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https://github.com/minetest-mods/areas.git
synced 2024-12-21 20:42:21 +01:00
Minor cleanup
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448fe3ebf1
commit
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@ -109,4 +109,3 @@ Copyright (C) 2013 ShadowNinja
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Licensed under the GNU LGPL version 2.1 or later.
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Licensed under the GNU LGPL version 2.1 or later.
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See LICENSE.txt and http://www.gnu.org/licenses/lgpl-2.1.txt
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See LICENSE.txt and http://www.gnu.org/licenses/lgpl-2.1.txt
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5
api.lua
5
api.lua
@ -1,6 +1,5 @@
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local hudHandlers = {}
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local hudHandlers = {}
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areas.registered_on_adds = {}
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areas.registered_on_adds = {}
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areas.registered_on_removes = {}
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areas.registered_on_removes = {}
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areas.registered_on_moves = {}
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areas.registered_on_moves = {}
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@ -17,13 +16,11 @@ function areas:registerOnMove(func)
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table.insert(areas.registered_on_moves, func)
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table.insert(areas.registered_on_moves, func)
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end
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end
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--- Adds a function as a HUD handler, it will be able to add items to the Areas HUD element.
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--- Adds a function as a HUD handler, it will be able to add items to the Areas HUD element.
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function areas:registerHudHandler(handler)
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function areas:registerHudHandler(handler)
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table.insert(hudHandlers, handler)
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table.insert(hudHandlers, handler)
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end
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end
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function areas:getExternalHudEntries(pos)
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function areas:getExternalHudEntries(pos)
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local areas = {}
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local areas = {}
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for _, func in pairs(hudHandlers) do
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for _, func in pairs(hudHandlers) do
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@ -118,7 +115,7 @@ end
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-- Note that this fails and returns false when the specified area is fully
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-- Note that this fails and returns false when the specified area is fully
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-- owned by the player, but with multiple protection zones, none of which
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-- owned by the player, but with multiple protection zones, none of which
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-- cover the entire checked area.
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-- cover the entire checked area.
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-- @param name (optional) Player name. If not specified checks for any intersecting areas.
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-- @param name (optional) Player name. If not specified checks for any intersecting areas.
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-- @param allow_open Whether open areas should be counted as if they didn't exist.
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-- @param allow_open Whether open areas should be counted as if they didn't exist.
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-- @return Boolean indicating whether the player can interact in that area.
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-- @return Boolean indicating whether the player can interact in that area.
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-- @return Un-owned intersecting area ID, if found.
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-- @return Un-owned intersecting area ID, if found.
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@ -75,8 +75,7 @@ minetest.register_chatcommand("add_owner", {
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.." positions that have already been protected,"
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.." positions that have already been protected,"
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.." Use set_owner if you don't want the parent to be set."),
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.." Use set_owner if you don't want the parent to be set."),
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func = function(name, param)
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func = function(name, param)
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local pid, ownerName, areaName
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local pid, ownerName, areaName = param:match('^(%d+) ([^ ]+) (.+)$')
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= param:match('^(%d+) ([^ ]+) (.+)$')
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if not pid then
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if not pid then
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minetest.chat_send_player(name, S("Invalid usage, see /help @1.", "add_owner"))
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minetest.chat_send_player(name, S("Invalid usage, see /help @1.", "add_owner"))
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@ -294,7 +293,7 @@ if areas.factions_available then
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if not id then
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if not id then
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return false, S("Invalid usage, see /help @1.", "area_faction_open")
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return false, S("Invalid usage, see /help @1.", "area_faction_open")
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end
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end
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if not areas:isAreaOwner(id, name) then
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if not areas:isAreaOwner(id, name) then
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return false, S("Area @1 does not exist"
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return false, S("Area @1 does not exist"
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.." or is not owned by you.", id)
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.." or is not owned by you.", id)
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@ -386,7 +385,7 @@ minetest.register_chatcommand("area_info", {
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area_num = area_num + 1
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area_num = area_num + 1
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end
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end
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end
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end
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table.insert(lines, S("You have @1 areas.", area_num))
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table.insert(lines, S("You have @1 areas.", area_num))
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-- Area limit
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-- Area limit
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local area_limit_line = privs.areas and
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local area_limit_line = privs.areas and
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@ -418,4 +417,3 @@ minetest.register_chatcommand("area_info", {
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return true, table.concat(lines, "\n")
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return true, table.concat(lines, "\n")
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end,
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end,
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})
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})
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2
hud.lua
2
hud.lua
@ -4,7 +4,6 @@ areas.hud = {}
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areas.hud.refresh = 0
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areas.hud.refresh = 0
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minetest.register_globalstep(function(dtime)
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minetest.register_globalstep(function(dtime)
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areas.hud.refresh = areas.hud.refresh + dtime
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areas.hud.refresh = areas.hud.refresh + dtime
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if areas.hud.refresh > areas.config["tick"] then
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if areas.hud.refresh > areas.config["tick"] then
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areas.hud.refresh = 0
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areas.hud.refresh = 0
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@ -69,4 +68,3 @@ end)
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minetest.register_on_leaveplayer(function(player)
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minetest.register_on_leaveplayer(function(player)
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areas.hud[player:get_player_name()] = nil
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areas.hud[player:get_player_name()] = nil
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end)
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end)
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3
init.lua
3
init.lua
@ -25,7 +25,7 @@ minetest.register_privilege("areas", {
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description = "Can administer areas."
