awards/triggers.lua

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-- AWARDS
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--
-- Copyright (C) 2013-2015 rubenwardy
-- This program is free software; you can redistribute it and/or modify
-- it under the terms of the GNU Lesser General Public License as published by
-- the Free Software Foundation; either version 2.1 of the License, or
-- (at your option) any later version.
-- This program is distributed in the hope that it will be useful,
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-- GNU Lesser General Public License for more details.
-- You should have received a copy of the GNU Lesser General Public License along
-- with this program; if not, write to the Free Software Foundation, Inc.,
-- 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
--
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awards.register_trigger("dig", function(def)
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local tmp = {
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award = def.name,
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node = def.trigger.node,
target = def.trigger.target
}
table.insert(awards.on.dig, tmp)
end)
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awards.register_trigger("place", function(def)
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local tmp = {
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award = def.name,
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node = def.trigger.node,
target = def.trigger.target
}
table.insert(awards.on.place, tmp)
end)
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awards.register_trigger("death", function(def)
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local tmp = {
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award = def.name,
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target = def.trigger.target
}
table.insert(awards.on.death, tmp)
end)
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awards.register_trigger("chat", function(def)
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local tmp = {
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award = def.name,
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target = def.trigger.target
}
table.insert(awards.on.chat, tmp)
end)
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awards.register_trigger("join", function(def)
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local tmp = {
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award = def.name,
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target = def.trigger.target
}
table.insert(awards.on.join, tmp)
end)
-- Backwards compatibility
awards.register_onDig = awards.register_on_dig
awards.register_onPlace = awards.register_on_place
awards.register_onDeath = awards.register_on_death
awards.register_onChat = awards.register_on_chat
awards.register_onJoin = awards.register_on_join
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-- Trigger Handles
minetest.register_on_dignode(function(pos, oldnode, digger)
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if not digger or not pos or not oldnode then
return
end
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local nodedug = string.split(oldnode.name, ":")
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if #nodedug ~= 2 then
return
end
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local mod = nodedug[1]
local item = nodedug[2]
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local playern = digger:get_player_name()
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if (not playern or not nodedug or not mod or not item) then
return
end
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awards.assertPlayer(playern)
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awards.tbv(awards.players[playern].count, mod)
awards.tbv(awards.players[playern].count[mod], item, 0)
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-- Increment counter
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awards.players[playern].count[mod][item]=awards.players[playern].count[mod][item] + 1
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-- Run callbacks and triggers
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local player = digger
local data = awards.players[playern]
for i=1, #awards.on.dig do
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local res = nil
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if type(awards.on.dig[i]) == "function" then
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-- Run trigger callback
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res = awards.on.dig[i](player,data)
elseif type(awards.on.dig[i]) == "table" then
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-- Handle table trigger
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if not awards.on.dig[i].node or not awards.on.dig[i].target or not awards.on.dig[i].award then
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-- table running failed!
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print("[ERROR] awards - on.dig trigger "..i.." is invalid!")
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else
-- run the table
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local tnodedug = string.split(awards.on.dig[i].node, ":")
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local tmod=tnodedug[1]
local titem=tnodedug[2]
if tmod==nil or titem==nil or not data.count[tmod] or not data.count[tmod][titem] then
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-- table running failed!
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elseif data.count[tmod][titem] > awards.on.dig[i].target-1 then
res=awards.on.dig[i].award
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end
end
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end
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if res then
awards.give_achievement(playern,res)
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end
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end
end)
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minetest.register_on_placenode(function(pos, node, digger)
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if not digger or not pos or not node or not digger:get_player_name() or digger:get_player_name()=="" then
return
end
local nodedug = string.split(node.name, ":")
if #nodedug ~= 2 then
return
end
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local mod=nodedug[1]
local item=nodedug[2]
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local playern = digger:get_player_name()
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-- Run checks
if (not playern or not nodedug or not mod or not item) then
return
end
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awards.assertPlayer(playern)
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awards.tbv(awards.players[playern].place, mod)
awards.tbv(awards.players[playern].place[mod], item, 0)
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-- Increment counter
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awards.players[playern].place[mod][item] = awards.players[playern].place[mod][item] + 1
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-- Run callbacks and triggers
local player = digger
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local data = awards.players[playern]
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for i=1,# awards.on.place do
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local res = nil
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if type(awards.on.place[i]) == "function" then
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-- Run trigger callback
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res = awards.on.place[i](player,data)
elseif type(awards.on.place[i]) == "table" then
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-- Handle table trigger
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if not awards.on.place[i].node or not awards.on.place[i].target or not awards.on.place[i].award then
print("[ERROR] awards - on.place trigger "..i.." is invalid!")
