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Merge dev branch into master
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0574d0375e
171
README.md
Normal file
171
README.md
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@ -0,0 +1,171 @@
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# Awards
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Adds achievements to Minetest (plus a very good API).
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by [rubenwardy](https://rubenwardy.com),
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||||
with thanks to Wuzzy, kaeza, and MrIbby.
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||||
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||||
Majority of awards are back ported from Calinou's old fork in Carbone, under same license.
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# API
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## Registering Achievements
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```lua
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awards.register_achievement(name, {
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description = "The title of the award",
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-- Optional:
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||||
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sound = {}, -- SimpleSoundSpec or false to play no sound
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-- if not provided, uses default sound
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image = "icon_image.png", -- uses default icon otherwise
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background = "background_image.png", -- uses default background otherwise
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trigger = { -- is only unlocked by direct calls to awards.unlock() otherwise
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type = "trigger_type",
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-- see specific docs on the trigger to see what else goes here
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}
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})
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```
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## Registering Trigger Types
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```lua
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local trigger = awards.register_trigger(name, {
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type = "", -- type of trigger, defaults to custom
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progress = "%2/%2"
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auto_description = { "Mine: @2", "Mine: @1×@2" },
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on_register = function(self, def) end
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-- "counted_key" only, when no key is given (ie: a total)
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auto_description_total = { "Mine @1 block.", "Mine @1 blocks." },
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-- "counted_key" only, get key for particular award - return nil for a total
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get_key = function(self, def)
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return minetest.registered_aliases[def.trigger.node] or def.trigger.node
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end
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})
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```
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Types:
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* "custom" requires you handle the calling of awards.unlock() yourself. You also
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need to implement on_register() yourself.
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* "counted" stores a single counter for each player which is incremented by calling
|
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trigger:notify(player). Good for homogenous actions like number of chat messages,
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joins, and the like.
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* "counted_key" stores a table of counters each indexed by a key. There is also
|
||||
a total field (`__total`) which stores the sum of all counters. A counter is
|
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incremented by calling trigger:notify(player, key). This is good for things like
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placing nodes or crafting items, where the key will be the item or node name.
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## Helper Functions
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* awards.register_on_unlock(func(name, def))
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* name is the player name
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* def is the award def.
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* return true to cancel HUD
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* awards.unlock(name, award)
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* gives an award to a player
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* name is the player name
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# Included in the Mod
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||||
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||||
The API, above, allows you to register awards
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and triggers (things that look for events and unlock awards, they need
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to be registered in order to get details from award_def.trigger).
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However, all awards and triggers are separate from the API.
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They can be found in init.lua and triggers.lua
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## Triggers
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Callbacks (register a function to be run)
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"dig", "place", "craft", "death", "chat", "join" or "eat"
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* dig type: Dig a node.
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* node: the dug node type. If nil, all dug nodes are counted
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* place type: Place a node.
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* node: the placed node type. If nil, all placed nodes are counted
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* eat type: Eat an item.
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* item: the eaten item type. If nil, all eaten items are counted
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* craft type: Craft something.
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* item: the crafted item type. If nil, all crafted items are counted
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* death type: Die.
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* reason: the death reason, one of the types in PlayerHPChangeReason (see lua_api.txt)
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||||
or nil for total deaths.
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* chat type: Write a chat message.
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* join type: Join the server.
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* (for all types) target - how many times to dig/place/craft/etc.
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||||
* See Triggers
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||||
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### dig
|
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trigger = {
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||||
type = "dig",
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node = "default:dirt",
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target = 50
|
||||
}
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||||
|
||||
### place
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||||
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||||
trigger = {
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||||
type = "place",
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||||
node = "default:dirt",
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||||
target = 50
|
||||
}
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||||
|
||||
### death
|
||||
|
||||
trigger = {
|
||||
type = "death",
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target = 5
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}
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||||
|
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### chat
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||||
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trigger = {
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||||
type = "chat",
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target = 100
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}
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||||
|
||||
### join
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||||
trigger = {
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||||
type = "join",
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||||
target = 100
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}
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### eat
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trigger = {
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||||
type = "eat",
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item = "default:apple",
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target = 100
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}
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## Callbacks relating to triggers
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* awards.register_on_dig(func(player, data))
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* data is player data (see below)
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* return award name or null
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* awards.register_on_place(func(player, data))
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* data is player data (see below)
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* return award name or null
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* awards.register_on_eat(func(player, data))
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* data is player data (see below)
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* return award name or null
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* awards.register_on_death(func(player, data))
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* data is player data (see below)
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||||
* return award name or null
|
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* awards.register_on_chat(func(player, data))
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* data is player data (see below)
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* return award name or null
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* awards.register_on_join(func(player, data)
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* data is player data (see below)
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* return award name or null
|
529
api.lua
529
api.lua
@ -14,50 +14,114 @@
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-- 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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||||
--
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local S = awards.gettext
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local S, NS = awards.gettext, awards.ngettext
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dofile(minetest.get_modpath("awards").."/api_helpers.lua")
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awards.registered_awards = {}
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awards.on = {}
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awards.on_unlock = {}
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||||
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||||
local storage = minetest.get_mod_storage()
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-- Table Save Load Functions
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||||
function awards.save()
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local file = io.open(minetest.get_worldpath().."/awards.txt", "w")
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||||
if file then
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||||
file:write(minetest.serialize(awards.players))
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||||
file:close()
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||||
end
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||||
storage:set_string("player_data", minetest.write_json(awards.players))
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||||
end
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||||
|
||||
function awards.init()
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||||
awards.players = awards.load()
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||||
awards.def = {}
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||||
awards.trigger_types = {}
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||||
awards.on = {}
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||||
awards.on_unlock = {}
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||||
local function convert_data()
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||||
minetest.log("warning", "Importing awards data from previous version")
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||||
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||||
local old_players = awards.players
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||||
awards.players = {}
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||||
for name, data in pairs(old_players) do
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||||
while name.name do
|
||||
name = name.name
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||||
end
|
||||
data.name = name
|
||||
print("Converting data for " .. name)
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||||
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||||
-- Just rename counted
|
||||
local counted = {
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||||
chats = "chat",
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||||
deaths = "death",
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||||
joins = "join",
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||||
}
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||||
for from, to in pairs(counted) do
|
||||
data[to] = data[from]
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||||
data[from] = nil
|
||||
end
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||||
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||||
data.death = {
|
||||
unknown = data.death,
|
||||
__total = data.death,
|
||||
}
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||||
|
||||
-- Convert item db to new format
|
||||
local counted_items = {
|
||||
count = "dig",
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||||
place = "place",
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||||
craft = "craft",
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||||
}
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||||
for from, to in pairs(counted_items) do
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||||
local ret = {}
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||||
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||||
local count = 0
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||||
for modname, items in pairs(data[from]) do
|
||||
for itemname, value in pairs(items) do
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||||
itemname = modname .. ":" .. itemname
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||||
local key = minetest.registered_aliases[itemname] or itemname
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||||
ret[key] = value
|
||||
count = count + value
|
||||
end
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||||
end
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||||
|
||||
ret.__total = count
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||||
data[from] = nil
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||||
data[to] = ret
|
||||
end
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||||
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||||
awards.players[name] = data
|
||||
end
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||||
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print(dump(awards.players))
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||||
end
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||||
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||||
function awards.load()
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local file = io.open(minetest.get_worldpath().."/awards.txt", "r")
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||||
local old_save_path = minetest.get_worldpath().."/awards.txt"
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||||
local file = io.open(old_save_path, "r")
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||||
if file then
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||||
local table = minetest.deserialize(file:read("*all"))
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||||
if type(table) == "table" then
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||||
return table
|
||||
awards.players = table
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||||
convert_data()
|
||||
else
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||||
awards.players = {}
|
||||
end
|
||||
end
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||||
return {}
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||||
end
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||||
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||||
function awards.register_trigger(name, tfunc)
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awards.trigger_types[name] = tfunc
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awards.on[name] = {}
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awards['register_on_'..name] = function(func)
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table.insert(awards.on[name], func)
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file:close()
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||||
os.rename(old_save_path, minetest.get_worldpath().."/awards.bk.txt")
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||||
awards.save()
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||||
else
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||||
awards.players = minetest.parse_json(storage:get_string("player_data")) or {}
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||||
end
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||||
end
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||||
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||||
function awards.run_trigger_callbacks(player, data, trigger, table_func)
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||||
for i = 1, #awards.on[trigger] do
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||||
function awards.player(name)
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||||
local data = awards.players[name] or {}
|
||||
awards.players[name] = data
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||||
data.name = data.name or name
|
||||
data.unlocked = data.unlocked or {}
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||||
return data
|
||||
end
|
||||
|
||||
function awards.player_or_nil(name)
|
||||
return awards.players[name]
|
||||
end
|
||||
|
||||
local default_def = {}
|
||||
|
||||
function default_def:run_callbacks(player, data, table_func)
|
||||
for i = 1, #self.on do
|
||||
local res = nil
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||||
local entry = awards.on[trigger][i]
|
||||
local entry = self.on[i]
|
||||
if type(entry) == "function" then
|
||||
res = entry(player, data)
|
||||
elseif type(entry) == "table" and entry.award then
|
||||
@ -70,87 +134,185 @@ function awards.run_trigger_callbacks(player, data, trigger, table_func)
|
||||
end
|
||||
end
|
||||
|
||||
function awards.increment_item_counter(data, field, itemname, count)
|
||||
local name_split = string.split(itemname, ":")
|
||||
if #name_split ~= 2 then
|
||||
return false
|
||||
function awards.register_trigger(tname, tdef)
|
||||
assert(type(tdef) == "table",
|
||||
"Passing a callback to register_trigger is not supported in 3.0")
|
||||
|
||||
tdef.name = tname
|
||||
for key, value in pairs(default_def) do
|
||||
tdef[key] = value
|
||||
end
|
||||
local mod = name_split[1]
|
||||
local item = name_split[2]
|
||||
|
||||
if data and field and mod and item then
|
||||
awards.assertPlayer(data)
|
||||
awards.tbv(data, field)
|
||||
awards.tbv(data[field], mod)
|
||||
awards.tbv(data[field][mod], item, 0)
|
||||
if tdef.type == "counted" then
|
||||
local old_reg = tdef.on_register
|
||||
|
||||
data[field][mod][item] = data[field][mod][item] + (count or 1)
|
||||
return true
|
||||
function tdef:on_register(def)
|
||||
local tmp = {
|
||||
award = def.name,
|
||||
target = def.trigger.target,
|
||||
}
|
||||
tdef.register(tmp)
|
||||
|
||||
function def.getProgress(_, data)
|
||||
local done = data[tname] or 0
|
||||
return {
|
||||
perc = done / tmp.target,
|
||||
label = S(tdef.progress, done, tmp.target),
|
||||
}
|
||||
end
|
||||
|
||||
function def.getDefaultDescription(_)
|
||||
local n = def.trigger.target
|
||||
return NS(tdef.auto_description[1], tdef.auto_description[2], n, n)
|
||||
end
|
||||
|
||||
if old_reg then
|
||||
return old_reg(tdef, def)
|
||||
end
|
||||
end
|
||||
|
||||
function tdef.notify(player)
|
||||
assert(player and player.is_player and player:is_player())
|
||||
local name = player:get_player_name()
|
||||
local data = awards.player(name)
|
||||
print(dump(data))
|
||||
|
||||
-- Increment counter
|
||||
local currentVal = (data[tname] or 0) + 1
|
||||
data[tname] = currentVal
|
||||
|
||||
tdef:run_callbacks(player, data, function(entry)
|
||||
if entry.target and entry.award and currentVal and
|
||||
currentVal >= entry.target then
|
||||
return entry.award
|
||||
end
|
||||
end)
|
||||
end
|
||||
|
||||
awards["notify_" .. tname] = tdef.notify
|
||||
|
||||
elseif tdef.type == "counted_key" then
|
||||
local old_reg = tdef.on_register
|
||||
function tdef:on_register(def)
|
||||
local tmp = {
|
||||
award = def.name,
|
||||
key = tdef:get_key(def),
|
||||
target = def.trigger.target,
|
||||
}
|
||||
tdef.register(tmp)
|
||||
|
||||
function def.getProgress(_, data)
|
||||
local done
|
||||
data[tname] = data[tname] or {}
|
||||
if tmp.key then
|
||||
done = data[tname][tmp.key] or 0
|
||||
else
|
||||
return false
|
||||
done = data[tname].__total or 0
|
||||
end
|
||||
return {
|
||||
perc = done / tmp.target,
|
||||
label = S(tdef.progress, done, tmp.target),
|
||||
}
|
||||
end
|
||||
|
||||
function def.getDefaultDescription(_)
|
||||
local n = def.trigger.target
|
||||
if tmp.key then
|
||||
local nname = tmp.key
|
||||
return NS(tdef.auto_description[1],
|
||||
tdef.auto_description[2], n, n, nname)
|
||||
else
|
||||
return NS(tdef.auto_description_total[1],
|
||||
tdef.auto_description_total[2], n, n)
|
||||
end
|
||||
end
|
||||
|
||||
if old_reg then
|
||||
return old_reg(tdef, def)
|
||||
end
|
||||
end
|
||||
|
||||
function tdef.notify(player, key, n)
|
||||
n = n or 1
|
||||
|
||||
assert(player and player.is_player and player:is_player() and key)
|
||||
local name = player:get_player_name()
|
||||
local data = awards.player(name)
|
||||
print(dump(data))
|
||||
|
||||
-- Increment counter
|
||||
data[tname] = data[tname] or {}
|
||||
local currentVal = (data[tname][key] or 0) + n
|
||||
data[tname][key] = currentVal
|
||||
data[tname].__total = (data[tname].__total or 0) + n
|
||||
|
||||
tdef:run_callbacks(player, data, function(entry)
|
||||
local current
|
||||
if entry.key == key then
|
||||
current = currentVal
|
||||
elseif entry.key == nil then
|
||||
current = data[tname].__total
|
||||
else
|
||||
return
|
||||
end
|
||||
|
||||
if current > entry.target then
|
||||
return entry.award
|
||||
end
|
||||
end)
|
||||
end
|
||||
|
||||
awards["notify_" .. tname] = tdef.notify
|
||||
|
||||
elseif tdef.type and tdef.type ~= "custom" then
|
||||
error("Unrecognised trigger type " .. tdef.type)
|
||||
end
|
||||
|
||||
awards.registered_triggers[tname] = tdef
|
||||
|
||||
tdef.on = {}
|
||||
tdef.register = function(func)
|
||||
table.insert(tdef.on, func)
|
||||
end
|
||||
|
||||
-- Backwards compat
|
||||
awards.on[tname] = tdef.on
|
||||
awards['register_on_' .. tname] = tdef.register
|
||||
return tdef
|
||||
end
|
||||
|
||||
function awards.increment_item_counter(data, field, itemname, count)
|
||||
itemname = minetest.registered_aliases[itemname] or itemname
|
||||
data[field][itemname] = (data[field][itemname] or 0) + 1
|
||||
end
|
||||
|
||||
function awards.get_item_count(data, field, itemname)
|
||||
local name_split = string.split(itemname, ":")
|
||||
if #name_split ~= 2 then
|
||||
return false
|
||||
end
|
||||
local mod = name_split[1]
|
||||
local item = name_split[2]
|
||||
|
||||
if data and field and mod and item then
|
||||
awards.assertPlayer(data)
|
||||
awards.tbv(data, field)
|
||||
awards.tbv(data[field], mod)
|
||||
awards.tbv(data[field][mod], item, 0)
|
||||
return data[field][mod][item]
|
||||
end
|
||||
itemname = minetest.registered_aliases[itemname] or itemname
|
||||
return data[field][itemname] or 0
|
||||
end
|
||||
|
||||
function awards.get_total_item_count(data, field)
|
||||
local i = 0
|
||||
if data and field then
|
||||
awards.assertPlayer(data)
|
||||
awards.tbv(data, field)
|
||||
for mod,_ in pairs(data[field]) do
|
||||
awards.tbv(data[field], mod)
|
||||
for item,_ in pairs(data[field][mod]) do
|
||||
awards.tbv(data[field][mod], item, 0)
|
||||
i = i + data[field][mod][item]
|
||||
end
|
||||
end
|
||||
end
|
||||
return i
|
||||
function awards.get_total_keyed_count(data, field)
|
||||
return data[field].__total or 0
|
||||
end
|
||||
|
||||
function awards.register_on_unlock(func)
|
||||
table.insert(awards.on_unlock, func)
|
||||
end
|
||||
|
||||
-- API Functions
|
||||
function awards._additional_triggers(name, def)
|
||||
-- Depreciated!
