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added bush_classics support
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@ -191,6 +191,7 @@ https://forum.minetest.net/viewtopic.php?f=9&t=16446
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* Update readme (thanks mckaygerhard)
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* Update readme (thanks mckaygerhard)
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* Recipe changes, player bones craft into 2x bones, bones must be cooked to
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* Recipe changes, player bones craft into 2x bones, bones must be cooked to
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give bonemeal
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give bonemeal
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* Added bushes_classic support
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## LICENSE
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## LICENSE
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16
mods.lua
16
mods.lua
@ -327,3 +327,19 @@ if minetest.get_modpath("everness") then
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{"everness:willow_tree_sapling", Everness.grow_willow_tree, "soil"}
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{"everness:willow_tree_sapling", Everness.grow_willow_tree, "soil"}
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})
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})
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end
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end
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if minetest.get_modpath("bushes_classic") then
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local function grow_bush(pos)
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local meta = minetest.get_meta(pos)
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local bush_name = meta:get_string("bush_type") or "strawberry"
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minetest.swap_node(pos, {name = "bushes:" .. bush_name .. "_bush"})
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end
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bonemeal:add_sapling({
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{"bushes:fruitless_bush", grow_bush, "soil"},
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})
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end
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