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add 'bonemeal.disable_deathbones_recipe' setting
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13
init.lua
13
init.lua
@ -677,10 +677,13 @@ minetest.register_craft({
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})
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-- bonemeal (from player bones)
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minetest.register_craft({
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output = "bonemeal:bonemeal 4",
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recipe = {{"bones:bones"}}
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})
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if minetest.settings:get_bool("bonemeal.disable_deathbones_recipe") ~= true then
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minetest.register_craft({
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output = "bonemeal:bonemeal 4",
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recipe = {{"bones:bones"}}
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})
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end
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-- bonemeal (from coral skeleton)
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minetest.register_craft({
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@ -740,4 +743,4 @@ if minetest.get_modpath("lucky_block") then
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end
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print ("[MOD] bonemeal loaded")
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print ("[MOD] Bonemeal loaded")
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2
settingtypes.txt
Normal file
2
settingtypes.txt
Normal file
@ -0,0 +1,2 @@
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# Disable recipe for bones:bones to craft into bonemeal
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bonemeal.disable_deathbones_recipe (Disable recipe for death bones into bonemeal) bool false
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