mirror of
https://gitlab.com/rubenwardy/awards.git
synced 2024-11-22 23:33:45 +01:00
Update to new intllib API.
This commit is contained in:
parent
7fd56ac3d0
commit
1049280eeb
11
api.lua
11
api.lua
@ -14,10 +14,8 @@
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-- 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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-- 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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--
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--
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-- The global award namespace
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local S = awards.gettext
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awards = {
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show_mode = "hud"
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}
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dofile(minetest.get_modpath("awards").."/api_helpers.lua")
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dofile(minetest.get_modpath("awards").."/api_helpers.lua")
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-- Table Save Load Functions
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-- Table Save Load Functions
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@ -29,11 +27,6 @@ function awards.save()
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end
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end
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end
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end
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local S = function(s) return s end
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function awards.set_intllib(locale)
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S = locale
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end
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function awards.init()
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function awards.init()
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awards.players = awards.load()
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awards.players = awards.load()
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awards.def = {}
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awards.def = {}
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@ -14,12 +14,7 @@
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-- 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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-- 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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--
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--
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local S
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local S = awards.gettext
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if minetest.get_modpath("intllib") then
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S = intllib.Getter()
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else
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S = function ( s ) return s end
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end
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minetest.register_chatcommand("awards", {
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minetest.register_chatcommand("awards", {
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params = S("[c|clear|disable|enable]"),
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params = S("[c|clear|disable|enable]"),
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17
init.lua
17
init.lua
@ -14,20 +14,21 @@
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-- 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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-- 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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--
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--
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-- The global award namespace
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awards = {
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show_mode = "hud"
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}
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local S
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-- Internationalization support.
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if minetest.get_modpath("intllib") then
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local S, NS = dofile(minetest.get_modpath("awards").."/intllib.lua")
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S = intllib.Getter()
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else
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awards.gettext, awards.ngettext = S, NS
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S = function ( s ) return s end
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end
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dofile(minetest.get_modpath("awards").."/api.lua")
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dofile(minetest.get_modpath("awards").."/api.lua")
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dofile(minetest.get_modpath("awards").."/chat_commands.lua")
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dofile(minetest.get_modpath("awards").."/chat_commands.lua")
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dofile(minetest.get_modpath("awards").."/sfinv.lua")
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dofile(minetest.get_modpath("awards").."/sfinv.lua")
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dofile(minetest.get_modpath("awards").."/unified_inventory.lua")
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dofile(minetest.get_modpath("awards").."/unified_inventory.lua")
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dofile(minetest.get_modpath("awards").."/triggers.lua")
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dofile(minetest.get_modpath("awards").."/triggers.lua")
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awards.set_intllib(S)
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-- Saint-Maclou
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-- Saint-Maclou
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if minetest.get_modpath("moreblocks") then
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if minetest.get_modpath("moreblocks") then
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@ -712,7 +713,7 @@ end
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if minetest.get_modpath("farming") then
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if minetest.get_modpath("farming") then
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awards.register_achievement("awards_farmer", {
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awards.register_achievement("awards_farmer", {
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title = S("Farming Skills Aquired"),
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title = S("Farming Skills Acquired"),
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description = S("Harvest a fully grown wheat plant."),
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description = S("Harvest a fully grown wheat plant."),
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icon = "farming_wheat_8.png^awards_level1.png",
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icon = "farming_wheat_8.png^awards_level1.png",
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trigger = {
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trigger = {
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45
intllib.lua
Normal file
45
intllib.lua
Normal file
@ -0,0 +1,45 @@
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-- Fallback functions for when `intllib` is not installed.
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-- Code released under Unlicense <http://unlicense.org>.
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-- Get the latest version of this file at:
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-- https://raw.githubusercontent.com/minetest-mods/intllib/master/lib/intllib.lua
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local function format(str, ...)
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local args = { ... }
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local function repl(escape, open, num, close)
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if escape == "" then
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local replacement = tostring(args[tonumber(num)])
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if open == "" then
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replacement = replacement..close
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end
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return replacement
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else
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return "@"..open..num..close
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end
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end
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return (str:gsub("(@?)@(%(?)(%d+)(%)?)", repl))
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end
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local gettext, ngettext
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if minetest.get_modpath("intllib") then
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if intllib.make_gettext_pair then
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-- New method using gettext.
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gettext, ngettext = intllib.make_gettext_pair()
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else
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-- Old method using text files.
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gettext = intllib.Getter()
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end
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end
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-- Fill in missing functions.
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gettext = gettext or function(msgid, ...)
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return format(msgid, ...)