|
||||
end
|
||||
|
||||
function awards.register_achievement(name, def)
|
||||
def.name = name
|
||||
|
||||
-- Add Triggers
|
||||
if def.trigger and def.trigger.type then
|
||||
local func = awards.trigger_types[def.trigger.type]
|
||||
|
||||
if func then
|
||||
func(def)
|
||||
else
|
||||
awards._additional_triggers(name, def)
|
||||
end
|
||||
local tdef = awards.registered_triggers[def.trigger.type]
|
||||
assert(tdef, "Trigger not found: " .. def.trigger.type)
|
||||
tdef:on_register(def)
|
||||
end
|
||||
|
||||
-- Add Award
|
||||
awards.def[name] = def
|
||||
awards.registered_awards[name] = def
|
||||
|
||||
local tdef = awards.def[name]
|
||||
local tdef = awards.registered_awards[name]
|
||||
if def.description == nil and tdef.getDefaultDescription then
|
||||
def.description = tdef:getDefaultDescription()
|
||||
end
|
||||
@ -183,23 +345,12 @@ end
|
||||
-- award - the name of the award to give
|
||||
function awards.unlock(name, award)
|
||||
-- Access Player Data
|
||||
local data = awards.players[name]
|
||||
local awdef = awards.def[award]
|
||||
local data = awards.player(name)
|
||||
local awdef = awards.registered_awards[award]
|
||||
assert(awdef, "Unable to unlock an award which doesn't exist!")
|
||||
|
||||
-- Perform checks
|
||||
if not data then
|
||||
return
|
||||
end
|
||||
if not awdef then
|
||||
return
|
||||
end
|
||||
if data.disabled then
|
||||
return
|
||||
end
|
||||
awards.tbv(data,"unlocked")
|
||||
|
||||
-- Don't give the achievement if it has already been given
|
||||
if data.unlocked[award] and data.unlocked[award] == award then
|
||||
if data.disabled or
|
||||
(data.unlocked[award] and data.unlocked[award] == award) then
|
||||
return
|
||||
end
|
||||
|
||||
@ -241,33 +392,18 @@ function awards.unlock(name, award)
|
||||
-- Explicit check for nil because sound could be `false` to disable it
|
||||
sound = {name="awards_got_generic", gain=0.25}
|
||||
end
|
||||
local custom_announce = awdef.custom_announce
|
||||
if not custom_announce then
|
||||
if awdef.secret then
|
||||
custom_announce = S("Secret Achievement Unlocked:")
|
||||
else
|
||||
custom_announce = S("Achievement Unlocked:")
|
||||
end
|
||||
end
|
||||
|
||||
-- Do Notification
|
||||
if sound then
|
||||
-- Enforce sound delay to prevent sound spamming
|
||||
local lastsound = awards.players[name].lastsound
|
||||
local lastsound = data.lastsound
|
||||
if lastsound == nil or os.difftime(os.time(), lastsound) >= 1 then
|
||||
minetest.sound_play(sound, {to_player=name})
|
||||
awards.players[name].lastsound = os.time()
|
||||
data.lastsound = os.time()
|
||||
end
|
||||
end
|
||||
|
||||
if awards.show_mode == "formspec" then
|
||||
-- use a formspec to send it
|
||||
minetest.show_formspec(name, "achievements:unlocked", "size[6,2]"..
|
||||
"image_button_exit[0,0;6,2;"..background..";close1; ]"..
|
||||
"image_button_exit[0.2,0.8;1,1;"..icon..";close2; ]"..
|
||||
"label[1.1,1;"..title.."]"..
|
||||
"label[0.3,0.1;"..custom_announce.."]")
|
||||
elseif awards.show_mode == "chat" then
|
||||
if awards.show_mode == "chat" then
|
||||
local chat_announce
|
||||
if awdef.secret == true then
|
||||
chat_announce = S("Secret Achievement Unlocked: %s")
|
||||
@ -334,158 +470,6 @@ function awards.unlock(name, award)
|
||||
end
|
||||
end
|
||||
|
||||
-- Backwards compatibility
|
||||
awards.give_achievement = awards.unlock
|
||||
|
||||
--[[minetest.register_chatcommand("gawd", {
|
||||
params = "award name",
|
||||
description = "gawd: give award to self",
|
||||
func = function(name, param)
|
||||
awards.unlock(name,param)
|
||||
end
|
||||
})]]--
|
||||
|
||||
function awards.getFormspec(name, to, sid)
|
||||
local formspec = ""
|
||||
local listofawards = awards._order_awards(name)
|
||||
local playerdata = awards.players[name]
|
||||
|
||||
if #listofawards == 0 then
|
||||
formspec = formspec .. "label[3.9,1.5;"..minetest.formspec_escape(S("Error: No awards available.")).."]"
|
||||
formspec = formspec .. "button_exit[4.2,2.3;3,1;close;"..minetest.formspec_escape(S("OK")).."]"
|
||||
return formspec
|
||||
end
|
||||
|
||||
-- Sidebar
|
||||
if sid then
|
||||
local item = listofawards[sid+0]
|
||||
local def = awards.def[item.name]
|
||||
|
||||
if def and def.secret and not item.got then
|
||||
formspec = formspec .. "label[1,2.75;"..minetest.formspec_escape(S("(Secret Award)")).."]"..
|
||||
"image[1,0;3,3;awards_unknown.png]"
|
||||
if def and def.description then
|
||||
formspec = formspec .. "textarea[0.25,3.25;4.8,1.7;;"..minetest.formspec_escape(S("Unlock this award to find out what it is."))..";]"
|
||||
end
|
||||
else
|
||||
local title = item.name
|
||||
if def and def.title then
|
||||
title = def.title
|
||||
end
|
||||
local status = "%s"
|
||||
if item.got then
|
||||
status = S("%s (got)")
|
||||
end
|
||||
|
||||
formspec = formspec .. "textarea[0.5,2.7;4.8,1.45;;" ..
|
||||
string.format(status, minetest.formspec_escape(title)) ..
|
||||
";]"
|
||||
|
||||
if def and def.icon then
|
||||
formspec = formspec .. "image[1,0;3,3;" .. def.icon .. "]"
|
||||
end
|
||||
local barwidth = 4.6
|
||||
local perc = nil
|
||||
local label = nil
|
||||
if def.getProgress and playerdata then
|
||||
local res = def:getProgress(playerdata)
|
||||
perc = res.perc
|
||||
label = res.label
|
||||
end
|
||||
if perc then
|
||||
if perc > 1 then
|
||||
perc = 1
|
||||
end
|
||||
formspec = formspec .. "background[0,4.80;" .. barwidth ..",0.25;awards_progress_gray.png;false]"
|
||||
formspec = formspec .. "background[0,4.80;" .. (barwidth * perc) ..",0.25;awards_progress_green.png;false]"
|
||||
if label then
|
||||
formspec = formspec .. "label[1.75,4.63;" .. minetest.formspec_escape(label) .. "]"
|
||||
end
|
||||
end
|
||||
if def and def.description then
|
||||
formspec = formspec .. "textarea[0.25,3.75;4.8,1.7;;"..minetest.formspec_escape(def.description)..";]"
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- Create list box
|
||||
formspec = formspec .. "textlist[4.75,0;6,5;awards;"
|
||||
local first = true
|
||||
for _,award in pairs(listofawards) do
|
||||
local def = awards.def[award.name]
|
||||
if def then
|
||||
if not first then
|
||||
formspec = formspec .. ","
|
||||
end
|
||||
first = false
|
||||
|
||||
if def.secret and not award.got then
|
||||
formspec = formspec .. "#707070"..minetest.formspec_escape(S("(Secret Award)"))
|
||||
else
|
||||
local title = award.name
|
||||
if def and def.title then
|
||||
title = def.title
|
||||
end
|
||||
if award.got then
|
||||
formspec = formspec .. minetest.formspec_escape(title)
|
||||
else
|
||||
formspec = formspec .. "#ACACAC".. minetest.formspec_escape(title)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
return formspec .. ";"..sid.."]"
|
||||
end
|
||||
|
||||
function awards.show_to(name, to, sid, text)
|
||||
if name == "" or name == nil then
|
||||
name = to
|
||||
end
|
||||
if name == to and awards.player(to).disabled then
|
||||
minetest.chat_send_player(S("You've disabled awards. Type /awards enable to reenable."))
|
||||
return
|
||||
end
|
||||
if text then
|
||||
local listofawards = awards._order_awards(name)
|
||||
if #listofawards == 0 then
|
||||
minetest.chat_send_player(to, S("Error: No awards available."))
|
||||
return
|
||||
elseif not awards.players[name] or not awards.players[name].unlocked then
|
||||
minetest.chat_send_player(to, S("You have not unlocked any awards."))
|
||||
return
|
||||
end
|
||||
minetest.chat_send_player(to, string.format(S("%s’s awards:"), name))
|
||||
|
||||
for _, str in pairs(awards.players[name].unlocked) do
|
||||
local def = awards.def[str]
|
||||
if def then
|
||||
if def.title then
|
||||
if def.description then
|
||||
minetest.chat_send_player(to, string.format(S("%s: %s"), def.title, def.description))
|
||||
else
|
||||
minetest.chat_send_player(to, def.title)
|
||||
end
|
||||
else
|
||||
minetest.chat_send_player(to, str)
|
||||
end
|
||||
end
|
||||
end
|
||||
else
|
||||
if sid == nil or sid < 1 then
|
||||
sid = 1
|
||||
end
|
||||
local deco = ""
|
||||
if minetest.global_exists("default") then
|
||||
deco = default.gui_bg .. default.gui_bg_img
|
||||
end
|
||||
-- Show formspec to user
|
||||
minetest.show_formspec(to,"awards:awards",
|
||||
"size[11,5]" .. deco ..
|
||||
awards.getFormspec(name, to, sid))
|
||||
end
|
||||
end
|
||||
awards.showto = awards.show_to
|
||||
|
||||
minetest.register_on_player_receive_fields(function(player, formname, fields)
|
||||
if formname ~= "awards:awards" then
|
||||
return false
|
||||
@ -504,12 +488,7 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
|
||||
return true
|
||||
end)
|
||||
|
||||
awards.init()
|
||||
|
||||
minetest.register_on_newplayer(function(player)
|
||||
local playern = player:get_player_name()
|
||||
awards.assertPlayer(playern)
|
||||
end)
|
||||
awards.load()
|
||||
|
||||
minetest.register_on_shutdown(function()
|
||||
awards.save()
|
||||
|
@ -1,58 +0,0 @@
|
||||
function awards.tbv(tb,value,default)
|
||||
if not default then
|
||||
default = {}
|
||||
end
|
||||
if not tb or type(tb) ~= "table" then
|
||||
if not value then
|
||||
value = "[NULL]"
|
||||
end
|
||||
minetest.log("error", "awards.tbv - table "..dump(value).." is null, or not a table! Dump: "..dump(tb))
|
||||
return
|
||||
end
|
||||
if not value then
|
||||
error("[ERROR] awards.tbv was not used correctly!\n"..
|
||||
"Value: '"..dump(value).."'\n"..
|
||||
"Dump:"..dump(tb))
|
||||
return
|
||||
end
|
||||
if not tb[value] then
|
||||
tb[value] = default
|
||||
end
|
||||
end
|
||||
|
||||
function awards.assertPlayer(playern)
|
||||
awards.tbv(awards.players, playern)
|
||||
awards.tbv(awards.players[playern], "name", playern)
|
||||
awards.tbv(awards.players[playern], "unlocked")
|
||||
awards.tbv(awards.players[playern], "place")
|
||||
awards.tbv(awards.players[playern], "count")
|
||||
awards.tbv(awards.players[playern], "craft")
|
||||
awards.tbv(awards.players[playern], "eat")
|
||||
awards.tbv(awards.players[playern], "deaths", 0)
|
||||
awards.tbv(awards.players[playern], "joins", 0)
|
||||
awards.tbv(awards.players[playern], "chats", 0)
|
||||
end
|
||||
|
||||
function awards.player(name)
|
||||
return awards.players[name]
|
||||
end
|
||||
|
||||
function awards._order_awards(name)
|
||||
local done = {}
|
||||
local retval = {}
|
||||
local player = awards.player(name)
|
||||
if player and player.unlocked then
|
||||
for _,got in pairs(player.unlocked) do
|
||||
if awards.def[got] then
|
||||
done[got] = true
|
||||
table.insert(retval,{name=got,got=true})
|
||||
end
|
||||
end
|
||||
end
|
||||
for _,def in pairs(awards.def) do
|
||||
if not done[def.name] then
|
||||
table.insert(retval,{name=def.name,got=false})
|
||||
end
|
||||
end
|
||||
return retval
|
||||
end
|
907
awards.lua
Normal file
907
awards.lua
Normal file
@ -0,0 +1,907 @@
|
||||
local S = awards.gettext
|
||||
|
||||
-- Saint-Maclou
|
||||
if minetest.get_modpath("moreblocks") then
|
||||
awards.register_achievement("award_saint_maclou",{
|
||||
title = S("Saint-Maclou"),
|
||||
description = S("Place 20 coal checkers."),
|
||||
icon = "awards_novicebuilder.png",
|
||||
trigger = {
|
||||
type = "place",
|
||||
node = "moreblocks:coal_checker",
|
||||
target = 20
|
||||
}
|
||||
})
|
||||
|
||||
-- Castorama
|
||||
awards.register_achievement("award_castorama",{
|
||||
title = S("Castorama"),
|
||||
description = S("Place 20 iron checkers."),
|
||||
icon = "awards_novicebuilder.png",
|
||||
trigger = {
|
||||
type = "place",
|
||||
node = "moreblocks:iron_checker",
|
||||
target = 20
|
||||
}
|
||||
})
|
||||
|
||||
-- Sam the Trapper
|
||||
awards.register_achievement("award_sam_the_trapper",{
|
||||
title = S("Sam the Trapper"),
|
||||
description = S("Place 2 trap stones."),
|
||||
icon = "awards_novicebuilder.png",
|
||||
trigger = {
|
||||
type = "place",
|
||||
node = "moreblocks:trap_stone",
|
||||
target = 2
|
||||
}
|
||||
})
|
||||
end
|
||||
|
||||
-- This award can't be part of Unified Inventory, it would make a circular dependency
|
||||
if minetest.get_modpath("unified_inventory") then
|
||||
if minetest.get_all_craft_recipes("unified_inventory:bag_large") ~= nil then
|
||||
awards.register_achievement("awards_ui_bags", {
|
||||
title = S("Backpacker"),
|
||||
description = S("Craft 4 large bags."),
|
||||
icon = "awards_ui_bags.png",
|
||||
trigger = {
|
||||
type = "craft",
|
||||
item = "unified_inventory:bag_large",
|
||||
target = 4
|
||||
}
|
||||
})
|
||||
end
|
||||
end
|
||||
|
||||
if minetest.get_modpath("fire") then
|
||||
awards.register_achievement("awards_pyro", {
|
||||
title = S("Pyromaniac"),
|
||||
description = S("Craft 8 times flint and steel."),
|
||||
icon = "fire_flint_steel.png",
|
||||
trigger = {
|
||||
type = "craft",
|
||||
item = "fire:flint_and_steel",
|
||||
target = 8
|
||||
}
|
||||
})
|
||||
if minetest.settings:get_bool("disable_fire") ~= true then
|
||||
awards.register_achievement("awards_firefighter", {
|
||||
title = S("Firefighter"),
|
||||
description = S("Put out 1000 fires."),
|
||||
icon = "awards_firefighter.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "fire:basic_flame",
|
||||
target = 1000
|
||||
}
|
||||
})
|
||||
end
|
||||
end
|
||||
|
||||
if minetest.get_modpath("default") then
|
||||
-- Light it up
|
||||
awards.register_achievement("award_lightitup",{
|
||||
title = S("Light It Up"),
|
||||
description = S("Place 100 torches."),
|
||||
icon = "awards_novicebuilder.png^awards_level1.png",
|
||||
trigger = {
|
||||
type = "place",
|
||||
node = "default:torch",
|
||||
target = 100
|
||||
}
|
||||
})
|
||||
|
||||
-- Light ALL the things!
