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https://gitlab.com/rubenwardy/awards.git
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Add trigger definitions rather than register function
This commit is contained in:
parent
8b024accdd
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222
api.lua
222
api.lua
@ -14,9 +14,11 @@
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-- 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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--
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local S = awards.gettext
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local S, NS = awards.gettext, awards.ngettext
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dofile(minetest.get_modpath("awards").."/api_helpers.lua")
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awards.def = {}
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awards.on = {}
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awards.on_unlock = {}
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-- Table Save Load Functions
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function awards.save()
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@ -27,63 +29,59 @@ function awards.save()
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end
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end
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function awards.init()
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awards.players = awards.load()
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awards.def = {}
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awards.trigger_types = {}
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awards.on = {}
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awards.on_unlock = {}
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end
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function awards.load()
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local file = io.open(minetest.get_worldpath().."/awards.txt", "r")
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if file then
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local table = minetest.deserialize(file:read("*all"))
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if type(table) == "table" then
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return table
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awards.players = table
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end
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end
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return {}
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awards.players = {}
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end
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--
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-- local function make_on_reg_wrapper()
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-- return function(def)
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-- local tmp = {
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-- award = def.name,
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-- key = def.trigger.node,
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-- target = def.trigger.target,
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-- }
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-- table.insert(awards.on.dig, tmp)
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--
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-- function def:getProgress(data)
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-- local itemcount
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-- if tmp.key then
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-- itemcount = data["dig"][tmp.key] or 0
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-- else
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-- itemcount = awards.get_total_keyed_count(data, "dig")
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-- end
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-- return {
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-- perc = itemcount / tmp.target,
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-- label = S("@1/@2 dug", itemcount, tmp.target),
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-- }
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-- end
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--
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-- function def:getDefaultDescription()
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-- local n = self.trigger.target
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-- if self.trigger.node then
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-- local nname = minetest.registered_nodes[self.trigger.node].description
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-- if nname == nil then
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-- nname = self.trigger.node
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-- end
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-- -- Translators: @1 is count, @2 is description.
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-- return NS("Mine: @2", "Mine: @1×@2", n, n, nname)
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-- else
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-- return NS("Mine @1 block.", "Mine @1 blocks.", n, n)
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-- end
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-- end
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-- end
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-- end
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function awards.register_trigger(name, tfunc)
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awards.trigger_types[name] = tfunc
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awards.on[name] = {}
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awards['register_on_'..name] = function(func)
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table.insert(awards.on[name], func)
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end
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end
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-- Registers a trigger which replies on counting
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function awards.register_trigger_counted(tname, tfunc)
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awards.register_trigger(tname, tfunc)
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local key = tname .. "s"
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awards["notify_" .. tname] = function(player)
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assert(player and player.is_player and player:is_player())
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local name = player:get_player_name()
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awards.assertPlayer(name)
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local data = awards.players[name]
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-- Increment counter
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data[key] = data[key] + 1
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local currentVal = data[key]
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awards.run_trigger_callbacks(player, data, tname, function(entry)
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if entry.target and entry.award and currentVal and
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currentVal >= entry.target then
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return entry.award
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end
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end)
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end
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end
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function awards.run_trigger_callbacks(player, data, trigger, table_func)
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for i = 1, #awards.on[trigger] do
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local function run_trigger_callbacks(self, player, data, table_func)
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for i = 1, #self.on do
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local res = nil
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local entry = awards.on[trigger][i]
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local entry = self.on[i]
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if type(entry) == "function" then
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res = entry(player, data)
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elseif type(entry) == "table" and entry.award then
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@ -96,42 +94,89 @@ function awards.run_trigger_callbacks(player, data, trigger, table_func)
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end
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end
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function awards.register_trigger(tname, tdef)
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if type(tdef) == "function" then
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tdef = {
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on_register = tdef
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}
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end
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tdef.name = tname
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tdef.run_callbacks = run_trigger_callbacks
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if tdef.type == "counted" then
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local datakey = tname .. "s"
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local old_reg = tdef.on_register
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function tdef:on_register(def)
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local tmp = {
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award = def.name,
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target = def.trigger.target,
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}
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tdef.register(tmp)
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function def.getProgress(_, data)
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local done = data[datakey] or 0
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return {
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perc = done / tmp.target,
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label = S(tdef.progress, done, tmp.target),
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}
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end
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function def.getDefaultDescription(_)
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local n = self.trigger.target
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return NS(tdef.auto_description[1], tdef.auto_description[2], n, n)
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end
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if old_reg then
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return old_reg(tdef, def)
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end
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end
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function tdef.notify(player)
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assert(player and player.is_player and player:is_player())
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local name = player:get_player_name()
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local data = awards.player(name)
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print(dump(data))
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-- Increment counter
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local currentVal = data[datakey] + 1
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data[datakey] = currentVal
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tdef:run_callbacks(player, data, function(entry)
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if entry.target and entry.award and currentVal and
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currentVal >= entry.target then
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return entry.award
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end
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end)
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end
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awards["notify_" .. tname] = tdef.notify
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end
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awards.registered_triggers[tname] = tdef
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tdef.on = {}
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tdef.register = function(func)
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table.insert(tdef.on, func)
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end
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-- Backwards compat
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awards.on[tname] = tdef.on
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awards['register_on_' .. tname] = tdef.register
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end
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function awards.increment_item_counter(data, field, itemname, count)
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local name_split = string.split(itemname, ":")
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if #name_split ~= 2 then
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return false
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end
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local mod = name_split[1]
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local item = name_split[2]
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if data and field and mod and item then
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awards.assertPlayer(data)
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awards.tbv(data, field)
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awards.tbv(data[field], mod)
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awards.tbv(data[field][mod], item, 0)
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data[field][mod][item] = data[field][mod][item] + (count or 1)
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return true
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else
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return false
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end
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itemname = minetest.registered_aliases[itemname] or itemname
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data[field][itemname] = (data[field][itemname] or 0) + 1
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end
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function awards.get_item_count(data, field, itemname)
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local name_split = string.split(itemname, ":")
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if #name_split ~= 2 then
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return false
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end
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local mod = name_split[1]
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local item = name_split[2]
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itemname = minetest.registered_aliases[itemname] or itemname
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return data[field][itemname] or 0
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end
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if data and field and mod and item then
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awards.assertPlayer(data)
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awards.tbv(data, field)
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awards.tbv(data[field], mod)
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awards.tbv(data[field][mod], item, 0)
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return data[field][mod][item]
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end
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function awards.get_total_keyed_count(data, field)
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return data[field].__total or 0
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end
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function awards.get_total_item_count(data, field)
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@ -154,23 +199,14 @@ function awards.register_on_unlock(func)
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table.insert(awards.on_unlock, func)
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end
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-- API Functions
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function awards._additional_triggers(name, def)
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-- Depreciated!
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end
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function awards.register_achievement(name, def)
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def.name = name
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-- Add Triggers
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if def.trigger and def.trigger.type then
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local func = awards.trigger_types[def.trigger.type]
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if func then
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func(def)
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else
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awards._additional_triggers(name, def)
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end
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local tdef = awards.registered_triggers[def.trigger.type]
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assert(tdef, "Trigger not found: " .. def.trigger.type)
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tdef:on_register(def)
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end
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-- Add Award
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@ -515,7 +551,7 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
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return true
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end)
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awards.init()
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awards.load()
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minetest.register_on_newplayer(function(player)
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local playern = player:get_player_name()
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@ -34,6 +34,7 @@ function awards.assertPlayer(playern)
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end
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function awards.player(name)
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awards.assertPlayer(name)
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return awards.players[name]
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end
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907
awards.lua
Normal file
907
awards.lua
Normal file
@ -0,0 +1,907 @@
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local S = awards.gettext
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-- Saint-Maclou
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if minetest.get_modpath("moreblocks") then
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awards.register_achievement("award_saint_maclou",{
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title = S("Saint-Maclou"),
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description = S("Place 20 coal checkers."),
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icon = "awards_novicebuilder.png",
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trigger = {
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type = "place",
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node = "moreblocks:coal_checker",
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target = 20
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}
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})
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-- Castorama
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awards.register_achievement("award_castorama",{
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title = S("Castorama"),
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description = S("Place 20 iron checkers."),
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icon = "awards_novicebuilder.png",
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trigger = {
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type = "place",
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node = "moreblocks:iron_checker",
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target = 20
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}
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})
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-- Sam the Trapper
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awards.register_achievement("award_sam_the_trapper",{
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title = S("Sam the Trapper"),
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description = S("Place 2 trap stones."),
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icon = "awards_novicebuilder.png",
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trigger = {
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type = "place",
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node = "moreblocks:trap_stone",
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target = 2
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}
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})
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end
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-- This award can't be part of Unified Inventory, it would make a circular dependency
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if minetest.get_modpath("unified_inventory") then
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if minetest.get_all_craft_recipes("unified_inventory:bag_large") ~= nil then
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awards.register_achievement("awards_ui_bags", {
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title = S("Backpacker"),
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description = S("Craft 4 large bags."),
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icon = "awards_ui_bags.png",
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trigger = {
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type = "craft",
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item = "unified_inventory:bag_large",
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target = 4
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}
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})
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end
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end
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if minetest.get_modpath("fire") then
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awards.register_achievement("awards_pyro", {
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title = S("Pyromaniac"),
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description = S("Craft 8 times flint and steel."),
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icon = "fire_flint_steel.png",
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trigger = {
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type = "craft",
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item = "fire:flint_and_steel",
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target = 8
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}
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})
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if minetest.settings:get_bool("disable_fire") ~= true then
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awards.register_achievement("awards_firefighter", {
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title = S("Firefighter"),
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description = S("Put out 1000 fires."),
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icon = "awards_firefighter.png",
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trigger = {
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type = "dig",
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node = "fire:basic_flame",
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target = 1000
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}
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})
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end
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end
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if minetest.get_modpath("default") then
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-- Light it up
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awards.register_achievement("award_lightitup",{
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title = S("Light It Up"),
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description = S("Place 100 torches."),
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icon = "awards_novicebuilder.png^awards_level1.png",
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trigger = {
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type = "place",
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node = "default:torch",
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target = 100
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}
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})
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-- Light ALL the things!