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end
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ngettext = ngettext or function(msgid, msgid_plural, n, ...)
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return format(n==1 and msgid or msgid_plural, ...)
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end
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return gettext, ngettext
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@ -1,10 +1,5 @@
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if minetest.get_modpath("sfinv") then
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if minetest.get_modpath("sfinv") then
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local S
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local S = awards.gettext
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if minetest.get_modpath("intllib") then
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S = intllib.Getter()
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else
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S = function ( s ) return s end
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end
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sfinv.register_page("awards:awards", {
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sfinv.register_page("awards:awards", {
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title = S("Awards"),
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title = S("Awards"),
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82
triggers.lua
82
triggers.lua
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-- 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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-- 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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--
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--
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local S
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local S, NS = awards.gettext, awards.ngettext
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if minetest.get_modpath("intllib") then
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S = intllib.Getter()
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else
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S = function ( s ) return s end
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end
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awards.register_trigger("dig", function(def)
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awards.register_trigger("dig", function(def)
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local tmp = {
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local tmp = {
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@ -37,22 +32,20 @@ awards.register_trigger("dig", function(def)
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end
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end
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return {
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return {
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perc = itemcount / tmp.target,
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perc = itemcount / tmp.target,
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label = string.format(S("%d/%d dug"), itemcount, tmp.target)
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label = S("@1/@2 dug", itemcount, tmp.target),
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}
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}
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end
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end
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def.getDefaultDescription = function(self)
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def.getDefaultDescription = function(self)
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local n = self.trigger.target
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if self.trigger.node then
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if self.trigger.node then
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local nname = minetest.registered_nodes[self.trigger.node].description
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local nname = minetest.registered_nodes[self.trigger.node].description
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if nname == nil then
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if nname == nil then
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nname = self.trigger.node
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nname = self.trigger.node
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end
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end
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if self.trigger.target ~= 1 then
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-- Translators: @1 is count, @2 is description.
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return string.format(S("Mine blocks: %d×%s"), self.trigger.target, nname)
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return NS("Mine: @2", "Mine: @1×@2", n, n, nname)
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else
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else
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return string.format(S("Mine a block: %s"), nname)
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return NS("Mine @1 block.", "Mine @1 blocks.", n, n)
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end
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else
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return string.format(S("Mine %d block(s)."), self.trigger.target)
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end
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end
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end
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end
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end)
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end)
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@ -73,22 +66,20 @@ awards.register_trigger("place", function(def)
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end
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end
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return {
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return {
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perc = itemcount / tmp.target,
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perc = itemcount / tmp.target,
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label = string.format(S("%d/%d placed"), itemcount, tmp.target)
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label = S("@1/@2 placed", itemcount, tmp.target),
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}
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}
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end
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end
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def.getDefaultDescription = function(self)
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def.getDefaultDescription = function(self)
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local n = self.trigger.target
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if self.trigger.node then
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if self.trigger.node then
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local nname = minetest.registered_nodes[self.trigger.node].description
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local nname = minetest.registered_nodes[self.trigger.node].description
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if nname == nil then
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if nname == nil then
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nname = self.trigger.node
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nname = self.trigger.node
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end
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end
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if self.trigger.target ~= 1 then
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-- Translators: @1 is count, @2 is description.
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return string.format(S("Place blocks: %d×%s"), self.trigger.target, nname)
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return NS("Place: @2", "Place: @1×@2", n, n, nname)
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else
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else
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return string.format(S("Place a block: %s"), nname)
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return NS("Place a block.", "Place @1 blocks.", n, n)
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end
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else
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return string.format(S("Place %d block(s)."), self.trigger.target)
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end
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end
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end
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end
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end)
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end)
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@ -109,22 +100,20 @@ awards.register_trigger("eat", function(def)
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end
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end
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return {
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return {
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perc = itemcount / tmp.target,
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perc = itemcount / tmp.target,
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label = string.format(S("%d/%d eaten"), itemcount, tmp.target)
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label = S("@1/@2 eaten", itemcount, tmp.target),
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}
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}
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end
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end
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def.getDefaultDescription = function(self)
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def.getDefaultDescription = function(self)
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local n = self.trigger.target
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if self.trigger.item then
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if self.trigger.item then
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local iname = minetest.registered_items[self.trigger.item].description
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local iname = minetest.registered_items[self.trigger.item].description
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if iname == nil then
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if iname == nil then
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iname = self.trigger.iode
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iname = self.trigger.iode
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end
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end
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if self.trigger.target ~= 1 then
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-- Translators: @1 is count, @2 is description.
