diff --git a/init.lua b/init.lua index 01bc3b8..4cd452e 100644 --- a/init.lua +++ b/init.lua @@ -2,36 +2,18 @@ minetest.override_item("beds:fancy_bed_bottom", { groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, bed = 1, fall_damage_add_percent=-40, bouncy=85}, sounds = { - footstep = { - name = "bouncy", - gain = 0.8 - }, - dig = { - name = "default_dig_oddly_breakable_by_hand", - gain = 1.0 - }, - dug = { - name = "default_dug_node", - gain = 1.0 - }, + footstep = { name = "bouncy", gain = 0.8 }, + dig = { name = "default_dig_oddly_breakable_by_hand", gain = 1.0 }, + dug = { name = "default_dug_node", gain = 1.0 }, } }) -- Override the attributes for beds:fancy_bed_top. minetest.override_item("beds:fancy_bed_top", { groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, bed = 2, fall_damage_add_percent=-40, bouncy=85}, - sounds = { - footstep = { - name = "bouncy", - gain = 0.8 - }, - dig = { - name = "default_dig_oddly_breakable_by_hand", - gain = 1.0 - }, - dug = { - name = "default_dug_node", - gain = 1.0 - }, + sounds = { + footstep = { name = "bouncy", gain = 0.8 }, + dig = { name = "default_dig_oddly_breakable_by_hand", gain = 1.0 }, + dug = { name = "default_dug_node", gain = 1.0 }, } }) @@ -39,35 +21,17 @@ minetest.override_item("beds:fancy_bed_top", { minetest.override_item("beds:bed_bottom", { groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, bed = 1, fall_damage_add_percent=-40, bouncy=85}, sounds = { - footstep = { - name = "bouncy", - gain = 0.8 - }, - dig = { - name = "default_dig_oddly_breakable_by_hand", - gain = 1.0 - }, - dug = { - name = "default_dug_node", - gain = 1.0 - }, + footstep = { name = "bouncy", gain = 0.8 }, + dig = { name = "default_dig_oddly_breakable_by_hand", gain = 1.0 }, + dug = { name = "default_dug_node", gain = 1.0 }, } }) --- Override the attributes for beds:bed_top +-- Override the attributes for beds:bed_top. minetest.override_item("beds:bed_top", { groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, bed = 2, fall_damage_add_percent=-40, bouncy=85}, sounds = { - footstep = { - name = "bouncy", - gain = 0.8 - }, - dig = { - name = "default_dig_oddly_breakable_by_hand", - gain = 1.0 - }, - dug = { - name = "default_dug_node", - gain = 1.0 - }, + footstep = { name = "bouncy", gain = 0.8 }, + dig = { name = "default_dig_oddly_breakable_by_hand", gain = 1.0 }, + dug = { name = "default_dug_node", gain = 1.0 }, } })