Update to new intllib API.

This commit is contained in:
Diego Martínez 2017-02-21 04:45:45 -03:00 committed by rubenwardy
parent 7fd56ac3d0
commit 1049280eeb
7 changed files with 89 additions and 87 deletions

11
api.lua

@ -14,10 +14,8 @@
-- 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. -- 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-- --
-- The global award namespace local S = awards.gettext
awards = {
show_mode = "hud"
}
dofile(minetest.get_modpath("awards").."/api_helpers.lua") dofile(minetest.get_modpath("awards").."/api_helpers.lua")
-- Table Save Load Functions -- Table Save Load Functions
@ -29,11 +27,6 @@ function awards.save()
end end
end end
local S = function(s) return s end
function awards.set_intllib(locale)
S = locale
end
function awards.init() function awards.init()
awards.players = awards.load() awards.players = awards.load()
awards.def = {} awards.def = {}

@ -14,12 +14,7 @@
-- 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. -- 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-- --
local S local S = awards.gettext
if minetest.get_modpath("intllib") then
S = intllib.Getter()
else
S = function ( s ) return s end
end
minetest.register_chatcommand("awards", { minetest.register_chatcommand("awards", {
params = S("[c|clear|disable|enable]"), params = S("[c|clear|disable|enable]"),

@ -14,20 +14,21 @@
-- 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. -- 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-- --
-- The global award namespace
awards = {
show_mode = "hud"
}
local S -- Internationalization support.
if minetest.get_modpath("intllib") then local S, NS = dofile(minetest.get_modpath("awards").."/intllib.lua")
S = intllib.Getter()
else awards.gettext, awards.ngettext = S, NS
S = function ( s ) return s end
end
dofile(minetest.get_modpath("awards").."/api.lua") dofile(minetest.get_modpath("awards").."/api.lua")
dofile(minetest.get_modpath("awards").."/chat_commands.lua") dofile(minetest.get_modpath("awards").."/chat_commands.lua")
dofile(minetest.get_modpath("awards").."/sfinv.lua") dofile(minetest.get_modpath("awards").."/sfinv.lua")
dofile(minetest.get_modpath("awards").."/unified_inventory.lua") dofile(minetest.get_modpath("awards").."/unified_inventory.lua")
dofile(minetest.get_modpath("awards").."/triggers.lua") dofile(minetest.get_modpath("awards").."/triggers.lua")
awards.set_intllib(S)
-- Saint-Maclou -- Saint-Maclou
if minetest.get_modpath("moreblocks") then if minetest.get_modpath("moreblocks") then
@ -712,7 +713,7 @@ end
if minetest.get_modpath("farming") then if minetest.get_modpath("farming") then
awards.register_achievement("awards_farmer", { awards.register_achievement("awards_farmer", {
title = S("Farming Skills Aquired"), title = S("Farming Skills Acquired"),
description = S("Harvest a fully grown wheat plant."), description = S("Harvest a fully grown wheat plant."),
icon = "farming_wheat_8.png^awards_level1.png", icon = "farming_wheat_8.png^awards_level1.png",
trigger = { trigger = {

45
intllib.lua Normal file

@ -0,0 +1,45 @@
-- Fallback functions for when `intllib` is not installed.
-- Code released under Unlicense <http://unlicense.org>.
-- Get the latest version of this file at:
-- https://raw.githubusercontent.com/minetest-mods/intllib/master/lib/intllib.lua
local function format(str, ...)
local args = { ... }
local function repl(escape, open, num, close)
if escape == "" then
local replacement = tostring(args[tonumber(num)])
if open == "" then
replacement = replacement..close
end
return replacement
else
return "@"..open..num..close
end
end
return (str:gsub("(@?)@(%(?)(%d+)(%)?)", repl))
end
local gettext, ngettext
if minetest.get_modpath("intllib") then
if intllib.make_gettext_pair then
-- New method using gettext.
gettext, ngettext = intllib.make_gettext_pair()
else
-- Old method using text files.
gettext = intllib.Getter()
end
end
-- Fill in missing functions.
gettext = gettext or function(msgid, ...)
return format(msgid, ...)
end
ngettext = ngettext or function(msgid, msgid_plural, n, ...)
return format(n==1 and msgid or msgid_plural, ...)
end
return gettext, ngettext

