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https://github.com/SmallJoker/boost_cart.git
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Fix item pickup
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parent
b6d17c1b34
commit
1aaa83b428
24
init.lua
24
init.lua
@ -223,6 +223,19 @@ function boost_cart.cart:on_step(dtime)
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end
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end
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end
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end
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if not send_pos then
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-- Collect dropped items
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for _,obj_ in ipairs(minetest.get_objects_inside_radius(pos, 1)) do
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if not obj_:is_player() and
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obj_:get_luaentity() and
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not obj_:get_luaentity().physical_state and
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obj_:get_luaentity().name == "__builtin:item" then
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obj_:set_attach(self.object, "", {x=0, y=0, z=0}, {x=0, y=0, z=0})
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self.attached_items[#self.attached_items + 1] = obj_
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end
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end
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end
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self.update = false
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self.update = false
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if not update then
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if not update then
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return
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return
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@ -249,17 +262,6 @@ function boost_cart.cart:on_step(dtime)
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self.object:setvelocity(vel)
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self.object:setvelocity(vel)
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if send_pos then
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if send_pos then
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self.object:setpos(pos)
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self.object:setpos(pos)
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else
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-- Collect dropped items
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for _,obj_ in ipairs(minetest.get_objects_inside_radius(pos, 1)) do
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if not obj_:is_player() and
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obj_:get_luaentity() and
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not obj_:get_luaentity().physical_state and
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obj_:get_luaentity().name == "__builtin:item" then
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obj_:set_attach(self.object, "", {x=0, y=0, z=0}, {x=0, y=0, z=0})
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self.attached_items[#self.attached_items + 1] = obj_
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end
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end
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end
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end
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end
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end
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