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awards.register_achievement("award_well_lit",{
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title = S("Well Lit"),
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description = S("Place 1,000 torches."),
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icon = "awards_novicebuilder.png^awards_level2.png",
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trigger = {
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type = "place",
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node = "default:torch",
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target = 1000
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}
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})
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awards.register_achievement("award_meselamp",{
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title = S("Really Well Lit"),
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description = S("Craft 10 mese lamps."),
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icon = "default_meselamp.png",
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trigger = {
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type = "craft",
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item = "default:meselamp",
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target = 10
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}
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})
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awards.register_achievement("awards_stonebrick", {
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title = S("Outpost"),
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description = S("Craft 200 stone bricks."),
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icon = "default_stone_brick.png^awards_level1.png",
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trigger = {
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type = "craft",
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item = "default:stonebrick",
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target = 200
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}
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})
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awards.register_achievement("awards_stonebrick2", {
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title = S("Watchtower"),
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description = S("Craft 800 stone bricks."),
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icon = "default_stone_brick.png^awards_level2.png",
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trigger = {
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type = "craft",
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item = "default:stonebrick",
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target = 800
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}
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})
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awards.register_achievement("awards_stonebrick3", {
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title = S("Fortress"),
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description = S("Craft 3,200 stone bricks."),
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icon = "default_stone_brick.png^awards_level3.png",
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trigger = {
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type = "craft",
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item = "default:stonebrick",
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target = 3200
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}
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})
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awards.register_achievement("awards_desert_stonebrick", {
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title = S("Desert Dweller"),
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description = S("Craft 400 desert stone bricks."),
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icon = "default_desert_stone_brick.png",
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trigger = {
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type = "craft",
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item = "default:desert_stonebrick",
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target = 400
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}
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})
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awards.register_achievement("awards_desertstonebrick", {
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title = S("Pharaoh"),
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description = S("Craft 100 sandstone bricks."),
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icon = "default_sandstone_brick.png",
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trigger = {
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type = "craft",
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item = "default:sandstonebrick",
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target = 100
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}
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})
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awards.register_achievement("awards_bookshelf", {
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title = S("Little Library"),
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description = S("Craft 7 bookshelves."),
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icon = "default_bookshelf.png",
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trigger = {
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type = "craft",
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item = "default:bookshelf",
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target = 7
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}
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})
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awards.register_achievement("awards_obsidian", {
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title = S("Lava and Water"),
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description = S("Mine your first obsidian."),
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icon = "default_obsidian.png^awards_level1.png",
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background = "awards_bg_mining.png",
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trigger = {
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type = "dig",
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node = "default:obsidian",
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target = 1
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}
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})
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-- Obsessed with Obsidian
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awards.register_achievement("award_obsessed_with_obsidian",{
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title = S("Obsessed with Obsidian"),
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description = S("Mine 50 obsidian."),
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icon = "default_obsidian.png^awards_level2.png",
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background = "awards_bg_mining.png",
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trigger = {
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type = "dig",
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node = "default:obsidian",
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target = 50
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}
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})
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-- Proof that player has found lava
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awards.register_achievement("award_lavaminer",{
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title = S("Lava Miner"),
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description = S("Mine any block while being very close to lava."),
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background = "awards_bg_mining.png",
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icon = "default_lava.png",
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})
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awards.register_on_dig(function(player,data)
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local pos = player:getpos()
|
||||
if pos and (minetest.find_node_near(pos, 1, "default:lava_source") ~= nil or
|
||||
minetest.find_node_near(pos, 1, "default:lava_flowing") ~= nil) then
|
||||
return "award_lavaminer"
|
||||
end
|
||||
return nil
|
||||
end)
|
||||
|
||||
-- On the way
|
||||
awards.register_achievement("award_on_the_way", {
|
||||
title = S("On The Way"),
|
||||
description = S("Place 100 rails."),
|
||||
icon = "carts_rail_straight.png",
|
||||
trigger = {
|
||||
type = "place",
|
||||
node = "default:rail",
|
||||
target = 100
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("award_lumberjack_firstday", {
|
||||
title = S("First Day in the Woods"),
|
||||
description = S("Dig 6 tree blocks."),
|
||||
icon = "default_tree.png^awards_level1.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:tree",
|
||||
target = 6
|
||||
}
|
||||
})
|
||||
|
||||
-- Lumberjack
|
||||
awards.register_achievement("award_lumberjack", {
|
||||
title = S("Lumberjack"),
|
||||
description = S("Dig 36 tree blocks."),
|
||||
icon = "default_tree.png^awards_level2.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:tree",
|
||||
target = 36
|
||||
}
|
||||
})
|
||||
|
||||
-- Semi-pro Lumberjack
|
||||
awards.register_achievement("award_lumberjack_semipro", {
|
||||
title = S("Semi-pro Lumberjack"),
|
||||
description = S("Dig 216 tree blocks."),
|
||||
icon = "default_tree.png^awards_level3.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:tree",
|
||||
target = 216
|
||||
}
|
||||
})
|
||||
|
||||
-- Professional Lumberjack
|
||||
awards.register_achievement("award_lumberjack_professional", {
|
||||
title = S("Professional Lumberjack"),
|
||||
description = S("Dig 1,296 tree blocks."),
|
||||
icon = "default_tree.png^awards_level4.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:tree",
|
||||
target = 1296
|
||||
}
|
||||
})
|
||||
|
||||
-- Junglebaby
|
||||
awards.register_achievement("award_junglebaby", {
|
||||
title = S("Junglebaby"),
|
||||
description = S("Dig 100 jungle tree blocks."),
|
||||
icon = "default_jungletree.png^awards_level1.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:jungletree",
|
||||
target = 100
|
||||
}
|
||||
})
|
||||
|
||||
-- Jungleman
|
||||
awards.register_achievement("award_jungleman", {
|
||||
title = S("Jungleman"),
|
||||
description = S("Dig 1,000 jungle tree blocks."),
|
||||
icon = "default_jungletree.png^awards_level2.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:jungletree",
|
||||
target = 1000
|
||||
}
|
||||
})
|
||||
|
||||
-- Found some Mese!
|
||||
awards.register_achievement("award_mesefind", {
|
||||
title = S("First Mese Find"),
|
||||
description = S("Mine your first mese ore."),
|
||||
icon = "default_stone.png^default_mineral_mese.png",
|
||||
background = "awards_bg_mining.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:stone_with_mese",
|
||||
target = 1
|
||||
}
|
||||
})
|
||||
|
||||
-- Mese Block
|
||||
awards.register_achievement("award_meseblock", {
|
||||
secret = true,
|
||||
title = S("Mese Mastery"),
|
||||
description = S("Mine a mese block."),
|
||||
icon = "default_mese_block.png",
|
||||
background = "awards_bg_mining.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:mese",
|
||||
target = 1
|
||||
}
|
||||
})
|
||||
|
||||
-- You're a copper
|
||||
awards.register_achievement("award_youre_a_copper", {
|
||||
title = S("You’re a copper"),
|
||||
description = S("Dig 1,000 copper ores."),
|
||||
icon = "default_stone.png^default_mineral_copper.png",
|
||||
background = "awards_bg_mining.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:stone_with_copper",
|
||||
target = 1000
|
||||
}
|
||||
})
|
||||
|
||||
-- Found a Nyan cat!