@ -1,10 +1,5 @@
if minetest.get_modpath("sfinv") then if minetest.get_modpath("sfinv") then
local S local S = awards.gettext
if minetest.get_modpath("intllib") then
S = intllib.Getter()
else
S = function ( s ) return s end
end
sfinv.register_page("awards:awards", { sfinv.register_page("awards:awards", {
title = S("Awards"), title = S("Awards"),

@ -14,12 +14,7 @@
-- 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. -- 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-- --
local S local S, NS = awards.gettext, awards.ngettext
if minetest.get_modpath("intllib") then
S = intllib.Getter()
else
S = function ( s ) return s end
end
awards.register_trigger("dig", function(def) awards.register_trigger("dig", function(def)
local tmp = { local tmp = {
@ -37,22 +32,20 @@ awards.register_trigger("dig", function(def)
end end
return { return {
perc = itemcount / tmp.target, perc = itemcount / tmp.target,
label = string.format(S("%d/%d dug"), itemcount, tmp.target) label = S("@1/@2 dug", itemcount, tmp.target),
} }
end end
def.getDefaultDescription = function(self) def.getDefaultDescription = function(self)
local n = self.trigger.target
if self.trigger.node then if self.trigger.node then
local nname = minetest.registered_nodes[self.trigger.node].description local nname = minetest.registered_nodes[self.trigger.node].description
if nname == nil then if nname == nil then
nname = self.trigger.node nname = self.trigger.node
end end
if self.trigger.target ~= 1 then -- Translators: @1 is count, @2 is description.
return string.format(S("Mine blocks: %d×%s"), self.trigger.target, nname) return NS("Mine: @2", "Mine: @1×@2", n, n, nname)
else else
return string.format(S("Mine a block: %s"), nname) return NS("Mine @1 block.", "Mine @1 blocks.", n, n)
end
else
return string.format(S("Mine %d block(s)."), self.trigger.target)
end end
end end
end) end)
@ -73,22 +66,20 @@ awards.register_trigger("place", function(def)
end end
return { return {
perc = itemcount / tmp.target, perc = itemcount / tmp.target,
label = string.format(S("%d/%d placed"), itemcount, tmp.target) label = S("@1/@2 placed", itemcount, tmp.target),
} }
end end
def.getDefaultDescription = function(self) def.getDefaultDescription = function(self)
local n = self.trigger.target
if self.trigger.node then if self.trigger.node then
local nname = minetest.registered_nodes[self.trigger.node].description local nname = minetest.registered_nodes[self.trigger.node].description
if nname == nil then if nname == nil then
nname = self.trigger.node nname = self.trigger.node
end end
if self.trigger.target ~= 1 then -- Translators: @1 is count, @2 is description.
return string.format(S("Place blocks: %d×%s"), self.trigger.target, nname) return NS("Place: @2", "Place: @1×@2", n, n, nname)
else else
return string.format(S("Place a block: %s"), nname) return NS("Place a block.", "Place @1 blocks.", n, n)
end
else
return string.format(S("Place %d block(s)."), self.trigger.target)
end end
end end
end) end)
@ -109,22 +100,20 @@ awards.register_trigger("eat", function(def)
end end
return { return {
perc = itemcount / tmp.target, perc = itemcount / tmp.target,
label = string.format(S("%d/%d eaten"), itemcount, tmp.target) label = S("@1/@2 eaten", itemcount, tmp.target),
} }
end end
def.getDefaultDescription = function(self) def.getDefaultDescription = function(self)
local n = self.trigger.target
if self.trigger.item then if self.trigger.item then
local iname = minetest.registered_items[self.trigger.item].description local iname = minetest.registered_items[self.trigger.item].description
if iname == nil then if iname == nil then
iname = self.trigger.iode iname = self.trigger.iode
end end
if self.trigger.target ~= 1 then -- Translators: @1 is count, @2 is description.
