mirror of
https://notabug.org/TenPlus1/bonemeal.git
synced 2024-11-20 04:23:48 +01:00
349 lines
11 KiB
Lua
349 lines
11 KiB
Lua
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-- craft bones from animalmaterials into bonemeal
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if minetest.get_modpath("animalmaterials") then
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minetest.register_craft({
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output = "bonemeal:bonemeal 2",
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recipe = {{"animalmaterials:bone"}}
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})
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end
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if farming and farming.mod and farming.mod == "redo" then
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bonemeal:add_crop({
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{"farming:tomato_", 8},
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{"farming:corn_", 8},
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{"farming:melon_", 8},
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{"farming:pumpkin_", 8},
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{"farming:beanpole_", 5},
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{"farming:blueberry_", 4},
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{"farming:raspberry_", 4},
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{"farming:carrot_", 8},
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{"farming:cocoa_", 4},
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{"farming:coffee_", 5},
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{"farming:cucumber_", 4},
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{"farming:potato_", 4},
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{"farming:grapes_", 8},
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{"farming:rhubarb_", 4},
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{"farming:barley_", 8, "farming:seed_barley"},
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{"farming:hemp_", 8, "farming:seed_hemp"},
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{"farming:chili_", 8},
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{"farming:garlic_", 5},
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{"farming:onion_", 5},
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{"farming:pepper_", 7},
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{"farming:pineapple_", 8},
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{"farming:pea_", 5},
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{"farming:beetroot_", 5},
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{"farming:rye_", 8, "farming:seed_rye"},
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{"farming:oat_", 8, "farming:seed_oat"},
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{"farming:rice_", 8, "farming:seed_rice"},
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{"farming:mint_", 4, "farming:seed_mint"},
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{"farming:cabbage_", 6},
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{"farming:lettuce_", 5},
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{"farming:blackberry_", 4},
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{"farming:vanilla_", 8},
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{"farming:soy_", 7},
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{"farming:artichoke_", 5},
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{"farming:parsley_", 3},
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{"farming:sunflower_", 8, "farming:seed_sunflower"},
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{"farming:asparagus_", 5},
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{"farming:eggplant_", 4},
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{"farming:spinach_", 4},
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{"farming:ginger_", 4},
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{"ethereal:strawberry_", 8}
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})
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end
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if minetest.get_modpath("ethereal") then
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bonemeal:add_crop({
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{"ethereal:strawberry_", 8},
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{"ethereal:onion_", 5}
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})
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bonemeal:add_sapling({
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{"ethereal:palm_sapling", ethereal.grow_palm_tree, "soil"},
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{"ethereal:palm_sapling", ethereal.grow_palm_tree, "sand"},
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{"ethereal:yellow_tree_sapling", ethereal.grow_yellow_tree, "soil"},
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{"ethereal:big_tree_sapling", ethereal.grow_big_tree, "soil"},
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{"ethereal:banana_tree_sapling", ethereal.grow_banana_tree, "soil"},
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{"ethereal:frost_tree_sapling", ethereal.grow_frost_tree, "soil"},
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{"ethereal:mushroom_sapling", ethereal.grow_mushroom_tree, "soil"},
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{"ethereal:willow_sapling", ethereal.grow_willow_tree, "soil"},
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{"ethereal:redwood_sapling", ethereal.grow_redwood_tree, "soil"},
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{"ethereal:giant_redwood_sapling", ethereal.grow_giant_redwood_tree, "soil"},
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{"ethereal:orange_tree_sapling", ethereal.grow_orange_tree, "soil"},
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{"ethereal:bamboo_sprout", ethereal.grow_bamboo_tree, "soil"},
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{"ethereal:birch_sapling", ethereal.grow_birch_tree, "soil"},
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{"ethereal:sakura_sapling", ethereal.grow_sakura_tree, "soil"},
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{"ethereal:lemon_tree_sapling", ethereal.grow_lemon_tree, "soil"},
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{"ethereal:olive_tree_sapling", ethereal.grow_olive_tree, "soil"},
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{"ethereal:basandra_bush_sapling", ethereal.grow_basandra_bush, "soil"}
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})
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local grass = {"default:grass_3", "default:grass_4", "default:grass_5", ""}
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bonemeal:add_deco({
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{"ethereal:crystal_dirt", {"ethereal:crystalgrass", "", "", "", ""}, {}},
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{"ethereal:fiery_dirt", {"ethereal:dry_shrub", "", "", "", ""}, {}},
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{"ethereal:prairie_dirt", grass, {"flowers:dandelion_white",
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"flowers:dandelion_yellow", "flowers:geranium", "flowers:rose",
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"flowers:tulip", "flowers:viola", "ethereal:strawberry_7"}},
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{"ethereal:gray_dirt", {}, {"ethereal:snowygrass", "", ""}},
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{"ethereal:cold_dirt", {}, {"ethereal:snowygrass", "", ""}},
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{"ethereal:mushroom_dirt", {}, {"flowers:mushroom_red", "flowers:mushroom_brown", "", "", ""}},
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{"ethereal:jungle_dirt", grass, {"default:junglegrass", "", "", ""}},
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{"ethereal:grove_dirt", grass, {"ethereal:fern", "", "", ""}},
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{"ethereal:bamboo_dirt", grass, {}}
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})
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end
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if minetest.get_modpath("moretrees") then
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-- special fir check for snow