|
||||
awards.register_achievement("award_nyanfind", {
|
||||
secret = true,
|
||||
title = S("A Cat in a Pop-Tart?!"),
|
||||
description = S("Mine a nyan cat."),
|
||||
icon = "nyancat_front.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:nyancat",
|
||||
target = 1
|
||||
}
|
||||
})
|
||||
|
||||
-- Mini Miner
|
||||
awards.register_achievement("award_mine2", {
|
||||
title = S("Mini Miner"),
|
||||
description = S("Dig 100 stone blocks."),
|
||||
icon = "awards_miniminer.png^awards_level1.png",
|
||||
background = "awards_bg_mining.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:stone",
|
||||
target = 100
|
||||
}
|
||||
})
|
||||
|
||||
-- Hardened Miner
|
||||
awards.register_achievement("award_mine3", {
|
||||
title = S("Hardened Miner"),
|
||||
description = S("Dig 1,000 stone blocks."),
|
||||
icon = "awards_miniminer.png^awards_level2.png",
|
||||
background = "awards_bg_mining.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:stone",
|
||||
target = 1000
|
||||
}
|
||||
})
|
||||
|
||||
-- Master Miner
|
||||
awards.register_achievement("award_mine4", {
|
||||
title = S("Master Miner"),
|
||||
description = S("Dig 10,000 stone blocks."),
|
||||
icon = "awards_miniminer.png^awards_level3.png",
|
||||
background = "awards_bg_mining.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:stone",
|
||||
target = 10000
|
||||
}
|
||||
})
|
||||
|
||||
-- Marchand de sable
|
||||
awards.register_achievement("award_marchand_de_sable", {
|
||||
title = S("Marchand De Sable"),
|
||||
description = S("Dig 1,000 sand."),
|
||||
icon = "default_sand.png",
|
||||
background = "awards_bg_mining.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:sand",
|
||||
target = 1000
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("awards_crafter_of_sticks", {
|
||||
title = S("Crafter of Sticks"),
|
||||
description = S("Craft 100 sticks."),
|
||||
icon = "default_stick.png",
|
||||
trigger = {
|
||||
type = "craft",
|
||||
item = "default:stick",
|
||||
target = 100
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("awards_junglegrass", {
|
||||
title = S("Jungle Discoverer"),
|
||||
description = S("Mine your first jungle grass."),
|
||||
icon = "default_junglegrass.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:junglegrass",
|
||||
target = 1
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("awards_grass", {
|
||||
title = S("Grasslands Discoverer"),
|
||||
description = S("Mine some grass."),
|
||||
icon = "default_grass_3.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:grass_1",
|
||||
target = 1
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("awards_dry_grass", {
|
||||
title = S("Savannah Discoverer"),
|
||||
description = S("Mine some dry grass."),
|
||||
icon = "default_dry_grass_3.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:dry_grass_3",
|
||||
target = 1
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("awards_cactus", {
|
||||
title = S("Desert Discoverer"),
|
||||
description = S("Mine your first cactus."),
|
||||
icon = "default_cactus_side.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:cactus",
|
||||
target = 1
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("awards_dry_shrub", {
|
||||
title = S("Far Lands"),
|
||||
description = S("Mine your first dry shrub."),
|
||||
icon = "default_dry_shrub.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:dry_shrub",
|
||||
target = 1
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("awards_ice", {
|
||||
title = S("Glacier Discoverer"),
|
||||
description = S("Mine your first ice."),
|
||||
icon = "default_ice.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:ice",
|
||||
target = 1
|
||||
}
|
||||
})
|
||||
|
||||
-- Proof that player visited snowy lands
|
||||
awards.register_achievement("awards_snowblock", {
|
||||
title = S("Very Simple Snow Man"),
|
||||
description = S("Place two snow blocks."),
|
||||
icon = "default_snow.png",
|
||||
trigger = {
|
||||
type = "place",
|
||||
node = "default:snowblock",
|
||||
target = 2
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("awards_gold_ore", {
|
||||
title = S("First Gold Find"),
|
||||
description = S("Mine your first gold ore."),
|
||||
icon = "default_stone.png^default_mineral_gold.png^awards_level1.png",
|
||||
background = "awards_bg_mining.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:stone_with_gold",
|
||||
target = 1
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("awards_gold_rush", {
|
||||
title = S("Gold Rush"),
|
||||
description = S("Mine 45 gold ores."),
|
||||
icon = "default_stone.png^default_mineral_gold.png^awards_level2.png",
|
||||
background = "awards_bg_mining.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:stone_with_gold",
|
||||
target = 45
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("awards_diamond_ore", {
|
||||
title = S("Wow, I am Diamonds!"),
|
||||
description = S("Mine your first diamond ore."),
|
||||
icon = "default_stone.png^default_mineral_diamond.png^awards_level1.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:stone_with_diamond",
|
||||
target = 1
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("awards_diamond_rush", {
|
||||
title = S("Girl's Best Friend"),
|
||||
description = S("Mine 18 diamond ores."),
|
||||
icon = "default_stone.png^default_mineral_diamond.png^awards_level2.png",
|
||||
background = "awards_bg_mining.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:stone_with_diamond",
|
||||
target = 18
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("awards_diamondblock", {
|
||||
title = S("Hardest Block on Earth"),
|
||||
description = S("Craft a diamond block."),
|
||||
icon = "default_diamond_block.png",
|
||||
trigger = {
|
||||
type = "craft",
|
||||
item = "default:diamondblock",
|
||||
target = 1
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("awards_mossycobble", {
|
||||
title = S("In the Dungeon"),
|
||||
description = S("Mine a mossy cobblestone."),
|
||||
icon = "default_mossycobble.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:mossycobble",
|
||||
target = 1
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("award_furnace", {
|
||||
title = S("Smelter"),
|
||||
description = S("Craft 10 furnaces."),
|
||||
icon = "default_furnace_front.png",
|
||||
trigger = {
|
||||
type = "craft",
|
||||
item= "default:furnace",
|
||||
target = 10
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("award_chest", {
|
||||
title = S("Treasurer"),
|
||||
description = S("Craft 15 chests."),
|
||||
icon = "default_chest_front.png",
|
||||
trigger = {
|
||||
type = "craft",
|
||||
item= "default:chest",
|
||||
target = 15
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("award_chest2", {
|
||||
title = S("Bankier"),
|
||||
description = S("Craft 30 locked chests."),
|
||||
icon = "default_chest_lock.png",
|
||||
trigger = {
|
||||
type = "craft",
|
||||
item= "default:chest_locked",
|
||||
target = 30
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("award_brick", {
|
||||
title = S("Bricker"),
|
||||
description = S("Craft 200 brick blocks."),
|
||||
icon = "default_brick.png",
|
||||
trigger = {
|
||||
type = "craft",
|
||||
item= "default:brick",
|
||||
target = 200
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("award_obsidianbrick", {
|
||||
title = S("House of Obsidian"),
|
||||
description = S("Craft 100 obsidian bricks."),
|
||||
icon = "default_obsidian_brick.png",
|
||||
trigger = {
|
||||
type = "craft",
|
||||
item= "default:obsidianbrick",
|
||||
target = 100
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("award_placestone", {
|
||||
title = S("Build a Cave"),
|
||||
description = S("Place 100 stone."),
|
||||
icon = "default_stone.png",
|
||||
trigger = {
|
||||
type = "place",
|
||||
node = "default:stone",
|
||||
target = 100
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("award_woodladder", {
|
||||
title = S("Long Ladder"),
|
||||
description = S("Place 400 wooden ladders."),
|
||||
icon = "default_ladder_wood.png",
|
||||
trigger = {
|
||||
type = "place",
|
||||
node = "default:ladder_wood",
|
||||
target = 400
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("award_steelladder", {
|
||||
title = S("Industrial Age"),
|
||||
description = S("Place 40 steel ladders."),
|
||||
icon = "default_ladder_steel.png",
|
||||
trigger = {
|
||||
type = "place",
|
||||
node = "default:ladder_steel",
|
||||
target = 40
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("award_apples", {
|
||||
title = S("Yummy!"),
|
||||
description = S("Eat 80 apples."),
|
||||
icon = "default_apple.png",
|
||||
trigger = {
|
||||
type = "eat",
|
||||
item = "default:apple",
|
||||
target = 80
|
||||
}
|
||||
})
|
||||
end
|
||||
|
||||
if minetest.get_modpath("vessels") then
|
||||
awards.register_achievement("award_vessels_shelf", {
|
||||
title = S("Glasser"),
|
||||
icon = "vessels_shelf.png",
|
||||
description = S("Craft 14 vessels shelves."),
|
||||
trigger = {
|
||||
type = "craft",
|
||||
item= "vessels:shelf",
|
||||
target = 14
|
||||
}
|
||||
})
|
||||
end
|
||||
|
||||
if minetest.get_modpath("farming") then
|
||||
awards.register_achievement("awards_farmer", {
|
||||
title = S("Farming Skills Acquired"),
|
||||
description = S("Harvest a fully grown wheat plant."),
|
||||
icon = "farming_wheat_8.png^awards_level1.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "farming:wheat_8",
|
||||
target = 1
|
||||
}
|
||||
})
|
||||
awards.register_achievement("awards_farmer2", {
|
||||
title = S("Field Worker"),
|
||||
description = S("Harvest 25 fully grown wheat plants."),
|
||||
