mirror of
https://github.com/SmallJoker/boost_cart.git
synced 2024-11-24 07:33:44 +01:00
278 lines
6.8 KiB
Lua
278 lines
6.8 KiB
Lua
-- TODO:
|
|
-- Add rail-cross switching
|
|
-- Prevent from floating carts
|
|
|
|
boost_cart = {}
|
|
boost_cart.modpath = minetest.get_modpath("boost_cart")
|
|
boost_cart.speed_max = 10
|
|
|
|
function vector.floor(v)
|
|
return {
|
|
x = math.floor(v.x),
|
|
y = math.floor(v.y),
|
|
z = math.floor(v.z)
|
|
}
|
|
end
|
|
|
|
dofile(boost_cart.modpath.."/functions.lua")
|
|
dofile(boost_cart.modpath.."/rails.lua")
|
|
|
|
boost_cart.cart = {
|
|
physical = false,
|
|
collisionbox = {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
|
|
visual = "mesh",
|
|
mesh = "cart.x",
|
|
visual_size = {x=1, y=1},
|
|
textures = {"cart.png"},
|
|
|
|
driver = nil,
|
|
punch = false, -- used to re-send velocity and position
|
|
velocity = {x=0, y=0, z=0}, -- only used on punch
|
|
old_dir = {x=0, y=0, z=0},
|
|
old_pos = nil,
|
|
old_switch = nil
|
|
}
|
|
|
|
function boost_cart.cart:on_rightclick(clicker)
|
|
if not clicker or not clicker:is_player() then
|
|
return
|
|
end
|
|
local player_name = clicker:get_player_name()
|
|
if self.driver and player_name == self.driver then
|
|
self.driver = nil
|
|
clicker:set_detach()
|
|
elseif not self.driver then
|
|
self.driver = player_name
|
|
clicker:set_attach(self.object, "", {x=0, y=5, z=0}, {x=0, y=0, z=0})
|
|
end
|
|
end
|
|
|
|
function boost_cart.cart:on_activate(staticdata, dtime_s)
|
|
self.object:set_armor_groups({immortal=1})
|
|
end
|
|
|
|
function boost_cart.cart:on_punch(puncher, time_from_last_punch, tool_capabilities, direction)
|
|
if not puncher or not puncher:is_player() then
|
|
return
|
|
end
|
|
|
|
if puncher:get_player_control().sneak then
|
|
if self.driver then
|
|
default.player_attached[self.driver] = nil
|
|
local player = minetest.get_player_by_name(self.driver)
|
|
if player then
|
|
player:set_detach()
|
|
end
|
|
end
|
|
self.object:remove()
|
|
puncher:get_inventory():add_item("main", "carts:cart")
|
|
return
|
|
end
|
|
|
|
local vel = self.velocity
|
|
if puncher:get_player_name() == self.driver then
|
|
if math.abs(vel.x) + math.abs(vel.z) > 4 then
|
|
return
|
|
end
|
|
end
|
|
|
|
local cart_dir = boost_cart:velocity_to_dir(direction)
|
|
if cart_dir.x == 0 and cart_dir.z == 0 then
|
|
local fd = minetest.dir_to_facedir(puncher:get_look_dir())
|
|
if fd == 0 then
|
|
cart_dir.x = 1
|
|
elseif fd == 1 then
|
|
cart_dir.z = -1
|
|
elseif fd == 2 then
|
|
cart_dir.x = -1
|
|
elseif fd == 3 then
|
|
cart_dir.z = 1
|
|
end
|
|
end
|
|
|
|
if time_from_last_punch > tool_capabilities.full_punch_interval then
|
|
time_from_last_punch = tool_capabilities.full_punch_interval
|
|
end
|
|
local dir = boost_cart:get_rail_direction(self.object:getpos(), cart_dir)
|
|
|
|
local f = 4 * (time_from_last_punch / tool_capabilities.full_punch_interval)
|
|
vel.x = dir.x * f
|
|
vel.y = dir.y * f
|
|
vel.z = dir.z * f
|
|
self.velocity = vel
|
|
self.old_pos = nil
|
|
self.punch = true
|
|
end
|
|
|
|
function boost_cart.cart:on_step(dtime)
|
|
local vel = self.object:getvelocity()
|
|
if self.punch then
|
|
vel = vector.add(vel, self.velocity)
|
|
self.velocity = {x=0, y=0, z=0}
|
|
elseif vector.equals(vel, {x=0, y=0, z=0}) then
|
|
return
|
|
end
|
|
|
|
local dir, last_switch = nil, nil
|
|
local pos = self.object:getpos()
|
|
if self.old_pos and not self.punch then
|
|
local flo_pos = vector.floor(pos)
|
|
local flo_old = vector.floor(self.old_pos)
|
|
if vector.equals(flo_pos, flo_old) then
|
|
return
|
|
end
|
|
end
|
|
local ctrl = nil
|
|
if self.driver then
|
|
local player = minetest.get_player_by_name(self.driver)
|
|
if player then
|
|
ctrl = player:get_player_control()
|
|
end
|
|
end
|
|
if self.old_pos then
|
|
local diff = vector.subtract(self.old_pos, pos)
|
|
for _,v in ipairs({"x","y","z"}) do