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local function fir_grow(pos)
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if minetest.find_node_near(pos, 1,
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{"default:snow", "default:snowblock", "default:dirt_with_snow"}) then
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moretrees.grow_fir_snow(pos)
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else
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moretrees.grow_fir(pos)
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end
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end
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bonemeal:add_sapling({
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{"moretrees:beech_sapling", moretrees.spawn_beech_object, "soil"},
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{"moretrees:apple_tree_sapling", moretrees.spawn_apple_tree_object, "soil"},
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{"moretrees:oak_sapling", moretrees.spawn_oak_object, "soil"},
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{"moretrees:sequoia_sapling", moretrees.spawn_sequoia_object, "soil"},
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{"moretrees:birch_sapling", moretrees.grow_birch, "soil"},
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{"moretrees:palm_sapling", moretrees.spawn_palm_object, "soil"},
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{"moretrees:palm_sapling", moretrees.spawn_palm_object, "sand"},
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{"moretrees:date_palm_sapling", moretrees.spawn_date_palm_object, "soil"},
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{"moretrees:date_palm_sapling", moretrees.spawn_date_palm_object, "sand"},
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{"moretrees:spruce_sapling", moretrees.grow_spruce, "soil"},
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{"moretrees:cedar_sapling", moretrees.spawn_cedar_object, "soil"},
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{"moretrees:poplar_sapling", moretrees.spawn_poplar_object, "soil"},
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{"moretrees:poplar_small_sapling", moretrees.spawn_poplar_small_object, "soil"},
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{"moretrees:willow_sapling", moretrees.spawn_willow_object, "soil"},
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{"moretrees:rubber_tree_sapling", moretrees.spawn_rubber_tree_object, "soil"},
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{"moretrees:fir_sapling", fir_grow, "soil"}
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})
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elseif minetest.get_modpath("technic_worldgen") then
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bonemeal:add_sapling({
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{"moretrees:rubber_tree_sapling", technic.rubber_tree_model, "soil"}
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})
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end
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if minetest.get_modpath("caverealms") then
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local fil = minetest.get_modpath("caverealms") .. "/schematics/shroom.mts"
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local add_shroom = function(pos)
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minetest.swap_node(pos, {name = "air"})
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minetest.place_schematic(
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{x = pos.x - 5, y = pos.y, z = pos.z - 5}, fil, 0, nil, false)
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end
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bonemeal:add_sapling({
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{"caverealms:mushroom_sapling", add_shroom, "soil"}
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})
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end
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local function y_func(grow_func)
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return function(pos)
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grow_func({x = pos.x, y = pos.y - 1, z = pos.z})
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end
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end
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if minetest.get_modpath("ferns") then
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bonemeal:add_sapling({
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{"ferns:sapling_giant_tree_fern", y_func(abstract_ferns.grow_giant_tree_fern), "soil"},
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{"ferns:sapling_giant_tree_fern", y_func(abstract_ferns.grow_giant_tree_fern), "sand"},
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{"ferns:sapling_tree_fern", y_func(abstract_ferns.grow_tree_fern), "soil"}
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})
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end
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if minetest.get_modpath("dryplants") then
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bonemeal:add_sapling({
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{"dryplants:reedmace_sapling", y_func(abstract_dryplants.grow_reedmace), "soil"}
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})
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end
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if minetest.get_modpath("dye") then
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local bonemeal_dyes = {bonemeal = "white", fertiliser = "green", mulch = "brown"}
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for mat, dye in pairs(bonemeal_dyes) do
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minetest.register_craft({
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output = "dye:" .. dye .. " 4",
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recipe = {
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{"bonemeal:" .. mat}
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},
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})
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end
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end
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if minetest.get_modpath("df_trees") then
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local function spore_tree_fix(pos)
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minetest.set_node(pos, {name = "air"})
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df_trees.spawn_spore_tree(pos)
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end
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local function fungiwood_fix(pos)
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minetest.set_node(pos, {name = "air"})
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df_trees.spawn_fungiwood(pos)
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end
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local function tunnel_fix(pos)
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minetest.set_node(pos, {name = "air"})
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df_trees.spawn_tunnel_tube(pos)
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end
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bonemeal:add_sapling({
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{"df_trees:black_cap_sapling", df_trees.spawn_black_cap, "soil", true},
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{"df_trees:fungiwood_sapling", fungiwood_fix, "soil", true},
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{"df_trees:goblin_cap_sapling", df_trees.spawn_goblin_cap, "soil", true},
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{"df_trees:spore_tree_sapling", spore_tree_fix, "soil", true},
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{"df_trees:tower_cap_sapling", df_trees.spawn_tower_cap, "soil", true},
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{"df_trees:tunnel_tube_sapling", tunnel_fix, "soil", true},
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{"df_trees:nether_cap_sapling", df_trees.spawn_nether_cap, "group:nether_cap", true},
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{"df_trees:nether_cap_sapling", df_trees.spawn_nether_cap, "group:cools_lava", true}
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})
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end