icon = "farming_wheat_8.png^awards_level2.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "farming:wheat_8",
|
||||
target = 25
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("awards_farmer3", {
|
||||
title = S("Aspiring Farmer"),
|
||||
description = S("Harvest 125 fully grown wheat plants."),
|
||||
icon = "farming_wheat_8.png^awards_level3.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "farming:wheat_8",
|
||||
target = 125
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("awards_farmer4", {
|
||||
title = S("Wheat Magnate"),
|
||||
description = S("Harvest 625 fully grown wheat plants."),
|
||||
icon = "farming_wheat_8.png^awards_level4.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "farming:wheat_8",
|
||||
target = 625
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("award_bread", {
|
||||
title = S("Baker"),
|
||||
description = S("Eat 10 loaves of bread."),
|
||||
icon = "farming_bread.png",
|
||||
trigger = {
|
||||
type = "eat",
|
||||
item = "farming:bread",
|
||||
target = 10
|
||||
}
|
||||
})
|
||||
|
||||
end
|
||||
|
||||
if minetest.get_modpath("wool") and minetest.get_modpath("farming") then
|
||||
awards.register_achievement("awards_wool", {
|
||||
title = S("Wool Over Your Eyes"),
|
||||
description = S("Craft 250 white wool."),
|
||||
icon = "wool_white.png",
|
||||
trigger = {
|
||||
type = "craft",
|
||||
item = "wool:white",
|
||||
target = 250
|
||||
}
|
||||
})
|
||||
end
|
||||
|
||||
if minetest.get_modpath("beds") then
|
||||
awards.register_achievement("award_bed", {
|
||||
title = S("Hotelier"),
|
||||
description = S("Craft 15 fancy beds."),
|
||||
icon = "beds_bed_fancy.png",
|
||||
trigger = {
|
||||
type = "craft",
|
||||
item= "beds:fancy_bed_bottom",
|
||||
target = 15
|
||||
}
|
||||
})
|
||||
end
|
||||
|
||||
if minetest.get_modpath("stairs") then
|
||||
awards.register_achievement("award_stairs_goldblock", {
|
||||
title = S("Filthy Rich"),
|
||||
description = S("Craft 24 gold block stairs."),
|
||||
icon = "default_gold_block.png",
|
||||
trigger = {
|
||||
type = "craft",
|
||||
item= "stairs:stair_goldblock",
|
||||
target = 24
|
||||
}
|
||||
})
|
||||
end
|
||||
|
||||
if minetest.get_modpath("dye") then
|
||||
awards.register_achievement("awards_dye_red", {
|
||||
title = S("Roses Are Red"),
|
||||
description = S("Craft 400 red dyes."),
|
||||
icon = "dye_red.png",
|
||||
trigger = {
|
||||
type = "craft",
|
||||
item = "dye:red",
|
||||
target = 400
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("awards_dye_yellow", {
|
||||
title = S("Dandelions are Yellow"),
|
||||
description = S("Craft 400 yellow dyes."),
|
||||
icon = "dye_yellow.png",
|
||||
trigger = {
|
||||
type = "craft",
|
||||
item = "dye:yellow",
|
||||
target = 400
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("awards_dye_blue", {
|
||||
title = S("Geraniums are Blue"),
|
||||
description = S("Craft 400 blue dyes."),
|
||||
icon = "dye_blue.png",
|
||||
trigger = {
|
||||
type = "craft",
|
||||
item= "dye:blue",
|
||||
target = 400
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("awards_dye_white", {
|
||||
title = S("White Color Stock"),
|
||||
description = S("Craft 100 white dyes."),
|
||||
icon = "dye_white.png",
|
||||
trigger = {
|
||||
type = "craft",
|
||||
item= "dye:white",
|
||||
target = 100
|
||||
}
|
||||
})
|
||||
end
|
||||
|
||||
if minetest.get_modpath("flowers") then
|
||||
awards.register_achievement("awards_brown_mushroom1", {
|
||||
title = S("Tasty Mushrooms"),
|
||||
description = S("Eat 3 brown mushrooms."),
|
||||
icon = "flowers_mushroom_brown.png^awards_level1.png",
|
||||
trigger = {
|
||||
type = "eat",
|
||||
item= "flowers:mushroom_brown",
|
||||
target = 3,
|
||||
}
|
||||
})
|
||||
awards.register_achievement("awards_brown_mushroom2", {
|
||||
title = S("Mushroom Lover"),
|
||||
description = S("Eat 33 brown mushrooms."),
|
||||
icon = "flowers_mushroom_brown.png^awards_level2.png",
|
||||
trigger = {
|
||||
type = "eat",
|
||||
item= "flowers:mushroom_brown",
|
||||
target = 33,
|
||||
}
|
||||
})
|
||||
awards.register_achievement("awards_brown_mushroom3", {
|
||||
title = S("Underground Mushroom Farmer"),
|
||||
description = S("Eat 333 brown mushrooms."),
|
||||
icon = "flowers_mushroom_brown.png^awards_level3.png",
|
||||
trigger = {
|
||||
type = "eat",
|
||||
item= "flowers:mushroom_brown",
|
||||
target = 333,
|
||||
}
|
||||
})
|
||||
end
|
||||
|
||||
-- This ensures the following code is executed after all items have been registered
|
||||
minetest.after(0, function()
|
||||
-- Check whether there is at least one node which can be built by the player
|
||||
local building_is_possible = false
|
||||
for _, def in pairs(minetest.registered_nodes) do
|
||||
if (def.description and def.pointable ~= false and not def.groups.not_in_creative_inventory) then
|
||||
building_is_possible = true
|
||||
break
|
||||
end
|
||||
end
|
||||
|
||||
-- The following awards require at least one node which can be built
|
||||
if not building_is_possible then
|
||||
return
|
||||
end
|
||||
|
||||
awards.register_achievement("awards_builder1", {
|
||||
title = S("Builder"),
|
||||
icon = "awards_house.png^awards_level1.png",
|
||||
trigger = {
|
||||
type = "place",
|
||||
target = 1000,
|
||||
},
|
||||
})
|
||||
awards.register_achievement("awards_builder2", {
|
||||
title = S("Constructor"),
|
||||
icon = "awards_house.png^awards_level2.png",
|
||||
trigger = {
|
||||
type = "place",
|
||||
target = 5000,
|
||||
},
|
||||
})
|
||||
awards.register_achievement("awards_builder3", {
|
||||
title = S("Architect"),
|
||||
icon = "awards_house.png^awards_level3.png",
|
||||
trigger = {
|
||||
type = "place",
|
||||
target = 10000,
|
||||
},
|
||||
})
|
||||
awards.register_achievement("awards_builder4", {
|
||||
title = S("Master Architect"),
|
||||
icon = "awards_house.png^awards_level4.png",
|
||||
trigger = {
|
||||
type = "place",
|
||||
target = 25000,
|
||||
},
|
||||
})
|
||||
end)
|
926
init.lua
926
init.lua
@ -16,922 +16,26 @@
|
||||
|
||||
-- The global award namespace
|
||||
awards = {
|
||||
show_mode = "hud"
|
||||
show_mode = "hud",
|
||||
registered_triggers = {},
|
||||
}
|
||||
|
||||
-- Internationalization support.
|
||||
local S, NS = dofile(minetest.get_modpath("awards").."/intllib.lua")
|
||||
|
||||
awards.gettext, awards.ngettext = S, NS
|
||||
|
||||
awards.gettext, awards.ngettext = dofile(minetest.get_modpath("awards").."/intllib.lua")
|
||||
dofile(minetest.get_modpath("awards").."/api_helpers.lua")
|
||||
dofile(minetest.get_modpath("awards").."/api.lua")
|
||||
dofile(minetest.get_modpath("awards").."/chat_commands.lua")
|
||||
dofile(minetest.get_modpath("awards").."/sfinv.lua")
|
||||
dofile(minetest.get_modpath("awards").."/unified_inventory.lua")
|
||||
dofile(minetest.get_modpath("awards").."/triggers.lua")
|
||||
|
||||
-- Saint-Maclou
|
||||
if minetest.get_modpath("moreblocks") then
|
||||
awards.register_achievement("award_saint_maclou",{
|
||||
title = S("Saint-Maclou"),
|
||||
description = S("Place 20 coal checkers."),
|
||||
icon = "awards_novicebuilder.png",
|
||||
trigger = {
|
||||
type = "place",
|
||||
node = "moreblocks:coal_checker",
|
||||
target = 20
|
||||
}
|
||||
})
|
||||
|
||||
-- Castorama
|
||||
awards.register_achievement("award_castorama",{
|
||||
title = S("Castorama"),
|
||||
description = S("Place 20 iron checkers."),
|
||||
icon = "awards_novicebuilder.png",
|
||||
trigger = {
|
||||
type = "place",
|
||||
node = "moreblocks:iron_checker",
|
||||
target = 20
|
||||
}
|
||||
})
|
||||
|
||||
-- Sam the Trapper
|
||||
awards.register_achievement("award_sam_the_trapper",{
|
||||
title = S("Sam the Trapper"),
|
||||
description = S("Place 2 trap stones."),
|
||||
icon = "awards_novicebuilder.png",
|
||||
trigger = {
|
||||
type = "place",
|
||||
node = "moreblocks:trap_stone",
|
||||
target = 2
|
||||
}
|
||||
})
|
||||
end
|
||||
|
||||
-- This award can't be part of Unified Inventory, it would make a circular dependency
|
||||
if minetest.get_modpath("unified_inventory") then
|
||||
if minetest.get_all_craft_recipes("unified_inventory:bag_large") ~= nil then
|
||||
awards.register_achievement("awards_ui_bags", {
|
||||
title = S("Backpacker"),
|
||||
description = S("Craft 4 large bags."),
|
||||
icon = "awards_ui_bags.png",
|
||||
trigger = {
|
||||
type = "craft",
|
||||
item = "unified_inventory:bag_large",
|
||||
target = 4
|
||||
}
|
||||
})
|
||||
end
|
||||
end
|
||||
|
||||
if minetest.get_modpath("fire") then
|
||||
awards.register_achievement("awards_pyro", {
|
||||
title = S("Pyromaniac"),
|
||||
description = S("Craft 8 times flint and steel."),
|
||||
icon = "fire_flint_steel.png",
|
||||
trigger = {
|
||||
type = "craft",
|
||||
item = "fire:flint_and_steel",
|
||||
target = 8
|
||||
}
|
||||
})
|
||||
if minetest.settings:get_bool("disable_fire") ~= true then
|
||||
awards.register_achievement("awards_firefighter", {
|
||||
title = S("Firefighter"),
|
||||
description = S("Put out 1000 fires."),
|
||||
icon = "awards_firefighter.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "fire:basic_flame",
|
||||
target = 1000
|
||||
}
|
||||
})
|
||||
end
|
||||
end
|
||||
|
||||
if minetest.get_modpath("default") then
|
||||
-- Light it up
|
||||
awards.register_achievement("award_lightitup",{
|
||||
title = S("Light It Up"),
|
||||
description = S("Place 100 torches."),
|
||||
icon = "awards_novicebuilder.png^awards_level1.png",
|
||||
trigger = {
|
||||
type = "place",
|
||||
node = "default:torch",
|
||||
target = 100
|
||||
}
|
||||
})
|
||||
|
||||
-- Light ALL the things!
