Correct the player attachment position for the new player model

Requires the player_api mod to 'detect' the new model
This commit is contained in:
SmallJoker 2017-08-13 10:15:03 +02:00
parent 3c646ee4df
commit 11a1ebad74

@ -18,7 +18,9 @@ function boost_cart:manage_attachment(player, obj)
default.player_attached[player_name] = status default.player_attached[player_name] = status
if status then if status then
player:set_attach(obj, "", {x=0, y=6, z=0}, {x=0, y=0, z=0}) -- player_api came after the new model. Check for it.
local y_pos = player_api and -4.5 or 6
player:set_attach(obj, "", {x=0, y=y_pos, z=0}, {x=0, y=0, z=0})
player:set_eye_offset({x=0, y=-4, z=0},{x=0, y=-4, z=0}) player:set_eye_offset({x=0, y=-4, z=0},{x=0, y=-4, z=0})
else else
player:set_detach() player:set_detach()