return string.format(S("Eat: %d×%s"), self.trigger.target, iname) return NS("Eat: @2", "Eat: @1×@2", n, n, iname)
else else
return string.format(S("Eat: %s"), iname) return NS("Eat an item.", "Eat @1 items.", n, n)
end
else
return string.format(S("Eat %d item(s)."), self.trigger.target)
end end
end end
end) end)
@ -139,15 +128,12 @@ awards.register_trigger("death", function(def)
local itemcount = data.deaths or 0 local itemcount = data.deaths or 0
return { return {
perc = itemcount / tmp.target, perc = itemcount / tmp.target,
label = string.format(S("%d/%d deaths"), itemcount, tmp.target) label = S("@1/@2 deaths", itemcount, tmp.target),
} }
end end
def.getDefaultDescription = function(self) def.getDefaultDescription = function(self)
if self.trigger.target ~= 1 then local n = self.trigger.target
return string.format(S("Die %d times."), self.trigger.target) return NS("Die.", "Die @1 times.", n, n)
else
return S("Die.")
end
end end
end) end)
@ -161,15 +147,12 @@ awards.register_trigger("chat", function(def)
local itemcount = data.chats or 0 local itemcount = data.chats or 0
return { return {
perc = itemcount / tmp.target, perc = itemcount / tmp.target,
label = string.format(S("%d/%d chat messages"), itemcount, tmp.target) label = S("@1/@2 chat messages", itemcount, tmp.target),
} }
end end
def.getDefaultDescription = function(self) def.getDefaultDescription = function(self)
if self.trigger.target ~= 1 then local n = self.trigger.target
return string.format(S("Write %d chat messages."), self.trigger.target) return NS("Write something in chat.", "Write @1 chat messages.", n, n)
else
return S("Write something in chat.")
end
end end
end) end)
@ -183,15 +166,12 @@ awards.register_trigger("join", function(def)
local itemcount = data.joins or 0 local itemcount = data.joins or 0
return { return {
perc = itemcount / tmp.target, perc = itemcount / tmp.target,
label = string.format(S("%d/%d game joins"), itemcount, tmp.target) label = S("@1/@2 game joins", itemcount, tmp.target),
} }
end end
def.getDefaultDescription = function(self) def.getDefaultDescription = function(self)
if self.trigger.target ~= 1 then local n = self.trigger.target
return string.format(S("Join the game %d times."), self.trigger.target) return NS("Join the game.", "Join the game @1 times.", n, n)
else
return S("Join the game.")
end
end end
end) end)
@ -211,22 +191,20 @@ awards.register_trigger("craft", function(def)
end end
return { return {
perc = itemcount / tmp.target, perc = itemcount / tmp.target,
label = string.format(S("%d/%d crafted"), itemcount, tmp.target) label = S("@1/@2 crafted", itemcount, tmp.target),
} }
end end
def.getDefaultDescription = function(self) def.getDefaultDescription = function(self)
local n = self.trigger.target
if self.trigger.item then if self.trigger.item then
local iname = minetest.registered_items[self.trigger.item].description local iname = minetest.registered_items[self.trigger.item].description
if iname == nil then if iname == nil then
iname = self.trigger.item iname = self.trigger.item
end end
if self.trigger.target ~= 1 then -- Translators: @1 is count, @2 is description.
return string.format(S("Craft: %d×%s"), self.trigger.target, iname) return NS("Craft: @2", "Craft: @1×@2", n, n, iname)
else else
return string.format(S("Craft: %s"), iname) return NS("Craft an item.", "Craft @1 items.", n)
end
else
return string.format(S("Craft %d item(s)."), self.trigger.target)
end end
end end
end) end)

@ -1,10 +1,5 @@
if minetest.get_modpath("unified_inventory") ~= nil then if minetest.get_modpath("unified_inventory") ~= nil then
local S local S = awards.gettext
if minetest.get_modpath("intllib") then
S = intllib.Getter()
else
S = function ( s ) return s end
end
unified_inventory.register_button("awards", { unified_inventory.register_button("awards", {
type = "image", type = "image",