|
||||
awards.register_achievement("award_well_lit",{
|
||||
title = S("Well Lit"),
|
||||
description = S("Place 1,000 torches."),
|
||||
icon = "awards_novicebuilder.png^awards_level2.png",
|
||||
trigger = {
|
||||
type = "place",
|
||||
node = "default:torch",
|
||||
target = 1000
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("award_meselamp",{
|
||||
title = S("Really Well Lit"),
|
||||
description = S("Craft 10 mese lamps."),
|
||||
icon = "default_meselamp.png",
|
||||
trigger = {
|
||||
type = "craft",
|
||||
item = "default:meselamp",
|
||||
target = 10
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("awards_stonebrick", {
|
||||
title = S("Outpost"),
|
||||
description = S("Craft 200 stone bricks."),
|
||||
icon = "default_stone_brick.png^awards_level1.png",
|
||||
trigger = {
|
||||
type = "craft",
|
||||
item = "default:stonebrick",
|
||||
target = 200
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("awards_stonebrick2", {
|
||||
title = S("Watchtower"),
|
||||
description = S("Craft 800 stone bricks."),
|
||||
icon = "default_stone_brick.png^awards_level2.png",
|
||||
trigger = {
|
||||
type = "craft",
|
||||
item = "default:stonebrick",
|
||||
target = 800
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("awards_stonebrick3", {
|
||||
title = S("Fortress"),
|
||||
description = S("Craft 3,200 stone bricks."),
|
||||
icon = "default_stone_brick.png^awards_level3.png",
|
||||
trigger = {
|
||||
type = "craft",
|
||||
item = "default:stonebrick",
|
||||
target = 3200
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("awards_desert_stonebrick", {
|
||||
title = S("Desert Dweller"),
|
||||
description = S("Craft 400 desert stone bricks."),
|
||||
icon = "default_desert_stone_brick.png",
|
||||
trigger = {
|
||||
type = "craft",
|
||||
item = "default:desert_stonebrick",
|
||||
target = 400
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("awards_desertstonebrick", {
|
||||
title = S("Pharaoh"),
|
||||
description = S("Craft 100 sandstone bricks."),
|
||||
icon = "default_sandstone_brick.png",
|
||||
trigger = {
|
||||
type = "craft",
|
||||
item = "default:sandstonebrick",
|
||||
target = 100
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("awards_bookshelf", {
|
||||
title = S("Little Library"),
|
||||
description = S("Craft 7 bookshelves."),
|
||||
icon = "default_bookshelf.png",
|
||||
trigger = {
|
||||
type = "craft",
|
||||
item = "default:bookshelf",
|
||||
target = 7
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("awards_obsidian", {
|
||||
title = S("Lava and Water"),
|
||||
description = S("Mine your first obsidian."),
|
||||
icon = "default_obsidian.png^awards_level1.png",
|
||||
background = "awards_bg_mining.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:obsidian",
|
||||
target = 1
|
||||
}
|
||||
})
|
||||
|
||||
-- Obsessed with Obsidian
|
||||
awards.register_achievement("award_obsessed_with_obsidian",{
|
||||
title = S("Obsessed with Obsidian"),
|
||||
description = S("Mine 50 obsidian."),
|
||||
icon = "default_obsidian.png^awards_level2.png",
|
||||
background = "awards_bg_mining.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:obsidian",
|
||||
target = 50
|
||||
}
|
||||
})
|
||||
|
||||
-- Proof that player has found lava
|
||||
awards.register_achievement("award_lavaminer",{
|
||||
title = S("Lava Miner"),
|
||||
description = S("Mine any block while being very close to lava."),
|
||||
background = "awards_bg_mining.png",
|
||||
icon = "default_lava.png",
|
||||
})
|
||||
awards.register_on_dig(function(player,data)
|
||||
local pos = player:getpos()
|
||||
if pos and (minetest.find_node_near(pos, 1, "default:lava_source") ~= nil or
|
||||
minetest.find_node_near(pos, 1, "default:lava_flowing") ~= nil) then
|
||||
return "award_lavaminer"
|
||||
end
|
||||
return nil
|
||||
end)
|
||||
|
||||
-- On the way
|
||||
awards.register_achievement("award_on_the_way", {
|
||||
title = S("On The Way"),
|
||||
description = S("Place 100 rails."),
|
||||
icon = "carts_rail_straight.png",
|
||||
trigger = {
|
||||
type = "place",
|
||||
node = "default:rail",
|
||||
target = 100
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("award_lumberjack_firstday", {
|
||||
title = S("First Day in the Woods"),
|
||||
description = S("Dig 6 tree blocks."),
|
||||
icon = "default_tree.png^awards_level1.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:tree",
|
||||
target = 6
|
||||
}
|
||||
})
|
||||
|
||||
-- Lumberjack
|
||||
awards.register_achievement("award_lumberjack", {
|
||||
title = S("Lumberjack"),
|
||||
description = S("Dig 36 tree blocks."),
|
||||
icon = "default_tree.png^awards_level2.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:tree",
|
||||
target = 36
|
||||
}
|
||||
})
|
||||
|
||||
-- Semi-pro Lumberjack
|
||||
awards.register_achievement("award_lumberjack_semipro", {
|
||||
title = S("Semi-pro Lumberjack"),
|
||||
description = S("Dig 216 tree blocks."),
|
||||
icon = "default_tree.png^awards_level3.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:tree",
|
||||
target = 216
|
||||
}
|
||||
})
|
||||
|
||||
-- Professional Lumberjack
|
||||
awards.register_achievement("award_lumberjack_professional", {
|
||||
title = S("Professional Lumberjack"),
|
||||
description = S("Dig 1,296 tree blocks."),
|
||||
icon = "default_tree.png^awards_level4.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:tree",
|
||||
target = 1296
|
||||
}
|
||||
})
|
||||
|
||||
-- Junglebaby
|
||||
awards.register_achievement("award_junglebaby", {
|
||||
title = S("Junglebaby"),
|
||||
description = S("Dig 100 jungle tree blocks."),
|
||||
icon = "default_jungletree.png^awards_level1.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:jungletree",
|
||||
target = 100
|
||||
}
|
||||
})
|
||||
|
||||
-- Jungleman
|
||||
awards.register_achievement("award_jungleman", {
|
||||
title = S("Jungleman"),
|
||||
description = S("Dig 1,000 jungle tree blocks."),
|
||||
icon = "default_jungletree.png^awards_level2.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:jungletree",
|
||||
target = 1000
|
||||
}
|
||||
})
|
||||
|
||||
-- Found some Mese!
|
||||
awards.register_achievement("award_mesefind", {
|
||||
title = S("First Mese Find"),
|
||||
description = S("Mine your first mese ore."),
|
||||
icon = "default_stone.png^default_mineral_mese.png",
|
||||
background = "awards_bg_mining.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:stone_with_mese",
|
||||
target = 1
|
||||
}
|
||||
})
|
||||
|
||||
-- Mese Block
|
||||
awards.register_achievement("award_meseblock", {
|
||||
secret = true,
|
||||
title = S("Mese Mastery"),
|
||||
description = S("Mine a mese block."),
|
||||
icon = "default_mese_block.png",
|
||||
background = "awards_bg_mining.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:mese",
|
||||
target = 1
|
||||
}
|
||||
})
|
||||
|
||||
-- You're a copper
|
||||
awards.register_achievement("award_youre_a_copper", {
|
||||
title = S("You’re a copper"),
|
||||
description = S("Dig 1,000 copper ores."),
|
||||
icon = "default_stone.png^default_mineral_copper.png",
|
||||
background = "awards_bg_mining.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:stone_with_copper",
|
||||
target = 1000
|
||||
}
|
||||
})
|
||||
|
||||
-- Found a Nyan cat!
|
||||
awards.register_achievement("award_nyanfind", {
|
||||
secret = true,
|
||||
title = S("A Cat in a Pop-Tart?!"),
|
||||
description = S("Mine a nyan cat."),
|
||||
icon = "nyancat_front.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:nyancat",
|
||||
target = 1
|
||||
}
|
||||
})
|
||||
|
||||
-- Mini Miner
|
||||
awards.register_achievement("award_mine2", {
|
||||
title = S("Mini Miner"),
|
||||
description = S("Dig 100 stone blocks."),
|
||||
icon = "awards_miniminer.png^awards_level1.png",
|
||||
background = "awards_bg_mining.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:stone",
|
||||
target = 100
|
||||
}
|
||||
})
|
||||
|
||||
-- Hardened Miner
|
||||
awards.register_achievement("award_mine3", {
|
||||
title = S("Hardened Miner"),
|
||||
description = S("Dig 1,000 stone blocks."),
|
||||
icon = "awards_miniminer.png^awards_level2.png",
|
||||
background = "awards_bg_mining.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:stone",
|
||||
target = 1000
|
||||
}
|
||||
})
|
||||
|
||||
-- Master Miner
|
||||
awards.register_achievement("award_mine4", {
|
||||
title = S("Master Miner"),
|
||||
description = S("Dig 10,000 stone blocks."),
|
||||
icon = "awards_miniminer.png^awards_level3.png",
|
||||
background = "awards_bg_mining.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:stone",
|
||||
target = 10000
|
||||
}
|
||||
})
|
||||
|
||||
-- Marchand de sable
|
||||
awards.register_achievement("award_marchand_de_sable", {
|
||||
title = S("Marchand De Sable"),
|
||||
description = S("Dig 1,000 sand."),
|
||||
icon = "default_sand.png",
|
||||
background = "awards_bg_mining.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:sand",
|
||||
target = 1000
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("awards_crafter_of_sticks", {
|
||||
title = S("Crafter of Sticks"),
|
||||
description = S("Craft 100 sticks."),
|
||||
icon = "default_stick.png",
|
||||
trigger = {
|
||||
type = "craft",
|
||||
item = "default:stick",
|
||||
target = 100
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("awards_junglegrass", {
|
||||
title = S("Jungle Discoverer"),
|
||||
description = S("Mine your first jungle grass."),
|
||||
icon = "default_junglegrass.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:junglegrass",
|
||||
target = 1
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("awards_grass", {
|
||||
title = S("Grasslands Discoverer"),
|
||||
description = S("Mine some grass."),
|
||||
icon = "default_grass_3.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:grass_1",
|
||||
target = 1
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("awards_dry_grass", {
|
||||
title = S("Savannah Discoverer"),
|
||||
description = S("Mine some dry grass."),
|
||||
icon = "default_dry_grass_3.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:dry_grass_3",
|
||||
target = 1
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("awards_cactus", {
|
||||
title = S("Desert Discoverer"),
|
||||
description = S("Mine your first cactus."),
|
||||
icon = "default_cactus_side.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:cactus",
|
||||
target = 1
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("awards_dry_shrub", {
|
||||
title = S("Far Lands"),
|
||||
description = S("Mine your first dry shrub."),
|
||||
icon = "default_dry_shrub.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:dry_shrub",
|
||||
target = 1
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("awards_ice", {
|
||||
title = S("Glacier Discoverer"),
|
||||
description = S("Mine your first ice."),
|
||||
icon = "default_ice.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:ice",
|
||||
target = 1
|
||||
}
|
||||
})
|
||||
|
||||
-- Proof that player visited snowy lands
|
||||
awards.register_achievement("awards_snowblock", {
|
||||
title = S("Very Simple Snow Man"),
|
||||
description = S("Place two snow blocks."),
|
||||
icon = "default_snow.png",
|
||||
trigger = {
|
||||
type = "place",
|
||||
node = "default:snowblock",
|
||||
target = 2
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("awards_gold_ore", {
|
||||
title = S("First Gold Find"),
|
||||
description = S("Mine your first gold ore."),
|
||||
icon = "default_stone.png^default_mineral_gold.png^awards_level1.png",
|
||||
background = "awards_bg_mining.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:stone_with_gold",
|
||||
target = 1
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("awards_gold_rush", {
|
||||
title = S("Gold Rush"),
|
||||
description = S("Mine 45 gold ores."),
|
||||
icon = "default_stone.png^default_mineral_gold.png^awards_level2.png",
|
||||
background = "awards_bg_mining.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:stone_with_gold",
|
||||
target = 45
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("awards_diamond_ore", {
|
||||
title = S("Wow, I am Diamonds!"),
|
||||
description = S("Mine your first diamond ore."),
|
||||