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else
-- run the table
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local tnodedug = string.split(awards.on.place[i].node, ":")
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local tmod = tnodedug[1]
local titem = tnodedug[2]
if tmod==nil or titem==nil or not data.place[tmod] or not data.place[tmod][titem] then
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-- table running failed!
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elseif data.place[tmod][titem] > awards.on.place[i].target-1 then
res = awards.on.place[i].award
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end
end
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end
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if res then
awards.give_achievement(playern,res)
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end
end
end)
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minetest.register_on_craft(function(itemstack, player, old_craft_grid, craft_inv)
if not player or not itemstack then
return
end
local itemcrafted = string.split(itemstack:get_name(), ":")
if #itemcrafted ~= 2 then
--minetest.log("error","Awards mod: "..itemstack:get_name().." is in wrong format!")
return
end
local mod = itemcrafted[1]
local item = itemcrafted[2]
local playern = player:get_player_name()
if (not playern or not itemcrafted or not mod or not item) then
return
end
awards.assertPlayer(playern)
awards.tbv(awards.players[playern].craft, mod)
awards.tbv(awards.players[playern].craft[mod], item, 0)
-- Increment counter
awards.players[playern].craft[mod][item]=awards.players[playern].craft[mod][item] + 1
-- Run callbacks and triggers
local data=awards.players[playern]
for i=1,# awards.onCraft do
local res = nil
if type(awards.onCraft[i]) == "function" then
-- Run trigger callback
res = awards.onDig[i](player,data)
elseif type(awards.onCraft[i]) == "table" then
-- Handle table trigger
if not awards.onCraft[i].item or not awards.onCraft[i].target or not awards.onCraft[i].award then
-- table running failed!
print("[ERROR] awards - onCraft trigger "..i.." is invalid!")
else
-- run the table
local titemcrafted = string.split(awards.onCraft[i].item, ":")
local tmod=titemcrafted[1]
local titem=titemcrafted[2]
if tmod==nil or titem==nil or not data.craft[tmod] or not data.craft[tmod][titem] then
-- table running failed!
elseif data.craft[tmod][titem] > awards.onCraft[i].target-1 then
res=awards.onCraft[i].award
end
end
end
if res then
awards.give_achievement(playern,res)
end
end
end)
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minetest.register_on_dieplayer(function(player)
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-- Run checks
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local name = player:get_player_name()
if not player or not name or name=="" then
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return
end
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-- Get player
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awards.assertPlayer(name)
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local data = awards.players[name]
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-- Increment counter
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data.deaths = data.deaths + 1
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-- Run callbacks and triggers
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for _,trigger in pairs(awards.on.death) do
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local res = nil
if type(trigger) == "function" then
res = trigger(player,data)
elseif type(trigger) == "table" then
if trigger.target and trigger.award then
if data.deaths and data.deaths >= trigger.target then
res = trigger.award
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end
end
end
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if res ~= nil then
awards.give_achievement(name,res)
end
end
end)
minetest.register_on_joinplayer(function(player)
-- Run checks
local name = player:get_player_name()
if not player or not name or name=="" then
return
end
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-- Get player
awards.assertPlayer(name)
local data = awards.players[name]
-- Increment counter
data.joins = data.joins + 1
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-- Run callbacks and triggers
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for _, trigger in pairs(awards.on.join) do
local res = nil
if type(trigger) == "function" then
res = trigger(player,data)
elseif type(trigger) == "table" then
if trigger.target and trigger.award then
if data.joins and data.joins >= trigger.target then
res = trigger.award
end
end
end
if res ~= nil then
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awards.give_achievement(name,res)
end
end
end)
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minetest.register_on_chat_message(function(name, message)
-- Run checks
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local idx = string.find(message,"/")
if not name or (idx ~= nil and idx <= 1) then
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return
end
-- Get player
awards.assertPlayer(name)
local data = awards.players[name]
local player = minetest.get_player_by_name(name)
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-- Increment counter
data.chats = data.chats + 1
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-- Run callbacks and triggers
for _,trigger in pairs(awards.on.chat) do
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local res = nil
if type(trigger) == "function" then
res = trigger(player,data)
elseif type(trigger) == "table" then
if trigger.target and trigger.award then
if data.chats and data.chats >= trigger.target then
res = trigger.award
end
end
end
if res ~= nil then
awards.give_achievement(name,res)
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end
end
end)
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minetest.register_on_newplayer(function(player)
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local playern = player:get_player_name()
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awards.assertPlayer(playern)
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end)
minetest.register_on_shutdown(function()
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awards.save()
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end)