|
||||
awards.register_achievement("award_well_lit",{
|
||||
title = S("Well Lit"),
|
||||
description = S("Place 1,000 torches."),
|
||||
icon = "awards_novicebuilder.png^awards_level2.png",
|
||||
trigger = {
|
||||
type = "place",
|
||||
node = "default:torch",
|
||||
target = 1000
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("award_meselamp",{
|
||||
title = S("Really Well Lit"),
|
||||
description = S("Craft 10 mese lamps."),
|
||||
icon = "default_meselamp.png",
|
||||
trigger = {
|
||||
type = "craft",
|
||||
item = "default:meselamp",
|
||||
target = 10
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("awards_stonebrick", {
|
||||
title = S("Outpost"),
|
||||
description = S("Craft 200 stone bricks."),
|
||||
icon = "default_stone_brick.png^awards_level1.png",
|
||||
trigger = {
|
||||
type = "craft",
|
||||
item = "default:stonebrick",
|
||||
target = 200
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("awards_stonebrick2", {
|
||||
title = S("Watchtower"),
|
||||
description = S("Craft 800 stone bricks."),
|
||||
icon = "default_stone_brick.png^awards_level2.png",
|
||||
trigger = {
|
||||
type = "craft",
|
||||
item = "default:stonebrick",
|
||||
target = 800
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("awards_stonebrick3", {
|
||||
title = S("Fortress"),
|
||||
description = S("Craft 3,200 stone bricks."),
|
||||
icon = "default_stone_brick.png^awards_level3.png",
|
||||
trigger = {
|
||||
type = "craft",
|
||||
item = "default:stonebrick",
|
||||
target = 3200
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("awards_desert_stonebrick", {
|
||||
title = S("Desert Dweller"),
|
||||
description = S("Craft 400 desert stone bricks."),
|
||||
icon = "default_desert_stone_brick.png",
|
||||
trigger = {
|
||||
type = "craft",
|
||||
item = "default:desert_stonebrick",
|
||||
target = 400
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("awards_desertstonebrick", {
|
||||
title = S("Pharaoh"),
|
||||
description = S("Craft 100 sandstone bricks."),
|
||||
icon = "default_sandstone_brick.png",
|
||||
trigger = {
|
||||
type = "craft",
|
||||
item = "default:sandstonebrick",
|
||||
target = 100
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("awards_bookshelf", {
|
||||
title = S("Little Library"),
|
||||
description = S("Craft 7 bookshelves."),
|
||||
icon = "default_bookshelf.png",
|
||||
trigger = {
|
||||
type = "craft",
|
||||
item = "default:bookshelf",
|
||||
target = 7
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("awards_obsidian", {
|
||||
title = S("Lava and Water"),
|
||||
description = S("Mine your first obsidian."),
|
||||
icon = "default_obsidian.png^awards_level1.png",
|
||||
background = "awards_bg_mining.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:obsidian",
|
||||
target = 1
|
||||
}
|
||||
})
|
||||
|
||||
-- Obsessed with Obsidian
|
||||
awards.register_achievement("award_obsessed_with_obsidian",{
|
||||
title = S("Obsessed with Obsidian"),
|
||||
description = S("Mine 50 obsidian."),
|
||||
icon = "default_obsidian.png^awards_level2.png",
|
||||
background = "awards_bg_mining.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:obsidian",
|
||||
target = 50
|
||||
}
|
||||
})
|
||||
|
||||
-- Proof that player has found lava
|
||||
awards.register_achievement("award_lavaminer",{
|
||||
title = S("Lava Miner"),
|
||||
description = S("Mine any block while being very close to lava."),
|
||||
background = "awards_bg_mining.png",
|
||||
icon = "default_lava.png",
|
||||
})
|
||||
awards.register_on_dig(function(player,data)
|
||||
local pos = player:get_pos()
|
||||
if pos and (minetest.find_node_near(pos, 1, "default:lava_source") or
|
||||
minetest.find_node_near(pos, 1, "default:lava_flowing")) then
|
||||
return "award_lavaminer"
|
||||
end
|
||||
return nil
|
||||
end)
|
||||
|
||||
-- On the way
|
||||
awards.register_achievement("award_on_the_way", {
|
||||
title = S("On The Way"),
|
||||
description = S("Place 100 rails."),
|
||||
icon = "carts_rail_straight.png",
|
||||
trigger = {
|
||||
type = "place",
|
||||
node = "default:rail",
|
||||
target = 100
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("award_lumberjack_firstday", {
|
||||
title = S("First Day in the Woods"),
|
||||
description = S("Dig 6 tree blocks."),
|
||||
icon = "default_tree.png^awards_level1.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:tree",
|
||||
target = 6
|
||||
}
|
||||
})
|
||||
|
||||
-- Lumberjack
|
||||
awards.register_achievement("award_lumberjack", {
|
||||
title = S("Lumberjack"),
|
||||
description = S("Dig 36 tree blocks."),
|
||||
icon = "default_tree.png^awards_level2.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:tree",
|
||||
target = 36
|
||||
}
|
||||
})
|
||||
|
||||
-- Semi-pro Lumberjack
|
||||
awards.register_achievement("award_lumberjack_semipro", {
|
||||
title = S("Semi-pro Lumberjack"),
|
||||
description = S("Dig 216 tree blocks."),
|
||||
icon = "default_tree.png^awards_level3.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:tree",
|
||||
target = 216
|
||||
}
|
||||
})
|
||||
|
||||
-- Professional Lumberjack
|
||||
awards.register_achievement("award_lumberjack_professional", {
|
||||
title = S("Professional Lumberjack"),
|
||||
description = S("Dig 1,296 tree blocks."),
|
||||
icon = "default_tree.png^awards_level4.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:tree",
|
||||
target = 1296
|
||||
}
|
||||
})
|
||||
|
||||
-- Junglebaby
|
||||
awards.register_achievement("award_junglebaby", {
|
||||
title = S("Junglebaby"),
|
||||
description = S("Dig 100 jungle tree blocks."),
|
||||
icon = "default_jungletree.png^awards_level1.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:jungletree",
|
||||
target = 100
|
||||
}
|
||||
})
|
||||
|
||||
-- Jungleman
|
||||
awards.register_achievement("award_jungleman", {
|
||||
title = S("Jungleman"),
|
||||
description = S("Dig 1,000 jungle tree blocks."),
|
||||
icon = "default_jungletree.png^awards_level2.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:jungletree",
|
||||
target = 1000
|
||||
}
|
||||
})
|
||||
|
||||
-- Found some Mese!
|
||||
awards.register_achievement("award_mesefind", {
|
||||
title = S("First Mese Find"),
|
||||
description = S("Mine your first mese ore."),
|
||||
icon = "default_stone.png^default_mineral_mese.png",
|
||||
background = "awards_bg_mining.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:stone_with_mese",
|
||||
target = 1
|
||||
}
|
||||
})
|
||||
|
||||
-- Mese Block
|
||||
awards.register_achievement("award_meseblock", {
|
||||
secret = true,
|
||||
title = S("Mese Mastery"),
|
||||
description = S("Mine a mese block."),
|
||||
icon = "default_mese_block.png",
|
||||
background = "awards_bg_mining.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:mese",
|
||||
target = 1
|
||||
}
|
||||
})
|
||||
|
||||
-- You're a copper
|
||||
awards.register_achievement("award_youre_a_copper", {
|
||||
title = S("You’re a copper"),
|
||||
description = S("Dig 1,000 copper ores."),
|
||||
icon = "default_stone.png^default_mineral_copper.png",
|
||||
background = "awards_bg_mining.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:stone_with_copper",
|
||||
target = 1000
|
||||
}
|
||||
})
|
||||
|
||||
-- Found a Nyan cat!
|
||||
awards.register_achievement("award_nyanfind", {
|
||||
secret = true,
|
||||
title = S("A Cat in a Pop-Tart?!"),
|
||||
description = S("Mine a nyan cat."),
|
||||
icon = "nyancat_front.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:nyancat",
|
||||
target = 1
|
||||
}
|
||||
})
|
||||
|
||||
-- Mini Miner
|
||||
awards.register_achievement("award_mine2", {
|
||||
title = S("Mini Miner"),
|
||||
description = S("Dig 100 stone blocks."),
|
||||
icon = "awards_miniminer.png^awards_level1.png",
|
||||
background = "awards_bg_mining.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:stone",
|
||||
target = 100
|
||||
}
|
||||
})
|
||||
|
||||
-- Hardened Miner
|
||||
awards.register_achievement("award_mine3", {
|
||||
title = S("Hardened Miner"),
|
||||
description = S("Dig 1,000 stone blocks."),
|
||||
icon = "awards_miniminer.png^awards_level2.png",
|
||||
background = "awards_bg_mining.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:stone",
|
||||
target = 1000
|
||||
}
|
||||
})
|
||||
|
||||
-- Master Miner
|
||||
awards.register_achievement("award_mine4", {
|
||||
title = S("Master Miner"),
|
||||
description = S("Dig 10,000 stone blocks."),
|
||||
icon = "awards_miniminer.png^awards_level3.png",
|
||||
background = "awards_bg_mining.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:stone",
|
||||
target = 10000
|
||||
}
|
||||
})
|
||||
|
||||
-- Marchand de sable
|
||||
awards.register_achievement("award_marchand_de_sable", {
|
||||
title = S("Marchand De Sable"),
|
||||
description = S("Dig 1,000 sand."),
|
||||
icon = "default_sand.png",
|
||||
background = "awards_bg_mining.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:sand",
|
||||
target = 1000
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("awards_crafter_of_sticks", {
|
||||
title = S("Crafter of Sticks"),
|
||||
description = S("Craft 100 sticks."),
|
||||
icon = "default_stick.png",
|
||||
trigger = {
|
||||
type = "craft",
|
||||
item = "default:stick",
|
||||
target = 100
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("awards_junglegrass", {
|
||||
title = S("Jungle Discoverer"),
|
||||
description = S("Mine your first jungle grass."),
|
||||
icon = "default_junglegrass.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:junglegrass",
|
||||
target = 1
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("awards_grass", {
|
||||
title = S("Grasslands Discoverer"),
|
||||
description = S("Mine some grass."),
|
||||
icon = "default_grass_3.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:grass_1",
|
||||
target = 1
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("awards_dry_grass", {
|
||||
title = S("Savannah Discoverer"),
|
||||
description = S("Mine some dry grass."),
|
||||
icon = "default_dry_grass_3.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:dry_grass_3",
|
||||
target = 1
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("awards_cactus", {
|
||||
title = S("Desert Discoverer"),
|
||||
description = S("Mine your first cactus."),
|
||||
icon = "default_cactus_side.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:cactus",
|
||||
target = 1
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("awards_dry_shrub", {
|
||||
title = S("Far Lands"),
|
||||
description = S("Mine your first dry shrub."),
|
||||
icon = "default_dry_shrub.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:dry_shrub",
|
||||
target = 1
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("awards_ice", {
|
||||
title = S("Glacier Discoverer"),
|
||||
description = S("Mine your first ice."),
|
||||
icon = "default_ice.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:ice",
|
||||
target = 1
|
||||
}
|
||||
})
|
||||
|
||||
-- Proof that player visited snowy lands
|
||||
awards.register_achievement("awards_snowblock", {
|
||||
title = S("Very Simple Snow Man"),
|
||||
description = S("Place two snow blocks."),
|
||||
icon = "default_snow.png",
|
||||
trigger = {
|
||||
type = "place",
|
||||
node = "default:snowblock",
|
||||
target = 2
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("awards_gold_ore", {
|
||||
title = S("First Gold Find"),
|
||||
description = S("Mine your first gold ore."),
|
||||
icon = "default_stone.png^default_mineral_gold.png^awards_level1.png",
|
||||
background = "awards_bg_mining.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:stone_with_gold",
|
||||
target = 1
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("awards_gold_rush", {
|
||||
title = S("Gold Rush"),
|
||||
description = S("Mine 45 gold ores."),
|
||||
icon = "default_stone.png^default_mineral_gold.png^awards_level2.png",
|
||||
background = "awards_bg_mining.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:stone_with_gold",
|
||||
target = 45
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("awards_diamond_ore", {
|
||||
title = S("Wow, I am Diamonds!"),
|
||||
description = S("Mine your first diamond ore."),
|
||||
icon = "default_stone.png^default_mineral_diamond.png^awards_level1.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:stone_with_diamond",
|
||||
target = 1
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("awards_diamond_rush", {
|
||||
title = S("Girl's Best Friend"),
|
||||
description = S("Mine 18 diamond ores."),
|
||||
icon = "default_stone.png^default_mineral_diamond.png^awards_level2.png",
|
||||
background = "awards_bg_mining.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:stone_with_diamond",
|
||||
target = 18
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("awards_diamondblock", {
|
||||
title = S("Hardest Block on Earth"),
|
||||
description = S("Craft a diamond block."),
|
||||
icon = "default_diamond_block.png",
|
||||
trigger = {
|
||||
type = "craft",
|
||||
item = "default:diamondblock",
|
||||
target = 1
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("awards_mossycobble", {
|
||||
title = S("In the Dungeon"),
|
||||
description = S("Mine a mossy cobblestone."),
|
||||
icon = "default_mossycobble.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:mossycobble",
|
||||
target = 1
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("award_furnace", {
|
||||
title = S("Smelter"),
|
||||
description = S("Craft 10 furnaces."),
|
||||
icon = "default_furnace_front.png",
|
||||
trigger = {
|
||||
type = "craft",
