Actually fix buildable_to nodes and update for protection support pull

This commit is contained in:
ShadowNinja 2013-09-06 23:08:01 -04:00
parent b1a4f878ef
commit e86c760c78

@ -1,42 +1,51 @@
-- Gives a player a warning message about a area being protected -- Gives a player a warning message about a area being protected
local function printWarning(name, pos) local function printWarning(pos, name)
local owners = areas:getNodeOwners(pos) local owners = areas:getNodeOwners(pos)
minetest.chat_send_player(name, ("%s is protected by %s.") minetest.chat_send_player(name, ("%s is protected by %s.")
:format(minetest.pos_to_string(pos), table.concat(owners, ", "))) :format(minetest.pos_to_string(pos), table.concat(owners, ", ")))
end end
if minetest.can_interact then if minetest.is_protected then
old_can_interact = minetest.can_interact old_is_protected = minetest.is_protected
function minetest.can_interact(pos, name) function minetest.is_protected(pos, name)
if not areas:canInteract(pos, name) then if not areas:canInteract(pos, name) then
return false return true
end end
return old_can_interact(pos, name) return old_is_protected(pos, name)
end
minetest.register_on_protection_violation(function(pos, name)
if not areas:canInteract(pos, name) then
printWarning(pos, name)
end
end)
else
local old_node_place = minetest.item_place_node
function minetest.item_place_node(itemstack, placer, pointed_thing)
local pos = pointed_thing.above
local under_node = minetest.get_node(pointed_thing.under)
local under_def = minetest.registered_nodes[under_node.name]
if under_def and under_def.buildable_to then
pos = pointed_thing.under
end
if not areas:canInteract(pos, placer:get_player_name()) then
printWarning(pos, placer:get_player_name())
return itemstack -- Abort place.
end
return old_node_place(itemstack, placer, pointed_thing)
end
local old_node_dig = minetest.node_dig
function minetest.node_dig(pos, node, digger)
if not areas:canInteract(pos, digger:get_player_name()) then
printWarning(pos, digger:get_player_name())
return -- Abort dig.
end
return old_node_dig(pos, node, digger)
end end
end end
local old_node_place = minetest.item_place_node
function minetest.item_place_node(itemstack, placer, pointed_thing)
local pos = pointed_thing.above
local ndef = minetest.registered_nodes[pointed_thing.under]
if ndef and ndef.buildable_to then
pos = pointed_thing.under
end
if not areas:canInteract(pos, placer:get_player_name()) then
printWarning(placer:get_player_name(), pos)
return itemstack -- Abort place.
end
return old_node_place(itemstack, placer, pointed_thing)
end
local old_node_dig = minetest.node_dig
function minetest.node_dig(pos, node, digger)
if not areas:canInteract(pos, digger:get_player_name()) then
printWarning(digger:get_player_name(), pos)
return -- Abort dig.
end
return old_node_dig(pos, node, digger)
end