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return string.format(S("Eat: %d×%s"), self.trigger.target, iname)
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return NS("Eat: @2", "Eat: @1×@2", n, n, iname)
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else
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else
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return string.format(S("Eat: %s"), iname)
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return NS("Eat an item.", "Eat @1 items.", n, n)
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end
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else
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return string.format(S("Eat %d item(s)."), self.trigger.target)
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end
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end
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end
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end
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end)
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end)
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@ -139,15 +128,12 @@ awards.register_trigger("death", function(def)
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local itemcount = data.deaths or 0
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local itemcount = data.deaths or 0
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return {
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return {
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perc = itemcount / tmp.target,
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perc = itemcount / tmp.target,
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label = string.format(S("%d/%d deaths"), itemcount, tmp.target)
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label = S("@1/@2 deaths", itemcount, tmp.target),
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}
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}
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end
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end
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def.getDefaultDescription = function(self)
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def.getDefaultDescription = function(self)
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if self.trigger.target ~= 1 then
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local n = self.trigger.target
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return string.format(S("Die %d times."), self.trigger.target)
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return NS("Die.", "Die @1 times.", n, n)
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else
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return S("Die.")
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end
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end
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end
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end)
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end)
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@ -161,15 +147,12 @@ awards.register_trigger("chat", function(def)
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local itemcount = data.chats or 0
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local itemcount = data.chats or 0
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return {
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return {
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perc = itemcount / tmp.target,
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perc = itemcount / tmp.target,
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label = string.format(S("%d/%d chat messages"), itemcount, tmp.target)
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label = S("@1/@2 chat messages", itemcount, tmp.target),
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}
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}
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end
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end
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def.getDefaultDescription = function(self)
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def.getDefaultDescription = function(self)
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if self.trigger.target ~= 1 then
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local n = self.trigger.target
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return string.format(S("Write %d chat messages."), self.trigger.target)
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return NS("Write something in chat.", "Write @1 chat messages.", n, n)
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else
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return S("Write something in chat.")
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end
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end
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end
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end)
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end)
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@ -183,15 +166,12 @@ awards.register_trigger("join", function(def)
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local itemcount = data.joins or 0
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local itemcount = data.joins or 0
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return {
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return {
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perc = itemcount / tmp.target,
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perc = itemcount / tmp.target,
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label = string.format(S("%d/%d game joins"), itemcount, tmp.target)
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label = S("@1/@2 game joins", itemcount, tmp.target),
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}
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}
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end
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end
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def.getDefaultDescription = function(self)
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def.getDefaultDescription = function(self)
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if self.trigger.target ~= 1 then
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local n = self.trigger.target
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return string.format(S("Join the game %d times."), self.trigger.target)
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return NS("Join the game.", "Join the game @1 times.", n, n)
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else
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return S("Join the game.")
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end
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end
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end
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end)
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end)
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@ -211,22 +191,20 @@ awards.register_trigger("craft", function(def)
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end
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end
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return {
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return {
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perc = itemcount / tmp.target,
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perc = itemcount / tmp.target,
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label = string.format(S("%d/%d crafted"), itemcount, tmp.target)
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label = S("@1/@2 crafted", itemcount, tmp.target),
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}
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}
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end
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end
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def.getDefaultDescription = function(self)
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def.getDefaultDescription = function(self)
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local n = self.trigger.target
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if self.trigger.item then
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if self.trigger.item then
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local iname = minetest.registered_items[self.trigger.item].description
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local iname = minetest.registered_items[self.trigger.item].description
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if iname == nil then
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if iname == nil then
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iname = self.trigger.item
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iname = self.trigger.item
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end
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end
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if self.trigger.target ~= 1 then
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-- Translators: @1 is count, @2 is description.
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return string.format(S("Craft: %d×%s"), self.trigger.target, iname)
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return NS("Craft: @2", "Craft: @1×@2", n, n, iname)
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else
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else
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return string.format(S("Craft: %s"), iname)
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return NS("Craft an item.", "Craft @1 items.", n)
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end
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else
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return string.format(S("Craft %d item(s)."), self.trigger.target)
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end
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end
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end
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end
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end)
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end)
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@ -1,10 +1,5 @@
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if minetest.get_modpath("unified_inventory") ~= nil then
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if minetest.get_modpath("unified_inventory") ~= nil then
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local S
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local S = awards.gettext
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if minetest.get_modpath("intllib") then
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S = intllib.Getter()
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else
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S = function ( s ) return s end
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end
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unified_inventory.register_button("awards", {
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unified_inventory.register_button("awards", {
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type = "image",
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type = "image",
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