|
||||
item= "default:furnace",
|
||||
target = 10
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("award_chest", {
|
||||
title = S("Treasurer"),
|
||||
description = S("Craft 15 chests."),
|
||||
icon = "default_chest_front.png",
|
||||
trigger = {
|
||||
type = "craft",
|
||||
item= "default:chest",
|
||||
target = 15
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("award_chest2", {
|
||||
title = S("Bankier"),
|
||||
description = S("Craft 30 locked chests."),
|
||||
icon = "default_chest_lock.png",
|
||||
trigger = {
|
||||
type = "craft",
|
||||
item= "default:chest_locked",
|
||||
target = 30
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("award_brick", {
|
||||
title = S("Bricker"),
|
||||
description = S("Craft 200 brick blocks."),
|
||||
icon = "default_brick.png",
|
||||
trigger = {
|
||||
type = "craft",
|
||||
item= "default:brick",
|
||||
target = 200
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("award_obsidianbrick", {
|
||||
title = S("House of Obsidian"),
|
||||
description = S("Craft 100 obsidian bricks."),
|
||||
icon = "default_obsidian_brick.png",
|
||||
trigger = {
|
||||
type = "craft",
|
||||
item= "default:obsidianbrick",
|
||||
target = 100
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("award_placestone", {
|
||||
title = S("Build a Cave"),
|
||||
description = S("Place 100 stone."),
|
||||
icon = "default_stone.png",
|
||||
trigger = {
|
||||
type = "place",
|
||||
node = "default:stone",
|
||||
target = 100
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("award_woodladder", {
|
||||
title = S("Long Ladder"),
|
||||
description = S("Place 400 wooden ladders."),
|
||||
icon = "default_ladder_wood.png",
|
||||
trigger = {
|
||||
type = "place",
|
||||
node = "default:ladder_wood",
|
||||
target = 400
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("award_steelladder", {
|
||||
title = S("Industrial Age"),
|
||||
description = S("Place 40 steel ladders."),
|
||||
icon = "default_ladder_steel.png",
|
||||
trigger = {
|
||||
type = "place",
|
||||
node = "default:ladder_steel",
|
||||
target = 40
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("award_apples", {
|
||||
title = S("Yummy!"),
|
||||
description = S("Eat 80 apples."),
|
||||
icon = "default_apple.png",
|
||||
trigger = {
|
||||
type = "eat",
|
||||
item = "default:apple",
|
||||
target = 80
|
||||
}
|
||||
})
|
||||
end
|
||||
|
||||
if minetest.get_modpath("vessels") then
|
||||
awards.register_achievement("award_vessels_shelf", {
|
||||
title = S("Glasser"),
|
||||
icon = "vessels_shelf.png",
|
||||
description = S("Craft 14 vessels shelves."),
|
||||
trigger = {
|
||||
type = "craft",
|
||||
item= "vessels:shelf",
|
||||
target = 14
|
||||
}
|
||||
})
|
||||
end
|
||||
|
||||
if minetest.get_modpath("farming") then
|
||||
awards.register_achievement("awards_farmer", {
|
||||
title = S("Farming Skills Acquired"),
|
||||
description = S("Harvest a fully grown wheat plant."),
|
||||
icon = "farming_wheat_8.png^awards_level1.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "farming:wheat_8",
|
||||
target = 1
|
||||
}
|
||||
})
|
||||
awards.register_achievement("awards_farmer2", {
|
||||
title = S("Field Worker"),
|
||||
description = S("Harvest 25 fully grown wheat plants."),
|
||||
icon = "farming_wheat_8.png^awards_level2.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "farming:wheat_8",
|
||||
target = 25
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("awards_farmer3", {
|
||||
title = S("Aspiring Farmer"),
|
||||
description = S("Harvest 125 fully grown wheat plants."),
|
||||
icon = "farming_wheat_8.png^awards_level3.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "farming:wheat_8",
|
||||
target = 125
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("awards_farmer4", {
|
||||
title = S("Wheat Magnate"),
|
||||
description = S("Harvest 625 fully grown wheat plants."),
|
||||
icon = "farming_wheat_8.png^awards_level4.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "farming:wheat_8",
|
||||
target = 625
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("award_bread", {
|
||||
title = S("Baker"),
|
||||
description = S("Eat 10 loaves of bread."),
|
||||
icon = "farming_bread.png",
|
||||
trigger = {
|
||||
type = "eat",
|
||||
item = "farming:bread",
|
||||
target = 10
|
||||
}
|
||||
})
|
||||
|
||||
end
|
||||
|
||||
if minetest.get_modpath("wool") and minetest.get_modpath("farming") then
|
||||
awards.register_achievement("awards_wool", {
|
||||
title = S("Wool Over Your Eyes"),
|
||||
description = S("Craft 250 white wool."),
|
||||
icon = "wool_white.png",
|
||||
trigger = {
|
||||
type = "craft",
|
||||
item = "wool:white",
|
||||
target = 250
|
||||
}
|
||||
})
|
||||
end
|
||||
|
||||
if minetest.get_modpath("beds") then
|
||||
awards.register_achievement("award_bed", {
|
||||
title = S("Hotelier"),
|
||||
description = S("Craft 15 fancy beds."),
|
||||
icon = "beds_bed_fancy.png",
|
||||
trigger = {
|
||||
type = "craft",
|
||||
item= "beds:fancy_bed_bottom",
|
||||
target = 15
|
||||
}
|
||||
})
|
||||
end
|
||||
|
||||
if minetest.get_modpath("stairs") then
|
||||
awards.register_achievement("award_stairs_goldblock", {
|
||||
title = S("Filthy Rich"),
|
||||
description = S("Craft 24 gold block stairs."),
|
||||
icon = "default_gold_block.png",
|
||||
trigger = {
|
||||
type = "craft",
|
||||
item= "stairs:stair_goldblock",
|
||||
target = 24
|
||||
}
|
||||
})
|
||||
end
|
||||
|
||||
if minetest.get_modpath("dye") then
|
||||
awards.register_achievement("awards_dye_red", {
|
||||
title = S("Roses Are Red"),
|
||||
description = S("Craft 400 red dyes."),
|
||||
icon = "dye_red.png",
|
||||
trigger = {
|
||||
type = "craft",
|
||||
item = "dye:red",
|
||||
target = 400
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("awards_dye_yellow", {
|
||||
title = S("Dandelions are Yellow"),
|
||||
description = S("Craft 400 yellow dyes."),
|
||||
icon = "dye_yellow.png",
|
||||
trigger = {
|
||||
type = "craft",
|
||||
item = "dye:yellow",
|
||||
target = 400
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("awards_dye_blue", {
|
||||
title = S("Geraniums are Blue"),
|
||||
description = S("Craft 400 blue dyes."),
|
||||
icon = "dye_blue.png",
|
||||
trigger = {
|
||||
type = "craft",
|
||||
item= "dye:blue",
|
||||
target = 400
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("awards_dye_white", {
|
||||
title = S("White Color Stock"),
|
||||
description = S("Craft 100 white dyes."),
|
||||
icon = "dye_white.png",
|
||||
trigger = {
|
||||
type = "craft",
|
||||
item= "dye:white",
|
||||
target = 100
|
||||
}
|
||||
})
|
||||
end
|
||||
|
||||
if minetest.get_modpath("flowers") then
|
||||
awards.register_achievement("awards_brown_mushroom1", {
|
||||
title = S("Tasty Mushrooms"),
|
||||
description = S("Eat 3 brown mushrooms."),
|
||||
icon = "flowers_mushroom_brown.png^awards_level1.png",
|
||||
trigger = {
|
||||
type = "eat",
|
||||
item= "flowers:mushroom_brown",
|
||||
target = 3,
|
||||
}
|
||||
})
|
||||
awards.register_achievement("awards_brown_mushroom2", {
|
||||
title = S("Mushroom Lover"),
|
||||
description = S("Eat 33 brown mushrooms."),
|
||||
icon = "flowers_mushroom_brown.png^awards_level2.png",
|
||||
trigger = {
|
||||
type = "eat",
|
||||
item= "flowers:mushroom_brown",
|
||||
target = 33,
|
||||
}
|
||||
})
|
||||
awards.register_achievement("awards_brown_mushroom3", {
|
||||
title = S("Underground Mushroom Farmer"),
|
||||
description = S("Eat 333 brown mushrooms."),
|
||||
icon = "flowers_mushroom_brown.png^awards_level3.png",
|
||||
trigger = {
|
||||
type = "eat",
|
||||
item= "flowers:mushroom_brown",
|
||||
target = 333,
|
||||
}
|
||||
})
|
||||
end
|
||||
|
||||
-- This ensures the following code is executed after all items have been registered
|
||||
minetest.after(0, function()
|
||||
-- Check whether there is at least one node which can be built by the player
|
||||
local building_is_possible = false
|
||||
for _, def in pairs(minetest.registered_nodes) do
|
||||
if (def.description and def.pointable ~= false and not def.groups.not_in_creative_inventory) then
|
||||
building_is_possible = true
|
||||
break
|
||||
end
|
||||
end
|
||||
|
||||
-- The following awards require at least one node which can be built
|
||||
if not building_is_possible then
|
||||
return
|
||||
end
|
||||
|
||||
awards.register_achievement("awards_builder1", {
|
||||
title = S("Builder"),
|
||||
icon = "awards_house.png^awards_level1.png",
|
||||
trigger = {
|
||||
type = "place",
|
||||
target = 1000,
|
||||
},
|
||||
})
|
||||
awards.register_achievement("awards_builder2", {
|
||||
title = S("Constructor"),
|
||||
icon = "awards_house.png^awards_level2.png",
|
||||
trigger = {
|
||||
type = "place",
|
||||
target = 5000,
|
||||
},
|
||||
})
|
||||
awards.register_achievement("awards_builder3", {
|
||||
title = S("Architect"),
|
||||
icon = "awards_house.png^awards_level3.png",
|
||||
trigger = {
|
||||
type = "place",
|
||||
target = 10000,
|
||||
},
|
||||
})
|
||||
awards.register_achievement("awards_builder4", {
|
||||
title = S("Master Architect"),
|
||||
icon = "awards_house.png^awards_level4.png",
|
||||
trigger = {
|
||||
type = "place",
|
||||
target = 25000,
|
||||
},
|
||||
})
|
||||
end)
|
@ -42,7 +42,7 @@ minetest.register_chatcommand("awd", {
|
||||
params = S("<achievement ID>"),
|
||||
description = S("Show details of an achievement"),
|
||||
func = function(name, param)
|
||||
local def = awards.def[param]
|
||||
local def = awards.registered_awards[param]
|
||||
if def then
|
||||
minetest.chat_send_player(name, string.format(S("%s: %s"), def.title, def.description))
|
||||
else
|
||||
|
@ -1 +0,0 @@
|
||||
Adds achievements to Minetest, and an API to register new ones.
|
199
gui.lua
Normal file
199
gui.lua
Normal file
@ -0,0 +1,199 @@
|
||||
local S = awards.gettext
|
||||
|
||||
local function order_awards(name)
|
||||
local done = {}
|
||||
local retval = {}
|
||||
local player = awards.player(name)
|
||||
if player and player.unlocked then
|
||||
for _,got in pairs(player.unlocked) do
|
||||
if awards.registered_awards[got] then
|
||||
done[got] = true
|
||||
table.insert(retval,{name=got,got=true})
|
||||
end
|
||||
end
|
||||
end
|
||||
for _,def in pairs(awards.registered_awards) do
|
||||
if not done[def.name] then
|
||||
table.insert(retval,{name=def.name,got=false})
|
||||
end
|
||||
end
|
||||
return retval
|
||||
end
|
||||
|
||||
function awards.get_formspec(name, to, sid)
|
||||
local formspec = ""
|
||||
local listofawards = order_awards(name)
|
||||
local playerdata = awards.player(name)
|
||||
|
||||
if #listofawards == 0 then
|
||||
formspec = formspec .. "label[3.9,1.5;"..minetest.formspec_escape(S("Error: No awards available.")).."]"
|
||||
formspec = formspec .. "button_exit[4.2,2.3;3,1;close;"..minetest.formspec_escape(S("OK")).."]"
|
||||
return formspec
|
||||
end
|
||||
|
||||
-- Sidebar
|
||||
if sid then
|
||||
local item = listofawards[sid+0]
|
||||
local def = awards.registered_awards[item.name]
|
||||
|
||||
if def and def.secret and not item.got then
|
||||
formspec = formspec .. "label[1,2.75;"..minetest.formspec_escape(S("(Secret Award)")).."]"..
|
||||
"image[1,0;3,3;awards_unknown.png]"
|
||||
if def and def.description then
|
||||
formspec = formspec .. "textarea[0.25,3.25;4.8,1.7;;"..minetest.formspec_escape(S("Unlock this award to find out what it is."))..";]"
|
||||
end
|
||||
else
|
||||
local title = item.name
|
||||
if def and def.title then
|
||||
title = def.title
|
||||
end
|
||||
local status = "%s"
|
||||
if item.got then
|
||||
status = S("%s (got)")
|
||||
end
|
||||
|
||||
formspec = formspec .. "textarea[0.5,2.7;4.8,1.45;;" ..
|
||||
string.format(status, minetest.formspec_escape(title)) ..
|
||||
";]"
|
||||
|
||||
if def and def.icon then
|
||||
formspec = formspec .. "image[1,0;3,3;" .. def.icon .. "]"
|
||||
end
|
||||
local barwidth = 4.6
|
||||
local perc = nil
|
||||
local label = nil
|
||||
if def.getProgress and playerdata then
|
||||
local res = def:getProgress(playerdata)
|
||||
perc = res.perc
|
||||
label = res.label
|
||||
end
|
||||
if perc then
|
||||
if perc > 1 then
|
||||
perc = 1
|
||||
end
|
||||
formspec = formspec .. "background[0,4.80;" .. barwidth ..",0.25;awards_progress_gray.png;false]"
|
||||
formspec = formspec .. "background[0,4.80;" .. (barwidth * perc) ..",0.25;awards_progress_green.png;false]"
|
||||
if label then
|
||||
formspec = formspec .. "label[1.75,4.63;" .. minetest.formspec_escape(label) .. "]"
|
||||
end
|
||||
end
|
||||
if def and def.description then
|
||||
formspec = formspec .. "textarea[0.25,3.75;4.8,1.7;;"..minetest.formspec_escape(def.description)..";]"
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- Create list box
|
||||
formspec = formspec .. "textlist[4.75,0;6,5;awards;"
|
||||
local first = true
|
||||
for _,award in pairs(listofawards) do
|
||||
local def = awards.registered_awards[award.name]
|
||||
if def then
|
||||
if not first then
|
||||
formspec = formspec .. ","
|
||||
end
|
||||
first = false
|
||||
|
||||
if def.secret and not award.got then
|
||||
formspec = formspec .. "#707070"..minetest.formspec_escape(S("(Secret Award)"))
|
||||
else
|
||||
local title = award.name
|
||||
if def and def.title then
|
||||
title = def.title
|
||||
end
|
||||
if award.got then
|
||||
formspec = formspec .. minetest.formspec_escape(title)
|
||||
else
|
||||
formspec = formspec .. "#ACACAC".. minetest.formspec_escape(title)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
return formspec .. ";"..sid.."]"
