From f571f9d6eb7b11dc003aaf6c0a19b9db40ad356e Mon Sep 17 00:00:00 2001 From: rubenwardy Date: Wed, 4 Apr 2018 20:55:33 +0100 Subject: [PATCH] Add support for death reasons --- README.md | 2 ++ api.lua | 5 +++++ triggers.lua | 26 +++++++++++++++++++------- 3 files changed, 26 insertions(+), 7 deletions(-) diff --git a/README.md b/README.md index 938a4ef..c780aea 100644 --- a/README.md +++ b/README.md @@ -97,6 +97,8 @@ Callbacks (register a function to be run) * craft type: Craft something. * item: the crafted item type. If nil, all crafted items are counted * death type: Die. + * reason: the death reason, one of the types in PlayerHPChangeReason (see lua_api.txt) + or nil for total deaths. * chat type: Write a chat message. * join type: Join the server. * (for all types) target - how many times to dig/place/craft/etc. diff --git a/api.lua b/api.lua index 21f196b..b19daf9 100644 --- a/api.lua +++ b/api.lua @@ -48,6 +48,11 @@ local function convert_data() data[from] = nil end + data.death = { + unknown = data.death, + __total = data.death, + } + -- Convert item db to new format local counted_items = { count = "dig", diff --git a/triggers.lua b/triggers.lua index 9721b38..6f39cf3 100644 --- a/triggers.lua +++ b/triggers.lua @@ -14,13 +14,6 @@ -- 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. -- -awards.register_trigger("death", { - type = "counted", - progress = "@1/@2 deaths", - auto_description = { "Die once", "Die @1 times" }, -}) -minetest.register_on_dieplayer(awards.notify_death) - awards.register_trigger("chat", { type = "counted", @@ -45,6 +38,25 @@ awards.register_trigger("join", { minetest.register_on_joinplayer(awards.notify_join) +awards.register_trigger("death", { + type = "counted_key", + progress = "@1/@2 deaths", + auto_description = { "Die once of @2", "Die @1 times of @2" }, + auto_description_total = { "Die @1 times.", "Mine @1 times" }, + get_key = function(self, def) + return def.trigger.reason + end, +}) +minetest.register_on_dieplayer(function(player, reason) + if reason then + reason = reason.type + else + reason = "unknown" + end + awards.notify_death(player, reason) +end) + + awards.register_trigger("dig", { type = "counted_key", progress = "@1/@2 dug",