icon = "default_stone.png^default_mineral_diamond.png^awards_level1.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:stone_with_diamond",
|
||||
target = 1
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("awards_diamond_rush", {
|
||||
title = S("Girl's Best Friend"),
|
||||
description = S("Mine 18 diamond ores."),
|
||||
icon = "default_stone.png^default_mineral_diamond.png^awards_level2.png",
|
||||
background = "awards_bg_mining.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:stone_with_diamond",
|
||||
target = 18
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("awards_diamondblock", {
|
||||
title = S("Hardest Block on Earth"),
|
||||
description = S("Craft a diamond block."),
|
||||
icon = "default_diamond_block.png",
|
||||
trigger = {
|
||||
type = "craft",
|
||||
item = "default:diamondblock",
|
||||
target = 1
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("awards_mossycobble", {
|
||||
title = S("In the Dungeon"),
|
||||
description = S("Mine a mossy cobblestone."),
|
||||
icon = "default_mossycobble.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:mossycobble",
|
||||
target = 1
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("award_furnace", {
|
||||
title = S("Smelter"),
|
||||
description = S("Craft 10 furnaces."),
|
||||
icon = "default_furnace_front.png",
|
||||
trigger = {
|
||||
type = "craft",
|
||||
item= "default:furnace",
|
||||
target = 10
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("award_chest", {
|
||||
title = S("Treasurer"),
|
||||
description = S("Craft 15 chests."),
|
||||
icon = "default_chest_front.png",
|
||||
trigger = {
|
||||
type = "craft",
|
||||
item= "default:chest",
|
||||
target = 15
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("award_chest2", {
|
||||
title = S("Bankier"),
|
||||
description = S("Craft 30 locked chests."),
|
||||
icon = "default_chest_lock.png",
|
||||
trigger = {
|
||||
type = "craft",
|
||||
item= "default:chest_locked",
|
||||
target = 30
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("award_brick", {
|
||||
title = S("Bricker"),
|
||||
description = S("Craft 200 brick blocks."),
|
||||
icon = "default_brick.png",
|
||||
trigger = {
|
||||
type = "craft",
|
||||
item= "default:brick",
|
||||
target = 200
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("award_obsidianbrick", {
|
||||
title = S("House of Obsidian"),
|
||||
description = S("Craft 100 obsidian bricks."),
|
||||
icon = "default_obsidian_brick.png",
|
||||
trigger = {
|
||||
type = "craft",
|
||||
item= "default:obsidianbrick",
|
||||
target = 100
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("award_placestone", {
|
||||
title = S("Build a Cave"),
|
||||
description = S("Place 100 stone."),
|
||||
icon = "default_stone.png",
|
||||
trigger = {
|
||||
type = "place",
|
||||
node = "default:stone",
|
||||
target = 100
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("award_woodladder", {
|
||||
title = S("Long Ladder"),
|
||||
description = S("Place 400 wooden ladders."),
|
||||
icon = "default_ladder_wood.png",
|
||||
trigger = {
|
||||
type = "place",
|
||||
node = "default:ladder_wood",
|
||||
target = 400
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("award_steelladder", {
|
||||
title = S("Industrial Age"),
|
||||
description = S("Place 40 steel ladders."),
|
||||
icon = "default_ladder_steel.png",
|
||||
trigger = {
|
||||
type = "place",
|
||||
node = "default:ladder_steel",
|
||||
target = 40
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("award_apples", {
|
||||
title = S("Yummy!"),
|
||||
description = S("Eat 80 apples."),
|
||||
icon = "default_apple.png",
|
||||
trigger = {
|
||||
type = "eat",
|
||||
item = "default:apple",
|
||||
target = 80
|
||||
}
|
||||
})
|
||||
end
|
||||
|
||||
if minetest.get_modpath("vessels") then
|
||||
awards.register_achievement("award_vessels_shelf", {
|
||||
title = S("Glasser"),
|
||||
icon = "vessels_shelf.png",
|
||||
description = S("Craft 14 vessels shelves."),
|
||||
trigger = {
|
||||
type = "craft",
|
||||
item= "vessels:shelf",
|
||||
target = 14
|
||||
}
|
||||
})
|
||||
end
|
||||
|
||||
if minetest.get_modpath("farming") then
|
||||
awards.register_achievement("awards_farmer", {
|
||||
title = S("Farming Skills Acquired"),
|
||||
description = S("Harvest a fully grown wheat plant."),
|
||||
icon = "farming_wheat_8.png^awards_level1.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "farming:wheat_8",
|
||||
target = 1
|
||||
}
|
||||
})
|
||||
awards.register_achievement("awards_farmer2", {
|
||||
title = S("Field Worker"),
|
||||
description = S("Harvest 25 fully grown wheat plants."),
|
||||
icon = "farming_wheat_8.png^awards_level2.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "farming:wheat_8",
|
||||
target = 25
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("awards_farmer3", {
|
||||
title = S("Aspiring Farmer"),
|
||||
description = S("Harvest 125 fully grown wheat plants."),
|
||||
icon = "farming_wheat_8.png^awards_level3.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "farming:wheat_8",
|
||||
target = 125
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("awards_farmer4", {
|
||||
title = S("Wheat Magnate"),
|
||||
description = S("Harvest 625 fully grown wheat plants."),
|
||||
icon = "farming_wheat_8.png^awards_level4.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "farming:wheat_8",
|
||||
target = 625
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("award_bread", {
|
||||
title = S("Baker"),
|
||||
description = S("Eat 10 loaves of bread."),
|
||||
icon = "farming_bread.png",
|
||||
trigger = {
|
||||
type = "eat",
|
||||
item = "farming:bread",
|
||||
target = 10
|
||||
}
|
||||
})
|
||||
|
||||
end
|
||||
|
||||
if minetest.get_modpath("wool") and minetest.get_modpath("farming") then
|
||||
awards.register_achievement("awards_wool", {
|
||||
title = S("Wool Over Your Eyes"),
|
||||
description = S("Craft 250 white wool."),
|
||||
icon = "wool_white.png",
|
||||
trigger = {
|
||||
type = "craft",
|
||||
item = "wool:white",
|
||||
target = 250
|
||||
}
|
||||
})
|
||||
end
|
||||
|
||||
if minetest.get_modpath("beds") then
|
||||
awards.register_achievement("award_bed", {
|
||||
title = S("Hotelier"),
|
||||
description = S("Craft 15 fancy beds."),
|
||||
icon = "beds_bed_fancy.png",
|
||||
trigger = {
|
||||
type = "craft",
|
||||
item= "beds:fancy_bed_bottom",
|
||||
target = 15
|
||||
}
|
||||
})
|
||||
end
|
||||
|
||||
if minetest.get_modpath("stairs") then
|
||||
awards.register_achievement("award_stairs_goldblock", {
|
||||
title = S("Filthy Rich"),
|
||||
description = S("Craft 24 gold block stairs."),
|
||||
icon = "default_gold_block.png",
|
||||
trigger = {
|
||||
type = "craft",
|
||||
item= "stairs:stair_goldblock",
|
||||
target = 24
|
||||
}
|
||||
})
|
||||
end
|
||||
|
||||
if minetest.get_modpath("dye") then
|
||||
awards.register_achievement("awards_dye_red", {
|
||||
title = S("Roses Are Red"),
|
||||
description = S("Craft 400 red dyes."),
|
||||
icon = "dye_red.png",
|
||||
trigger = {
|
||||
type = "craft",
|
||||
item = "dye:red",
|
||||
target = 400
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("awards_dye_yellow", {
|
||||
title = S("Dandelions are Yellow"),
|
||||
description = S("Craft 400 yellow dyes."),
|
||||
icon = "dye_yellow.png",
|
||||
trigger = {
|
||||
type = "craft",
|
||||
item = "dye:yellow",
|
||||
target = 400
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("awards_dye_blue", {
|
||||
title = S("Geraniums are Blue"),
|
||||
description = S("Craft 400 blue dyes."),
|
||||
icon = "dye_blue.png",
|
||||
trigger = {
|
||||
type = "craft",
|
||||
item= "dye:blue",
|
||||
target = 400
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("awards_dye_white", {
|
||||
title = S("White Color Stock"),
|
||||
description = S("Craft 100 white dyes."),
|
||||
icon = "dye_white.png",
|
||||
trigger = {
|
||||
type = "craft",
|
||||
item= "dye:white",
|
||||
target = 100
|
||||
}
|
||||
})
|
||||
end
|
||||
|
||||
if minetest.get_modpath("flowers") then
|
||||
awards.register_achievement("awards_brown_mushroom1", {
|
||||
title = S("Tasty Mushrooms"),
|
||||
description = S("Eat 3 brown mushrooms."),
|
||||
icon = "flowers_mushroom_brown.png^awards_level1.png",
|
||||
trigger = {
|
||||
type = "eat",
|
||||
item= "flowers:mushroom_brown",
|
||||
target = 3,
|
||||
}
|
||||
})
|
||||
awards.register_achievement("awards_brown_mushroom2", {
|
||||
title = S("Mushroom Lover"),
|
||||
description = S("Eat 33 brown mushrooms."),
|
||||
icon = "flowers_mushroom_brown.png^awards_level2.png",
|
||||
trigger = {
|
||||
type = "eat",
|
||||
item= "flowers:mushroom_brown",
|
||||
target = 33,
|
||||
}
|
||||
})
|
||||
awards.register_achievement("awards_brown_mushroom3", {
|
||||
title = S("Underground Mushroom Farmer"),
|
||||
description = S("Eat 333 brown mushrooms."),
|
||||
icon = "flowers_mushroom_brown.png^awards_level3.png",
|
||||
trigger = {
|
||||
type = "eat",
|
||||
item= "flowers:mushroom_brown",
|
||||
target = 333,
|
||||
}
|
||||
})
|
||||
end
|
||||
|
||||
-- This ensures the following code is executed after all items have been registered
|
||||
minetest.after(0, function()
|
||||
-- Check whether there is at least one node which can be built by the player
|
||||
local building_is_possible = false
|
||||
for _, def in pairs(minetest.registered_nodes) do
|
||||
if (def.description and def.pointable ~= false and not def.groups.not_in_creative_inventory) then
|
||||
building_is_possible = true
|
||||
break
|
||||
end
|
||||
end
|
||||
|
||||
-- The following awards require at least one node which can be built
|
||||
if not building_is_possible then
|
||||
return
|
||||
end
|
||||
|
||||
awards.register_achievement("awards_builder1", {
|
||||
title = S("Builder"),
|
||||
icon = "awards_house.png^awards_level1.png",
|
||||
trigger = {
|
||||
type = "place",
|
||||
target = 1000,
|
||||
},
|
||||
})
|
||||
awards.register_achievement("awards_builder2", {
|
||||
title = S("Constructor"),
|
||||
icon = "awards_house.png^awards_level2.png",
|
||||
trigger = {
|
||||
type = "place",
|
||||
target = 5000,
|
||||
},
|
||||
})
|
||||
awards.register_achievement("awards_builder3", {
|
||||
title = S("Architect"),
|
||||
icon = "awards_house.png^awards_level3.png",
|
||||
trigger = {
|
||||
type = "place",
|
||||
target = 10000,
|
||||
},
|
||||
})
|
||||
awards.register_achievement("awards_builder4", {
|
||||
title = S("Master Architect"),
|
||||
icon = "awards_house.png^awards_level4.png",
|
||||
trigger = {
|
||||
type = "place",
|
||||
target = 25000,
|
||||
},
|
||||
})
|
||||
end)
|
||||
-- dofile(minetest.get_modpath("awards").."/awards.lua")
|
||||
|
||||
awards.register_achievement("award_saint_maclou",{
|
||||
title = "Saint-Maclou",
|
||||
description = "Place 20 coal checkers.",
|
||||
icon = "awards_novicebuilder.png",
|
||||
trigger = {
|
||||
type = "chat",
|
||||
target = 3,
|
||||
},
|
||||
})
|
||||
|
449
triggers.lua
449
triggers.lua
@ -14,143 +14,75 @@
|
||||
-- 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
--
|
||||
|
||||
local S, NS = awards.gettext, awards.ngettext
|
||||
awards.register_trigger("death", {
|
||||
type = "counted",
|
||||
progress = "@1/@2 deaths",
|
||||
auto_description = { "Die once", "Die @1 times" },
|
||||
})
|
||||
minetest.register_on_dieplayer(awards.notify_death)
|
||||
|
||||
awards.register_trigger("dig", function(def)
|
||||
local tmp = {
|
||||
award = def.name,
|
||||
node = def.trigger.node,
|
||||
target = def.trigger.target,
|
||||
}
|
||||
table.insert(awards.on.dig, tmp)
|
||||
def.getProgress = function(self, data)
|
||||
local itemcount
|
||||
if tmp.node then
|
||||
itemcount = awards.get_item_count(data, "count", tmp.node) or 0
|
||||
else
|
||||
itemcount = awards.get_total_item_count(data, "count")
|
||||
end
|
||||
return {
|
||||
perc = itemcount / tmp.target,
|
||||
label = S("@1/@2 dug", itemcount, tmp.target),
|
||||
}
|
||||
end
|
||||
def.getDefaultDescription = function(self)
|
||||
local n = self.trigger.target
|
||||
if self.trigger.node then
|
||||
local nname = minetest.registered_nodes[self.trigger.node].description
|
||||
if nname == nil then
|
||||
nname = self.trigger.node
|
||||
end
|
||||
-- Translators: @1 is count, @2 is description.
