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init.lua
8
init.lua
@ -42,7 +42,7 @@ function boost_cart.cart:on_rightclick(clicker)
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clicker:set_detach()
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clicker:set_detach()
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elseif not self.driver then
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elseif not self.driver then
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self.driver = player_name
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self.driver = player_name
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clicker:set_attach(self.object, "", {x=0, y=5, z=0}, {x=0, y=0, z=0})
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clicker:set_attach(self.object, "", {x=0, y=0.5, z=0}, {x=0, y=0, z=0})
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end
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end
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end
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end
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@ -70,7 +70,7 @@ function boost_cart.cart:on_punch(puncher, time_from_last_punch, tool_capabiliti
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local vel = self.object:getvelocity()
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local vel = self.object:getvelocity()
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if puncher:get_player_name() == self.driver then
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if puncher:get_player_name() == self.driver then
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if math.abs(vel.x) + math.abs(vel.z) > 5 then
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if math.abs(vel.x) + math.abs(vel.z) > 6 then
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return
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return
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end
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end
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end
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end
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@ -94,6 +94,10 @@ function boost_cart.cart:on_punch(puncher, time_from_last_punch, tool_capabiliti
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end
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end
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local dir = boost_cart:get_rail_direction(self.object:getpos(), cart_dir)
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local dir = boost_cart:get_rail_direction(self.object:getpos(), cart_dir)
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if vector.equals(dir, {x=0, y=0, z=0}) then
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return
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end
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local f = 4 * (time_from_last_punch / tool_capabilities.full_punch_interval)
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local f = 4 * (time_from_last_punch / tool_capabilities.full_punch_interval)
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vel.x = dir.x * f
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vel.x = dir.x * f
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vel.y = dir.y * f
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vel.y = dir.y * f
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