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Prevent from getting suck in walls while moving up
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parent
159d4ec603
commit
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3
init.lua
3
init.lua
@ -117,9 +117,11 @@ end
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function boost_cart.cart:on_step(dtime)
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local vel = self.object:getvelocity()
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local update = {}
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if self.punched then
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vel = vector.add(vel, self.velocity)
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self.object:setvelocity(vel)
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self.old_dir.y = 0
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elseif vector.equals(vel, {x=0, y=0, z=0}) then
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return
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end
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@ -134,7 +136,6 @@ function boost_cart.cart:on_step(dtime)
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end
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end
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local update = {}
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local ctrl, player = nil, nil
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if self.driver then
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player = minetest.get_player_by_name(self.driver)
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