|
||||
end
|
||||
|
||||
|
||||
function awards.show_to(name, to, sid, text)
|
||||
if name == "" or name == nil then
|
||||
name = to
|
||||
end
|
||||
local data = awards.player(to)
|
||||
if name == to and data.disabled then
|
||||
minetest.chat_send_player(S("You've disabled awards. Type /awards enable to reenable."))
|
||||
return
|
||||
end
|
||||
if text then
|
||||
local listofawards = order_awards(name)
|
||||
if #listofawards == 0 then
|
||||
minetest.chat_send_player(to, S("Error: No awards available."))
|
||||
return
|
||||
elseif not data or not data.unlocked then
|
||||
minetest.chat_send_player(to, S("You have not unlocked any awards."))
|
||||
return
|
||||
end
|
||||
minetest.chat_send_player(to, string.format(S("%s’s awards:"), name))
|
||||
|
||||
for _, str in pairs(data.unlocked) do
|
||||
local def = awards.registered_awards[str]
|
||||
if def then
|
||||
if def.title then
|
||||
if def.description then
|
||||
minetest.chat_send_player(to, string.format(S("%s: %s"), def.title, def.description))
|
||||
else
|
||||
minetest.chat_send_player(to, def.title)
|
||||
end
|
||||
else
|
||||
minetest.chat_send_player(to, str)
|
||||
end
|
||||
end
|
||||
end
|
||||
else
|
||||
if sid == nil or sid < 1 then
|
||||
sid = 1
|
||||
end
|
||||
local deco = ""
|
||||
if minetest.global_exists("default") then
|
||||
deco = default.gui_bg .. default.gui_bg_img
|
||||
end
|
||||
-- Show formspec to user
|
||||
minetest.show_formspec(to,"awards:awards",
|
||||
"size[11,5]" .. deco ..
|
||||
awards.get_formspec(name, to, sid))
|
||||
end
|
||||
end
|
||||
|
||||
if minetest.get_modpath("sfinv") then
|
||||
sfinv.register_page("awards:awards", {
|
||||
title = S("Awards"),
|
||||
on_enter = function(self, player, context)
|
||||
context.awards_idx = 1
|
||||
end,
|
||||
get = function(self, player, context)
|
||||
local name = player:get_player_name()
|
||||
return sfinv.make_formspec(player, context,
|
||||
awards.get_formspec(name, name, context.awards_idx or 1),
|
||||
false, "size[11,5]")
|
||||
end,
|
||||
on_player_receive_fields = function(self, player, context, fields)
|
||||
if fields.awards then
|
||||
local event = minetest.explode_textlist_event(fields.awards)
|
||||
if event.type == "CHG" then
|
||||
context.awards_idx = event.index
|
||||
sfinv.set_player_inventory_formspec(player, context)
|
||||
end
|
||||
end
|
||||
end
|
||||
})
|
||||
end
|
||||
|
||||
if minetest.get_modpath("unified_inventory") ~= nil then
|
||||
unified_inventory.register_button("awards", {
|
||||
type = "image",
|
||||
image = "awards_ui_icon.png",
|
||||
tooltip = S("Awards"),
|
||||
action = function(player)
|
||||
local name = player:get_player_name()
|
||||
awards.show_to(name, name, nil, false)
|
||||
end,
|
||||
})
|
||||
end
|
930
init.lua
930
init.lua
@ -16,922 +16,28 @@
|
||||
|
||||
-- The global award namespace
|
||||
awards = {
|
||||
show_mode = "hud"
|
||||
show_mode = "hud",
|
||||
registered_triggers = {},
|
||||
}
|
||||
|
||||
-- Internationalization support.
|
||||
local S, NS = dofile(minetest.get_modpath("awards").."/intllib.lua")
|
||||
|
||||
awards.gettext, awards.ngettext = S, NS
|
||||
awards.gettext, awards.ngettext = dofile(minetest.get_modpath("awards").."/intllib.lua")
|
||||
|
||||
-- Load files
|
||||
dofile(minetest.get_modpath("awards").."/api.lua")
|
||||
dofile(minetest.get_modpath("awards").."/chat_commands.lua")
|
||||
dofile(minetest.get_modpath("awards").."/sfinv.lua")
|
||||
dofile(minetest.get_modpath("awards").."/unified_inventory.lua")
|
||||
dofile(minetest.get_modpath("awards").."/gui.lua")
|
||||
dofile(minetest.get_modpath("awards").."/triggers.lua")
|
||||
|
||||
-- Saint-Maclou
|
||||
if minetest.get_modpath("moreblocks") then
|
||||
awards.register_achievement("award_saint_maclou",{
|
||||
title = S("Saint-Maclou"),
|
||||
description = S("Place 20 coal checkers."),
|
||||
icon = "awards_novicebuilder.png",
|
||||
trigger = {
|
||||
type = "place",
|
||||
node = "moreblocks:coal_checker",
|
||||
target = 20
|
||||
}
|
||||
})
|
||||
|
||||
-- Castorama
|
||||
awards.register_achievement("award_castorama",{
|
||||
title = S("Castorama"),
|
||||
description = S("Place 20 iron checkers."),
|
||||
icon = "awards_novicebuilder.png",
|
||||
trigger = {
|
||||
type = "place",
|
||||
node = "moreblocks:iron_checker",
|
||||
target = 20
|
||||
}
|
||||
})
|
||||
|
||||
-- Sam the Trapper
|
||||
awards.register_achievement("award_sam_the_trapper",{
|
||||
title = S("Sam the Trapper"),
|
||||
description = S("Place 2 trap stones."),
|
||||
icon = "awards_novicebuilder.png",
|
||||
trigger = {
|
||||
type = "place",
|
||||
node = "moreblocks:trap_stone",
|
||||
target = 2
|
||||
}
|
||||
})
|
||||
end
|
||||
|
||||
-- This award can't be part of Unified Inventory, it would make a circular dependency
|
||||
if minetest.get_modpath("unified_inventory") then
|
||||
if minetest.get_all_craft_recipes("unified_inventory:bag_large") ~= nil then
|
||||
awards.register_achievement("awards_ui_bags", {
|
||||
title = S("Backpacker"),
|
||||
description = S("Craft 4 large bags."),
|
||||
icon = "awards_ui_bags.png",
|
||||
trigger = {
|
||||
type = "craft",
|
||||
item = "unified_inventory:bag_large",
|
||||
target = 4
|
||||
}
|
||||
})
|
||||
end
|
||||
end
|
||||
|
||||
if minetest.get_modpath("fire") then
|
||||
awards.register_achievement("awards_pyro", {
|
||||
title = S("Pyromaniac"),
|
||||
description = S("Craft 8 times flint and steel."),
|
||||
icon = "fire_flint_steel.png",
|
||||
trigger = {
|
||||
type = "craft",
|
||||
item = "fire:flint_and_steel",
|
||||
target = 8
|
||||
}
|
||||
})
|
||||
if minetest.settings:get_bool("disable_fire") ~= true then
|
||||
awards.register_achievement("awards_firefighter", {
|
||||
title = S("Firefighter"),
|
||||
description = S("Put out 1000 fires."),
|
||||
icon = "awards_firefighter.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "fire:basic_flame",
|
||||
target = 1000
|
||||
}
|
||||
})
|
||||
end
|
||||
end
|
||||
|
||||
if minetest.get_modpath("default") then
|
||||
-- Light it up
|
||||
awards.register_achievement("award_lightitup",{
|
||||
title = S("Light It Up"),
|
||||
description = S("Place 100 torches."),
|
||||
icon = "awards_novicebuilder.png^awards_level1.png",
|
||||
trigger = {
|
||||
type = "place",
|
||||
node = "default:torch",
|
||||
target = 100
|
||||
}
|
||||
})
|
||||
|
||||
-- Light ALL the things!
|
||||
awards.register_achievement("award_well_lit",{
|
||||
title = S("Well Lit"),
|
||||
description = S("Place 1,000 torches."),
|
||||
icon = "awards_novicebuilder.png^awards_level2.png",
|
||||
trigger = {
|
||||
type = "place",
|
||||
node = "default:torch",
|
||||
target = 1000
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("award_meselamp",{
|
||||
title = S("Really Well Lit"),
|
||||
description = S("Craft 10 mese lamps."),
|
||||
icon = "default_meselamp.png",
|
||||
trigger = {
|
||||
type = "craft",
|
||||
item = "default:meselamp",
|
||||
target = 10
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("awards_stonebrick", {
|
||||
title = S("Outpost"),
|
||||
description = S("Craft 200 stone bricks."),
|
||||
icon = "default_stone_brick.png^awards_level1.png",
|
||||
trigger = {
|
||||
type = "craft",
|
||||
item = "default:stonebrick",
|
||||
target = 200
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("awards_stonebrick2", {
|
||||
title = S("Watchtower"),
|
||||
description = S("Craft 800 stone bricks."),
|
||||
icon = "default_stone_brick.png^awards_level2.png",
|
||||
trigger = {
|
||||
type = "craft",
|
||||
item = "default:stonebrick",
|
||||
target = 800
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("awards_stonebrick3", {
|
||||
title = S("Fortress"),
|
||||
description = S("Craft 3,200 stone bricks."),
|
||||
icon = "default_stone_brick.png^awards_level3.png",
|
||||
trigger = {
|
||||
type = "craft",
|
||||
item = "default:stonebrick",
|
||||
target = 3200
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("awards_desert_stonebrick", {
|
||||
title = S("Desert Dweller"),
|
||||
description = S("Craft 400 desert stone bricks."),
|
||||
icon = "default_desert_stone_brick.png",
|
||||
trigger = {
|
||||
type = "craft",
|
||||
item = "default:desert_stonebrick",
|
||||
target = 400
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("awards_desertstonebrick", {
|
||||
title = S("Pharaoh"),
|
||||
description = S("Craft 100 sandstone bricks."),
|
||||
icon = "default_sandstone_brick.png",
|
||||
trigger = {
|
||||
type = "craft",
|
||||
item = "default:sandstonebrick",
|
||||
target = 100
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("awards_bookshelf", {
|
||||
title = S("Little Library"),
|
||||
description = S("Craft 7 bookshelves."),
|
||||
icon = "default_bookshelf.png",
|
||||
trigger = {
|
||||
type = "craft",
|
||||
item = "default:bookshelf",
|
||||
target = 7
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("awards_obsidian", {
|
||||
title = S("Lava and Water"),
|
||||
description = S("Mine your first obsidian."),
|
||||
icon = "default_obsidian.png^awards_level1.png",
|
||||
background = "awards_bg_mining.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:obsidian",
|
||||
target = 1
|
||||
}
|
||||
})
|
||||
|
||||
-- Obsessed with Obsidian
|
||||
awards.register_achievement("award_obsessed_with_obsidian",{
|
||||
title = S("Obsessed with Obsidian"),
|
||||
description = S("Mine 50 obsidian."),
|
||||
icon = "default_obsidian.png^awards_level2.png",
|
||||
background = "awards_bg_mining.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:obsidian",
|
||||
target = 50
|
||||
}
|
||||
})
|
||||
|
||||
-- Proof that player has found lava
|
||||
awards.register_achievement("award_lavaminer",{
|
||||
title = S("Lava Miner"),
|
||||
description = S("Mine any block while being very close to lava."),
|
||||
background = "awards_bg_mining.png",
|
||||
icon = "default_lava.png",
|
||||
})
|
||||
awards.register_on_dig(function(player,data)
|
||||
local pos = player:getpos()
|
||||
if pos and (minetest.find_node_near(pos, 1, "default:lava_source") ~= nil or
|
||||
minetest.find_node_near(pos, 1, "default:lava_flowing") ~= nil) then
|
||||
return "award_lavaminer"
|
||||
end
|
||||
return nil
|
||||
end)
|
||||
|
||||
-- On the way
|
||||
awards.register_achievement("award_on_the_way", {
|
||||
title = S("On The Way"),
|
||||
description = S("Place 100 rails."),
|
||||
icon = "carts_rail_straight.png",
|
||||
trigger = {
|
||||
type = "place",
|
||||
node = "default:rail",
|
||||
target = 100
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("award_lumberjack_firstday", {
|
||||
title = S("First Day in the Woods"),
|
||||
description = S("Dig 6 tree blocks."),
|
||||
icon = "default_tree.png^awards_level1.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:tree",
|
||||
target = 6
|
||||
}
|
||||
})
|
||||
|
||||
-- Lumberjack
|
||||
awards.register_achievement("award_lumberjack", {
|
||||
title = S("Lumberjack"),
|
||||
description = S("Dig 36 tree blocks."),
|
||||
icon = "default_tree.png^awards_level2.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:tree",
|
||||
target = 36
|
||||
}
|
||||
})
|
||||
|
||||
-- Semi-pro Lumberjack
|
||||
awards.register_achievement("award_lumberjack_semipro", {
|
||||
title = S("Semi-pro Lumberjack"),
|
||||
description = S("Dig 216 tree blocks."),
|
||||
icon = "default_tree.png^awards_level3.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:tree",
|
||||
target = 216
|
||||
}
|
||||
})
|
||||
|
||||
-- Professional Lumberjack
|
||||
awards.register_achievement("award_lumberjack_professional", {
|
||||
title = S("Professional Lumberjack"),
|
||||
description = S("Dig 1,296 tree blocks."),
|
||||
icon = "default_tree.png^awards_level4.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:tree",
|
||||
target = 1296
|
||||
}
|
||||
})
|
||||
|
||||
-- Junglebaby
|
||||
awards.register_achievement("award_junglebaby", {
|
||||
title = S("Junglebaby"),
|
||||
description = S("Dig 100 jungle tree blocks."),
|
||||
icon = "default_jungletree.png^awards_level1.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:jungletree",
|
||||
target = 100
|
||||
}
|
||||
})
|
||||
|
||||
-- Jungleman
|
||||
awards.register_achievement("award_jungleman", {
|
||||
title = S("Jungleman"),
|
||||
description = S("Dig 1,000 jungle tree blocks."),
|
||||
icon = "default_jungletree.png^awards_level2.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:jungletree",
|
||||
target = 1000
|
||||
}
|
||||
})
|
||||
|
||||
-- Found some Mese!
