bouncy_bed/init.lua

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--------------------
---- BOUNCY BED ----
--------------------
-- Code by FreeGamers.org
-- Idea by kiopy7
-- LICENSE: GPLv3 (included in parent directory)
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-- bouncy.ogg, Blender Foundation, CC-BY-3.0 (https://creativecommons.org/licenses/by/3.0/legalcode)
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-- Override Fancy Bed
minetest.override_item("beds:fancy_bed_bottom", {
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, bed = 1, fall_damage_add_percent=-40, bouncy=85},
sounds = {
footstep = {
name = "bouncy",
gain = 0.8
}
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dig = {
name = "default_dig_oddly_breakable_by_hand",
gain = 1.0
}
dug = {
name = "default_dug_node",
gain = 1.0
}
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}
})
minetest.override_item("beds:fancy_bed_top", {
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, bed = 2, fall_damage_add_percent=-40, bouncy=85},
sounds = {
footstep = {
name = "bouncy",
gain = 0.8
}
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dig = {
name = "default_dig_oddly_breakable_by_hand",
gain = 1.0
}
dug = {
name = "default_dug_node",
gain = 1.0
}
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}
})
-- Override Simple Bed
minetest.override_item("beds:bed_bottom", {
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, bed = 1, fall_damage_add_percent=-40, bouncy=85},
sounds = {
footstep = {
name = "bouncy",
gain = 0.8
}
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dig = {
name = "default_dig_oddly_breakable_by_hand",
gain = 1.0
}
dug = {
name = "default_dug_node",
gain = 1.0
}
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}
})
minetest.override_item("beds:bed_top", {
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, bed = 2, fall_damage_add_percent=-40, bouncy=85},
sounds = {
footstep = {
name = "bouncy",
gain = 0.8
}
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dig = {
name = "default_dig_oddly_breakable_by_hand",
gain = 1.0
}
dug = {
name = "default_dug_node",
gain = 1.0
}
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}
})