|
||||
return NS("Mine: @2", "Mine: @1×@2", n, n, nname)
|
||||
else
|
||||
return NS("Mine @1 block.", "Mine @1 blocks.", n, n)
|
||||
end
|
||||
awards.register_trigger("chat", {
|
||||
type = "counted",
|
||||
progress = "@1/@2 chat messages",
|
||||
auto_description = { "Send a chat message", "Chat @1 times" },
|
||||
})
|
||||
minetest.register_on_chat_message(function(name, message)
|
||||
local player = minetest.get_player_by_name(name)
|
||||
if not player or string.find(message, "/") then
|
||||
return
|
||||
end
|
||||
|
||||
awards.notify_chat(player)
|
||||
end)
|
||||
|
||||
awards.register_trigger("place", function(def)
|
||||
local tmp = {
|
||||
award = def.name,
|
||||
node = def.trigger.node,
|
||||
target = def.trigger.target,
|
||||
}
|
||||
table.insert(awards.on.place, tmp)
|
||||
def.getProgress = function(self, data)
|
||||
local itemcount
|
||||
if tmp.node then
|
||||
itemcount = awards.get_item_count(data, "place", tmp.node) or 0
|
||||
else
|
||||
itemcount = awards.get_total_item_count(data, "place")
|
||||
end
|
||||
return {
|
||||
perc = itemcount / tmp.target,
|
||||
label = S("@1/@2 placed", itemcount, tmp.target),
|
||||
}
|
||||
end
|
||||
def.getDefaultDescription = function(self)
|
||||
local n = self.trigger.target
|
||||
if self.trigger.node then
|
||||
local nname = minetest.registered_nodes[self.trigger.node].description
|
||||
if nname == nil then
|
||||
nname = self.trigger.node
|
||||
end
|
||||
-- Translators: @1 is count, @2 is description.
|
||||
return NS("Place: @2", "Place: @1×@2", n, n, nname)
|
||||
else
|
||||
return NS("Place a block.", "Place @1 blocks.", n, n)
|
||||
end
|
||||
end
|
||||
end)
|
||||
awards.register_trigger("join", {
|
||||
type = "counted",
|
||||
progress = "@1/@2 joins",
|
||||
auto_description = { "Join once", "Join @1 times" },
|
||||
})
|
||||
minetest.register_on_joinplayer(awards.notify_join)
|
||||
|
||||
awards.register_trigger("eat", function(def)
|
||||
local tmp = {
|
||||
award = def.name,
|
||||
item = def.trigger.item,
|
||||
target = def.trigger.target,
|
||||
}
|
||||
table.insert(awards.on.eat, tmp)
|
||||
def.getProgress = function(self, data)
|
||||
local itemcount
|
||||
if tmp.item then
|
||||
itemcount = awards.get_item_count(data, "eat", tmp.item) or 0
|
||||
else
|
||||
itemcount = awards.get_total_item_count(data, "eat")
|
||||
end
|
||||
return {
|
||||
perc = itemcount / tmp.target,
|
||||
label = S("@1/@2 eaten", itemcount, tmp.target),
|
||||
}
|
||||
end
|
||||
def.getDefaultDescription = function(self)
|
||||
local n = self.trigger.target
|
||||
if self.trigger.item then
|
||||
local iname = minetest.registered_items[self.trigger.item].description
|
||||
if iname == nil then
|
||||
iname = self.trigger.iode
|
||||
end
|
||||
-- Translators: @1 is count, @2 is description.
|
||||
return NS("Eat: @2", "Eat: @1×@2", n, n, iname)
|
||||
else
|
||||
return NS("Eat an item.", "Eat @1 items.", n, n)
|
||||
end
|
||||
end
|
||||
end)
|
||||
--
|
||||
-- awards.register_trigger("dig", {
|
||||
-- type = "counted_key",
|
||||
-- progress = "@1/@2 dug",
|
||||
-- auto_description = { "Mine: @2", "Mine: @1×@2" },
|
||||
-- auto_description_total = { "Mine @1 block.", "Mine @1 blocks." },
|
||||
-- get_key = function(self, def)
|
||||
-- return minetest.registered_aliases[def.trigger.node] or def.trigger.node
|
||||
-- end
|
||||
-- })
|
||||
--
|
||||
-- minetest.register_on_dignode(function(pos, oldnode, player)
|
||||
-- if not player or not pos or not oldnode then
|
||||
-- return
|
||||
-- end
|
||||
--
|
||||
-- local node_name = oldnode.name
|
||||
-- node_name = minetest.registered_aliases[node_name] or node_name
|
||||
-- awards.notify_dig(player, node_name)
|
||||
-- end)
|
||||
--
|
||||
-- awards.register_trigger("place", {
|
||||
-- type = "counted_key",
|
||||
-- progress = "@1/@2 placed",
|
||||
-- auto_description = { "Place: @2", "Place: @1×@2" },
|
||||
-- auto_description_total = { "Place @1 block.", "Place @1 blocks." },
|
||||
-- get_key = function(self, def)
|
||||
-- return minetest.registered_aliases[def.trigger.node] or def.trigger.node
|
||||
-- end
|
||||
-- })
|
||||
--
|
||||
-- awards.register_trigger("craft", {
|
||||
-- type = "counted_key",
|
||||
-- progress = "@1/@2 crafted",
|
||||
-- auto_description = { "Craft: @2", "Craft: @1×@2" },
|
||||
-- auto_description_total = { "Craft @1 item", "Craft @1 items." },
|
||||
-- get_key = function(self, def)
|
||||
-- return minetest.registered_aliases[def.trigger.item] or def.trigger.item
|
||||
-- end
|
||||
-- })
|
||||
|
||||
awards.register_trigger("craft", function(def)
|
||||
local tmp = {
|
||||
award = def.name,
|
||||
item = def.trigger.item,
|
||||
target = def.trigger.target,
|
||||
}
|
||||
table.insert(awards.on.craft, tmp)
|
||||
def.getProgress = function(self, data)
|
||||
local itemcount
|
||||
if tmp.item then
|
||||
itemcount = awards.get_item_count(data, "craft", tmp.item) or 0
|
||||
else
|
||||
itemcount = awards.get_total_item_count(data, "craft")
|
||||
end
|
||||
return {
|
||||
perc = itemcount / tmp.target,
|
||||
label = S("@1/@2 crafted", itemcount, tmp.target),
|
||||
}
|
||||
end
|
||||
def.getDefaultDescription = function(self)
|
||||
local n = self.trigger.target
|
||||
if self.trigger.item then
|
||||
local iname = minetest.registered_items[self.trigger.item].description
|
||||
if iname == nil then
|
||||
iname = self.trigger.item
|
||||
end
|
||||
-- Translators: @1 is count, @2 is description.