|
|
if math.abs(diff[v]) > 1.2 then
|
|
local expected_pos = vector.add(self.old_pos, self.old_dir)
|
|
dir, last_switch = boost_cart:get_rail_direction(pos, self.old_dir, ctrl, self.old_switch)
|
|
if vector.equals(dir, {x=0, y=0, z=0}) then
|
|
dir = false
|
|
pos = vector.new(expected_pos)
|
|
self.punch = true
|
|
end
|
|
--minetest.log("action", "Cart moving too fast at "..minetest.pos_to_string(expected_pos))
|
|
break
|
|
end
|
|
end
|
|
end
|
|
|
|
if vel.y == 0 then
|
|
for _,v in ipairs({"x", "z"}) do
|
|
if vel[v] ~= 0 and math.abs(vel[v]) < 0.9 then
|
|
vel[v] = 0
|
|
self.punch = true
|
|
end
|
|
end
|
|
end
|
|
|
|
local cart_dir = {
|
|
x = boost_cart:get_sign(vel.x),
|
|
y = boost_cart:get_sign(vel.y),
|
|
z = boost_cart:get_sign(vel.z)
|
|
}
|
|
|
|
local max_vel = boost_cart.speed_max
|
|
if not dir then
|
|
dir, last_switch = boost_cart:get_rail_direction(pos, cart_dir, ctrl, self.old_switch)
|
|
end
|
|
if vector.equals(dir, {x=0, y=0, z=0}) then
|
|
vel = {x=0, y=0, z=0}
|
|
self.object:setacceleration({x=0, y=0, z=0})
|
|
self.punch = true
|
|
else
|
|
-- If the direction changed
|
|
if dir.x ~= 0 and self.old_dir.z ~= 0 then
|
|
vel.x = dir.x * math.abs(vel.z)
|
|
vel.z = 0
|
|
pos.z = math.floor(pos.z + 0.5)
|
|
self.punch = true
|
|
end
|
|
if dir.z ~= 0 and self.old_dir.x ~= 0 then
|
|
vel.z = dir.z * math.abs(vel.x)
|
|
vel.x = 0
|
|
pos.x = math.floor(pos.x + 0.5)
|
|
self.punch = true
|
|
end
|
|
-- Up, down?
|
|
if dir.y ~= self.old_dir.y then
|
|
vel.y = dir.y * (math.abs(vel.x) + math.abs(vel.z))
|
|
pos = vector.round(pos)
|
|
self.punch = true
|
|
end
|
|
|
|
-- Slow down or speed up..
|
|
local acc = dir.y * -1.8
|
|
|
|
local speed_mod = tonumber(minetest.get_meta(pos):get_string("cart_acceleration"))
|
|
if speed_mod and speed_mod ~= 0 then
|
|
if speed_mod > 0 then
|
|
for _,v in ipairs({"x","y","z"}) do
|
|
if math.abs(vel[v]) >= max_vel then
|
|
speed_mod = 0
|
|
break
|
|
end
|
|
end
|
|
end
|
|
acc = acc + (speed_mod * 8)
|
|
else
|
|
acc = acc - 0.4
|
|
-- Handbrake
|
|
if ctrl and ctrl.down then
|
|
acc = acc - 0.8
|
|
end
|
|
end
|
|
|
|
local new_acc = {
|
|
x = dir.x * acc,
|
|
y = dir.y * acc,
|
|
z = dir.z * acc
|
|
}
|
|
|
|
self.object:setacceleration(new_acc)
|
|
end
|
|
|
|
self.old_pos = vector.new(pos)
|
|
self.old_dir = vector.new(dir)
|
|
self.old_switch = last_switch
|
|
|
|
-- Limits
|
|
for _,v in ipairs({"x","y","z"}) do
|
|
if math.abs(vel[v]) > max_vel then
|
|
vel[v] = boost_cart:get_sign(vel[v]) * max_vel
|
|
self.punch = true
|
|
end
|
|
end
|
|
|
|
if dir.x < 0 then
|
|
self.object:setyaw(math.pi / 2)
|
|
elseif dir.x > 0 then
|
|
self.object:setyaw(3 * math.pi / 2)
|
|
elseif dir.z < 0 then
|
|
self.object:setyaw(math.pi)
|
|
elseif dir.z > 0 then
|
|
self.object:setyaw(0)
|
|
end
|
|
|
|
if dir.y == -1 then
|
|
self.object:set_animation({x=1, y=1}, 1, 0)
|
|
elseif dir.y == 1 then
|
|
self.object:set_animation({x=2, y=2}, 1, 0)
|
|
else
|
|
self.object:set_animation({x=0, y=0}, 1, 0)
|
|
end
|
|
if self.punch then
|
|
self.object:setvelocity(vel)
|
|
self.object:setpos(pos)
|
|
end
|
|
self.punch = false
|
|
end
|
|
|
|
minetest.register_entity(":carts:cart", boost_cart.cart)
|
|
minetest.register_craftitem(":carts:cart", {
|
|
description = "Cart",
|
|
inventory_image = minetest.inventorycube("cart_top.png", "cart_side.png", "cart_side.png"),
|
|
wield_image = "cart_side.png",
|
|
on_place = function(itemstack, placer, pointed_thing)
|
|
if not pointed_thing.type == "node" then
|
|
return
|
|
end
|
|
if boost_cart:is_rail(pointed_thing.under) then
|
|
minetest.add_entity(pointed_thing.under, "carts:cart")
|
|
elseif boost_cart:is_rail(pointed_thing.above) then
|
|
minetest.add_entity(pointed_thing.above, "carts:cart")
|
|
else return end
|
|
|
|
itemstack:take_item()
|
|
return itemstack
|
|
end,
|
|
}) |