Add 2 new stone brick crafting awards

To give a reason to do something with all that stockpiled cobblestone ;-)
This commit is contained in:
Wuzzy 2016-08-10 11:32:13 +02:00
parent 94304a4a90
commit 7767cff0bf

@ -108,9 +108,9 @@ if minetest.get_modpath("unified_inventory") ~= nil then
end end
awards.register_achievement("awards_stonebrick", { awards.register_achievement("awards_stonebrick", {
title = S("Home Improvement"), title = S("Outpost"),
description = S("Craft 200 stone bricks."), description = S("Craft 200 stone bricks."),
icon = "default_stone_brick.png", icon = "default_stone_brick.png^awards_level1.png",
trigger = { trigger = {
type = "craft", type = "craft",
item = "default:stonebrick", item = "default:stonebrick",
@ -118,6 +118,28 @@ awards.register_achievement("awards_stonebrick", {
} }
}) })
awards.register_achievement("awards_stonebrick2", {
title = S("Watchtower"),
description = S("Craft 800 stone bricks."),
icon = "default_stone_brick.png^awards_level2.png",
trigger = {
type = "craft",
item = "default:stonebrick",
target = 800
}
})
awards.register_achievement("awards_stonebrick3", {
title = S("Fortress"),
description = S("Craft 3200 stone bricks."),
icon = "default_stone_brick.png^awards_level3.png",
trigger = {
type = "craft",
item = "default:stonebrick",
target = 3200
}
})
awards.register_achievement("awards_desert_stonebrick", { awards.register_achievement("awards_desert_stonebrick", {
title = S("Desert Dweller"), title = S("Desert Dweller"),
description = S("Craft 400 desert stone bricks."), description = S("Craft 400 desert stone bricks."),