mirror of
https://github.com/mt-mods/basic_materials.git
synced 2024-09-12 13:08:29 +02:00
68 lines
2.0 KiB
Lua
68 lines
2.0 KiB
Lua
local S = minetest.get_translator("basic_materials")
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local chains_sbox = {type = "fixed",fixed = { -0.1, -0.5, -0.1, 0.1, 0.5, 0.1 }}
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local sound_api = loadfile(basic_materials.modpath .. "/sound_api_core/init.lua")
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if not sound_api then
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sound_api = {}
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local metatable = {
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__index = function(_, _)
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return function(input)
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minetest.log("warning", "[basic_materials]: sounds not found")
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if input then return input else return nil end
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end
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end,
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}
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setmetatable(sound_api, metatable)
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end
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minetest.register_node("basic_materials:cement_block", {
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description = S("Cement"),
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tiles = {"basic_materials_cement_block.png"},
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is_ground_content = true,
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groups = {cracky=2, dig_stone = 1},
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sounds = sound_api.node_sound_stone_defaults(),
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})
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minetest.register_node("basic_materials:concrete_block", {
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description = S("Concrete Block"),
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tiles = {"basic_materials_concrete_block.png",},
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groups = {cracky=1, concrete=1, dig_stone = 1},
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sounds = sound_api.node_sound_stone_defaults(),
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})
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minetest.register_node("basic_materials:chain_steel", {
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description = S("Chain (steel, hanging)"),
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drawtype = "mesh",
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mesh = "basic_materials_chains.obj",
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tiles = {"basic_materials_chain_steel.png"},
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walkable = false,
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climbable = true,
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sunlight_propagates = true,
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paramtype = "light",
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inventory_image = "basic_materials_chain_steel_inv.png",
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groups = {cracky=3, dig_stone = 1},
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selection_box = chains_sbox,
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})
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minetest.register_node("basic_materials:chain_brass", {
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description = S("Chain (brass, hanging)"),
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drawtype = "mesh",
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mesh = "basic_materials_chains.obj",
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tiles = {"basic_materials_chain_brass.png"},
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walkable = false,
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climbable = true,
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sunlight_propagates = true,
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paramtype = "light",
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inventory_image = "basic_materials_chain_brass_inv.png",
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groups = {cracky=3, dig_stone = 1},
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selection_box = chains_sbox,
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})
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minetest.register_node("basic_materials:brass_block", {
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description = S("Brass Block"),
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tiles = { "basic_materials_brass_block.png" },
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is_ground_content = false,
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groups = {cracky=1, dig_stone = 1},
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sounds = sound_api.node_sound_metal_defaults()
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})
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