The original version of minetest_game's carts (since 2018).
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SmallJoker 74d8b8f931 Remove unused vector.floor, check if cart is centered on rail
Fix cart wiggle/swing partwise
Simplify the curve velocity calculations
2016-11-19 19:37:13 +01:00
models Upload 2014-07-22 23:15:43 +02:00
textures Add description and screenshot, run OptiPNG 2016-08-11 10:56:51 +02:00
depends.txt Add moreores compatibility 2014-11-08 11:06:12 +01:00
description.txt Add description and screenshot, run OptiPNG 2016-08-11 10:56:51 +02:00
detector.lua Break too long lines and simplify the code 2016-07-22 11:07:00 +02:00
functions.lua Do not take cart from inventory in creative mode 2016-10-12 17:22:49 +02:00
init.lua Remove unused vector.floor, check if cart is centered on rail 2016-11-19 19:37:13 +01:00
rails.lua Break too long lines and simplify the code 2016-07-22 11:07:00 +02:00
README.txt Update the readme 2016-08-11 18:59:51 +02:00
screenshot.png Add description and screenshot, run OptiPNG 2016-08-11 10:56:51 +02:00

 Minetest mod: boost_cart
==========================
Based on (and fully compatible with) the mod "carts" by PilzAdam
Target: Run smoothly as possible even on laggy server


 Features
----------
- A fast cart for your railway or roller coaster (up to 10 m/s!)
- Boost and brake rails
- By mesecons controlled Start-Stop rails
- Detector rails that send a mesecons signal when the cart drives over them
- Rail junction switching with the 'right-left' walking keys
- Handbrake with the 'back' key


 License for everything
------------------------
CC-0


 Authors
---------
Hawk777
	carts_rail_ss.png
	carts_rail_*_ss.png

hexafraction
	carts_rail_brk.png
	carts_rail_*_brk.png
	carts_rail_pwr.png
	carts_rail_*_pwr.png

kddekadenz
	cart_bottom.png
	cart_side.png
	cart_top.png

numberZero
	carts_rail_dtc.png
	carts_rail_dtc_on.png
	carts_rail_*_dtc.png
	carts_rail_*_dtc_on.png

Zeg9
	cart.x
	cart.png