Commit Graph

31 Commits

Author SHA1 Message Date
1F616EMO
ec77a57f42 Stop reusing holes in areas IDs
This eliminates the need of iterating the whole list for every protection operations. Note that the highest index isn't cached, i.e. the first or few (if there are many holes) operations would still suffer from the lag.
2024-11-05 20:17:13 +01:00
Luke aka SwissalpS
6fd05bc95e trivial a -> an in comments 2024-09-25 20:42:09 +02:00
tour
0bad0ec0ae
Allow custom checks before allowing a player to protect new areas (#74) 2024-03-22 22:26:12 +01:00
fluxionary
f4bb8eb29b
Include the endpoint position in the area size check (#70) 2024-02-09 21:25:23 +01:00
fluxionary
c8cf4aba92
Fix orthography (it's -> its) (#65) 2023-08-26 11:40:59 +02:00
luk3yx
a9c05f0e38
Use JSON to store areas (#47)
This works around a limit of ~21000 areas because of limits in 'minetest.deserialize()'. Files will be migrated to the new format on first change.
2020-08-28 12:54:48 +02:00
MoNTE48
800a93f5ee Minor cleanup 2020-06-04 20:36:12 +02:00
Louis Royer
4179917eb4 Add translation support 2020-03-19 22:46:22 +01:00
sofar
1bbb997c7a
Add callbacks for area operations 2019-04-01 20:28:50 -07:00
red-001
09c030352f Use the new minetest.safe_file_write API if possible when saving database. 2019-04-01 20:27:17 -07:00
Dorian Wouters
7cb8787beb Use get_auth_handler().get_auth() instead of auth_table
minetest.auth_table is an implementation detail of the default auth handler.
No guarantee is made that it even exists and using this table directly is incompatible
with custom auth handlers.  Instead, use the proper auth handler API.
2016-09-03 21:05:52 -04:00
paly2
67507c7591 Fix move_area not updating AreaStore 2016-06-23 15:49:22 -04:00
ShadowNinja
10338cd5d1 Minor isSubarea optimization 2015-10-30 20:31:24 -04:00
est31
8b0b8c1ad2 Add support for the AreaStore API 2015-10-29 16:49:35 -04:00
ShadowNinja
3f777900d4 Simplify settings definitions and namespace settings 2014-11-17 21:16:59 -05:00
ShadowNinja
e4aef02cb9 Add areas_high_limit privilege for trusted players 2014-11-14 13:21:09 -05:00
ShadowNinja
57c18fce95 Make all admin checks use one table 2014-07-12 19:10:26 -04:00
ShadowNinja
e17cda925b Add canInteractInArea 2014-07-12 16:37:54 -04:00
ShadowNinja
78ca95d5b4 Allow protection of intersecting sub-areas and make error message more informative 2014-03-22 23:24:29 -04:00
ShadowNinja
a8e5b90aeb Don't overwrite area file if serialization fails 2014-02-04 15:11:02 -05:00
ShadowNinja
72d26dad25 Fix self protection max areas off-by-one error 2014-01-15 20:14:24 -05:00
ShadowNinja
54f9f78c4b Remove redundant if 2014-01-15 20:13:47 -05:00
ShadowNinja
f7f4c2ddb5 The length of a table with non-sequential indexes in not defined 2014-01-15 19:32:51 -05:00
ShadowNinja
7df1bbc190 Variable localizations 2013-12-17 20:31:11 -05:00
ShadowNinja
f096fb4dbb Use table indices as IDs
This significantly optimizes a lot of operations and removes redundancy.
2013-11-18 21:12:09 -05:00
ShadowNinja
f98312fe10 Optimize area and index finding 2013-11-18 17:57:32 -05:00
ShadowNinja
5f68c111dc Fix crash with recursive_remove_areas 2013-11-18 17:44:00 -05:00
ShadowNinja
b1a4f878ef Fix rename_area and buildable_to nodes on the edges of areas 2013-09-03 17:09:11 -04:00
ShadowNinja
7b0ff512f7 Shorten lines 2013-09-03 01:33:08 -04:00
ShadowNinja
3d866330bf Add more spaces in area desctiption strings 2013-09-02 19:44:18 -04:00
ShadowNinja
4ae050a3ae Initial commit 2013-09-02 19:16:14 -04:00