From f57c28b78ff14b23963f615a585217f0d16f0ddc Mon Sep 17 00:00:00 2001 From: NoctisLabs <55993683+NoctisLabs@users.noreply.github.com> Date: Mon, 30 Sep 2019 10:26:22 -0700 Subject: [PATCH] Update init.lua Renamed "elevator" to "televator" Removed error messages, replaced them with error sound for more immersion. Increased range from 16 to 32 and changed crafting recipe to be 2x as expensive. Added license to the top. Simplified description text. --- init.lua | 67 ++++++++++++++++++++++++++++++++++++-------------------- 1 file changed, 43 insertions(+), 24 deletions(-) diff --git a/init.lua b/init.lua index e613a79..a1d8187 100644 --- a/init.lua +++ b/init.lua @@ -1,4 +1,24 @@ --- televator/init.lua +--[[ +MIT License +Copyright (c) 2017 Elijah Duffy +Copyright (c) 2019 Noctis Labs +Permission is hereby granted, free of charge, to any person obtaining a copy of this software and +associated documentation files (the "Software"), to deal in the Software without restriction, including +without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to +the following conditions: + +The above copyright notice and this permission notice shall be included in all copies or substantial +portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT +NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. +IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, +WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. +--]] + +-- an_televator/init.lua local delay = {} @@ -16,9 +36,9 @@ end --- Functions --- --- [function] Get near elevators -local function get_near_elevators(pos, which) - for i = 1, 16 do +-- [function] Get near televators +local function get_near_televators(pos, which) + for i = 1, 32 do local cpos = vector.new(pos) if which == "above" then @@ -28,17 +48,17 @@ local function get_near_elevators(pos, which) end local name = minetest.get_node(cpos).name - if (which == "above" and name == "televator:elevator") - or (which == "below" and i ~= 1 and name == "televator:elevator") then + if (which == "above" and name == "an_televator:televator") + or (which == "below" and i ~= 1 and name == "an_televator:televator") then cpos.y = cpos.y + 1 return cpos - elseif name ~= "air" and name ~= "televator:elevator" then + elseif name ~= "air" and name ~= "an_televator:televator" then return end end end --- [function] Elevator safe +-- [function] Televator safe local function is_safe(pos) for i = 0, 1 do local tpos = vector.new(pos) @@ -56,23 +76,22 @@ end --- Registrations --- --- [register] Elevator node -minetest.register_node("televator:elevator", { - description = "Elevator\n".. - minetest.colorize("grey","Can be placed up to 16 nodes apart\n" - .."Jump to go up, sneak to go down"), - tiles = {"televator_elevator.png"}, +-- [register] Televator node +minetest.register_node("an_televator:televator", { + description = "Televator\n".. + minetest.colorize("grey","Place up to 32 nodes apart.\n" + .."Jump goes up, sneak goes down."), + tiles = {"televator_televator.png"}, groups = {cracky = 2, disable_jump = 1}, after_place_node = function(pos) - -- Set infotext - minetest.get_meta(pos):set_string("infotext", "Elevator") + minetest.get_meta(pos):set_string("infotext", "Televator") end, }) -- [register] Recipe if itemset then minetest.register_craft({ - output = "televator:elevator 2", + output = "an_televator:televator", recipe = { {itemset.steel, itemset.glass, itemset.steel}, {itemset.steel, itemset.gold, itemset.steel}, @@ -94,7 +113,7 @@ minetest.register_globalstep(function(dtime) end if not delay[name] or delay[name] > 0.5 then - if minetest.get_node({x = pos.x, y = pos.y - 1, z = pos.z}).name == "televator:elevator" then + if minetest.get_node({x = pos.x, y = pos.y - 1, z = pos.z}).name == "an_televator:televator" then local where local controls = player:get_player_control() if controls.jump then @@ -103,20 +122,20 @@ minetest.register_globalstep(function(dtime) where = "below" else return end - local epos = get_near_elevators(pos, where) + local epos = get_near_televators(pos, where) if epos and is_safe(epos) then player:set_pos(epos) -- Update player position - - -- Play sound minetest.sound_play("televator_whoosh", { gain = 0.75, pos = epos, max_hear_distance = 5, }) - elseif epos then - minetest.chat_send_player(name, "Elevator blocked by obstruction") else - minetest.chat_send_player(name, "Could not find elevator") + minetest.sound_play("televator_error", { + gain = 0.75, + pos = epos, + max_hear_distance = 5, + }) end delay[name] = 0 -- Restart delay