|
||||
awards.register_achievement("award_mesefind", {
|
||||
title = S("First Mese Find"),
|
||||
description = S("Mine your first mese ore."),
|
||||
icon = "default_stone.png^default_mineral_mese.png",
|
||||
background = "awards_bg_mining.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:stone_with_mese",
|
||||
target = 1
|
||||
}
|
||||
})
|
||||
|
||||
-- Mese Block
|
||||
awards.register_achievement("award_meseblock", {
|
||||
secret = true,
|
||||
title = S("Mese Mastery"),
|
||||
description = S("Mine a mese block."),
|
||||
icon = "default_mese_block.png",
|
||||
background = "awards_bg_mining.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:mese",
|
||||
target = 1
|
||||
}
|
||||
})
|
||||
|
||||
-- You're a copper
|
||||
awards.register_achievement("award_youre_a_copper", {
|
||||
title = S("You’re a copper"),
|
||||
description = S("Dig 1,000 copper ores."),
|
||||
icon = "default_stone.png^default_mineral_copper.png",
|
||||
background = "awards_bg_mining.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:stone_with_copper",
|
||||
target = 1000
|
||||
}
|
||||
})
|
||||
|
||||
-- Found a Nyan cat!
|
||||
awards.register_achievement("award_nyanfind", {
|
||||
secret = true,
|
||||
title = S("A Cat in a Pop-Tart?!"),
|
||||
description = S("Mine a nyan cat."),
|
||||
icon = "nyancat_front.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:nyancat",
|
||||
target = 1
|
||||
}
|
||||
})
|
||||
|
||||
-- Mini Miner
|
||||
awards.register_achievement("award_mine2", {
|
||||
title = S("Mini Miner"),
|
||||
description = S("Dig 100 stone blocks."),
|
||||
icon = "awards_miniminer.png^awards_level1.png",
|
||||
background = "awards_bg_mining.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:stone",
|
||||
target = 100
|
||||
}
|
||||
})
|
||||
|
||||
-- Hardened Miner
|
||||
awards.register_achievement("award_mine3", {
|
||||
title = S("Hardened Miner"),
|
||||
description = S("Dig 1,000 stone blocks."),
|
||||
icon = "awards_miniminer.png^awards_level2.png",
|
||||
background = "awards_bg_mining.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:stone",
|
||||
target = 1000
|
||||
}
|
||||
})
|
||||
|
||||
-- Master Miner
|
||||
awards.register_achievement("award_mine4", {
|
||||
title = S("Master Miner"),
|
||||
description = S("Dig 10,000 stone blocks."),
|
||||
icon = "awards_miniminer.png^awards_level3.png",
|
||||
background = "awards_bg_mining.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:stone",
|
||||
target = 10000
|
||||
}
|
||||
})
|
||||
|
||||
-- Marchand de sable
|
||||
awards.register_achievement("award_marchand_de_sable", {
|
||||
title = S("Marchand De Sable"),
|
||||
description = S("Dig 1,000 sand."),
|
||||
icon = "default_sand.png",
|
||||
background = "awards_bg_mining.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:sand",
|
||||
target = 1000
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("awards_crafter_of_sticks", {
|
||||
title = S("Crafter of Sticks"),
|
||||
description = S("Craft 100 sticks."),
|
||||
icon = "default_stick.png",
|
||||
trigger = {
|
||||
type = "craft",
|
||||
item = "default:stick",
|
||||
target = 100
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("awards_junglegrass", {
|
||||
title = S("Jungle Discoverer"),
|
||||
description = S("Mine your first jungle grass."),
|
||||
icon = "default_junglegrass.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:junglegrass",
|
||||
target = 1
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("awards_grass", {
|
||||
title = S("Grasslands Discoverer"),
|
||||
description = S("Mine some grass."),
|
||||
icon = "default_grass_3.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:grass_1",
|
||||
target = 1
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("awards_dry_grass", {
|
||||
title = S("Savannah Discoverer"),
|
||||
description = S("Mine some dry grass."),
|
||||
icon = "default_dry_grass_3.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:dry_grass_3",
|
||||
target = 1
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("awards_cactus", {
|
||||
title = S("Desert Discoverer"),
|
||||
description = S("Mine your first cactus."),
|
||||
icon = "default_cactus_side.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:cactus",
|
||||
target = 1
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("awards_dry_shrub", {
|
||||
title = S("Far Lands"),
|
||||
description = S("Mine your first dry shrub."),
|
||||
icon = "default_dry_shrub.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:dry_shrub",
|
||||
target = 1
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("awards_ice", {
|
||||
title = S("Glacier Discoverer"),
|
||||
description = S("Mine your first ice."),
|
||||
icon = "default_ice.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:ice",
|
||||
target = 1
|
||||
}
|
||||
})
|
||||
|
||||
-- Proof that player visited snowy lands
|
||||
awards.register_achievement("awards_snowblock", {
|
||||
title = S("Very Simple Snow Man"),
|
||||
description = S("Place two snow blocks."),
|
||||
icon = "default_snow.png",
|
||||
trigger = {
|
||||
type = "place",
|
||||
node = "default:snowblock",
|
||||
target = 2
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("awards_gold_ore", {
|
||||
title = S("First Gold Find"),
|
||||
description = S("Mine your first gold ore."),
|
||||
icon = "default_stone.png^default_mineral_gold.png^awards_level1.png",
|
||||
background = "awards_bg_mining.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:stone_with_gold",
|
||||
target = 1
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("awards_gold_rush", {
|
||||
title = S("Gold Rush"),
|
||||
description = S("Mine 45 gold ores."),
|
||||
icon = "default_stone.png^default_mineral_gold.png^awards_level2.png",
|
||||
background = "awards_bg_mining.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:stone_with_gold",
|
||||
target = 45
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("awards_diamond_ore", {
|
||||
title = S("Wow, I am Diamonds!"),
|
||||
description = S("Mine your first diamond ore."),
|
||||
icon = "default_stone.png^default_mineral_diamond.png^awards_level1.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:stone_with_diamond",
|
||||
target = 1
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("awards_diamond_rush", {
|
||||
title = S("Girl's Best Friend"),
|
||||
description = S("Mine 18 diamond ores."),
|
||||
icon = "default_stone.png^default_mineral_diamond.png^awards_level2.png",
|
||||
background = "awards_bg_mining.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:stone_with_diamond",
|
||||
target = 18
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("awards_diamondblock", {
|
||||
title = S("Hardest Block on Earth"),
|
||||
description = S("Craft a diamond block."),
|
||||
icon = "default_diamond_block.png",
|
||||
trigger = {
|
||||
type = "craft",
|
||||
item = "default:diamondblock",
|
||||
target = 1
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("awards_mossycobble", {
|
||||
title = S("In the Dungeon"),
|
||||
description = S("Mine a mossy cobblestone."),
|
||||
icon = "default_mossycobble.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:mossycobble",
|
||||
target = 1
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("award_furnace", {
|
||||
title = S("Smelter"),
|
||||
description = S("Craft 10 furnaces."),
|
||||
icon = "default_furnace_front.png",
|
||||
trigger = {
|
||||
type = "craft",
|
||||
item= "default:furnace",
|
||||
target = 10
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("award_chest", {
|
||||
title = S("Treasurer"),
|
||||
description = S("Craft 15 chests."),
|
||||
icon = "default_chest_front.png",
|
||||
trigger = {
|
||||
type = "craft",
|
||||
item= "default:chest",
|
||||
target = 15
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("award_chest2", {
|
||||
title = S("Bankier"),
|
||||
description = S("Craft 30 locked chests."),
|
||||
icon = "default_chest_lock.png",
|
||||
trigger = {
|
||||
type = "craft",
|
||||
item= "default:chest_locked",
|
||||
target = 30
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("award_brick", {
|
||||
title = S("Bricker"),
|
||||
description = S("Craft 200 brick blocks."),
|
||||
icon = "default_brick.png",
|
||||
trigger = {
|
||||
type = "craft",
|
||||
item= "default:brick",
|
||||
target = 200
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("award_obsidianbrick", {
|
||||
title = S("House of Obsidian"),
|
||||
description = S("Craft 100 obsidian bricks."),
|
||||
icon = "default_obsidian_brick.png",
|
||||
trigger = {
|
||||
type = "craft",
|
||||
item= "default:obsidianbrick",
|
||||
target = 100
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("award_placestone", {
|
||||
title = S("Build a Cave"),
|
||||
description = S("Place 100 stone."),
|
||||
icon = "default_stone.png",
|
||||
trigger = {
|
||||
type = "place",
|
||||
node = "default:stone",
|
||||
target = 100
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("award_woodladder", {
|
||||
title = S("Long Ladder"),
|
||||
description = S("Place 400 wooden ladders."),
|
||||
icon = "default_ladder_wood.png",
|
||||
trigger = {
|
||||
type = "place",
|
||||
node = "default:ladder_wood",
|
||||
target = 400
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("award_steelladder", {
|
||||
title = S("Industrial Age"),
|
||||
description = S("Place 40 steel ladders."),
|
||||
icon = "default_ladder_steel.png",
|
||||
trigger = {
|
||||
type = "place",
|
||||
node = "default:ladder_steel",
|
||||
target = 40
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("award_apples", {
|
||||
title = S("Yummy!"),
|
||||
description = S("Eat 80 apples."),
|
||||
icon = "default_apple.png",
|
||||
trigger = {
|
||||
type = "eat",
|
||||
item = "default:apple",
|
||||
target = 80
|
||||
}
|
||||
})
|
||||
end
|
||||
|
||||
if minetest.get_modpath("vessels") then
|
||||
awards.register_achievement("award_vessels_shelf", {
|
||||
title = S("Glasser"),
|
||||
icon = "vessels_shelf.png",
|
||||
description = S("Craft 14 vessels shelves."),
|
||||
trigger = {
|
||||
type = "craft",
|
||||
item= "vessels:shelf",
|
||||
target = 14
|
||||
}
|
||||
})
|
||||
end
|
||||
|
||||
if minetest.get_modpath("farming") then
|
||||
awards.register_achievement("awards_farmer", {
|
||||
title = S("Farming Skills Acquired"),
|
||||
description = S("Harvest a fully grown wheat plant."),
|
||||
icon = "farming_wheat_8.png^awards_level1.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "farming:wheat_8",
|
||||
target = 1
|
||||
}
|
||||
})
|
||||
awards.register_achievement("awards_farmer2", {
|
||||
title = S("Field Worker"),
|
||||
description = S("Harvest 25 fully grown wheat plants."),
|
||||
icon = "farming_wheat_8.png^awards_level2.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "farming:wheat_8",
|
||||
target = 25
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("awards_farmer3", {
|
||||
title = S("Aspiring Farmer"),
|
||||
description = S("Harvest 125 fully grown wheat plants."),
|
||||
icon = "farming_wheat_8.png^awards_level3.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "farming:wheat_8",
|
||||
target = 125
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("awards_farmer4", {
|
||||
title = S("Wheat Magnate"),
|
||||
description = S("Harvest 625 fully grown wheat plants."),
|
||||
icon = "farming_wheat_8.png^awards_level4.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "farming:wheat_8",
|
||||
target = 625
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("award_bread", {
|
||||
title = S("Baker"),
|
||||
description = S("Eat 10 loaves of bread."),
|
||||
icon = "farming_bread.png",
|
||||
trigger = {
|
||||
type = "eat",
|
||||
item = "farming:bread",
|
||||
target = 10
|
||||
}
|
||||
})
|
||||
|
||||
end
|
||||
|
||||
if minetest.get_modpath("wool") and minetest.get_modpath("farming") then
|
||||
awards.register_achievement("awards_wool", {
|
||||
title = S("Wool Over Your Eyes"),
|
||||
description = S("Craft 250 white wool."),
|
||||
icon = "wool_white.png",
|
||||
trigger = {
|
||||
type = "craft",
|
||||
item = "wool:white",
|
||||
target = 250
|
||||
}
|
||||
})
|
||||
end
|
||||
|
||||
if minetest.get_modpath("beds") then
|
||||
awards.register_achievement("award_bed", {
|
||||
title = S("Hotelier"),
|
||||
description = S("Craft 15 fancy beds."),
|
||||
icon = "beds_bed_fancy.png",
|
||||
trigger = {
|
||||
type = "craft",
|
||||
item= "beds:fancy_bed_bottom",
|
||||
target = 15
|
||||
}
|
||||
})
|
||||
end
|
||||
|
||||
if minetest.get_modpath("stairs") then
|
||||
awards.register_achievement("award_stairs_goldblock", {
|
||||
title = S("Filthy Rich"),
|
||||
description = S("Craft 24 gold block stairs."),
|
||||
icon = "default_gold_block.png",
|
||||
trigger = {
|
||||
type = "craft",
|
||||
item= "stairs:stair_goldblock",
|
||||
target = 24
|
||||
}
|
||||
})
|
||||
end
|
||||
|
||||
if minetest.get_modpath("dye") then
|
||||
awards.register_achievement("awards_dye_red", {
|
||||
title = S("Roses Are Red"),
|
||||
description = S("Craft 400 red dyes."),
|
||||
icon = "dye_red.png",
|
||||
trigger = {
|
||||
type = "craft",
|
||||
item = "dye:red",
|
||||
target = 400
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("awards_dye_yellow", {
|
||||
title = S("Dandelions are Yellow"),
|
||||
description = S("Craft 400 yellow dyes."),
|
||||
icon = "dye_yellow.png",
|
||||
trigger = {
|
||||
type = "craft",
|
||||
item = "dye:yellow",
|
||||
target = 400
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("awards_dye_blue", {
|
||||
title = S("Geraniums are Blue"),
|
||||
description = S("Craft 400 blue dyes."),
|
||||
icon = "dye_blue.png",
|
||||
trigger = {
|
||||
type = "craft",
|
||||
item= "dye:blue",
|
||||
target = 400
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("awards_dye_white", {
|
||||
title = S("White Color Stock"),
|
||||
description = S("Craft 100 white dyes."),
|
||||
icon = "dye_white.png",
|
||||
trigger = {
|
||||
type = "craft",
|
||||
item= "dye:white",
|
||||
target = 100
|
||||
}
|
||||
})
|
||||
end
|
||||
|
||||
if minetest.get_modpath("flowers") then
|
||||
awards.register_achievement("awards_brown_mushroom1", {
|
||||
title = S("Tasty Mushrooms"),
|
||||
description = S("Eat 3 brown mushrooms."),
|
||||
icon = "flowers_mushroom_brown.png^awards_level1.png",
|
||||
trigger = {
|
||||
type = "eat",
|
||||
item= "flowers:mushroom_brown",
|
||||
target = 3,
|
||||
}
|
||||
})
|
||||
awards.register_achievement("awards_brown_mushroom2", {
|
||||
title = S("Mushroom Lover"),
|
||||
description = S("Eat 33 brown mushrooms."),
|
||||
icon = "flowers_mushroom_brown.png^awards_level2.png",
|
||||
trigger = {
|
||||
type = "eat",
|
||||
item= "flowers:mushroom_brown",
|
||||
target = 33,
|
||||
}
|
||||
})
|
||||
awards.register_achievement("awards_brown_mushroom3", {
|
||||
title = S("Underground Mushroom Farmer"),
|
||||
description = S("Eat 333 brown mushrooms."),
|
||||
icon = "flowers_mushroom_brown.png^awards_level3.png",
|
||||
trigger = {
|
||||
type = "eat",
|
||||
item= "flowers:mushroom_brown",
|
||||
target = 333,
|
||||
}
|
||||
})
|
||||
end
|
||||
|
||||
-- This ensures the following code is executed after all items have been registered
|
||||
minetest.after(0, function()
|
||||
-- Check whether there is at least one node which can be built by the player
|
||||
local building_is_possible = false
|
||||
for _, def in pairs(minetest.registered_nodes) do
|
||||
if (def.description and def.pointable ~= false and not def.groups.not_in_creative_inventory) then
|
||||
building_is_possible = true
|
||||
break
|
||||
end
|
||||
end
|
||||
|
||||
-- The following awards require at least one node which can be built
|
||||
if not building_is_possible then
|
||||
return
|
||||
end
|
||||
|
||||
awards.register_achievement("awards_builder1", {
|
||||
title = S("Builder"),
|
||||
icon = "awards_house.png^awards_level1.png",
|
||||
trigger = {
|
||||
type = "place",
|
||||
target = 1000,
|
||||
},
|
||||
})
|
||||
awards.register_achievement("awards_builder2", {
|
||||
title = S("Constructor"),
|
||||
icon = "awards_house.png^awards_level2.png",
|
||||
trigger = {
|
||||
type = "place",
|
||||
target = 5000,
|
||||
},
|
||||
})
|
||||
awards.register_achievement("awards_builder3", {
|
||||
title = S("Architect"),
|
||||
icon = "awards_house.png^awards_level3.png",
|
||||
trigger = {
|
||||
type = "place",
|
||||
target = 10000,
|
||||
},
|
||||
})
|
||||
awards.register_achievement("awards_builder4", {
|
||||
title = S("Master Architect"),
|
||||
icon = "awards_house.png^awards_level4.png",
|
||||
trigger = {
|
||||
type = "place",
|
||||
target = 25000,
|
||||
},
|
||||
})
|
||||
end)
|
||||
dofile(minetest.get_modpath("awards").."/awards.lua")
|
||||
|
||||
-- Backwards compatibility
|
||||
awards.give_achievement = awards.unlock
|
||||
awards.getFormspec = awards.get_formspec
|
||||
awards.showto = awards.show_to
|
||||
awards.register_onDig = awards.register_on_dig
|
||||
awards.register_onPlace = awards.register_on_place
|
||||
awards.register_onDeath = awards.register_on_death
|
||||
awards.register_onChat = awards.register_on_chat
|
||||
awards.register_onJoin = awards.register_on_join
|
||||
awards.register_onCraft = awards.register_on_craft
|
||||
awards.def = awards.registered_awards
|
||||
|
3
mod.conf
3
mod.conf
@ -2,6 +2,7 @@ name = awards
|
||||
title = Achievements
|
||||
author = rubenwardy
|
||||
description = Adds achievements to Minetest, and an API to register new ones.
