Announce secret awards as secret awards

This commit is contained in:
Wuzzy 2016-08-01 20:56:02 +02:00 committed by rubenwardy
parent 49f251136e
commit 9b6e93dd9a
2 changed files with 27 additions and 3 deletions

25
api.lua

@ -222,7 +222,14 @@ function awards.unlock(name, award)
local desc = awdef.description or "" local desc = awdef.description or ""
local background = awdef.background or "awards_bg_default.png" local background = awdef.background or "awards_bg_default.png"
local icon = awdef.icon or "awards_unknown.png" local icon = awdef.icon or "awards_unknown.png"
local custom_announce = awdef.custom_announce or S("Achievement Unlocked:") local custom_announce = awdef.custom_announce
if not custom_announce then
if awdef.secret then
custom_announce = S("Secret Achievement Unlocked:")
else
custom_announce = S("Achievement Unlocked:")
end
end
-- Do Notification -- Do Notification
if awards.show_mode == "formspec" then if awards.show_mode == "formspec" then
@ -233,8 +240,14 @@ function awards.unlock(name, award)
"label[1.1,1;"..title.."]".. "label[1.1,1;"..title.."]"..
"label[0.3,0.1;"..custom_announce.."]") "label[0.3,0.1;"..custom_announce.."]")
elseif awards.show_mode == "chat" then elseif awards.show_mode == "chat" then
local chat_announce
if awdef.secret == true then
chat_announce = S("Secret Achievement Unlocked: %s")
else
chat_announce = S("Achievement Unlocked: %s")
end
-- use the chat console to send it -- use the chat console to send it
minetest.chat_send_player(name, S("Achievement Unlocked:")..title) minetest.chat_send_player(name, string.format(chat_announce, title))
if desc~="" then if desc~="" then
minetest.chat_send_player(name, desc) minetest.chat_send_player(name, desc)
end end
@ -249,12 +262,18 @@ function awards.unlock(name, award)
offset = {x = 0, y = 138}, offset = {x = 0, y = 138},
alignment = {x = 0, y = -1} alignment = {x = 0, y = -1}
}) })
local hud_announce
if awdef.secret == true then
hud_announce = S("Secret Achievement Unlocked!")
else
hud_announce = S("Achievement Unlocked!")
end
local two = player:hud_add({ local two = player:hud_add({
hud_elem_type = "text", hud_elem_type = "text",
name = "award_au", name = "award_au",
number = 0xFFFFFF, number = 0xFFFFFF,
scale = {x = 100, y = 20}, scale = {x = 100, y = 20},
text = "Achievement Unlocked!", text = hud_announce,
position = {x = 0.5, y = 0}, position = {x = 0.5, y = 0},
offset = {x = 0, y = 40}, offset = {x = 0, y = 40},
alignment = {x = 0, y = -1} alignment = {x = 0, y = -1}

@ -1,4 +1,9 @@
Achievement Unlocked: = Achievement Unlocked: =
Secret Achievement Unlocked: =
Achievement Unlocked: %s =
Secret Achievement Unlocked: %s =
Achievement Unlocked! =
Secret Achievement Unlocked! =
Light It Up = Light It Up =
Place 100 torches. = Place 100 torches. =
Light ALL The Things! = Light ALL The Things! =