|
||||
return NS("Craft: @2", "Craft: @1×@2", n, n, iname)
|
||||
else
|
||||
return NS("Craft an item.", "Craft @1 items.", n)
|
||||
end
|
||||
end
|
||||
end)
|
||||
|
||||
-- Backwards compatibility
|
||||
awards.register_onDig = awards.register_on_dig
|
||||
@ -161,177 +93,84 @@ awards.register_onJoin = awards.register_on_join
|
||||
awards.register_onCraft = awards.register_on_craft
|
||||
|
||||
-- Trigger Handles
|
||||
minetest.register_on_dignode(function(pos, oldnode, digger)
|
||||
if not digger or not pos or not oldnode then
|
||||
return
|
||||
end
|
||||
|
||||
local data = awards.players[digger:get_player_name()]
|
||||
if not awards.increment_item_counter(data, "count", oldnode.name) then
|
||||
return
|
||||
end
|
||||
awards.run_trigger_callbacks(digger, data, "dig", function(entry)
|
||||
if entry.target then
|
||||
if entry.node then
|
||||
local tnodedug = string.split(entry.node, ":")
|
||||
local tmod = tnodedug[1]
|
||||
local titem = tnodedug[2]
|
||||
if not (not tmod or not titem or not data.count[tmod] or
|
||||
not data.count[tmod][titem]) and
|
||||
data.count[tmod][titem] > entry.target-1 then
|
||||
return entry.award
|
||||
end
|
||||
elseif awards.get_total_item_count(data, "count") > entry.target-1 then
|
||||
return entry.award
|
||||
end
|
||||
end
|
||||
end)
|
||||
end)
|
||||
|
||||
minetest.register_on_placenode(function(pos, node, digger)
|
||||
if not digger or not pos or not node or not digger:get_player_name() or digger:get_player_name()=="" then
|
||||
return
|
||||
end
|
||||
local data = awards.players[digger:get_player_name()]
|
||||
if not awards.increment_item_counter(data, "place", node.name) then
|
||||
return
|
||||
end
|
||||
|
||||
awards.run_trigger_callbacks(digger, data, "place", function(entry)
|
||||
if entry.target then
|
||||
if entry.node then
|
||||
local tnodedug = string.split(entry.node, ":")
|
||||
local tmod = tnodedug[1]
|
||||
local titem = tnodedug[2]
|
||||
if not (not tmod or not titem or not data.place[tmod] or
|
||||
not data.place[tmod][titem]) and
|
||||
data.place[tmod][titem] > entry.target-1 then
|
||||
return entry.award
|
||||
end
|
||||
elseif awards.get_total_item_count(data, "place") > entry.target-1 then
|
||||
return entry.award
|
||||
end
|
||||
end
|
||||
end)
|
||||
end)
|
||||
|
||||
minetest.register_on_item_eat(function(hp_change, replace_with_item, itemstack, user, pointed_thing)
|
||||
if not user or not itemstack or not user:get_player_name() or user:get_player_name()=="" then
|
||||
return
|
||||
end
|
||||
local data = awards.players[user:get_player_name()]
|
||||
if not awards.increment_item_counter(data, "eat", itemstack:get_name()) then
|
||||
return
|
||||
end
|
||||
awards.run_trigger_callbacks(user, data, "eat", function(entry)
|
||||
if entry.target then
|
||||
if entry.item then
|
||||
local titemstring = string.split(entry.item, ":")
|
||||
local tmod = titemstring[1]
|
||||
local titem = titemstring[2]
|
||||
if not (not tmod or not titem or not data.eat[tmod] or
|
||||
not data.eat[tmod][titem]) and
|
||||
data.eat[tmod][titem] > entry.target-1 then
|
||||
return entry.award
|
||||
end
|
||||
elseif awards.get_total_item_count(data, "eat") > entry.target-1 then
|
||||
return entry.award
|
||||
end
|
||||
end
|
||||
end)
|
||||
end)
|
||||
|
||||
minetest.register_on_craft(function(itemstack, player, old_craft_grid, craft_inv)
|
||||
if not player or not itemstack then
|
||||
return
|
||||
end
|
||||
|
||||
local data = awards.players[player:get_player_name()]
|
||||
if not awards.increment_item_counter(data, "craft", itemstack:get_name(), itemstack:get_count()) then
|
||||
return
|
||||
end
|
||||
|
||||
awards.run_trigger_callbacks(player, data, "craft", function(entry)
|
||||
if entry.target then
|
||||
if entry.item then
|
||||
local titemcrafted = string.split(entry.item, ":")
|
||||
local tmod = titemcrafted[1]
|
||||
local titem = titemcrafted[2]
|
||||
if not (not tmod or not titem or not data.craft[tmod] or
|
||||
not data.craft[tmod][titem]) and
|
||||
data.craft[tmod][titem] > entry.target-1 then
|
||||
return entry.award
|
||||
end
|
||||
elseif awards.get_total_item_count(data, "craft") > entry.target-1 then
|
||||
return entry.award
|
||||
end
|
||||
end
|
||||
end)
|
||||
end)
|
||||
|
||||
awards.register_trigger_counted("death", function(def)
|
||||
local tmp = {
|
||||
award = def.name,
|
||||
target = def.trigger.target,
|
||||
}
|
||||
table.insert(awards.on.death, tmp)
|
||||
def.getProgress = function(self, data)
|
||||
local itemcount = data.deaths or 0
|
||||
return {
|
||||
perc = itemcount / tmp.target,
|
||||
label = S("@1/@2 deaths", itemcount, tmp.target),
|
||||
}
|
||||
end
|
||||
def.getDefaultDescription = function(self)
|
||||
local n = self.trigger.target
|
||||
return NS("Die.", "Die @1 times.", n, n)
|
||||
end
|
||||
end)
|
||||
minetest.register_on_dieplayer(awards.notify_death)
|
||||
|
||||
awards.register_trigger_counted("chat", function(def)
|
||||
local tmp = {
|
||||
award = def.name,
|
||||
target = def.trigger.target,
|
||||
}
|
||||
table.insert(awards.on.chat, tmp)
|
||||
def.getProgress = function(self, data)
|
||||
local itemcount = data.chats or 0
|
||||
return {
|
||||
perc = itemcount / tmp.target,
|
||||
label = S("@1/@2 chat messages", itemcount, tmp.target),
|
||||
}
|
||||
end
|
||||
def.getDefaultDescription = function(self)
|
||||
local n = self.trigger.target
|
||||
return NS("Write something in chat.", "Write @1 chat messages.", n, n)
|
||||
end
|
||||
end)
|
||||
minetest.register_on_chat_message(function(name, message)
|
||||
local player = minetest.get_player_by_name(name)
|
||||
if not player or string.find(message, "/") then
|
||||
return
|
||||
end
|
||||
|
||||
awards.notify_chat(player)
|
||||
end)
|
||||
|
||||
awards.register_trigger_counted("join", function(def)
|
||||
local tmp = {
|
||||
award = def.name,
|
||||
target = def.trigger.target,
|
||||
}
|
||||
table.insert(awards.on.join, tmp)
|
||||
def.getProgress = function(self, data)
|
||||
local itemcount = data.joins or 0
|
||||
return {
|
||||
perc = itemcount / tmp.target,
|
||||
label = S("@1/@2 game joins", itemcount, tmp.target),
|
||||
}
|
||||
end
|
||||
def.getDefaultDescription = function(self)
|
||||
local n = self.trigger.target
|
||||
return NS("Join the game.", "Join the game @1 times.", n, n)
|
||||
end
|
||||
end)
|
||||
minetest.register_on_joinplayer(awards.notify_join)
|
||||
--
|
||||
-- minetest.register_on_placenode(function(pos, node, digger)
|
||||
-- if not digger or not pos or not node or not digger:get_player_name() or digger:get_player_name()=="" then
|
||||
-- return
|
||||
-- end
|
||||
-- local data = awards.players[digger:get_player_name()]
|
||||
-- if not awards.increment_item_counter(data, "place", node.name) then
|
||||
-- return
|
||||
-- end
|
||||
--
|
||||
-- awards.run_trigger_callbacks(digger, data, "place", function(entry)
|
||||
-- if entry.target then
|
||||
-- if entry.node then
|
||||
-- local tnodedug = string.split(entry.node, ":")
|
||||
-- local tmod = tnodedug[1]
|
||||
-- local titem = tnodedug[2]
|
||||
-- if not (not tmod or not titem or not data.place[tmod] or
|
||||
-- not data.place[tmod][titem]) and
|
||||
-- data.place[tmod][titem] > entry.target-1 then
|
||||
-- return entry.award
|
||||
-- end
|
||||
-- elseif awards.get_total_item_count(data, "place") > entry.target-1 then
|
||||
-- return entry.award
|
||||
-- end
|
||||
-- end
|
||||
-- end)
|
||||
-- end)
|
||||
--
|
||||
-- minetest.register_on_item_eat(function(hp_change, replace_with_item, itemstack, user, pointed_thing)
|
||||
-- if not user or not itemstack or not user:get_player_name() or user:get_player_name()=="" then
|
||||
-- return
|
||||
-- end
|
||||
-- local data = awards.players[user:get_player_name()]
|
||||
-- if not awards.increment_item_counter(data, "eat", itemstack:get_name()) then
|
||||
-- return
|
||||
-- end
|
||||
-- awards.run_trigger_callbacks(user, data, "eat", function(entry)
|
||||
-- if entry.target then
|
||||
-- if entry.item then
|
||||
-- local titemstring = string.split(entry.item, ":")
|
||||
-- local tmod = titemstring[1]
|
||||
-- local titem = titemstring[2]
|
||||
-- if not (not tmod or not titem or not data.eat[tmod] or
|
||||
-- not data.eat[tmod][titem]) and
|
||||
-- data.eat[tmod][titem] > entry.target-1 then
|
||||
-- return entry.award
|
||||
-- end
|
||||
-- elseif awards.get_total_item_count(data, "eat") > entry.target-1 then
|
||||
-- return entry.award
|
||||
-- end
|
||||
-- end
|
||||
-- end)
|
||||
-- end)
|
||||
--
|
||||
-- minetest.register_on_craft(function(itemstack, player, old_craft_grid, craft_inv)
|
||||
-- if not player or not itemstack then
|
||||
-- return
|
||||
-- end
|
||||
--
|
||||
-- local data = awards.players[player:get_player_name()]
|
||||
-- if not awards.increment_item_counter(data, "craft", itemstack:get_name(), itemstack:get_count()) then
|
||||
-- return
|
||||
-- end
|
||||
--
|
||||
-- awards.run_trigger_callbacks(player, data, "craft", function(entry)
|
||||
-- if entry.target then
|
||||
-- if entry.item then
|
||||
-- local titemcrafted = string.split(entry.item, ":")
|
||||
-- local tmod = titemcrafted[1]
|
||||
-- local titem = titemcrafted[2]
|
||||
-- if not (not tmod or not titem or not data.craft[tmod] or
|
||||
-- not data.craft[tmod][titem]) and
|
||||
-- data.craft[tmod][titem] > entry.target-1 then
|
||||
-- return entry.award
|
||||
-- end
|
||||
-- elseif awards.get_total_item_count(data, "craft") > entry.target-1 then
|
||||
-- return entry.award
|
||||
-- end
|
||||
-- end
|
||||
-- end)
|
||||
-- end)
|
||||
|
Loading…
Reference in New Issue
Block a user