|
||||
license = LGPL 2.1 or later
|
||||
optional_depends = intllib,sfinv,unified_inventory,default,stairs,farming,dye,beds,wool,vessels,moreblocks,fire,flowers
|
||||
license = LGPLv2.1+
|
||||
forum = https://forum.minetest.net/viewtopic.php?t=4870
|
||||
version = 2.3.0
|
||||
|
163
readme.md
163
readme.md
@ -1,163 +0,0 @@
|
||||
# Awards
|
||||
|
||||
by [rubenwardy](https://rubenwardy.com), with lots of awesome contributions
|
||||
from Wuzzy, kaeza, MrIbby, and Traxie21.
|
||||
|
||||
This mod adds achievements to Minetest.
|
||||
|
||||
Majority of awards are back ported from Calinou's
|
||||
old fork in Carbone, under same license.
|
||||
|
||||
|
||||
# Basic API
|
||||
|
||||
* awards.register_achievement(name, def)
|
||||
* name
|
||||
* desciption
|
||||
* sound [optional] - set a custom sound (SimpleSoundSpec) or `false` to play no sound.
|
||||
If not specified, a default sound is played
|
||||
* image [optional] - texture name, eg: award_one.png
|
||||
* background [optional] - texture name, eg: award_one.png
|
||||
* trigger [optional] [table]
|
||||
* type - "dig", "place", "craft", "death", "chat", "join" or "eat"
|
||||
* dig type: Dig a node.
|
||||
* node: the dug node type. If nil, all dug nodes are counted
|
||||
* place type: Place a node.
|
||||
* node: the placed node type. If nil, all placed nodes are counted
|
||||
* eat type: Eat an item.
|
||||
* item: the eaten item type. If nil, all eaten items are counted
|
||||
* craft type: Craft something.
|
||||
* item: the crafted item type. If nil, all crafted items are counted
|
||||
* death type: Die.
|
||||
* chat type: Write a chat message.
|
||||
* join type: Join the server.
|
||||
* (for all types) target - how many times to dig/place/craft/etc.
|
||||
* See Triggers
|
||||
* secret [optional] - if true, then player needs to unlock to find out what it is.
|
||||
* on_unlock [optional] - func(name, def)
|
||||
* name is player name
|
||||
* return true to cancel register_on_unlock callbacks and HUD
|
||||
* awards.register_trigger(name, func(awardname, def))
|
||||
* Note: awards.on[name] is automatically created for triggers
|
||||
* awards.run_trigger_callbacks(player, data, trigger, table_func(entry))
|
||||
* Goes through and checks all triggers registered to a trigger type,
|
||||
unlocking the award if conditions are met.
|
||||
* data is the player's award data, ie: awards.players[player_name]
|
||||
* trigger is the name of the trigger type. Ie: awards.on[trigger]
|
||||
* table_func is called if the trigger is a table - simply return an
|
||||
award name to unlock it
|
||||
* See triggers.lua for examples
|
||||
* awards.increment_item_counter(data, field, itemname)
|
||||
* add to an item's statistic count
|
||||
* for example, (data, "place", "default:stone") will add 1 to the number of
|
||||
times default:stone has been placed.
|
||||
* data is the player's award data, ie: awards.players[player_name]
|
||||
* returns true on success, false on failure (eg: cannot get modname and item from itemname)
|
||||
* awards.register_on_unlock(func(name, def))
|
||||
* name is the player name
|
||||
* def is the award def.
|
||||
* return true to cancel HUD
|
||||
* awards.unlock(name, award)
|
||||
* gives an award to a player
|
||||
* name is the player name
|
||||
|
||||
# Included in the Mod
|
||||
|
||||
The API, above, allows you to register awards
|
||||
and triggers (things that look for events and unlock awards, they need
|
||||
to be registered in order to get details from award_def.trigger).
|
||||
|
||||
However, all awards and triggers are separate from the API.
|
||||
They can be found in init.lua and triggers.lua
|
||||
|
||||
## Triggers
|
||||
|
||||
Callbacks (register a function to be run)
|
||||
|
||||
### dig
|
||||
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:dirt",
|
||||
target = 50
|
||||
}
|
||||
|
||||
### place
|
||||
|
||||
trigger = {
|
||||
type = "place",
|
||||
node = "default:dirt",
|
||||
target = 50
|
||||
}
|
||||
|
||||
### death
|
||||
|
||||
trigger = {
|
||||
type = "death",
|
||||
target = 5
|
||||
}
|
||||
|
||||
### chat
|
||||
|
||||
trigger = {
|
||||
type = "chat",
|
||||
target = 100
|
||||
}
|
||||
|
||||
### join
|
||||
|
||||
trigger = {
|
||||
type = "join",
|
||||
target = 100
|
||||
}
|
||||
|
||||
### eat
|
||||
|
||||
trigger = {
|
||||
type = "eat",
|
||||
item = "default:apple",
|
||||
target = 100
|
||||
}
|
||||
|
||||
## Callbacks relating to triggers
|
||||
|
||||
* awards.register_on_dig(func(player, data))
|
||||
* data is player data (see below)
|
||||
* return award name or null
|
||||
* awards.register_on_place(func(player, data))
|
||||
* data is player data (see below)
|
||||
* return award name or null
|
||||
* awards.register_on_eat(func(player, data))
|
||||
* data is player data (see below)
|
||||
* return award name or null
|
||||
* awards.register_on_death(func(player, data))
|
||||
* data is player data (see below)
|
||||
* return award name or null
|
||||
* awards.register_on_chat(func(player, data))
|
||||
* data is player data (see below)
|
||||
* return award name or null
|
||||
* awards.register_on_join(func(player, data)
|
||||
* data is player data (see below)
|
||||
* return award name or null
|
||||
|
||||
|
||||
# Player Data
|
||||
|
||||
A list of data referenced/hashed by the player's name.
|
||||
* player name
|
||||
* name [string]
|
||||
* count [table] - dig counter
|
||||
* modname [table]
|
||||
* itemname [int]
|
||||
* place [table] - place counter
|
||||
* modname [table]
|
||||
* itemname [int]
|
||||
* craft [table] - craft counter
|
||||
* modname [table]
|
||||
* itemname [int]
|
||||
* eat [table] - eat counter
|
||||
* modname [table]
|
||||
* itemname [int]
|
||||
* deaths
|
||||
* chats
|
||||
* joins
|
25
sfinv.lua
25
sfinv.lua
@ -1,25 +0,0 @@
|
||||
if minetest.get_modpath("sfinv") then
|
||||
local S = awards.gettext
|
||||
|
||||
sfinv.register_page("awards:awards", {
|
||||
title = S("Awards"),
|
||||
on_enter = function(self, player, context)
|
||||
context.awards_idx = 1
|
||||
end,
|
||||
get = function(self, player, context)
|
||||
local name = player:get_player_name()
|
||||
return sfinv.make_formspec(player, context,
|
||||
awards.getFormspec(name, name, context.awards_idx or 1),
|
||||
false, "size[11,5]")
|
||||
end,
|
||||
on_player_receive_fields = function(self, player, context, fields)
|
||||
if fields.awards then
|
||||
local event = minetest.explode_textlist_event(fields.awards)
|
||||
if event.type == "CHG" then
|
||||
context.awards_idx = event.index
|
||||
sfinv.set_player_inventory_formspec(player, context)
|
||||
end
|
||||
end
|
||||
end
|
||||
})
|
||||
end
|
487
triggers.lua
487
triggers.lua
@ -14,381 +14,124 @@
|
||||
-- 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
--
|
||||
|
||||
local S, NS = awards.gettext, awards.ngettext
|
||||
|
||||
awards.register_trigger("dig", function(def)
|
||||
local tmp = {
|
||||
award = def.name,
|
||||
node = def.trigger.node,
|
||||
target = def.trigger.target,
|
||||
}
|
||||
table.insert(awards.on.dig, tmp)
|
||||
def.getProgress = function(self, data)
|
||||
local itemcount
|
||||
if tmp.node then
|
||||
itemcount = awards.get_item_count(data, "count", tmp.node) or 0
|
||||
else
|
||||
itemcount = awards.get_total_item_count(data, "count")
|
||||
end
|
||||
return {
|
||||
perc = itemcount / tmp.target,
|
||||
label = S("@1/@2 dug", itemcount, tmp.target),
|
||||
}
|
||||
end
|
||||
def.getDefaultDescription = function(self)
|
||||
local n = self.trigger.target
|
||||
if self.trigger.node then
|
||||
local nname = minetest.registered_nodes[self.trigger.node].description
|
||||
if nname == nil then
|
||||
nname = self.trigger.node
|
||||
end
|
||||
-- Translators: @1 is count, @2 is description.
|
||||
return NS("Mine: @2", "Mine: @1×@2", n, n, nname)
|
||||
else
|
||||
return NS("Mine @1 block.", "Mine @1 blocks.", n, n)
|
||||
end
|
||||
end
|
||||
end)
|
||||
|
||||
awards.register_trigger("place", function(def)
|
||||
local tmp = {
|
||||
award = def.name,
|
||||
node = def.trigger.node,
|
||||
target = def.trigger.target,
|
||||
}
|
||||
table.insert(awards.on.place, tmp)
|
||||
def.getProgress = function(self, data)
|
||||
local itemcount
|
||||
if tmp.node then
|
||||
itemcount = awards.get_item_count(data, "place", tmp.node) or 0
|
||||
else
|
||||
itemcount = awards.get_total_item_count(data, "place")
|
||||
end
|
||||
return {
|
||||
perc = itemcount / tmp.target,
|
||||
label = S("@1/@2 placed", itemcount, tmp.target),
|
||||
}
|
||||
end
|
||||
def.getDefaultDescription = function(self)
|
||||
local n = self.trigger.target
|
||||
if self.trigger.node then
|
||||
local nname = minetest.registered_nodes[self.trigger.node].description
|
||||
if nname == nil then
|
||||
nname = self.trigger.node
|
||||
end
|
||||
-- Translators: @1 is count, @2 is description.
|
||||
return NS("Place: @2", "Place: @1×@2", n, n, nname)
|
||||
else
|
||||
return NS("Place a block.", "Place @1 blocks.", n, n)
|
||||
end
|
||||
end
|
||||
end)
|
||||
|
||||
awards.register_trigger("eat", function(def)
|
||||
local tmp = {
|
||||
award = def.name,
|
||||
item = def.trigger.item,
|
||||
target = def.trigger.target,
|
||||
}
|
||||
table.insert(awards.on.eat, tmp)
|
||||
def.getProgress = function(self, data)
|
||||
local itemcount
|
||||
if tmp.item then
|
||||
itemcount = awards.get_item_count(data, "eat", tmp.item) or 0
|
||||
else
|
||||
itemcount = awards.get_total_item_count(data, "eat")
|
||||
end
|
||||
return {
|
||||
perc = itemcount / tmp.target,
|
||||
label = S("@1/@2 eaten", itemcount, tmp.target),
|
||||
}
|
||||
end
|
||||
def.getDefaultDescription = function(self)
|
||||
local n = self.trigger.target
|
||||
if self.trigger.item then
|
||||
local iname = minetest.registered_items[self.trigger.item].description
|
||||
if iname == nil then
|
||||
iname = self.trigger.iode
|
||||
end
|
||||
-- Translators: @1 is count, @2 is description.