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if minetest.get_modpath("df_farming") then
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bonemeal:add_crop({
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{"df_farming:cave_wheat_", 8, "df_farming:cave_wheat_seed", true},
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{"df_farming:dimple_cup_", 4, "df_farming:dimple_cup_seed", true},
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{"df_farming:pig_tail_", 8, "df_farming:pig_tail_seed", true},
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{"df_farming:plump_helmet_", 4, "df_farming:plump_helmet_spawn", true},
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{"df_farming:quarry_bush_", 5, "df_farming:quarry_bush_seed", true},
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{"df_farming:sweet_pod_", 6, "df_farming:sweet_pod_seed", true}
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})
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end
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if minetest.get_modpath("df_primordial_items") then
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local function mush_fix(pos)
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minetest.set_node(pos, {name = "air"})
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mapgen_helper.place_schematic(pos,
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df_primordial_items.get_primordial_mushroom(), (math.random(4) - 1) * 90)
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end
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local function fern_fix(pos)
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minetest.set_node(pos, {name = "air"})
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local rotations = {0, 90, 180, 270}
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mapgen_helper.place_schematic(pos,
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df_primordial_items.get_fern_schematic(), rotations[math.random(#rotations)])
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end
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local function blood_fix(pos)
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df_trees.grow_blood_thorn(pos, minetest.get_node(pos))
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end
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bonemeal:add_sapling({
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{"df_primordial_items:jungle_mushroom_sapling",
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df_primordial_items.spawn_jungle_mushroom, "soil", true},
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{"df_primordial_items:jungletree_sapling",
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df_primordial_items.spawn_jungle_tree, "soil", true},
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{"df_primordial_items:mush_sapling", mush_fix, "soil", true},
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{"df_primordial_items:fern_sapling", fern_fix, "soil", true},
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{"df_trees:blood_thorn", blood_fix, "sand", true}
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})
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local jgrass = {
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"df_primordial_items:jungle_grass_1",
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"df_primordial_items:jungle_grass_2",
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"df_primordial_items:jungle_grass_3",
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"df_primordial_items:fern_1",
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"df_primordial_items:fern_2",
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"", "", "", ""
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}
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local jdeco = {
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"df_primordial_items:jungle_mushroom_1",
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"df_primordial_items:jungle_mushroom_2",
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"df_primordial_items:glow_plant_1",
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"df_primordial_items:glow_plant_2",
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"df_primordial_items:glow_plant_3",
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"", "", ""
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}
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bonemeal:add_deco({
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{"df_primordial_items:dirt_with_jungle_grass", jgrass, jdeco}
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})
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local fgrass = {
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"df_primordial_items:fungal_grass_1",
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"df_primordial_items:fungal_grass_2",
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"", "", "", ""
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}
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local fdeco = {
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"df_primordial_items:glow_orb_stalks",
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"df_primordial_items:glow_pods",
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"", "", ""
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}
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bonemeal:add_deco({
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{"df_primordial_items:dirt_with_mycelium", fgrass, fdeco}
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})
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end
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if minetest.get_modpath("everness") then
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bonemeal:add_sapling({
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{"everness:baobab_sapling", Everness.grow_baobab_tree, "soil"},
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{"everness:coral_tree_bioluminescent_sapling",
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Everness.coral_tree_bioluminescent, "soil"},
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{"everness:coral_tree_sapling", Everness.grow_coral_tree, "soil"},
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{"everness:crystal_bush_sapling", Everness.grow_crystal_bush, "soil"},
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{"everness:crystal_tree_large_sapling", Everness.grow_crystal_large_tree, "soil"},
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{"everness:crystal_tree_sapling", Everness.grow_crystal_tree, "soil"},
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{"everness:cursed_bush_sapling", Everness.grow_cursed_bush, "soil"},
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{"everness:cursed_dream_tree_sapling", Everness.grow_cursed_dream_tree, "soil"},
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{"everness:dry_tree_sapling", Everness.grow_dry_tree, "soil"},
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{"everness:sequoia_tree_sapling", Everness.grow_sequoia_tree, "soil"},
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{"everness:willow_tree_sapling", Everness.grow_willow_tree, "soil"}
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})
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end
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if minetest.get_modpath("bushes_classic") then
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local function grow_bush(pos)
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local meta = minetest.get_meta(pos)
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local bush_name = meta:get_string("bush_type")
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-- only change if meta found
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if meta and bush_name then
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minetest.swap_node(pos, {name = "bushes:" .. bush_name .. "_bush"})
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end
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end
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bonemeal:add_sapling({
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{"bushes:fruitless_bush", grow_bush, "soil"},
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})
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end
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