_item)
|
||||
return itemstack
|
||||
end
|
||||
|
||||
-- This will only work for single use tanks... we need to add seperate functions for the others
|
||||
-- This will only work for single use tanks... we need to add separate functions for the others
|
||||
local function register_air_tank(name, desc, color, uses, material)
|
||||
minetest.register_craftitem("airtanks:empty_"..name.."_tank", {
|
||||
description = S("Empty @1", desc),
|
||||
@ -266,7 +268,7 @@ local function register_air_tank_3(name, desc, color, uses)
|
||||
})
|
||||
minetest.register_craft({
|
||||
recipe = {
|
||||
-- Use 1 single and 1 dobule to make a triple
|
||||
-- Use 1 single and 1 double to make a triple
|
||||
{"airtanks:empty_"..name.."_tank", "airtanks:empty_"..name.."_tank_2", ""},
|
||||
},
|
||||
output = "airtanks:empty_"..name.."_tank_3",
|
||||
@ -281,7 +283,7 @@ local function register_air_tank_3(name, desc, color, uses)
|
||||
})
|
||||
minetest.register_craft({
|
||||
recipe = {
|
||||
-- Use 1 single and 1 dobule to make a triple
|
||||
-- Use 1 single and 1 double to make a triple
|
||||
{"airtanks:"..name.."_tank", "airtanks:"..name.."_tank_2", ""},
|
||||
},
|
||||
output = "airtanks:"..name.."_tank_3",
|
||||
@ -293,13 +295,17 @@ register_air_tank("steel", S("Steel Air Tank"), "#d6d6d6", config.steel_uses, "d
|
||||
register_air_tank("copper", S("Copper Air Tank"), "#cd8e54", config.copper_uses, "default:copper_ingot")
|
||||
register_air_tank("bronze", S("Bronze Air Tank"), "#c87010", config.bronze_uses, "default:bronze_ingot")
|
||||
|
||||
register_air_tank_2("steel", S("Double Steel Air Tanks"), "#d6d6d6", config.steel_2_uses)
|
||||
register_air_tank_2("copper", S("Double Copper Air Tanks"), "#cd8e54", config.copper_2_uses)
|
||||
register_air_tank_2("bronze", S("Double Bronze Air Tanks"), "#c87010", config.bronze_2_uses)
|
||||
if config.enable_double then
|
||||
register_air_tank_2("steel", S("Double Steel Air Tanks"), "#d6d6d6", config.steel_2_uses)
|
||||
register_air_tank_2("copper", S("Double Copper Air Tanks"), "#cd8e54", config.copper_2_uses)
|
||||
register_air_tank_2("bronze", S("Double Bronze Air Tanks"), "#c87010", config.bronze_2_uses)
|
||||
end
|
||||
|
||||
register_air_tank_3("steel", S("Triple Steel Air Tanks"), "#d6d6d6", config.steel_3_uses)
|
||||
register_air_tank_3("copper", S("Triple Copper Air Tanks"), "#cd8e54", config.copper_3_uses)
|
||||
register_air_tank_3("bronze", S("Triple Bronze Air Tanks"), "#c87010", config.bronze_3_uses)
|
||||
if config.enable_triple then
|
||||
register_air_tank_3("steel", S("Triple Steel Air Tanks"), "#d6d6d6", config.steel_3_uses)
|
||||
register_air_tank_3("copper", S("Triple Copper Air Tanks"), "#cd8e54", config.copper_3_uses)
|
||||
register_air_tank_3("bronze", S("Triple Bronze Air Tanks"), "#c87010", config.bronze_3_uses)
|
||||
end
|
||||
|
||||
---------------------------------------------------------------------------------------------------------
|
||||
-- Compressor
|
||||
@ -394,7 +400,7 @@ local function player_event_handler(player, eventname)
|
||||
assert(player:is_player())
|
||||
if eventname == "breath_changed" and player:get_breath() < 5 and tool_active(player, "airtanks:breathing_tube") then
|
||||
if not use_any_airtank(player) then
|
||||
minetest.sound_play("airtanks_gasp", {pos = player:getpos(), gain = 0.5})
|
||||
minetest.sound_play("airtanks_gasp", {pos = player:get_pos(), gain = 0.5})
|
||||
end
|
||||
end
|
||||
|
||||
|
@ -10,6 +10,10 @@ A breathing tube to allow automatic hands-free use of air tanks.=
|
||||
A compressed air tank, currently empty.=
|
||||
#documentation text
|
||||
A machine for filling air tanks with compressed air.=
|
||||
A pair of compressed air tanks, currently empty.=
|
||||
A pair of tanks containing compressed air.=
|
||||
A set of three compressed air tanks, currently empty.=
|
||||
A set of three tanks containing compressed air.=
|
||||
#documentation text
|
||||
A tank containing compressed air.=
|
||||
#node name, compresses air to fill pressurized gas tanks
|
||||
@ -20,12 +24,17 @@ Breathing Tube=
|
||||
Bronze Air Tank=
|
||||
#compressed air tank made of copper
|
||||
Copper Air Tank=
|
||||
Double Bronze Air Tanks=
|
||||
Double Copper Air Tanks=
|
||||
Double Steel Air Tanks=
|
||||
#for indicating that a particular type of air tank is empty
|
||||
Empty @1=
|
||||
|
||||
#documentation text
|
||||
If this item is present in your quick-use inventory then whenever your breath bar goes below 5 it will automatically make use of any air tanks that are present in your quick-use inventory to replenish your breath supply. Note that it will not use air tanks that are present elsewhere in your inventory, only ones in your quick-use bar.=
|
||||
|
||||
If you're underwater and you're running out of breath, wield this item and use it to replenish 5 bubbles on your breath bar. When fully charged these tanks have @1 uses before it becomes empty.=
|
||||
|
||||
#documentation text
|
||||
If you're underwater and you're running out of breath, wield this item and use it to replenish 5 bubbles on your breath bar. When fully charged this tank has @1 uses before it becomes empty.=
|
||||
|
||||
@ -35,5 +44,13 @@ Place this machine somewhere that it has access to air (one of its adjacent node
|
||||
#compressed air tank made of steel
|
||||
Steel Air Tank=
|
||||
|
||||
These tanks can be recharged with compressed air by using it on a compressor block. When fully charged these tanks have @1 uses before it becomes empty.=
|
||||
|
||||
This tank can be recharged with compressed air by using it on a compressor block. When fully charged these tanks have @1 uses before it becomes empty.=
|
||||
|
||||
#documentation text
|
||||
This tank can be recharged with compressed air by using it on a compressor block. When fully charged this tank has @1 uses before it becomes empty.=
|
||||
|
||||
Triple Bronze Air Tanks=
|
||||
Triple Copper Air Tanks=
|
||||
Triple Steel Air Tanks=
|
||||
|
@ -1,4 +1,6 @@
|
||||
airtanks_steel_uses (Number of uses for a steel air tank) int 30 2 1000
|
||||
airtanks_copper_uses (Number of uses for a copper air tank) int 10 2 1000
|
||||
airtanks_bronze_uses (Number of uses for a bronze air tank) int 20 2 1000
|
||||
airtanks_wear_in_creative (Air tanks wear out in creative mode) bool true
|
||||
airtanks_wear_in_creative (Air tanks wear out in creative mode) bool true
|
||||
airtanks_enable_double (Enable double tanks) bool true
|
||||
airtanks_enable_triple (Enable triple tanks) bool true
|
Loading…
Reference in New Issue
Block a user