|
||||
return NS("Eat: @2", "Eat: @1×@2", n, n, iname)
|
||||
else
|
||||
return NS("Eat an item.", "Eat @1 items.", n, n)
|
||||
end
|
||||
end
|
||||
end)
|
||||
|
||||
awards.register_trigger("death", function(def)
|
||||
local tmp = {
|
||||
award = def.name,
|
||||
target = def.trigger.target,
|
||||
}
|
||||
table.insert(awards.on.death, tmp)
|
||||
def.getProgress = function(self, data)
|
||||
local itemcount = data.deaths or 0
|
||||
return {
|
||||
perc = itemcount / tmp.target,
|
||||
label = S("@1/@2 deaths", itemcount, tmp.target),
|
||||
}
|
||||
end
|
||||
def.getDefaultDescription = function(self)
|
||||
local n = self.trigger.target
|
||||
return NS("Die.", "Die @1 times.", n, n)
|
||||
end
|
||||
end)
|
||||
|
||||
awards.register_trigger("chat", function(def)
|
||||
local tmp = {
|
||||
award = def.name,
|
||||
target = def.trigger.target,
|
||||
}
|
||||
table.insert(awards.on.chat, tmp)
|
||||
def.getProgress = function(self, data)
|
||||
local itemcount = data.chats or 0
|
||||
return {
|
||||
perc = itemcount / tmp.target,
|
||||
label = S("@1/@2 chat messages", itemcount, tmp.target),
|
||||
}
|
||||
end
|
||||
def.getDefaultDescription = function(self)
|
||||
local n = self.trigger.target
|
||||
return NS("Write something in chat.", "Write @1 chat messages.", n, n)
|
||||
end
|
||||
end)
|
||||
|
||||
awards.register_trigger("join", function(def)
|
||||
local tmp = {
|
||||
award = def.name,
|
||||
target = def.trigger.target,
|
||||
}
|
||||
table.insert(awards.on.join, tmp)
|
||||
def.getProgress = function(self, data)
|
||||
local itemcount = data.joins or 0
|
||||
return {
|
||||
perc = itemcount / tmp.target,
|
||||
label = S("@1/@2 game joins", itemcount, tmp.target),
|
||||
}
|
||||
end
|
||||
def.getDefaultDescription = function(self)
|
||||
local n = self.trigger.target
|
||||
return NS("Join the game.", "Join the game @1 times.", n, n)
|
||||
end
|
||||
end)
|
||||
|
||||
awards.register_trigger("craft", function(def)
|
||||
local tmp = {
|
||||
award = def.name,
|
||||
item = def.trigger.item,
|
||||
target = def.trigger.target,
|
||||
}
|
||||
table.insert(awards.on.craft, tmp)
|
||||
def.getProgress = function(self, data)
|
||||
local itemcount
|
||||
if tmp.item then
|
||||
itemcount = awards.get_item_count(data, "craft", tmp.item) or 0
|
||||
else
|
||||
itemcount = awards.get_total_item_count(data, "craft")
|
||||
end
|
||||
return {
|
||||
perc = itemcount / tmp.target,
|
||||
label = S("@1/@2 crafted", itemcount, tmp.target),
|
||||
}
|
||||
end
|
||||
def.getDefaultDescription = function(self)
|
||||
local n = self.trigger.target
|
||||
if self.trigger.item then
|
||||
local iname = minetest.registered_items[self.trigger.item].description
|
||||
if iname == nil then
|
||||
iname = self.trigger.item
|
||||
end
|
||||
-- Translators: @1 is count, @2 is description.
|
||||
return NS("Craft: @2", "Craft: @1×@2", n, n, iname)
|
||||
else
|
||||
return NS("Craft an item.", "Craft @1 items.", n)
|
||||
end
|
||||
end
|
||||
end)
|
||||
|
||||
-- Backwards compatibility
|
||||
awards.register_onDig = awards.register_on_dig
|
||||
awards.register_onPlace = awards.register_on_place
|
||||
awards.register_onDeath = awards.register_on_death
|
||||
awards.register_onChat = awards.register_on_chat
|
||||
awards.register_onJoin = awards.register_on_join
|
||||
awards.register_onCraft = awards.register_on_craft
|
||||
|
||||
-- Trigger Handles
|
||||
minetest.register_on_dignode(function(pos, oldnode, digger)
|
||||
if not digger or not pos or not oldnode then
|
||||
return
|
||||
end
|
||||
|
||||
local data = awards.players[digger:get_player_name()]
|
||||
if not awards.increment_item_counter(data, "count", oldnode.name) then
|
||||
return
|
||||
end
|
||||
awards.run_trigger_callbacks(digger, data, "dig", function(entry)
|
||||
if entry.target then
|
||||
if entry.node then
|
||||
local tnodedug = string.split(entry.node, ":")
|
||||
local tmod = tnodedug[1]
|
||||
local titem = tnodedug[2]
|
||||
if not (not tmod or not titem or not data.count[tmod] or
|
||||
not data.count[tmod][titem]) and
|
||||
data.count[tmod][titem] > entry.target-1 then
|
||||
return entry.award
|
||||
end
|
||||
elseif awards.get_total_item_count(data, "count") > entry.target-1 then
|
||||
return entry.award
|
||||
end
|
||||
end
|
||||
end)
|
||||
end)
|
||||
|
||||
minetest.register_on_placenode(function(pos, node, digger)
|
||||
if not digger or not pos or not node or not digger:get_player_name() or digger:get_player_name()=="" then
|
||||
return
|
||||
end
|
||||
local data = awards.players[digger:get_player_name()]
|
||||
if not awards.increment_item_counter(data, "place", node.name) then
|
||||
return
|
||||
end
|
||||
|
||||
awards.run_trigger_callbacks(digger, data, "place", function(entry)
|
||||
if entry.target then
|
||||
if entry.node then
|
||||
local tnodedug = string.split(entry.node, ":")
|
||||
local tmod = tnodedug[1]
|
||||
local titem = tnodedug[2]
|
||||
if not (not tmod or not titem or not data.place[tmod] or
|
||||
not data.place[tmod][titem]) and
|
||||
data.place[tmod][titem] > entry.target-1 then
|
||||
return entry.award
|
||||
end
|
||||
elseif awards.get_total_item_count(data, "place") > entry.target-1 then
|
||||
return entry.award
|
||||
end
|
||||
end
|
||||
end)
|
||||
end)
|
||||
|
||||
minetest.register_on_item_eat(function(hp_change, replace_with_item, itemstack, user, pointed_thing)
|
||||
if not user or not itemstack or not user:get_player_name() or user:get_player_name()=="" then
|
||||
return
|
||||
end
|
||||
local data = awards.players[user:get_player_name()]
|
||||
if not awards.increment_item_counter(data, "eat", itemstack:get_name()) then
|
||||
return
|
||||
end
|
||||
awards.run_trigger_callbacks(user, data, "eat", function(entry)
|
||||
if entry.target then
|
||||
if entry.item then
|
||||
local titemstring = string.split(entry.item, ":")
|
||||
local tmod = titemstring[1]
|
||||
local titem = titemstring[2]
|
||||
if not (not tmod or not titem or not data.eat[tmod] or
|
||||
not data.eat[tmod][titem]) and
|
||||
data.eat[tmod][titem] > entry.target-1 then
|
||||
return entry.award
|
||||
end
|
||||
elseif awards.get_total_item_count(data, "eat") > entry.target-1 then
|
||||
return entry.award
|
||||
end
|
||||
end
|
||||
end)
|
||||
end)
|
||||
|
||||
minetest.register_on_craft(function(itemstack, player, old_craft_grid, craft_inv)
|
||||
if not player or not itemstack then
|
||||
return
|
||||
end
|
||||
|
||||
local data = awards.players[player:get_player_name()]
|
||||
if not awards.increment_item_counter(data, "craft", itemstack:get_name(), itemstack:get_count()) then
|
||||
return
|
||||
end
|
||||
|
||||
awards.run_trigger_callbacks(player, data, "craft", function(entry)
|
||||
if entry.target then
|
||||
if entry.item then
|
||||
local titemcrafted = string.split(entry.item, ":")
|
||||
local tmod = titemcrafted[1]
|
||||
local titem = titemcrafted[2]
|
||||
if not (not tmod or not titem or not data.craft[tmod] or
|
||||
not data.craft[tmod][titem]) and
|
||||
data.craft[tmod][titem] > entry.target-1 then
|
||||
return entry.award
|
||||
end
|
||||
elseif awards.get_total_item_count(data, "craft") > entry.target-1 then
|
||||
return entry.award
|
||||
end
|
||||
end
|
||||
end)
|
||||
end)
|
||||
|
||||
minetest.register_on_dieplayer(function(player)
|
||||
-- Run checks
|
||||
local name = player:get_player_name()
|
||||
if not player or not name or name=="" then
|
||||
return
|
||||
end
|
||||
|
||||
-- Get player
|
||||
awards.assertPlayer(name)
|
||||
local data = awards.players[name]
|
||||
|
||||
-- Increment counter
|
||||
data.deaths = data.deaths + 1
|
||||
|
||||
awards.run_trigger_callbacks(player, data, "death", function(entry)
|
||||
if entry.target and entry.award and data.deaths and
|
||||
data.deaths >= entry.target then
|
||||
return entry.award
|
||||
end
|
||||
end)
|
||||
end)
|
||||
|
||||
minetest.register_on_joinplayer(function(player)
|
||||
-- Run checks
|
||||
local name = player:get_player_name()
|
||||
if not player or not name or name=="" then
|
||||
return
|
||||
end
|
||||
|
||||
-- Get player
|
||||
awards.assertPlayer(name)
|
||||
local data = awards.players[name]
|
||||
|
||||
-- Increment counter
|
||||
data.joins = data.joins + 1
|
||||
|
||||
awards.run_trigger_callbacks(player, data, "join", function(entry)
|
||||
if entry.target and entry.award and data.joins and
|
||||
data.joins >= entry.target then
|
||||
return entry.award
|
||||
end
|
||||
end)
|
||||
end)
|
||||
|
||||
awards.register_trigger("chat", {
|
||||
type = "counted",
|
||||
progress = "@1/@2 chat messages",
|
||||
auto_description = { "Send a chat message", "Chat @1 times" },
|
||||
})
|
||||
minetest.register_on_chat_message(function(name, message)
|
||||
-- Run checks
|
||||
local idx = string.find(message,"/")
|
||||
if not name or (idx ~= nil and idx <= 1) then
|
||||
local player = minetest.get_player_by_name(name)
|
||||
if not player or string.find(message, "/") then
|
||||
return
|
||||
end
|
||||
|
||||
-- Get player
|
||||
awards.assertPlayer(name)
|
||||
local data = awards.players[name]
|
||||
local player = minetest.get_player_by_name(name)
|
||||
|
||||
-- Increment counter
|
||||
data.chats = data.chats + 1
|
||||
|
||||
awards.run_trigger_callbacks(player, data, "chat", function(entry)
|
||||
if entry.target and entry.award and data.chats and
|
||||
data.chats >= entry.target then
|
||||
return entry.award
|
||||
end
|
||||
end)
|
||||
awards.notify_chat(player)
|
||||
end)
|
||||
|
||||
|
||||
awards.register_trigger("join", {
|
||||
type = "counted",
|
||||
progress = "@1/@2 joins",
|
||||
auto_description = { "Join once", "Join @1 times" },
|
||||
})
|
||||
minetest.register_on_joinplayer(awards.notify_join)
|
||||
|
||||
|
||||
awards.register_trigger("death", {
|
||||
type = "counted_key",
|
||||
progress = "@1/@2 deaths",
|
||||
auto_description = { "Die once of @2", "Die @1 times of @2" },
|
||||
auto_description_total = { "Die @1 times.", "Mine @1 times" },
|
||||
get_key = function(self, def)
|
||||
return def.trigger.reason
|
||||
end,
|
||||
})
|
||||
minetest.register_on_dieplayer(function(player, reason)
|
||||
if reason then
|
||||
reason = reason.type
|
||||
else
|
||||
reason = "unknown"
|
||||
end
|
||||
awards.notify_death(player, reason)
|
||||
end)
|
||||
|
||||
|
||||
awards.register_trigger("dig", {
|
||||
type = "counted_key",
|
||||
progress = "@1/@2 dug",
|
||||
auto_description = { "Mine: @2", "Mine: @1×@2" },
|
||||
auto_description_total = { "Mine @1 block.", "Mine @1 blocks." },
|
||||
get_key = function(self, def)
|
||||
return minetest.registered_aliases[def.trigger.node] or def.trigger.node
|
||||
end
|
||||
})
|
||||
minetest.register_on_dignode(function(pos, node, player)
|
||||
if not player or not pos or not node then
|
||||
return
|
||||
end
|
||||
|
||||
local node_name = node.name
|
||||
node_name = minetest.registered_aliases[node_name] or node_name
|
||||
awards.notify_dig(player, node_name)
|
||||
end)
|
||||
|
||||
|
||||
awards.register_trigger("place", {
|
||||
type = "counted_key",
|
||||
progress = "@1/@2 placed",
|
||||
auto_description = { "Place: @2", "Place: @1×@2" },
|
||||
auto_description_total = { "Place @1 block.", "Place @1 blocks." },
|
||||
get_key = function(self, def)
|
||||
return minetest.registered_aliases[def.trigger.node] or def.trigger.node
|
||||
end
|
||||
})
|
||||
minetest.register_on_placenode(function(pos, node, player)
|
||||
if not player or not pos or not node then
|
||||
return
|
||||
end
|
||||
|
||||
local node_name = node.name
|
||||
node_name = minetest.registered_aliases[node_name] or node_name
|
||||
awards.notify_place(player, node_name)
|
||||
end)
|
||||
|
||||
|
||||
awards.register_trigger("craft", {
|
||||
type = "counted_key",
|
||||
progress = "@1/@2 crafted",
|
||||
auto_description = { "Craft: @2", "Craft: @1×@2" },
|
||||
auto_description_total = { "Craft @1 item", "Craft @1 items." },
|
||||
get_key = function(self, def)
|
||||
return minetest.registered_aliases[def.trigger.item] or def.trigger.item
|
||||
end
|
||||
})
|
||||
minetest.register_on_craft(function(itemstack, player, old_craft_grid, craft_inv)
|
||||
if not player or itemstack:empty() then
|
||||
return
|
||||
end
|
||||
|
||||
local itemname = itemstack:get_name()
|
||||
itemname = minetest.registered_aliases[itemname] or itemname
|
||||
awards.notify_craft(player, itemname, itemstack:get_count())
|
||||
end)
|
||||
|
||||
|
||||
awards.register_trigger("eat", {
|
||||
type = "counted_key",
|
||||
progress = "@1/@2 eaten",
|
||||
auto_description = { "Eat @2", "Eat @1×@2" },
|
||||
auto_description_total = { "Eat @1 item", "Eat @1 items." },
|
||||
get_key = function(self, def)
|
||||
return minetest.registered_aliases[def.trigger.item] or def.trigger.item
|
||||
end
|
||||
})
|
||||
minetest.register_on_item_eat(function(_, _, itemstack, player, _)
|
||||
if not player or itemstack:empty() then
|
||||
return
|
||||
end
|
||||
|
||||
local itemname = itemstack:get_name()
|
||||
itemname = minetest.registered_aliases[itemname] or itemname
|
||||
awards.notify_craft(player, itemname, itemstack:get_count())
|
||||
end)
|
||||
|
@ -1,13 +0,0 @@
|
||||
if minetest.get_modpath("unified_inventory") ~= nil then
|
||||
local S = awards.gettext
|
||||
|
||||
unified_inventory.register_button("awards", {
|
||||
type = "image",
|
||||
image = "awards_ui_icon.png",
|
||||
tooltip = S("Awards"),
|
||||
action = function(player)
|
||||
local name = player:get_player_name()
|
||||
awards.show_to(name, name, nil, false)
|
||||
end,
|
||||
})
|
||||
end
|
Loading…
Reference in New Issue
Block a user