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description = "Can administer areas."
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})
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})
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minetest.register_privilege("areas_high_limit", {
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minetest.register_privilege("areas_high_limit", {
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description = "Can can more, bigger areas."
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description = "Can protect more, bigger areas."
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})
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})
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if not minetest.registered_privileges[areas.config.self_protection_privilege] then
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if not minetest.registered_privileges[areas.config.self_protection_privilege] then
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@ -38,4 +38,3 @@ if minetest.settings:get_bool("log_mods") then
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local diffTime = os.clock() - areas.startTime
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local diffTime = os.clock() - areas.startTime
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minetest.log("action", "areas loaded in "..diffTime.."s.")
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minetest.log("action", "areas loaded in "..diffTime.."s.")
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end
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end
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@ -17,4 +17,3 @@ minetest.register_on_protection_violation(function(pos, name)
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table.concat(owners, ", ")))
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table.concat(owners, ", ")))
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end
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end
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end)
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end)
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@ -48,7 +48,7 @@ end
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function areas:checkAreaStoreId(sid)
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function areas:checkAreaStoreId(sid)
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if not sid then
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if not sid then
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minetest.log("error", "AreaStore failed to find an ID for an "
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minetest.log("error", "AreaStore failed to find an ID for an "
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.."area! Falling back to iterative area checking.")
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.."area! Falling back to iterative area checking.")
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self.store = nil
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self.store = nil
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self.store_ids = nil
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self.store_ids = nil
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end
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end
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@ -150,7 +150,6 @@ function areas:move(id, area, pos1, pos2)
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area.pos1 = pos1
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area.pos1 = pos1
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area.pos2 = pos2
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area.pos2 = pos2
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for i=1, #areas.registered_on_moves do
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for i=1, #areas.registered_on_moves do
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areas.registered_on_moves[i](id, area, pos1, pos2)
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areas.registered_on_moves[i](id, area, pos1, pos2)
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end
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end
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@ -137,4 +137,3 @@ if areas.config.legacy_table then
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end
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end
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})
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})
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end
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end
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@ -86,7 +86,7 @@ Area is too big.=La zone est trop grande.
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Self protection is disabled or you do not have the necessary privilege.=L’autoprotection est désactivée ou vous n’avez pas le privilège nécessaire.
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Self protection is disabled or you do not have the necessary privilege.=L’autoprotection est désactivée ou vous n’avez pas le privilège nécessaire.
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The area intersects with @1 [@2] (@3).=La zone a une intersection avec @1 [@2] (@3).
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The area intersects with @1 [@2] (@3).=La zone a une intersection avec @1 [@2] (@3).
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You have reached the maximum amount of areas that you are allowed to protect.=Vous avez atteint le nombre maximum de zones que vous êtes autorisé à protéger.
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You have reached the maximum amount of areas that you are allowed to protect.=Vous avez atteint le nombre maximum de zones que vous êtes autorisé à protéger.
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2
pos.lua
2
pos.lua
@ -1,4 +1,5 @@
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local S = minetest.get_translator("areas")
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local S = minetest.get_translator("areas")
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-- I could depend on WorldEdit for this, but you need to have the 'worldedit'
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-- I could depend on WorldEdit for this, but you need to have the 'worldedit'
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-- permission to use those commands and you don't have
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-- permission to use those commands and you don't have
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-- /area_pos{1,2} [X Y Z|X,Y,Z].
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-- /area_pos{1,2} [X Y Z|X,Y,Z].
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@ -262,4 +263,3 @@ minetest.register_entity("areas:pos2", {
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areas.marker2[name] = nil
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areas.marker2[name] = nil
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end,
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end,
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})
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})
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@ -43,4 +43,3 @@ file:close()
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--------------
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--------------
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setting("filename", "string", world_path.."/areas.dat")
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setting("filename", "string", world_path.."/areas.dat")
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@ -35,4 +35,3 @@ areas.self_protection_max_size_high (Maximal area size) v3f (512, 512, 512)
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# Only enter positive whole numbers for the coordinate values or you'll mess up stuff.
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# Only enter positive whole numbers for the coordinate values or you'll mess up stuff.
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# This setting applies for plyaers with the privilege 'areas_high_limit'
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# This setting applies for plyaers with the privilege 'areas_high_limit'
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areas.self_protection_max_areas_high (Maximal area count) float 32
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areas.self_protection_max_areas_high (Maximal area count) float 32
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